Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 22:17:45 Player: 277 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2471) 2471 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1531) 1531 TOTAL SCORE: 7567 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 280 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 47/100 System Corruption 6% Temperature Cool (0) Movement Hovering (66) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (5) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Relay Coupler [Grunt] (18) > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Improved Heat Sink Heavy EM Shotgun Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Hover Unit Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Heat Sink Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Improved Heat Sink Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Improved Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . Utility 3 | . . 1 . 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 91 | 3 . 5 12 7 16 28 20 . Power 14 | . . . 4 1 4 4 1 . Engine 6 | . . . 3 . 1 1 1 . Core 8 | . . . 1 1 3 3 . . Reactor . | . . . . . . . . . Propulsion 31 | 2 . 3 4 4 2 11 5 . Treads 2 | 2 . . . . . . . . Leg 1 | . . . . . . . 1 . Wheel . | . . . . . . . . . Hover 8 | . . 3 1 . . . 4 . Flight 20 | . . . 3 4 2 11 . . Utility 15 | . . . 3 1 4 1 6 . Device 3 | . . . 2 . . 1 . . Storage . | . . . . . . . . . Processor 10 | . . . 1 1 3 . 5 . Hackware 1 | . . . . . . . 1 . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 31 | 1 . 2 1 1 6 12 8 . Energy Gun 8 | 1 . 2 1 1 2 1 . . Energy Cannon 10 | . . . . . 3 7 . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . . 2 3 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 2 2 . Unidentified Prototypes 4 | . . 1 1 . 2 . . . Parts Lost 26 | . . . 2 2 1 14 5 2 Power 4 | . . . 1 1 1 . . 1 Propulsion 13 | . . . 1 . . 8 3 1 Utility 6 | . . . . . . 4 2 . Weapon 3 | . . . . 1 . 2 . . Highest Loss Streak 8 | . . . 1 2 1 8 3 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 42 52 78 94 97 84 68 72 Engine 2 | . . . 8 5 1 . 2 4 Core 2 | . . . . 3 5 5 . . Treads 1 | . 28 . . . . . . . Hover 6 | . . 31 12 . . . 14 15 Flight 20 | . . . 20 36 38 33 1 . Device 8 | . . . 11 18 15 12 . . Processor 18 | . . . 4 15 15 15 35 30 Energy Gun 6 | . 14 20 22 16 7 1 . . Energy Cannon 2 | . . . . . 5 7 . . Special Melee Weapon 1 | . . . . . 1 2 2 . Naked Turns . | . . . . . . . . . Heaviest Build 20 | 2 2 6 17 15 20 20 10 10 Greatest Support 31 | 3 3 24 24 16 20 20 31 24 Greatest Overweight (x) 6 | . . 1 3 . . 6 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 5 5 5 5 Average Carried 4 | . . 4 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 4 5 4 5 5 Class Distribution -------------------- 40% | Scavenger-Sprinter 32% | Mutant 14% | Scavenger-Mutant 13% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Mutant | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Matter Collected 1518 | 122 42 233 186 70 120 264 481 . Remotely . | . . . . . . . . . Salvage Created 1953 | . 42 . 133 123 210 602 763 80 Parts 122 | . 5 . 11 10 16 42 35 3 Haulers Intercepted 2 | . . . . . 1 . 1 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 47 | . 3 . 4 5 2 23 7 3 Melee 8 | . . . . . . . 5 3 Guns 13 | . 3 . 4 5 1 . . . Cannons 12 | . . . . . 1 11 . . AOE 13 | . . . . . . 12 1 . Classes Destroyed 11 | . 1 . 3 1 3 1 2 . Worker 7 | . . . 1 . . . 6 . Tunneler 1 | . . . . . . . 1 . Hauler 2 | . . . . . 1 . 1 . Recycler 6 | . . . 1 . 1 . 4 . Watcher 2 | . . . . . 1 . 1 . Swarmer 31 | . 3 . 3 3 1 17 1 3 Grunt 9 | . . . 1 1 . 3 4 . Sentry 1 | . . . . . . . 1 . Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . 1 . . . . Programmer 3 | . . . . . 1 1 1 . Best Kill Streak 8 | . 3 . 2 2 2 7 8 3 Combat Bots Only 7 | . 3 . 2 2 1 7 3 3 Max Kills in Single Turn 2 | . 1 . 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Damage Taken 3129 | . 57 46 336 291 149 1207 811 232 Core 922 | . 14 24 76 97 29 257 344 81 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . . 10 90 . . Core Remaining (%) 87 | 100 94 . 75 82 . . . . Volleys Fired 139 | . 11 . 14 18 15 79 2 . Largest 2 | . 1 . 2 2 2 2 1 . Hottest 126 | . 50 . 126 126 115 123 30 . Shots Fired 176 | . 11 . 23 22 20 98 2 . Gun 75 | . 11 . 23 22 8 11 . . Cannon 83 | . . . . . 12 71 . . Launcher 18 | . . . . . . 16 2 . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 117 | . 11 . 23 22 12 49 . . Explosive 18 | . . . . . . 16 2 . Electromagnetic 41 | . . . . . 8 33 . . Robot Hit Streak 15 | . 9 . 9 6 8 15 . . Robot Miss Streak 5 | . 2 . 2 3 3 5 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 137 | . 9 . 16 15 15 40 38 4 Core Hits 67 | . 3 . 7 6 5 30 13 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 . Critical Strikes 8 | . . . 2 1 . 1 4 . Burn 3 | . . . 2 1 . . . . Corrupt 1 | . . . . . . 1 . . Smash 4 | . . . . . . . 4 . Melee Attacks 49 | . . . . . 1 3 38 7 Impact 12 | . . . . . . . 12 . Slashing 32 | . . . . . . . 25 7 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . 13 . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6035 | . 113 . 305 253 353 1958 2820 233 Guns 742 | . 113 . 289 253 87 . . . Cannons 1098 | . . . . . 266 832 . . Explosions 1217 | . . . . . . 1126 91 . Melee 2962 | . . . . . . . 2729 233 Ramming 16 | . . . 16 . . . . . Kinetic . | . . . . . . . . . Thermal 1504 | . 113 . 289 253 266 583 . . Explosive 1110 | . . . . . . 1019 91 . Electromagnetic 443 | . . . . . 87 356 . . Impact 697 | . . . . . . . 697 . Slashing 2265 | . . . . . . . 2032 233 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 2 2 6 6 Average Corruption 2 | . . . . . 2 2 3 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 2 7 10 2 Message Errors 4 | . . . . . 1 2 1 . Matter Fused 8 | . . . . . 1 1 5 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 5 | . . . . . . 2 3 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1106 | . . . . . 4 158 930 14 Projectiles 4 | . . . . . 4 . . . Explosions 184 | . . . . . . 158 26 . Melee 918 | . . . . . . . 904 14 Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 166 | . . . 8 . . 158 . . Shots 4 | . . . . . . 4 . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 308 | . . . 308 91 41 230 2 152 Average Temperature 73 | . . . 105 45 16 79 1 82 Received Heat Transfer 639 | . . 24 132 36 . 147 255 45 Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 10 | . . . . . . . 10 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . 1 . 1 . . . Heat Transferred 2949 | . 333 . 777 629 370 840 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Peak Influence 1300 | . 129 73 246 428 386 1300 797 553 Initial 668 | . . 53 28 87 191 266 668 513 Average 488 | . 71 61 197 276 278 707 702 514 Maximum Alert Level 4 | . . . 1 2 1 4 3 2 Low Security (%) 17 | 100 100 100 25 37 11 . . . Level 1 25 | . . . 74 29 88 14 . . Level 2 32 | . . . . 32 . 52 43 100 Level 3 17 | . . . . . . 9 56 . Level 4 6 | . . . . . . 23 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . 4 . . 3 . Investigation 3 | . . . . 2 . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . 2 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Distress Signals 5 | . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 10 13 12 25 7 21 14 10 Peak Tracking Total 13 | . 6 13 8 10 3 4 4 10 Tactical Retreats 8 | . . . . 1 3 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Traps Triggered 9 | . . . . 1 1 4 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Machines Disabled 9 | . . . . 1 . 7 1 . Max in Single Turn 2 | . . . . . . 2 1 . Garrison Relay 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Machines Accessed 27 | . 4 2 . 2 9 3 7 . Terminals 17 | . 3 2 . 2 3 3 4 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 3 | . . . . . 2 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 69 | . 14 7 . 8 21 8 11 . Successful 33 | . 8 3 . 4 13 2 3 . Failed 36 | . 6 4 . 4 8 6 8 . Catastrophic 10 | . . 1 . 1 1 3 4 . Database Lockouts . | . . . . . . . . . Manual 33 | . 12 7 . 8 5 . 1 . Terminals 47 | . 12 7 . 8 6 8 6 . Fabricators 4 | . . . . . 1 . 3 . Repair Stations 2 | . . . . . 2 . . . Recycling Units 5 | . 2 . . . 3 . . . Scanalyzers 9 | . . . . . 8 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 9 | . 2 1 . 1 2 2 1 . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 3 | . 1 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . 1 . 1 . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 4 | . . . . . 4 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 13 | . 6 2 . 3 2 . . . Terminals 11 | . 5 2 . 3 1 . . . Track 3 | . 2 . . 1 . . . . Botnet 7 | . 3 2 . 1 1 . . . Search 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Mask 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 2 . 2 8 3 5 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . 14 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . go_dormant 1 | . . . . . . . 1 . Relay Couplers Released 18 | . . . . . . 14 4 . Machine Destruction 14 | . . . . . . 14 . . Programmers 4 | . . . . . . . 4 . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Total Allies 3 | . . . 2 . 1 . . . Largest Group 2 | . . . 2 1 1 . . . Highest-Rated Group 45 | . . . 45 31 12 . . . Highest-Rated Ally 31 | . . . 31 31 12 . . . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . 14 30 5 . . . Total Damage 641 | . . . 188 402 51 . . . Kills 10 | . . . 5 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Turns Passed 2117 | 18 123 91 232 162 260 627 539 65 Spaces Moved 3002 | 28 180 124 347 225 609 836 600 53 Core 287 | 28 180 40 5 . . 34 . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 523 | . . 84 42 . . . 344 53 Flight 2192 | . . . 300 225 609 802 256 . Fastest Speed 23 | 50 50 45 34 31 27 23 35 76 Average Speed 38 | 50 50 61 38 31 27 27 55 76 Slowest Speed 350 | 50 50 100 200 31 28 350 80 76 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . 2 3 7 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 45 23 63 19 19 88 19 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 60 | . . . . . . 60 . . Terrain Destroyed 173 | . . . . . . 162 11 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 172 | . . . . . . 161 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac Gar Total 3659 | 30 201 137 416 291 669 1123 726 66 Wait 254 | . 9 1 36 41 24 92 51 . Move 2966 | 27 179 123 342 218 595 829 600 53 Hop 14 | . . . 2 3 7 2 . . Pick Up 21 | . 2 4 2 1 4 4 4 . Fast Attach 45 | 3 . 4 9 2 5 6 16 . Attach 13 | . . . 1 2 2 6 2 . Detach 8 | . . . 1 . 1 2 4 . Swap 34 | . . 1 2 3 9 17 2 . Drop 37 | . . 4 6 3 6 11 7 . Fire 139 | . 11 . 14 18 15 79 2 . Melee 49 | . . . . . 1 3 38 7 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 78 | . . . . . . 72 . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 19 | -11/Junkyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 12) 133 | -10/Materials | Discovered new exit (range 3) 142 | -10/Materials | Entered another Materials area 142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 227 | -9/Materials | Discovered new exit (range 12) 233 | -9/Materials | Entered Mines 399 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 400 | -9/Mines | Found Prototype Device 400 | -9/Mines | Identified Exp. Sensor Array 404 | -9/Mines | Identified exit to Materials 465 | -9/Mines | Entered Materials 465 | -8/Materials | Accompanied by 1 ally 465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 470 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 625 | -8/Materials | Discovered new exit (range 9) 627 | -8/Materials | Identified exit to Factory 627 | -8/Materials | Entered Factory 627 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 871 | -7/Factory | Build established: Scavenger-Sprinter 887 | -7/Factory | Identified exit to Garrison 887 | -7/Factory | Entered Garrison 918 | -7/Garrison | Triggered checkpoint 923 | -7/Garrison | Garrison Relay disabled 980 | -7/Garrison | Triggered checkpoint 1058 | -7/Garrison | Lost 4 parts (2n2u) 1118 | -7/Garrison | Triggered checkpoint 1123 | -7/Garrison | Discovered new exit (range 10) 1125 | -7/Garrison | Identified exit to Factory 1176 | -7/Garrison | Garrison Relay disabled 1202 | -7/Garrison | Triggered checkpoint 1306 | -7/Garrison | Triggered checkpoint 1310 | -7/Garrison | Triggered checkpoint 1323 | -7/Garrison | Triggered checkpoint 1346 | -7/Garrison | Destroyed 7 combat bots 1353 | -7/Garrison | Discovered exit to Factory (range 5) 1357 | -7/Garrison | Discovered exit to Factory (range 65) 1357 | -7/Garrison | Discovered exit to Factory (range 23) 1357 | -7/Garrison | Discovered exit to Factory (range 47) 1358 | -7/Garrison | Triggered checkpoint 1389 | -7/Garrison | Garrison Relay disabled 1391 | -7/Garrison | Garrison Relay disabled 1508 | -7/Garrison | Installed Relay Interface Framework 1513 | -7/Garrison | Lost 8 parts (5n2u1w) 1514 | -7/Garrison | Entered Factory 1533 | -7/Factory | Identified exit to DSF 1618 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 1653 | -7/Factory | Discovered new exit (range 3) 1669 | -7/Factory | Core integrity fell below 50% 1699 | -7/Factory | Lost 3 parts (2n1u) 1759 | -7/Factory | Build established: Mutant 1988 | -7/Factory | Core integrity fell below 20% 2053 | -7/Factory | Identified exit to Garrison 2053 | -7/Factory | Entered Garrison 2068 | -7/Garrison | Triggered checkpoint 2118 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 02063_ System corrupted: Matter fused (-5). 02068_ Beams of light sweep through the air. An alarm sounds. 02068_ Detecting nearby RIF Installer. 02081_ Triggered Stasis Trap. 02081_ A bubble of rippling energy engulfs the area. 02081_ Field strength at 86. 02082_ Field strength at 72. 02083_ Field strength at 58. 02084_ Field strength at 44. 02085_ Field strength at 30. 02086_ System corrupted: Heat flow error (+170). 02086_ Field strength at 16. 02087_ Field strength at 2. 02088_ Stasis field depleted. 02096_ Lgt. Deuterium Engine destroyed. Garrison Door activated. 02103_ Destroyed Lgt. Nuclear Core. 02108_ Imp. Carbon-fiber Leg destroyed. 02109_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# ###???????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????################ #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# +?????????????? | | ?????????????????# #####+##### ####?????????????? | | ?????????????????# #???# #???# #????????????????? | | ?????????????????# #???# #???# #????????????????? | | ?????????????????# #???# #???# #????????????????? | | ?????????????????# #??? g ???# #????????????????? | | ?????????????????# #???#=#???# #????????????????? | | ?????????????????# #???#@#???# ### ###????????? | | ??????# ## "## ##??#s#???# ?? | | ??????# ####s#???###########????????? | | ??????# " =[#??????????????????????? | | ??????# ######??????????????????????? | | ??????# ## ## #???????????????????????????? | | ??????# ???# ?# #???????????????????????????? | | ?????????? ? "???????????????????????????? | | ???????? "???????????????????????????? | | ??????? "???????????????????????????? | | ??????? "???????????????????????????? | | ???????? ## ## #???????????????????????????? | | ???????? ??# ?# #???????????????????????????? | | ??????????? ?? #??????""""?????????????????? | | ?????????? ?? ??????????"?????????????????? | | ???????????? ??? ???????""""?????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 24 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Datajack | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellAntimissileGreatsword Manual? 0 Play Time 01:05:46 Cumulative 291.1 hours Start 2023.03.30 @ 21:07:53 End 2023.03.30 @ 22:17:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffea1aab-d1e8-45f5-ae0d-f95a14307884