Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 13:27:11 Player: Megaknight51 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (744) 744 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2130) 2130 TOTAL SCORE: 6489 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -170 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (1500) Ox29 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Signal Interpreter Target Analyzer Hacking Suite System Shield Tech Extrapolator > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (25) --- Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Improved Treads Armored Treads Armored Treads Carbon-fiber Leg Titanium Leg Scrap Suit Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Improved Utility Shielding Improved Utility Shielding Shotgun Heavy Machine Gun Heavy Machine Gun Assault Cannon Advanced Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Makeshift Hacking Suite System Shield Tech Extrapolator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Improved Treads Armored Treads Armored Treads Carbon-fiber Leg Titanium Leg Scrap Suit Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Improved Utility Shielding Improved Utility Shielding Shotgun Heavy Machine Gun Heavy Machine Gun Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Missile Launcher Missile Launcher Great Maul [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Utility Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 6 . Weapon 2 | . . . . . 2 . Parts Attached 48 | 6 10 11 1 1 14 5 Power 8 | 1 3 1 . 1 2 . Engine 8 | 1 3 1 . 1 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 1 2 . . . . Treads 4 | 2 1 1 . . . . Leg 1 | . . 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 2 1 . 8 1 Device 2 | . . . . . 2 . Storage 4 | 1 2 . 1 . . . Processor 5 | . 1 . . . 3 1 Hackware 3 | . . 1 . . 2 . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 19 | 2 3 6 . . 4 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 3 2 . . . . Ballistic Cannon 8 | . . 2 . . 4 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 2 . . . . 11 Power 1 | . . . . . . 1 Propulsion 2 | . 1 . . . . 1 Utility 3 | . . . . . . 3 Weapon 7 | . 1 . . . . 6 Highest Loss Streak 11 | . 2 . . . . 11 To Critical Strikes . | . . . . . . . Average Backups 14 | . 8 13 3 15 22 23 Power 2 | . . 1 . 2 3 4 Propulsion 3 | . 2 3 . 2 4 5 Utility 4 | . 2 4 1 5 5 6 Weapon 4 | . 2 3 . 4 8 8 Tool/Special . | . . . . . . . Unused Backups 31 | . 2 10 . 1 1 17 Power 5 | . . 1 . 1 . 3 Propulsion 9 | . 1 3 . . . 5 Utility 9 | . . 4 . . . 5 Weapon 7 | . . 2 . . 1 4 Tool/Special 1 | . 1 . . . . . Average Slot Usage (%) 90 | . 97 87 88 87 92 90 Engine 10 | . 14 12 11 10 5 4 Treads 7 | . 27 13 . . . . Leg 6 | . . 5 11 11 5 4 Device 1 | . . . . . 4 4 Storage 10 | . 14 12 11 11 5 5 Processor 12 | . 12 12 11 11 16 17 Hackware 8 | . . 1 11 11 16 16 Protection 7 | . . 3 11 11 10 9 Ballistic Gun 14 | . 28 8 22 22 . . Ballistic Cannon 7 | . . 6 . . 22 21 Impact Weapon 2 | . . 9 . . . . Peak Build Rating 77 | 6 12 48 50 39 75 77 Average Rating 37 | 4 7 22 47 34 70 73 On Entrance 30 | . 6 12 48 33 39 75 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 125 | 11 33 38 98 98 125 125 Greatest Support 55 | 40 40 55 55 55 55 55 Greatest Overweight (x) 36 | . . . 1 1 2 36 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 19 | 6 10 15 20 25 25 25 Most Carried 25 | 1 15 15 24 25 25 25 Average Carried 16 | . 8 14 17 15 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 1 14 15 10 25 25 22 Class Distribution -------------------- 75% | Mutant 22% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 1398 | 216 402 495 10 . 117 158 Remotely . | . . . . . . . Salvage Created 774 | . 613 161 . . . . Parts 47 | . 38 9 . . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 19 | . 15 3 . . 1 . Guns 18 | . 15 3 . . . . Cannons 1 | . . . . . 1 . Classes Destroyed 8 | . 4 3 . . 1 . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Turret 2 | . . 2 . . . . Swarmer 3 | . 3 . . . . . Grunt 12 | . 12 . . . . . Programmer 1 | . . . . . 1 . Artisan 2 | . . 2 . . . . Subdweller 3 | . . 3 . . . . Best Kill Streak 4 | . 4 2 . . 1 . Combat Bots Only 4 | . 4 2 . . 1 . Max Kills in Single Turn 1 | . 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 220 | . 57 58 . . 10 95 Missed 62 | . 13 26 . . 3 20 Hits 158 | . 44 32 . . 7 75 Projectile 158 | . 44 32 . . 7 75 Critical Strikes 4 | . 2 1 . . . 1 Damage Taken 3230 | . 537 469 . . 101 2123 Core 1008 | . 45 86 . . . 877 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . . . 47 . . Volleys Fired 96 | 2 49 22 . . 6 17 Largest 4 | 2 2 2 . . 4 4 Hottest 160 | 40 40 66 . . 160 160 Shots Fired 205 | 4 96 44 . . 24 37 Gun 130 | 4 96 30 . . . . Cannon 74 | . . 14 . . 24 36 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 204 | 4 96 44 . . 24 36 Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 1 10 8 . . 4 7 Robot Miss Streak 4 | 3 4 4 . . 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 136 | 1 65 36 . . 10 24 Core Hits 48 | . 33 12 . . 1 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 1 . . 1 2 Destroy 1 | . 1 . . . . . Blast 4 | . . 1 . . 1 2 Melee Attacks 32 | . . 32 . . . . Impact 32 | . . 32 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . 5 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2569 | 12 728 814 . . 292 723 Guns 1094 | 12 714 368 . . . . Cannons 1140 | . . 171 . . 292 677 Explosions 46 | . . . . . . 46 Melee 275 | . . 275 . . . . Ramming 14 | . 14 . . . . . Kinetic 2234 | 12 714 539 . . 292 677 Thermal . | . . . . . . . Explosive 46 | . . . . . . 46 Electromagnetic . | . . . . . . . Impact 275 | . . 275 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 1 9 Message Errors 4 | . . . . . 1 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 192 | . . 133 . . 48 11 Projectiles 73 | . . 14 . . 48 11 Explosions . | . . . . . . . Melee 119 | . . 119 . . . . Knockbacks 9 | . . 4 . . 5 . Impact 2 | . . 2 . . . . Kinetic 7 | . . 2 . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 967 | . 27 1 . . 387 967 Average Temperature 365 | . 9 1 . . 169 646 Received Heat Transfer 987 | . 315 66 . . . 606 Effects 36 | . . . . . 1 35 Shutdowns 1 | . . . . . . 1 Energy Bleed 4 | . . . . . 1 3 Interference 8 | . . . . . . 8 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 5 | . . . . . . 5 Damage (major) 9 | . . . . . . 9 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 5 | . . 5 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 129 | . 129 . 5 . 31 . Initial . | . . . . . . . Average 19 | . 47 . . . 1 . Influence Increases 573 | . 403 100 5 . 65 . Destroy 0b10 Robot/C 360 | . 300 40 . . 20 . Destroy 0b10 Robot/NC 10 | . 10 . . . . . Destroy Leader 72 | . 62 . . . 10 . Successful Hack 20 | . . . 5 . 15 . Disable Machine 30 | . 15 . . . 15 . Destroy Structure 6 | . 1 . . . 5 . Lose Combat Pursuer 75 | . 15 60 . . . . Influence Decreases 573 | . 322 181 5 . 38 27 Entered New Map 51 | . . 40 . . . 11 Time Decay 502 | . 302 141 5 . 38 16 Lost Part 20 | . 20 . . . . . Squads Dispatched 4 | . 2 . . . 2 . Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 2 . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 25 7 . . 5 1 Peak Tracking Total 7 | . 7 2 . . 1 1 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 5 | . 1 3 . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 11 | . 2 3 2 1 3 . Terminals 4 | . 2 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 25 | . 4 4 7 5 5 . Successful 16 | . . 4 6 5 1 . Failed 8 | . 4 . 1 . 3 . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . . . 1 . Manual 7 | . 4 . 2 . 1 . Terminals 7 | . 4 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 15 | . . 4 6 5 . . Record 11 | . . 1 5 5 . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 1 . 3 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 3 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 24 | . . . . . 24 24 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Active Infowar (turns) 1953 | . . . . . 1165 788 Sensors 1953 | . . . . . 1165 788 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 8755 | 82 1346 2260 739 2212 1213 903 Spaces Moved 4371 | 47 688 1387 433 1098 420 298 Core 11 | 7 . . . . . 4 Treads 1279 | 40 688 551 . . . . Legs 3081 | . . 836 433 1098 420 294 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 130 200 200 200 Average Speed 183 | 143 160 141 164 200 267 286 Slowest Speed 1850 | 160 160 160 200 200 270 1850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 86 48 75 73 9 22 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 12 | . . 6 . 4 . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . . 4 6 Melee . | . . . . . . . Projectile 8 | . . . . . 4 4 AOE 2 | . . . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 4876 | 55 845 1584 462 1116 494 320 Wait 228 | . 65 102 17 . 44 . Move 4365 | 46 687 1386 432 1097 419 298 Hop . | . . . . . . . Pick Up 59 | 1 19 7 10 16 6 . Fast Attach 15 | 6 3 2 . . 4 . Attach 14 | . 3 1 . 1 6 3 Detach 1 | . 1 . . . . . Swap 23 | . 6 10 1 . 4 2 Drop 40 | . 9 22 2 2 5 . Fire 96 | 2 49 22 . . 6 17 Melee 32 | . . 32 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 521 | -10/Materials | Discovered exit to Mines (range 8) 1171 | -10/Materials | Discovered exit to Materials (range 16) 1412 | -10/Materials | Discovered new exit (range 8) 1426 | -10/Materials | Identified exit to Subcaves 1429 | -10/Materials | Entered Subcaves 1706 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1710 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1904 | -10/Subcaves | Discovered new exit (range 15) 1955 | -10/Subcaves | Identified exit to Recycling 2007 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2079 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2488 | -10/Subcaves | Visited 4L-MR0's lab 2511 | -10/Subcaves | Found Cargo Legs 2513 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2977 | -10/Subcaves | Discovered new exit (range 7) 2987 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2988 | -10/Subcaves | Identified exit to Materials 3352 | -10/Subcaves | Learned Materials garrison access intel 3484 | -10/Subcaves | Found SUBCON Basin 3596 | -10/Subcaves | Core integrity fell below 50% 3689 | -10/Subcaves | Entered Recycling 3886 | -8/Recycling | Discovered new exit (range 7) 3892 | -8/Recycling | Identified exit to Factory 4331 | -8/Recycling | Scanned before Scraplab entrance 4361 | -8/Recycling | Entered Scraplab 4422 | -8/Recycling | Discovered new exit (range 3) 4424 | -8/Recycling | Identified exit to Scraptown 4428 | -8/Recycling | Entered Scraptown 4781 | -8/Scraptown | Visited Science Testing Area 4809 | -8/Scraptown | Visited TADAMA 4905 | -8/Scraptown | Visited Assassins FH 4955 | -8/Scraptown | Visited Red Mages 5249 | -8/Scraptown | Discovered exit to Factory (range 11) 5337 | -8/Scraptown | Visited Awakened 5393 | -8/Scraptown | Visited Cyclists 5441 | -8/Scraptown | Visited UFD Registry 5441 | -8/Scraptown | Registered with UFD as "Rustframe" 5475 | -8/Scraptown | Entered Cyclist Reading Room 5569 | -8/Scraptown | Visited Research Penetration Think Tank 5629 | -8/Scraptown | Visited Curators Association 5693 | -8/Scraptown | Visited Scrapoid Pod Storage 5943 | -8/Scraptown | Visited Abandonware Association 5983 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5983 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 6029 | -8/Scraptown | Visited Supply Room 6101 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6127 | -8/Scraptown | Found DCF Scrap (27 items) 6237 | -8/Scraptown | Visited Modified Component R&D 6337 | -8/Scraptown | Visited Scrapoid Research Area 6369 | -8/Scraptown | Visited Derelict Rescue Squad 6537 | -8/Scraptown | Found Scrap Suit 6632 | -8/Scraptown | Discovered exit to Factory (range 3) 6640 | -8/Scraptown | Entered Factory 6640 | -6/Factory | Evolved 8 slots: Utility x6, Weapon x2 6772 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 6959 | -6/Factory | Build established: Hacker-Tank 7698 | -6/Factory | Central database locked down 7760 | -6/Factory | Discovered new exit (range 8) 7795 | -6/Factory | Identified exit to Lower Caves 7853 | -6/Factory | Entered Lower Caves 8479 | -6/Lower Caves | Spotted B-75 Beast 8664 | -6/Lower Caves | Core integrity fell below 50% 8716 | -6/Lower Caves | Core integrity fell below 20% 8756 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08684_ Overheating: Adv. Assault Cannon+ damaged (-56). 08684_ Overheating: Hacking Suite damaged (-3). 08685_ Acquired 4 matter. 08686_ Overheating: Huge Storage Unit damaged (-56). 08686_ Overheating: Target Analyzer damaged (-6). 08687_ Overheating: Energy bleed (-131). 08688_ Overheating: System interference. 08688_ Adv. Assault Cannon+ temporarily disabled. 08688_ Adv. Signal Interpreter temporarily disabled. 08690_ Cargo Legs destroyed. 08691_ Overheating: Core damaged (-93). 08691_ Temporary Utility slot lost. 08694_ Overheating: System interference. 08694_ Missile Launcher temporarily disabled. 08696_ Hyb. Deuterium Engine destroyed. 08701_ Missile Launcher destroyed. 08709_ Adv. Assault Cannon+ destroyed. 08709_ Broken Adv. Assault Cannon+ destroyed. 08721_ Adv. Assault Cannon+ destroyed. 08727_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | #####??????????????????????????????????????? | | ## ###????????????????????????????????????? | | ### ##???????????????????????????????????? | | #?## #???????????????????????????????????? | | ##??## #???????????????????????????????????? | | #????# #??????????? ???????????????????????? | | ##??## ##??????????? ???????????????????? | | #### ####????????# #?????????????????? | | ## ## ## ###?????## ??????????????? | | ?# ## ##????# ????????????? | | ?# ### #????# ??????????? | | ?## #?# ##???# ??????????? | | #?# ### ##?## ?????????? | | #?#%% ### ### # ??????????? | | ### ### ## ; ???????????? | | ## % % #### ##? ????????????? | | % ""# ## ??????????????? | | ### ## ##; #???????????????? | | ## #?### #### # ; #????????????????? | | ?# ##???# #"##%#%% #????????????????? | | ## ##???# %* ! #????????????????? | | #???# % BB ##???????????????? | | ## ##???## "###;; BB ##??????????????? | | #### #?????# ##?##; ##?????????????? | | #??# "###### ### #?????????????? | | ##?# "# ## @ ###???????????? | | ### # ## ## ##??????????? | | # = ! # #### % #??????????? | | # ! / ########??# #??????????? | | # ##########??????#### ##??????????? | | ######???????????????# #### ####???????????? | | ##???????????????????## %%#???###??????????????? | | #????????????????????# ##????????????????????? | | ##????????????????????## ##?????????????????????? | | #??????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Battle Cannon | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -6/Lower Caves | Extrapolated Mak. Medium Armor Plating | -6/Lower Caves | Extrapolated Mak. Ablative Armor | -6/Lower Caves | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Challenges ------------ None Game ------ Seed FortressUtilityRefractor Manual? 0 Play Time 00:33:33 Cumulative 62.1 hours Start 2026.02.12 @ 12:56:12 End 2026.02.12 @ 13:27:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cf1efa5-209c-4b42-848a-849dc566c4e1