Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 12:22:49

Player: ktur

Result: Destroyed by Lightning with EMDS

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (20)       4000
Robots Destroyed (219)     1095
Value Destroyed (6344)     6344
Prototype IDs (52)         1040
Alien Tech Used (0)        0
Bonus (2789)               2789
              TOTAL SCORE: 17268

 Bonus
-------
High Alert Combat Kills    177
Follower Combat Kills      2431
Network Hubs Disabled      200
Met Data Miner             300
Friendly Fire              -319

 Cogmind 
---------
Core Integrity             0/850
Matter                     262/300
Energy                     100/100
System Corruption          19%
Temperature                Cool (1)
Movement                   Hovering (160) Ox2
Location                   -6/Hub_04(d)

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (5) ---
                Gravmag Array
>               --- UTILITY (7) ------
  High-capacity Storage Unit
       Improved Signal Interpreter
   Experimental Utility Shielding
       Improved Hacking Suite
                System Mapper
                Ghost Barrier
                Quantum Router
>               --- WEAPON (2) -------
                Lance
>               --- INVENTORY (20) ---
                Quantum Reactor
                Matter Compressor (0)
   Experimental Sensor Array
   Experimental Utility Shielding
   Experimental Weapon Shielding
   Experimental Weapon Shielding
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Authchip [Propulsion]
                Authchip [Propulsion]
                Authchip [Device]
                Authchip [Device]
                Authchip [Device]
                Authchip [Processor]
                Authchip [Processor]
                Authchip [Processor]
                Authchip [Weapon]
           Mini Smartbomb Launcher

 Peak State 
------------
>               --- POWER ------------
          Micro Fission Core
>               --- PROPULSION -------
                Gravmag System
         Cooled Aerolev Unit
         Cooled Gravmag System
         Cooled Gravmag System
         Cooled Gravmag System
>               --- UTILITY ----------
  High-capacity Storage Unit
   Experimental Sensor Array
       Advanced Signal Interpreter
                System Mapper
                Deep Network Scanner
                Ghost Barrier
                Quantum Router
>               --- WEAPON -----------
           Mini Smartbomb Launcher
                Lance
>               --- INVENTORY --------
          Micro Nuclear Core
                Gravmag System
                Matter Compressor
   Experimental Utility Shielding
   Experimental Utility Shielding
   Experimental Weapon Shielding
   Experimental Weapon Shielding
                Authchip [Propulsion]
                Authchip [Propulsion]
                Authchip [Device]
                Authchip [Device]
                Authchip [Device]
                Authchip [Processor]
                Authchip [Processor]
                Authchip [Processor]
                Authchip [Weapon]
                Combat Drone Bay
          Heavy Plasma Cannon
[Rating: 112]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aerolev Unit
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Hover Unit               Aerolev Unit
Utility                    High-capacity Storage Unit
  Device                   Experimental Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Small Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Enhanced Autogun
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Katana
  Piercing Weapon          Spear

 Build                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   2   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Utility                  5    | .   .   .   1   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             273  | 6   11  3   29  3   22  12  21  1   8   16  .   2   8   73  5   23  18  2   2   8   
  Power                    15   | 1   1   .   3   .   .   .   1   .   .   1   .   .   .   6   .   1   .   .   .   1   
    Engine                 7    | 1   1   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Core                   8    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   4   .   1   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               59   | 2   2   .   12  .   9   1   5   1   1   1   .   .   .   13  1   6   1   .   1   3   
    Treads                 25   | 2   2   .   12  .   8   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  29   | .   .   .   .   .   1   .   5   1   1   1   .   .   .   8   1   6   1   .   1   3   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  142  | 1   3   .   6   2   6   8   11  .   6   13  .   2   6   45  3   11  14  1   1   3   
    Device                 61   | .   .   .   3   .   2   2   3   .   3   8   .   .   3   20  3   5   8   .   .   1   
    Storage                7    | 1   1   .   1   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Processor              5    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Hackware               15   | .   .   .   .   .   .   1   2   .   1   .   .   .   .   9   .   1   .   .   1   .   
    Protection             54   | .   2   .   2   2   3   5   2   .   2   5   .   2   3   13  .   5   6   1   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   57   | 2   5   3   8   1   7   3   4   .   1   1   .   .   2   9   1   5   3   1   .   1   
    Energy Gun             5    | 1   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          4    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Ballistic Gun          16   | 1   3   2   2   .   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               24   | .   1   1   1   1   .   1   2   .   .   1   .   .   1   7   .   4   3   .   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        5    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   1   1   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  9    | .   .   .   .   .   1   2   .   .   .   .   .   .   .   5   .   .   .   1   .   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
    System Corruption      8    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   1   .   .   .   .   
Parts Lost                 24   | .   .   .   1   .   .   .   .   .   .   1   .   .   .   13  .   .   3   .   .   6   
  Power                    7    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   .   2   
  Propulsion               12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   1   .   .   4   
  Utility                  4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Highest Loss Streak      6    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   6   .   .   2   .   .   6   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   96  100 97  100 91  99  91  92  92  92  92  91  92  81  86  87  90  86  86  86  
  Engine                   5    | .   13  14  11  11  9   9   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   7   7   7   6   7   7   7   2   6   6   6   6   6   5   
  Treads                   13   | .   28  28  33  33  26  27  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    13   | .   .   .   .   .   .   .   29  30  30  30  30  30  30  17  26  27  32  33  33  24  
  Device                   6    | .   .   .   11  11  8   9   6   7   6   5   7   6   5   5   6   4   4   2   .   1   
  Storage                  8    | .   14  14  11  11  9   9   7   7   7   7   7   7   7   6   6   6   6   6   6   6   
  Processor                4    | .   .   .   .   .   9   .   6   7   7   7   7   7   7   6   6   6   3   .   .   4   
  Hackware                 13   | .   .   .   .   .   .   8   22  23  23  23  23  18  15  24  26  26  23  20  24  26  
  Protection               6    | .   11  14  8   11  10  17  .   .   .   1   .   4   8   2   .   .   3   6   6   4   
  Energy Gun               2    | .   13  7   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            7    | .   14  20  12  11  15  17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing Weapon          2    | .   .   .   .   .   .   .   .   .   2   7   7   6   6   6   6   5   6   6   6   6   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             76   | 13  30  32  63  63  76  75  35  28  31  38  28  32  40  53  50  54  65  65  59  53  
  Greatest Support         84   | 40  40  40  69  69  84  84  32  32  32  32  32  32  32  55  51  65  60  65  70  53  
  Greatest Overweight (x)  2    | .   .   .   1   .   .   .   1   .   .   1   .   .   1   1   .   1   1   1   1   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  20  15  15  15  15  15  15  20  20  20  20  20  20  20  
  Average Capacity         17   | 7   10  15  19  20  20  20  15  15  15  15  15  15  15  15  20  20  20  20  20  20  
  Most Carried             20   | 5   15  15  20  20  20  20  20  15  15  15  15  15  15  20  20  20  20  20  20  20  
  Average Carried          16   | 3   9   14  19  19  19  19  14  14  14  14  15  14  14  14  19  19  19  18  19  19  
  Final Capacity           20   | 8   15  15  20  20  20  20  15  15  15  15  15  15  15  20  20  20  20  20  20  20  
  Final Carried            20   | 5   15  15  20  20  20  20  15  15  15  15  15  15  15  20  20  20  17  20  20  18  

 Class Distribution 
--------------------
 43% | Mutant
 32% | Wizard-Mutant
 20% | Hacker-Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
        Mutant | -9/Materials
        Mutant | -9/Mines
        Mutant | -8/Materials
        Mutant | -8/Storage
 Hacker-Mutant | -7/Factory
 Hacker-Mutant | -7/Waste
 Hacker-Mutant | -7/Factory
 Hacker-Mutant | -7/Lower Caves
 Hacker-Mutant | -7/Lower Caves
 Hacker-Mutant | -7/Data Miner
 Hacker-Mutant | -6/Proximity Caves
 Wizard-Mutant | -6/Factory
 Wizard-Mutant | -6/Waste
 Wizard-Mutant | -6/Factory
 Wizard-Mutant | -6/Extension
 Wizard-Mutant | -6/Cetus
 Wizard-Mutant | -6/Archives
 Wizard-Mutant | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
-----------                Run  | Scr  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Matter Collected           6809 | 213  425  59   479  190  955  727  333  10   70   179  30   .    190  1329 100  530  668  27   10   285  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8008 | .    494  84   938  4    1745 1143 210  .    27   139  .    29   108  1160 .    667  994  65   30   171  
  Parts                    481  | .    28   5    51   .    111  58   18   .    4    12   .    6    12   74   .    31   36   2    6    27   
Haulers Intercepted        13   | .    1    .    2    .    5    3    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
Recyclers Shooed           9    | .    1    .    2    .    1    1    1    .    .    .    .    .    .    2    .    1    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      17   | .    .    .    .    .    .    .    .    .    .    7    .    .    10   .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  143  | .   11  3   19  5   32  18  6   .   .   5   .   .   5   15  .   8   9   1   .   6   
  Melee                    11   | .   .   .   .   .   .   .   .   .   .   2   .   .   1   5   .   1   2   .   .   .   
  Guns                     67   | .   11  .   13  .   25  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  9    | .   .   .   3   .   5   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  AOE                      53   | .   .   3   2   5   .   .   6   .   .   3   .   .   4   10  .   7   7   .   .   6   
Classes Destroyed          19   | .   6   .   2   1   4   1   .   .   .   2   .   .   .   .   .   1   1   .   .   1   
  Worker                   16   | .   .   .   2   .   1   1   .   .   .   .   .   .   .   5   .   5   2   .   .   .   
  Builder                  12   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   3   .   .   3   
  Tunneler                 6    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   .   2   
  Hauler                   13   | .   1   .   2   .   5   3   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Recycler                 14   | .   1   1   1   .   .   1   1   .   .   .   .   .   .   3   .   2   4   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Operator                 6    | .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Watcher                  9    | .   .   .   .   .   2   .   3   .   1   .   .   .   .   2   .   .   .   .   .   1   
  Swarmer                  40   | .   3   3   5   .   8   .   6   .   .   3   .   .   4   4   .   4   .   .   .   .   
  Cutter                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Grunt                    58   | .   8   .   9   .   13  12  .   .   .   .   .   .   .   3   .   3   6   .   .   4   
  Brawler                  2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   20   | .   .   .   5   .   9   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hunter                   6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Programmer               6    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   2   .   1   1   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Assembled                5    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           10   | .   2   4   3   1   9   3   4   .   1   3   .   1   4   9   .   4   6   1   1   10  
  Combat Bots Only         8    | .   2   3   3   1   8   3   3   .   .   3   .   .   4   5   .   4   3   1   .   4   
Max Kills in Single Turn   4    | .   1   2   1   1   2   1   2   .   1   2   .   1   4   3   .   3   3   1   1   3   
  Gunslinging              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   2   1   1   .   .   2   .   .   2   .   .   4   2   .   3   3   .   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   1   1   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Data Miner (-7/Data Miner)

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Damage Taken               7847  | .    366  10   922  98   1574 664  315  .    91   153  .    226  197  1760 .    204  376  82   90   719  
  Core                     1607  | .    40   .    75   .    186  101  120  .    29   47   .    90   32   402  .    41   99   .    44   301  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  261   | .    .    .    .    .    .    .    .    .    .    .    .    58   37   70   .    .    18   27   .    51   
  Regen/Repaired (Parts)   1411  | .    78   .    .    .    .    823  35   .    10   19   .    5    58   327  .    56   .    .    .    .    
Core Remaining (%)         73    | 100  .    84   .    81   .    47   .    .    .    .    .    .    54   .    .    .    .    .    .    .    
Volleys Fired              394   | .    45   3    73   12   115  79   8    .    .    2    .    .    1    14   .    9    18   5    .    10   
  Largest                  2     | .    2    2    2    1    2    2    1    .    .    1    .    .    1    1    .    1    1    1    .    1    
  Hottest                  95    | .    60   60   95   30   91   50   36   .    .    39   .    .    39   80   .    80   80   90   .    80   
Shots Fired                695   | .    86   4    142  12   229  157  8    .    .    2    .    .    1    14   .    9    17   4    .    10   
  Gun                      575   | .    85   2    128  .    204  156  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   39    | .    .    .    10   .    25   .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Launcher                 79    | .    1    2    4    12   .    1    8    .    .    2    .    .    1    12   .    9    17   .    .    10   
  Special                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Kinetic                  483   | .    44   1    78   .    204  156  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  131   | .    41   1    60   .    25   .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Explosive                79    | .    1    2    4    12   .    1    8    .    .    2    .    .    1    12   .    9    17   .    .    10   
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         21    | .    10   3    17   18   21   13   3    .    .    .    .    .    .    4    .    .    5    3    .    10   
  Robot Miss Streak        4     | .    2    1    3    2    3    4    4    .    .    .    .    .    .    3    .    .    .    1    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        6     | .    .    .    1    .    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           550   | .    58   3    111  5    161  96   11   .    1    6    .    1    6    46   .    15   17   3    1    9    
  Core Hits                359   | .    33   5    41   10   71   41   13   .    1    5    .    1    6    44   .    32   28   1    1    26   
  Critical Kills           2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         14    | .    .    .    5    .    2    .    .    .    .    .    .    .    1    4    .    2    .    .    .    .    
    Burn                   5     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Impale                 7     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    .    2    .    .    .    .    
Melee Attacks              311   | .    .    .    .    .    .    .    36   .    9    12   3    23   22   134  .    42   16   .    5    9    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 40    | .    .    .    .    .    .    .    36   .    4    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 271   | .    .    .    .    .    .    .    .    .    5    12   3    23   22   134  .    42   16   .    5    9    
  Sneak Attacks            31    | .    .    .    .    .    .    .    2    .    .    1    .    1    .    15   .    7    4    .    1    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           20357 | .    717  235  1888 422  2898 1780 1028 .    42   410  .    68   450  3149 .    2792 2469 97   74   1838 
  Guns                     6226  | .    618  22   1406 .    2472 1708 .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  692   | .    .    .    211  .    384  .    .    .    .    .    .    .    .    .    .    .    .    97   .    .    
  Explosions               8923  | .    43   199  245  422  .    53   661  .    .    172  .    .    289  1485 .    1971 1636 .    .    1747 
  Melee                    4359  | .    .    .    .    .    .    .    367  .    42   238  .    68   161  1664 .    821  833  .    74   91   
  Ramming                  157   | .    56   14   26   .    42   19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  5153  | .    257  10   706  .    2472 1708 .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  2117  | .    361  12   911  .    384  .    .    .    .    .    .    .    .    .    .    352  .    97   .    .    
  Explosive                8309  | .    43   199  245  422  .    53   661  .    .    172  .    .    289  1485 .    1619 1636 .    .    1485 
  Electromagnetic          262   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    262  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 367   | .    .    .    .    .    .    .    367  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 3992  | .    .    .    .    .    .    .    .    .    42   238  .    68   161  1664 .    821  833  .    74   91   
Highest Corruption         19    | .    .    .    .    .    .    .    1    1    1    7    7    7    9    3    3    7    15   15   15   19   
  Average Corruption       5     | .    .    .    .    .    .    .    1    1    1    7    7    7    7    2    3    4    10   15   15   15   
  Corruption Purged        1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  165   | .    .    .    .    .    .    .    1    1    1    7    2    7    11   30   3    30   52   10   2    8    
    Message Errors         47    | .    .    .    .    .    .    .    .    1    1    1    1    2    2    12   1    8    11   4    .    3    
    Matter Fused           36    | .    .    .    .    .    .    .    .    .    .    1    1    3    3    6    .    9    10   1    1    1    
    Heat Flow Errors       27    | .    .    .    .    .    .    .    .    .    .    1    .    1    2    2    1    4    12   2    .    2    
    Energy Discharges      18    | .    .    .    .    .    .    .    .    .    .    1    .    .    2    5    .    1    7    1    1    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    
    Data Loss (minor)      20    | .    .    .    .    .    .    .    1    .    .    2    .    .    2    3    .    3    8    1    .    .    
    Data Loss (major)      9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    4    2    .    .    1    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1231  | .    .    5    3    15   .    .    56   .    .    43   .    .    11   386  .    333  308  .    .    71   
  Projectiles              3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               394   | .    .    5    .    15   .    .    11   .    .    23   .    .    .    88   .    133  62   .    .    57   
  Melee                    834   | .    .    .    .    .    .    .    45   .    .    20   .    .    11   298  .    200  246  .    .    14   
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      335   | .    .    .    81   10   .    .    37   .    .    .    .    .    .    135  .    .    .    .    .    72   
  Shots                    11    | .    .    .    3    1    .    .    2    .    .    .    .    .    .    4    .    .    .    .    .    1    
  Rammed                   23    | .    9    4    4    .    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             26    | .    10   4    5    .    3    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  3     | .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        279   | .    117  26   197  .    196  24   .    .    2    256  .    107  237  204  279  269  256  186  .    244  
  Average Temperature      63    | .    43   16   53   .    52   5    .    .    2    104  .    58   104  68   147  87   81   75   .    110  
  Received Heat Transfer   2025  | .    174  .    411  .    612  369  12   .    24   9    .    .    .    261  .    36   18   .    18   81   
  Effects                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    2    
    Interference           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    2    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             9     | .    .    .    3    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4148  | .    800  25   2257 .    666  .    .    .    .    .    .    .    .    .    .    250  .    150  .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Peak Influence             675  | .   165 114 418 147 564 293 172 15  524 .   .   .   .   360 75  511 675 441 240 519 
  Initial                  377  | .   .   3   .   21  18  237 4   15  10  .   .   .   .   75  40  24  210 377 160 84  
  Average                  137  | .   54  73  175 54  181 78  81  15  281 .   .   .   .   100 43  253 200 398 178 257 
Maximum Alert Level        2    | .   .   .   2   .   2   1   .   .   2   .   .   .   .   1   .   2   2   2   1   2   
  Low Security (%)         77   | 100 100 100 47  100 72  90  100 100 33  .   .   .   .   95  100 42  52  .   85  41  
  Level 1                  16   | .   .   .   50  .   19  9   .   .   26  .   .   .   .   4   .   32  34  28  14  37  
  Level 2                  6    | .   .   .   1   .   8   .   .   .   40  .   .   .   .   .   .   25  12  71  .   20  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          64   | .   2   .   1   .   5   1   9   .   11  .   .   .   .   15  .   11  3   .   .   6   
  Investigation            25   | .   1   .   .   .   .   1   5   .   4   .   .   .   .   8   .   5   .   .   .   1   
  Extermination            8    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   4   .   2   .   .   .   .   
  Reinforcement            25   | .   1   .   1   .   3   .   2   .   4   .   .   .   .   2   .   4   3   .   .   5   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 6    | .   .   .   .   .   2   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       8    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   2   2   .   .   1   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Distress Signals           26   | .   2   .   2   .   7   3   2   .   2   .   .   .   .   .   .   .   5   1   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              309  | .   24  5   31  6   55  22  17  .   13  8   .   3   5   24  4   30  29  1   4   28  
  Peak Tracking Total      23   | .   4   3   5   1   8   4   4   .   4   4   .   3   4   6   4   5   4   1   4   23  
  Tactical Retreats        20   | .   1   .   2   1   2   .   1   .   1   1   .   .   .   3   .   3   2   .   .   3   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Traps Triggered            12   | .   1   .   .   .   .   2   3   .   .   .   .   .   .   1   .   1   3   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   6   .   .   1   .   .   .   
  Reprogrammed             25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   19  .   .   .   .   
  Reused                   9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   8   .   .   .   .   
Traps Extracted            4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   9   .   .   .   .   
Most Traps Carried         4    | .   .   .   .   .   .   .   .   .   .   4   4   4   4   4   4   4   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
----------                 Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Machines Disabled          24   | .   .   .   1   1   .   2   1   .   4   .   .   1   .   1   .   4   4   .   1   4   
  Max in Single Turn       4    | .   .   .   1   1   .   1   1   .   .   .   .   1   .   1   .   3   1   .   1   4   
  Garrison Access          6    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   3   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Machines Accessed          127  | .   9   1   9   .   12  11  14  .   13  .   .   4   .   25  .   16  12  .   .   1   
  Terminals                67   | .   7   1   7   .   8   8   2   .   4   .   .   .   .   10  .   7   12  .   .   1   
  Fabricators              20   | .   .   .   .   .   .   .   5   .   4   .   .   .   .   6   .   5   .   .   .   .   
  Repair Stations          9    | .   1   .   .   .   .   1   2   .   .   .   .   .   .   2   .   3   .   .   .   .   
  Recycling Units          11   | .   1   .   1   .   2   1   3   .   1   .   .   .   .   2   .   .   .   .   .   .   
  Scanalyzers              10   | .   .   .   1   .   1   .   2   .   3   .   .   .   .   2   .   1   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   3   .   .   .   .   .   .   
Total Hacks                534  | .   22  3   24  .   42  28  45  .   39  .   .   30  .   144 .   107 47  .   .   3   
  Successful               380  | .   13  2   16  .   28  17  26  .   24  .   .   30  .   118 .   77  28  .   .   1   
  Failed                   153  | .   9   1   8   .   13  11  19  .   15  .   .   .   .   26  .   30  19  .   .   2   
    Catastrophic           21   | .   4   .   1   .   2   1   1   .   3   .   .   .   .   2   .   5   1   .   .   1   
  Database Lockouts        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   249  | .   10  3   10  .   22  17  12  .   14  .   .   .   .   63  .   64  31  .   .   3   
  Terminals                306  | .   14  3   18  .   28  21  3   .   13  .   .   .   .   75  .   81  47  .   .   3   
  Fabricators              71   | .   .   .   .   .   .   .   16  .   12  .   .   .   .   28  .   15  .   .   .   .   
  Repair Stations          33   | .   7   .   .   .   .   3   5   .   .   .   .   .   .   12  .   6   .   .   .   .   
  Recycling Units          29   | .   1   .   1   .   7   2   11  .   2   .   .   .   .   5   .   .   .   .   .   .   
  Scanalyzers              57   | .   .   .   5   .   5   .   10  .   11  .   .   .   .   21  .   5   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   2   2   .   .   1   .   .   .   .   3   .   .   .   .   .   .   
Terminal Hacks             188  | .   6   2   9   .   15  12  .   .   7   .   .   30  .   37  .   43  26  .   .   1   
  Record                   11   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   
  Part Schematic           26   | .   1   .   2   .   .   .   .   .   1   .   .   10  .   6   .   5   1   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   
  Robot Analysis           11   | .   1   1   1   .   2   1   .   .   .   .   .   .   .   .   .   2   3   .   .   .   
  Prototype ID Bank        18   | .   2   .   2   .   2   1   .   .   .   .   .   3   .   3   .   4   1   .   .   .   
  Open Door                9    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   1   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              31   | .   1   1   1   .   5   2   .   .   1   .   .   .   .   4   .   10  6   .   .   .   
  Unreport Threat          19   | .   .   .   2   .   1   3   .   .   3   .   .   .   .   2   .   5   3   .   .   .   
  Locate Traps             9    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   2   1   .   .   .   
  Disarm Traps             3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Reprogram Traps          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Investigation     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Recall Extermination     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
  Recall Reinforcements    3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Hauler Manifests         8    | .   1   .   1   .   1   1   .   .   .   .   .   .   .   2   .   2   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   1   .   .   1   
Fabricator Hacks           38   | .   .   .   .   .   .   .   8   .   3   .   .   .   .   19  .   8   .   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Load Schematic           26   | .   .   .   .   .   .   .   5   .   3   .   .   .   .   11  .   7   .   .   .   .   
  Build                    8    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   1   .   .   .   .   
Repair Station Hacks       28   | .   5   .   .   .   .   2   3   .   .   .   .   .   .   12  .   6   .   .   .   .   
  Scan Component           15   | .   3   .   .   .   .   1   2   .   .   .   .   .   .   6   .   3   .   .   .   .   
  Repair                   13   | .   2   .   .   .   .   1   1   .   .   .   .   .   .   6   .   3   .   .   .   .   
Recycling Unit Hacks       11   | .   1   .   1   .   2   1   3   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Retrieve Components      11   | .   1   .   1   .   2   1   3   .   .   .   .   .   .   3   .   .   .   .   .   .   
Scanalyzer                 53   | .   .   .   5   .   5   .   7   .   10  .   .   .   .   21  .   5   .   .   .   .   
  Insert Component         27   | .   .   .   3   .   3   .   4   .   6   .   .   .   .   9   .   2   .   .   .   .   
  Analyze                  26   | .   .   .   2   .   2   .   3   .   4   .   .   .   .   12  .   3   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   3   .   .   .   .   .   .   
  Seal Access              6    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   3   .   .   .   .   .   .   
Unauthorized Hacks         56   | .   1   .   1   .   5   1   5   .   3   .   .   .   .   23  .   15  2   .   .   .   
  Terminals                31   | .   1   .   1   .   4   1   .   .   .   .   .   .   .   13  .   9   2   .   .   .   
    Track                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   
    Assimilate             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
    Botnet                 15   | .   .   .   .   .   3   1   .   .   .   .   .   .   .   6   .   3   2   .   .   .   
    Disrupt                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   
    Operators              5    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Fabricators              20   | .   .   .   .   .   .   .   3   .   3   .   .   .   .   8   .   6   .   .   .   .   
    Prioritize             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              15   | .   .   .   .   .   .   .   2   .   3   .   .   .   .   5   .   5   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Reject                 2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Mask                   3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacking Detections         87   | .   8   1   8   .   11  6   12  .   11  .   .   .   .   17  .   9   3   .   .   1   
  Full Trace Events        6    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   3   .   .   .   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   45   | .   1   .   4   .   2   .   2   .   5   .   .   10  .   13  .   7   1   .   .   .   
  Parts Built              8    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   1   .   .   .   .   
    Authchips              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   
    Time                   285  | .   .   .   .   .   .   .   39  .   .   .   .   .   .   218 .   28  .   .   .   .   
  Total Part Build Rating  43   | .   .   .   .   .   .   .   7   .   .   .   .   .   .   30  .   6   .   .   .   .   
Parts Repaired             13   | .   2   .   .   .   .   1   1   .   .   .   .   .   .   6   .   3   .   .   .   .   
  Time                     583  | .   52  .   .   .   .   22  30  .   .   .   .   .   .   304 .   175 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     48   | .   9   .   9   .   13  1   1   .   .   .   .   .   .   15  .   .   .   .   .   .   
Parts Scanalyzed           20   | .   .   .   2   .   2   .   2   .   4   .   .   .   .   8   .   2   .   .   .   .   
  Part Schematics Acquired 19   | .   .   .   2   .   2   .   2   .   4   .   .   .   .   7   .   2   .   .   .   .   
  Parts Damaged            3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
------------               Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Total Allies               69    | .    .    3    .    3    .    .    2    20   .    .    .    .    .    1    19   .    21   .    .    .    
  Largest Group            20    | .    .    3    2    3    3    .    2    20   20   .    .    .    .    1    19   17   9    3    1    .    
  Highest-Rated Group      702   | .    .    77   46   40   40   .    42   540  540  .    .    .    .    26   702  648  247  95   29   .    
  Highest-Rated Ally       50    | .    .    31   31   16   16   .    21   35   35   .    .    .    .    26   50   50   39   39   29   .    
Total Orders               8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    
  STAY                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  RETURN                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
Ally Attacks               635   | .    .    7    1    .    13   .    9    .    127  .    .    .    .    .    98   133  201  46   .    .    
  Total Damage             14824 | .    .    64   20   .    137  .    185  .    2523 .    .    .    .    .    3441 3618 3845 991  .    .    
  Kills                    97    | .    .    3    1    .    1    .    2    .    22   .    .    .    .    .    6    29   29   4    .    .    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub 
Robot Analysis Total       11   | .   1   1   1   .   2   1   .   .   .   .   .   .   .   .   .   2   3   .   .   .   
Derelict Logs Recovered    7    | .   .   1   .   2   .   .   .   .   .   1   2   .   1   .   .   .   .   .   .   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
-------------              Run   | Scr  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Turns Passed               17886 | 84   1643 921  1629 525  2295 1266 1218 90   457  410  106  296  298  3328 152  1407 1384 173  42   162  
Spaces Moved               16727 | 47   840  557  795  304  1145 594  2335 173  890  673  254  150  473  3573 236  1829 1454 122  57   226  
  Core                     4     | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   4278  | 43   840  557  795  304  1145 594  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     332   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    332  .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    12113 | .    .    .    .    .    .    .    2335 173  890  673  254  150  473  3241 236  1829 1454 122  57   226  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            16    | 50   160  160  160  160  160  160  38   38   38   38   38   38   38   34   38   23   27   23   16   36   
  Average Speed            75    | 150  160  160  161  160  160  160  38   38   38   38   38   38   40   57   38   41   45   84   40   45   
  Slowest Speed            240   | 160  160  160  240  160  160  163  98   38   38   98   38   38   98   190  40   95   88   88   88   160  
  Overloaded Moves         61    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   17   6    17   2    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Exploration Rate (%)       61    | 3    95   99   61   65   87   59   45   88   35   50   47   80   74   50   89   32   92   48   65   26   
  Regions Visited          20
    Branch Regions         11
  Pre-discovered Areas     6     | .    .    1    .    2    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
  Known Exits Taken        7     | .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    1    1    .    .    .    
  Unknown Exits Taken      9     | 1    1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
Scrap Searched             6     | .    .    1    .    2    .    .    .    .    .    1    1    .    1    .    .    .    .    .    .    .    
Spaces Dug                 193   | .    .    .    9    .    .    .    23   .    7    31   3    .    8    68   .    22   17   .    .    5    
Terrain Destroyed          843   | .    7    18   21   94   .    14   61   .    7    31   3    .    19   149  .    87   120  .    .    212  
  Melee                    139   | .    .    .    .    .    .    .    23   .    7    3    3    .    8    68   .    22   .    .    .    5    
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      704   | .    7    18   21   94   .    14   38   .    .    28   .    .    11   81   .    65   120  .    .    207  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   
---------                  Run   | Scr  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Total                      20996 | 58   1055 580  1017 331  1450 803  2601 197  997  795  258  355  544  4611 297  2401 2131 187  68   260  
  Wait                     2823  | .    115  11   61   8    113  96   173  20   72   87   2    172  35   744  52   469  539  54   .    .    
  Move                     16708 | 46   839  556  794  303  1144 593  2335 172  889  672  253  149  472  3573 235  1828 1452 121  56   226  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  160   | 6    20   1    20   2    18   7    11   2    8    3    .    4    2    35   1    12   2    2    2    2    
  Fast Attach              75    | 5    5    1    6    .    8    8    .    .    3    1    .    .    1    24   4    5    1    1    .    2    
  Attach                   63    | 1    1    .    1    .    3    1    10   1    2    2    .    .    3    20   .    6    6    1    1    4    
  Detach                   24    | .    .    .    .    .    1    .    2    .    .    1    .    1    2    5    .    5    3    2    .    2    
  Swap                     135   | .    5    2    22   3    11   3    11   .    3    13   .    2    4    29   1    12   11   .    1    2    
  Drop                     193   | .    15   2    35   3    34   12   15   2    11   2    .    4    2    33   4    11   1    1    3    3    
  Fire                     394   | .    45   3    73   12   115  79   8    .    .    2    .    .    1    14   .    9    18   5    .    10   
  Melee                    311   | .    .    .    .    .    .    .    36   .    9    12   3    23   22   134  .    42   16   .    5    9    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    26    | .    10   4    5    .    3    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   .    .    .    
  Rewire                   42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   .    .    .    
  Trap                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage
-7/Factory
-7/Waste
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 7 exits: *Fac x3 / Low x2 / Ext x2)
-6/Waste
-6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives (discovered 2 exits: *Hub x2)
-6/Hub_04(d) (discovered 1 exit: *Fac)

 History 
---------
  Turn | Location           | Event
     8 | -11/Scrapyard      | Discovered new exit (range 15)
    85 | -11/Scrapyard      | Entered Materials
   122 | -10/Materials      | Discovered new exit (range 13)
   270 | -10/Materials      | Discovered new exit (range 16)
   303 | -10/Materials      | Build established: Mutant
   530 | -10/Materials      | Discovered new exit (range 16)
   642 | -10/Materials      | Discovered new exit (range 13)
  1152 | -10/Materials      | Discovered new exit (range 13)
  1635 | -10/Materials      | Repaired Lgt. Armor Plating
  1663 | -10/Materials      | Repaired Ion Engine
  1728 | -10/Materials      | Entered Mines
  1764 | -10/Mines          | Discovered new exit (range 13)
  1930 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  1930 | -10/Mines          | Discovered new exit (range 7)
  2001 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2002 | -10/Mines          | Discovered new exit (range 5)
  2044 | -10/Mines          | Learned location of Zion (-6)
  2127 | -10/Mines          | Found a hidden stash of uninstalled traps
  2649 | -10/Mines          | Entered Materials
  2649 | -9/Materials       | Accompanied by 2 allies
  2649 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2654 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  3299 | -9/Materials       | Discovered new exit (range 15)
  3703 | -9/Materials       | Discovered new exit (range 14)
  3873 | -9/Materials       | Build established: Scavenger-Mutant
  4278 | -9/Materials       | Entered Mines
  4279 | -9/Mines           | Assembled infested the area
  4506 | -9/Mines           | Build established: Mutant
  4724 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  4727 | -9/Mines           | Found Prototype Device
  4756 | -9/Mines           | Discovered new exit (range 13)
  4769 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4792 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  4803 | -9/Mines           | Entered Materials
  4803 | -8/Materials       | Accompanied by 3 allies
  4803 | -8/Materials       | Evolved 2 slots: Utility x2
  4843 | -8/Materials       | Discovered new exit (range 16)
  4856 | -8/Materials       | Identified Exp. Sensor Array
  5159 | -8/Materials       | Discovered new exit (range 5)
  5369 | -8/Materials       | Discovered new exit (range 11)
  5441 | -8/Materials       | Central database locked down
  5893 | -8/Materials       | Garrison activated, responded to threat
  6111 | -8/Materials       | Garrison activated, responded to threat
  6731 | -8/Materials       | Discovered new exit (range 10)
  6828 | -8/Materials       | Discovered new exit (range 8)
  6972 | -8/Materials       | Destroyed 8 combat bots
  7098 | -8/Materials       | Entered Storage
  7135 | -8/Storage         | Repaired Hrd. Heavy Armor Plating
  7156 | -8/Storage         | Found Prototype Protection
  7156 | -8/Storage         | Identified Lgt. Regenerative Plating
  7167 | -8/Storage         | Found Lgt. Regenerative Plating
  7170 | -8/Storage         | Found Lgt. Regenerative Plating
  7292 | -8/Storage         | Learned location of Armory (-3)
  8207 | -8/Storage         | Core integrity fell below 50%
  8320 | -8/Storage         | Discovered new exit (range 16)
  8364 | -8/Storage         | Entered Factory
  8364 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8650 | -7/Factory         | Build established: Hacker-Mutant
  8681 | -7/Factory         | Garrison activated, responded to threat
  8841 | -7/Factory         | Discovered new exit (range 7)
  8858 | -7/Factory         | Identified exit to Factory
  9206 | -7/Factory         | Fabricated Lrn. Terrain Scanner (x1)
  9353 | -7/Factory         | Repaired Aerolev Unit?
  9582 | -7/Factory         | Manually triggered Chute Trap
  9582 | -7/Factory         | Sucked down chute
  9582 | -7/Factory         | Entered Waste
  9583 | -7/Waste           | Joined by Warlord forces that had cleared the area
  9640 | -7/Waste           | Discovered new exit (range 12)
  9651 | -7/Waste           | Identified exit to Factory
  9672 | -7/Waste           | Entered Factory
  9672 | -7/Factory         | Accompanied by 20 allies
  9787 | -7/Factory         | Identified exit to Lower Caves
 10008 | -7/Factory         | Garrison activated, responded to threat
 10129 | -7/Factory         | Entered Lower Caves
 10142 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10155 | -7/Lower Caves     | Ambushed by wild Derelicts
 10390 | -7/Lower Caves     | P-60 Hacker assimilated allied D4-QVZ(b)
 10436 | -7/Lower Caves     | Identified exit to Lower Caves
 10539 | -7/Lower Caves     | Entered another Lower Caves area
 10598 | -7/Lower Caves     | Spotted B-75 Beast
 10631 | -7/Lower Caves     | Learned location of 1 exit from Factory
 10642 | -7/Lower Caves     | Discovered new exit (range 4)
 10644 | -7/Lower Caves     | Identified exit to Data Miner
 10645 | -7/Lower Caves     | Entered Data Miner
 10645 | -7/Data Miner      | Discovered new exit (range 6)
 10653 | -7/Data Miner      | Met Data Miner
 10660 | -7/Data Miner      | Learned location of Section 7 (-2)
 10660 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 10669 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 10673 | -7/Data Miner      | Destroyed Data Miner
 10678 | -7/Data Miner      | Found Prototype Hackware
 10680 | -7/Data Miner      | Found Prototype Hackware
 10681 | -7/Data Miner      | Found Prototype Hackware
 10683 | -7/Data Miner      | Found Prototype Hackware
 10685 | -7/Data Miner      | Data Conduit disabled
 10941 | -7/Data Miner      | Identified exit to Proximity Caves
 10941 | -7/Data Miner      | Entered Proximity Caves
 11236 | -6/Proximity Caves | Discovered exit to Factory (range 9)
 11239 | -6/Proximity Caves | Entered Factory
 11239 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 11240 | -6/Factory         | Identified exit to Factory
 11242 | -6/Factory         | Identified Quantum Router
 11245 | -6/Factory         | Identified System Mapper
 11305 | -6/Factory         | Garrison activated, responded to threat
 11308 | -6/Factory         | Discovered exit to Factory (range 8)
 11491 | -6/Factory         | Lost 3 parts (1p2n)
 11579 | -6/Factory         | Lost 6 parts (1p3n1u1w)
 11997 | -6/Factory         | Identified Deep Network Scanner
 12069 | -6/Factory         | Repaired Lrn. Missile Launcher
 12090 | -6/Factory         | Repaired Imp. Utility Shielding
 12111 | -6/Factory         | Repaired Imp. Propulsion Shielding
 12206 | -6/Factory         | Identified Ghost Barrier
 12294 | -6/Factory         | Build established: Wizard-Mutant
 12441 | -6/Factory         | Discovered exit to Factory (range 13)
 12447 | -6/Factory         | Identified exit to Lower Caves
 12447 | -6/Factory         | Identified exit to Extension
 12496 | -6/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
 12562 | -6/Factory         | Fabricated Cld. Gravmag System (x1)
 12629 | -6/Factory         | Fabricated Combat Drone Bay (x1)
 12849 | -6/Factory         | Fabricated Cld. Gravmag System?
 13290 | -6/Factory         | Fabricated Exp. Utility Shielding (x1)
 13590 | -6/Factory         | Repaired Mni. Smartbomb Launcher
 13766 | -6/Factory         | Repaired Exp. Sensor Array
 13812 | -6/Factory         | Repaired Gravmag System
 14354 | -6/Factory         | Fabricated Hcp. Storage Unit (x1)
 14567 | -6/Factory         | Manually triggered Chute Trap
 14567 | -6/Factory         | Sucked down chute
 14567 | -6/Factory         | Entered Waste
 14579 | -6/Waste           | Spotted C-40 Crusher
 14579 | -6/Waste           | Spotted C-40 Crusher
 14579 | -6/Waste           | Spotted C-40 Crusher
 14580 | -6/Waste           | Spotted C-40 Crusher
 14592 | -6/Waste           | Found Adv. Powered Armor
 14604 | -6/Waste           | Warlord forces began an assault
 14606 | -6/Waste           | Allies destroyed C-40 Crusher
 14614 | -6/Waste           | Allies destroyed C-40 Crusher
 14618 | -6/Waste           | Allies destroyed C-40 Crusher
 14619 | -6/Waste           | Allies destroyed C-40 Crusher
 14633 | -6/Waste           | Spotted C-40 Crusher
 14633 | -6/Waste           | Spotted C-40 Crusher
 14680 | -6/Waste           | Discovered new exit (range 12)
 14693 | -6/Waste           | Identified exit to Factory
 14719 | -6/Waste           | Entered Factory
 14719 | -6/Factory         | Accompanied by 17 allies
 15348 | -6/Factory         | Repaired Lance
 15529 | -6/Factory         | Repaired Broken Mic. Fission Core
 15567 | -6/Factory         | Fabricated Cld. Gravmag System (x1)
 15764 | -6/Factory         | Repaired Exp. Sensor Array
 15974 | -6/Factory         | Discovered exit to Factory (range 14)
 16075 | -6/Factory         | Core integrity fell below 50%
 16126 | -6/Factory         | Entered Extension
 16169 | -6/Extension       | Rescued a captive Derelict
 16449 | -6/Extension       | Identified exit to Cetus
 16532 | -6/Extension       | Rescued a captive Derelict
 16795 | -6/Extension       | Spotted B-75 Beast
 16804 | -6/Extension       | Destroyed B-75 Beast
 17001 | -6/Extension       | Disrupted transfer network
 17005 | -6/Extension       | Crushed by falling debris
 17006 | -6/Extension       | System corruption reached 10%
 17013 | -6/Extension       | Rescued a captive Derelict
 17017 | -6/Extension       | Rescued a captive Derelict
 17019 | -6/Extension       | Rescued a captive Derelict
 17021 | -6/Extension       | Rescued a captive Derelict
 17023 | -6/Extension       | Rescued a captive Derelict
 17035 | -6/Extension       | Rescued a captive Derelict
 17106 | -6/Extension       | Energy Cycler disabled
 17106 | -6/Extension       | Rescued a captive Derelict
 17107 | -6/Extension       | Rescued a captive Derelict
 17164 | -6/Extension       | Discovered exit to Factory (range 10)
 17323 | -6/Extension       | Allies destroyed B-75 Beast
 17346 | -6/Extension       | Discovered exit to Factory (range 15)
 17362 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 17510 | -6/Extension       | Entered Cetus
 17510 | -6/Cetus           | Accompanied by 3 allies
 17542 | -6/Cetus           | Spotted Cetus Guard
 17542 | -6/Cetus           | Allies destroyed Cetus Guard
 17551 | -6/Cetus           | Allies destroyed Cetus Guard
 17562 | -6/Cetus           | Allies destroyed Cetus Guard
 17579 | -6/Cetus           | Spotted Cetus Guard
 17587 | -6/Cetus           | Destroyed Cetus Guard
 17652 | -6/Cetus           | Discovered new exit (range 15)
 17683 | -6/Cetus           | Entered Archives
 17683 | -6/Archives        | Accompanied by 1 ally
 17719 | -6/Archives        | Discovered new exit (range 16)
 17720 | -6/Archives        | Discovered new exit (range 16)
 17725 | -6/Archives        | Entered Hub_04(d)
 17755 | -6/Hub_04(d)       | Discovered exit to Factory (range 14)
 17854 | -6/Hub_04(d)       | Network Hub disabled
 17859 | -6/Hub_04(d)       | Spotted Lightning
 17867 | -6/Hub_04(d)       | Spotted Lightning
 17869 | -6/Hub_04(d)       | Spotted Lightning
 17869 | -6/Hub_04(d)       | Spotted Lightning
 17869 | -6/Hub_04(d)       | Spotted Lightning
 17870 | -6/Hub_04(d)       | Spotted Lightning
 17872 | -6/Hub_04(d)       | Core integrity fell below 20%
 17884 | -6/Hub_04(d)       | Spotted Lightning
 17887 | -6/Hub_04(d)       | Destroyed by Lightning with EMDS

 Last Messages 
---------------
17860_ G-50 Soldier crushed by falling debris.
17860_ Acquired Cld. Gravmag System.
17861_ Dropped Matter Compressor.
17862_ Extracted 250 matter.
17863_ Acquired Matter Compressor.
17864_ EMDS Slug penetrates Wall.
17865_ The unstable cave ceiling collapses.
17865_ EMDS Slug penetrates Wall. <x3>
17868_ Mic. Nuclear Core destroyed.
17869_ EMDS Slug penetrates Control Node.
17869_ Control Node disabled. <x2>
17870_ Penetrated by EMDS Slug.
17870_ Cld. Gravmag System destroyed. <x2>
17870_ Control Node disabled.
17871_ Penetrated by EMDS Slug.
17871_ Cld. Aerolev Unit destroyed.
17872_ Penetrated by EMDS Slug.
17872_ Control Node disabled.
17874_ System corrupted: Heat flow error (+163).
17877_ EMDS Slug penetrates Wall. <x2>

 Map 
-----
+----------------------------------------------------+
| ?????????????????   ???????#         #        #??? |
| ?????????????????   ????   /         #        +??? |
| ?????????????????#  ???###############        #??? |
| ?????????????????#  #????????????????#+########??? |
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| ??#         #????#    !          !       !!   #??? |
| ??#         #????#                            ???? |
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| ??#### " "     #?#   +   """"  #?????? < #???????? |
| ??   # " "     #?#   #   """"  #??????   #???????? |
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| ??## #     /// ###   #   """"  #?????????????????? |
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| ??   #?????????#"" [   ## #?????#     #??????????? |
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| ???????????????#   """"#????????#  "" #??????????? |
| ???????????????#   """"#????????#     #??????????? |
| ???????????????#   """"#????????#  "  #??????????? |
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| ????????????#   "      """"######/##/##??????????? |
| ????????????#  ""      "     ??? =??*=???????????? |
| ???????????????"""     "       ?  ??%=???????????? |
| ???????????????"""     """+#####""???????????????? |
| ????????????????"""    ""???????##???????????????? |
| ??????????????????     ""????????????????????????? |
| ??????????????????     "?????????????????????????? |
| ??????????????????     ??????????????????????????? |
| ??????????????????#####??????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Coolant Potential          50
Energy Generation          18
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Armor Coverage             600
Resistance: TH             15
Resistance: EM             20
Propulsion Shielding       66
Utility Shielding          90
Evasion (%)                61
Targeting Accuracy         6
Recoil Reduction           3
Offensive Hacking          55
Defensive Hacking          45
Authchip Count             9
Trap Extractor Capacity    6

 Item Schematics 
-----------------
               Hcp. Storage Unit | -10/Materials | Hacked
              Signal Interpreter | -9/Materials  | Hacked
                           Wheel | -9/Materials  | Hacked
                   Hacking Suite | -9/Materials  | Scanalyzed
                 Imp. Hover Unit | -9/Materials  | Scanalyzed
               Exp. Sensor Array | -8/Materials  | Scanalyzed
                     Cmb. Airjet | -8/Materials  | Scanalyzed
       Imp. Propulsion Shielding | -7/Factory    | Scanalyzed
                    Aerolev Unit | -7/Factory    | Scanalyzed
           Hvy. Missile Launcher | -7/Factory    | Scanalyzed
                   Powered Armor | -7/Factory    | Hacked
        Imp. Transmission Jammer | -7/Factory    | Scanalyzed
            Lrn. Terrain Scanner | -7/Factory    | Scanalyzed
              Imp. Hacking Suite | -7/Factory    | Scanalyzed
                Combat Drone Bay | -7/Data Miner | Free
       Lgt. Regenerative Plating | -7/Data Miner | Free
               Cld. Aerolev Unit | -7/Data Miner | Free
         Exp. Targeting Computer | -7/Data Miner | Free
              Imp. Lightning Gun | -7/Data Miner | Free
             Cmb. Gravmag System | -7/Data Miner | Free
 Imp. Launcher Guidance Computer | -7/Data Miner | Free
              Imp. Arc Projector | -7/Data Miner | Free
          Imp. Corruption Screen | -7/Data Miner | Free
                     Force Field | -7/Data Miner | Free
              Prc. Energy Filter | -6/Factory    | Hacked
          Exp. Utility Shielding | -6/Factory    | Hacked
       Exp. Propulsion Shielding | -6/Factory    | Hacked
                   Nanoactuators | -6/Factory    | Hacked
         Mni. Smartbomb Launcher | -6/Factory    | Hacked
             Cld. Gravmag System | -6/Factory    | Hacked
           Thermal Defense Suite | -6/Factory    | Scanalyzed
              Adv. System Shield | -6/Factory    | Scanalyzed
                 Hcp. Matter Pod | -6/Factory    | Scanalyzed
           Exp. Weapon Shielding | -6/Factory    | Scanalyzed
               Matter Compressor | -6/Factory    | Scanalyzed
                 Remote Datajack | -6/Factory    | Scanalyzed
             Imp. Trap Extractor | -6/Factory    | Scanalyzed
             Adv. Trap Extractor | -6/Factory    | Hacked
            Exp. Power Shielding | -6/Factory    | Hacked
              Matter Neutralizer | -6/Factory    | Hacked
              Cld. Plasma Cannon | -6/Factory    | Hacked
              Adv. Powered Armor | -6/Factory    | Scanalyzed
               Mic. Fission Core | -6/Factory    | Scanalyzed
             Adv. Actuator Array | -6/Factory    | Hacked
               Hyp. Gauss Cannon | -6/Extension  | Hacked

 Robot Schematics 
------------------
  G-50 Soldier | -7/Data Miner | Free
    S-27 Virus | -7/Data Miner | Free
 X-62 Marksman | -7/Data Miner | Free
  G-47 Trooper | -7/Data Miner | Free
  B-60 Warrior | -7/Data Miner | Free
 A-15 Conveyor | -7/Data Miner | Free
 H-55 Commando | -6/Extension  | Hacked

 Fabricated
------------
    Lrn. Terrain Scanner | x1 | -7/Factory | Preloaded
 Mni. Smartbomb Launcher | x1 | -6/Factory | Authchip
     Cld. Gravmag System | x1 | -6/Factory | Authchip
        Combat Drone Bay | x1 | -6/Factory | Authchip
     Cld. Gravmag System | x1 | -6/Factory | Authchip
  Exp. Utility Shielding | x1 | -6/Factory | Authchip
       Hcp. Storage Unit | x1 | -6/Factory 
     Cld. Gravmag System | x1 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VariableIonFemtoactuators
  Manual?         0
Play Time         03:23:29
  Cumulative      387.7 hours
  Start           2022.05.02 @ 18:20:42
  End             2022.05.03 @ 12:22:49
Sessions          17
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          386
  Rogue           386
  Adventurer      0
  Explorer        0
Win Type          -
  Total           20
  Types           12/2/3/2/0/0/0/1/0
Lore%             92
Gallery%          88
Achievement%      75
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 65571d09-4571-43e5-88af-7dde1f538967