Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 18:48:28 Player: Cheeseinator Result: Destroyed by as-07238 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 440 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 202/300 Energy 146/160 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Medium Storage Unit EM Pulse Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Storage Unit EM Pulse Gun Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 5 2 5 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . . 3 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | 1 4 7 Power . | . . . Propulsion 1 | 1 2 2 Utility . | . . 1 Weapon 2 | . 1 4 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 75 | . 78 71 Engine 10 | . 14 6 Core 3 | . . 7 Wheel 23 | . 28 19 Device 1 | . . 3 Storage 10 | . 7 14 Ballistic Gun 17 | . 28 7 Special Weapon 6 | . . 13 Peak Build Rating 10 | 5 7 10 Average Rating 5 | 4 5 6 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 7 17 18 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 7 10 Most Carried 9 | 3 8 9 Average Carried 5 | 1 4 7 Final Capacity 10 | 5 10 10 Final Carried 8 | 3 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 200 | 136 . 64 Remotely . | . . . Salvage Created 30 | . . 30 Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . . 5 Melee 1 | . . 1 Guns 1 | . . 1 Cannons 3 | . . 3 Classes Destroyed 1 | . . 1 Assembled 5 | . . 5 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 36 | . . 36 Missed 5 | . . 5 Hits 31 | . . 31 Melee 3 | . . 3 Projectile 28 | . . 28 Critical Strikes 1 | . . 1 Damage Taken 556 | . 2 554 Core 252 | . . 252 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 20 | . 1 19 Largest 2 | . 2 2 Hottest 200 | . 40 200 Shots Fired 26 | . 2 24 Gun 15 | . 2 13 Cannon . | . . . Launcher . | . . . Special 11 | . . 11 Kinetic 15 | . 2 13 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . . 4 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . . 13 Core Hits 12 | . 1 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 254 | . 12 242 Guns 71 | . 8 63 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 39 | . 4 35 Kinetic 71 | . 8 63 Thermal 144 | . . 144 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . 2 17 Shots . | . . . Rammed 9 | . 1 8 Targets Rammed 9 | . 1 8 Kicked . | . . . Crushed . | . . . Highest Temperature 115 | . . 115 Average Temperature 39 | . . 39 Received Heat Transfer 36 | . . 36 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 30 | . 30 1 Initial . | . . . Average 1 | . 3 . Influence Increases 37 | . 35 2 Successful Hack 5 | . 5 . Destroy Structure 2 | . . 2 Lose Combat Pursuer 30 | . 30 . Influence Decreases 37 | . 35 2 Time Decay 36 | . 35 1 Lost Part 1 | . . 1 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 3 8 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 414 | 64 175 175 Spaces Moved 284 | 56 162 66 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 280 | 52 162 66 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 100 | 96 100 105 Slowest Speed 115 | 100 100 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 3 18 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 367 | 64 172 131 Wait 32 | . 2 30 Move 282 | 55 161 66 Hop . | . . . Pick Up 9 | 4 4 1 Fast Attach 7 | 4 2 1 Attach 5 | 1 . 4 Detach 2 | . 1 1 Swap . | . . . Drop 1 | . . 1 Fire 20 | . 1 19 Melee . | . . . Ram 9 | . 1 8 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 240 | -10/Materials | Entered Mines 241 | -10/Mines | Assembled infested the area 246 | -10/Mines | Assisted by a Guerilla fighting off Assembled 349 | -10/Mines | Build established: Mutant 397 | -10/Mines | Core integrity fell below 50% 407 | -10/Mines | Core integrity fell below 20% 415 | -10/Mines | Destroyed by as-07238 with Assembled Heavy Rifle Last Messages --------------- 00315_ System corrupted: Broken Ion Engine rejected. 00320_ as-12071 destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 00330_ System corrupted: Heat flow error (+133). Overweight warning: You are carrying more than your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. 00344_ as-65808 destroyed. 00348_ System corrupted: Energy discharge (-48). 00364_ Acquired Imp. Heat Sink. 00394_ T-07 Excavator destroyed. 00394_ Mining Laser destroyed. 00400_ as-21014 destroyed. 00406_ BG:/2VOC<9IK 0YZRGSQTM0Y7BLP5WS 00407_ Mining Laser destroyed. [Achievement: There's More Where That Came From] 00412_ U-05 Engineer lays Concrete. 00413_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????############????????????? | | ?????????????????????????# ##???????????? | | ?????????????????????????# "##??????????? | | ?????????????????????????# " #??????????? | | ?????????????????????????# "#???????????? | | ?????????????????????????# ##??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# "##??????????? | | ?????????????????????????# [ ##???????????? | | ?????????????????????????# = #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????###"# ""####????????????? | | ?????????? u ???????????### ###???????????????? | | ????????????? # !######## ##????????????????? | | ????????????????????#=%!a@ *[ #????????????????? | | ????????????????????####=###;##a#????????????????? | | ??????????????????????# #??#### #????????????????? | | ??????????????????????##??????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 242 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em There's More Where That Came From Challenges ------------ None Game ------ Seed BattleBiocellRedistributor Manual? 0 Play Time 00:19:00 Cumulative 18.5 hours Start 2025.10.22 @ 18:30:11 End 2025.10.22 @ 18:48:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 10 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25f61ada-4772-4191-b80c-fe7147dc7ff0