Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 20:10:59 Player: Exceptionally Mediocre Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (261) 1305 Value Destroyed (12306) 12306 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (5288) 5288 TOTAL SCORE: 27599 Bonus ------- High Alert Combat Kills 2089 Follower Combat Kills 1647 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -448 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 36/100 System Corruption 4% Temperature Cool (9) Movement Walking (270) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer-FC Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Huge Storage Unit Improved Target Analyzer Advanced System Shield > --- WEAPON (4) ------- Hpw. Accelerated Construct/C Power Sword Phasing Sabre Heavy Pick > --- INVENTORY (25) --- Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Encrypted Comm Array Advanced Targeting Computer Improved Weapon Cycler Femtoactuators Advanced Transmission Jammer Advanced Force Field Hacking Suite Advanced System Shield System Guard Advanced Field Recycling Unit (0) Transdimensional Reconstructor Integrated Dissipator Autogun Micro-nuke Launcher Improved Remote Datajack Heavy Mace Makeshift Hammer Segregator Peak State ------------ > --- POWER ------------ Fission-Neutrino Core > --- PROPULSION ------- Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Target Analyzer Advanced Phase Shifter Improved Thermal Shield Advanced Force Field > --- WEAPON ----------- Hpw. Accelerated Construct/C Hpw. Laser Construct/G Hyp. KE Bore Construct/G Scythe > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Encrypted Comm Array Advanced Melee Analysis Suite Improved Target Analyzer Improved Weapon Cycler Femtoactuators Improved Reaction Control System Experimental Weapon Shielding Hacking Suite Hacking Suite Makeshift System Shield Advanced System Shield Advanced System Shield System Guard Advanced Field Recycling Unit Transdimensional Reconstructor Integrated Dissipator Autogun Micro-nuke Launcher Makeshift Hammer Segregator [Rating: 139] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Transport Network Coupler Hackware Advanced System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Micro-nuke Launcher Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . Utility 5 | . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Attached 188 | 6 6 5 8 . . 8 28 28 3 . 2 14 1 1 3 4 4 4 5 2 46 4 6 Power 14 | 1 1 . 1 . . 1 2 2 . . . 2 . . . . . 1 1 . 2 . . Engine 7 | 1 1 . 1 . . 1 1 1 . . . 1 . . . . . . . . . . . Core 5 | . . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 35 | 2 1 1 2 . . 2 14 13 . . . . . . . . . . . . . . . Treads 31 | 2 1 1 1 . . 2 13 11 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 83 | 1 3 1 3 . . 2 5 5 2 . 2 6 1 1 3 2 3 1 2 2 30 4 4 Device 45 | . 1 . . . . . 1 1 1 . . 3 1 . 3 2 2 . 2 1 24 1 2 Storage 6 | 1 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . . Processor 10 | . . . 2 . . . 1 . . . . 2 . . . . 1 . . . 2 1 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Protection 19 | . . 1 1 . . 2 3 4 . . 2 1 . . . . . 1 . 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 3 2 . . 3 7 8 1 . . 6 . . . 2 1 2 2 . 14 . 2 Energy Gun 12 | 1 . . . . . 1 4 2 . . . 1 . . . . . . . . 3 . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 1 3 2 . . 1 2 5 1 . . . . . . 1 . . 1 . 2 . . Ballistic Cannon 6 | . . . . . . . . . . . . 4 . . . 1 . . . . 1 . . Launcher 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . Slashing Weapon 10 | . . . . . . . . . . . . 1 . . . . . 1 . . 7 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 4 4 . . . . . . 1 . . 2 . . 1 . . Parts Lost 62 | . 1 2 . . . 6 3 4 . . . 8 . . . 2 5 . . 1 21 . 9 Power 14 | . 1 . . . . 1 1 1 . . . 2 . . . . 2 . . . 4 . 2 Propulsion 7 | . . 1 . . . 2 . 1 . . . . . . . . . . . . 1 . 2 Utility 28 | . . . . . . 2 1 1 . . . 5 . . . . 1 . . . 13 . 5 Weapon 13 | . . 1 . . . 1 1 1 . . . 1 . . . 2 2 . . 1 3 . . Highest Loss Streak 6 | . 1 1 . . . 3 2 1 . . . 5 . . . 1 4 . . 1 6 . 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 79 | . 96 99 97 100 100 99 99 100 64 40 46 54 53 58 58 55 55 39 60 56 60 65 58 Engine 5 | . 13 14 11 11 11 11 2 7 3 . . 3 5 . . . 2 . . . . . . Core 2 | . . . . . . . 6 1 5 6 6 4 . 3 5 5 1 5 5 2 2 2 3 Treads 15 | . 28 27 22 22 22 21 36 36 14 6 6 3 3 2 . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . 3 5 5 5 5 3 5 5 Device 9 | . 10 2 . . . . 7 9 18 13 6 10 13 17 17 17 15 7 9 12 18 15 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 5 5 5 5 5 5 5 5 5 5 Processor 3 | . . . 9 11 11 11 1 . . . . 4 3 . . . 1 5 5 2 2 . 5 Protection 8 | . . 11 21 22 22 22 18 18 . . 13 4 . . . . . 3 1 5 . . 2 Energy Gun 4 | . 5 . . . . 6 9 9 4 . . . . 3 5 . 1 . . . 7 6 1 Ballistic Gun 10 | . 22 28 22 22 22 15 4 8 9 6 6 . 7 5 5 4 6 . 4 3 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . 9 8 5 5 11 9 . 2 . 3 8 4 Slashing Weapon 1 | . . . . . . . . . . . . 2 . . . . . 2 5 5 4 5 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 12 90 94 96 96 96 98 102 99 95 59 76 77 100 140 133 134 134 112 125 143 165 153 142 Greatest Support 271 | 40 40 40 40 40 40 40 82 87 80 62 85 206 206 233 165 165 114 107 107 107 271 192 192 Greatest Overweight (x) 33 | . 2 2 2 2 2 2 1 1 3 . 1 . 33 . . 2 1 1 1 1 1 . 32 Average Overweight (x) . | . 1 2 2 2 2 2 1 1 . . . . . . . 1 1 . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 19 25 25 25 25 25 25 25 22 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 19 25 25 25 25 25 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 13 23 24 24 24 24 24 24 18 20 19 16 19 24 24 24 22 24 24 23 23 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 19 25 25 25 25 25 25 25 20 20 20 19 20 25 25 25 23 25 25 25 24 25 21 Scrap Engine Consumption 390 | . . . . . . . . . 38 . 18 40 14 32 19 6 20 4 4 13 144 26 12 Constructs Created 21 | . . . . . . . . . 2 . . 2 4 . . . 1 . 1 . 11 . . Constructs Modified 120 | . . . . . . . . . 5 . 2 18 3 15 . 11 6 . 2 4 42 5 7 Class Distribution -------------------- 39% | Construct 26% | Scavenger-Mutant 23% | Mutant 4% | Commander-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Commander-Construct | -6/DSF Construct | -6/Garrison Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Garrison Hacker-Construct | -4/Factory Construct | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Matter Collected 6294 | 209 390 174 219 119 . 235 369 757 58 . 20 998 78 369 161 345 613 40 157 167 696 50 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12492 | . 580 75 355 241 . 326 1135 2005 411 . 122 697 186 394 552 445 660 368 196 129 2670 326 619 Parts 529 | . 37 7 27 26 . 29 58 99 17 . 6 22 11 10 26 11 16 4 12 3 78 8 22 Haulers Intercepted 12 | . 2 . 3 . . . 3 4 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . . 1 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . 9 13 2 9 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Combat Hostiles Destroyed 205 | . 12 1 2 8 . 16 16 25 4 . 2 20 2 6 7 9 18 . 5 6 32 5 9 Melee 42 | . . . . . . . . . . . . . . . . . . . . . 29 4 9 Guns 98 | . 12 1 2 8 . 11 15 25 4 . 2 1 1 2 4 . 3 . 4 1 2 . . Cannons 44 | . . . . . . . 1 . . . . 19 . 2 3 9 6 . 1 2 1 . . AOE 14 | . . . . . . 5 . . . . . . . . . . 9 . . . . . . Classes Destroyed 20 | . 6 1 3 . . 1 2 . . . 1 1 1 . 1 . 2 . 1 . . . . Worker 13 | . 1 . . . . . 3 7 . . . . . . 2 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 5 | . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 . . . 3 4 . . . . . . . . . . . . . . . Recycler 9 | . . . 1 . . . . 5 2 . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . 2 . . . . . 1 2 . . . . 1 . . . . . . . . . . Watcher 7 | . 2 . 2 . . . 2 . . . . 1 . . . . . . . . . . . Swarmer 49 | . 3 . . 6 . 12 . 4 . . 1 6 . . . 1 5 . 4 4 3 . . Grunt 75 | . 9 1 . 2 . 3 9 11 1 . 1 2 . 2 1 3 7 . 1 . 11 3 8 Brawler 7 | . . . . . . . 1 . . . . . . 2 . 1 3 . . . . . . Duelist 9 | . . . . . . . 1 1 . . . 1 . . . 2 1 . . . 2 . 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 40 | . . . 2 . . . 4 9 3 . . 8 2 1 . 2 1 . . . 7 1 . Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hunter 14 | . . . . . . 1 1 . . . . 2 . 1 4 . . . . 2 3 . . Programmer 6 | . . . . . . . . . . . . 1 . . 1 . . . . . 3 1 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 4 1 2 3 . 6 6 6 1 . 1 7 2 4 5 4 7 . 4 2 3 2 3 Combat Bots Only 7 | . 3 1 1 3 . 6 6 4 1 . 1 7 1 4 3 4 7 . 4 2 3 2 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 3 2 2 1 . 1 1 1 1 1 1 3 . 1 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Hostile Shots Fired 2694 | . 59 14 16 20 . 70 69 120 11 . . 761 16 23 100 52 139 . 30 145 753 70 226 Missed 924 | . 14 3 5 4 . 17 17 33 7 . . 291 4 8 32 10 32 . 16 59 295 19 58 Damage Taken 25589 | . 506 314 165 141 . 714 900 1273 91 . . 3407 434 245 1141 1005 2454 . 370 1490 6558 1010 3371 Core 2699 | . 95 69 15 7 . 68 66 117 . . . 439 105 . 216 113 200 . 32 45 522 114 476 Absorbed by Shields 3330 | . . . . . . . . . . . . . . . . . . . . . 2925 168 237 Redirected to Shielding 566 | . . . 21 7 . 34 14 23 . . . 146 . . . . . . 14 . 167 . 140 Ignored by Resistances 1664 | . . . . . . . . . . . . 374 31 31 374 66 179 . . . 362 . 247 Regen/Repaired (Parts) 9843 | . . . 124 . . . 198 157 15 . 63 984 552 363 74 871 1438 . 64 684 3259 147 850 Core Remaining (%) 59 | 100 . 34 . . . 77 . . 66 . . 48 . . . . . . 33 . . . . Volleys Fired 673 | 1 80 10 29 14 . 34 66 116 2 . . 118 8 16 29 30 37 . 13 32 37 1 . Largest 4 | 2 2 2 2 2 . 2 2 2 2 . . 2 4 4 4 4 4 . 2 2 3 1 . Hottest 253 | 70 70 43 43 43 . 76 131 89 86 . . 126 246 246 246 240 253 . 107 84 203 43 . Shots Fired 1483 | 2 160 24 58 28 . 66 132 231 25 . 12 192 26 64 116 88 112 . 21 38 87 1 . Gun 972 | 2 160 24 58 28 . 64 107 231 25 . 12 10 12 25 58 8 47 . 13 29 59 . . Cannon 502 | . . . . . . . 25 . . . . 182 14 39 58 80 58 . 8 9 28 1 . Launcher 9 | . . . . . . 2 . . . . . . . . . . 7 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 998 | 1 121 24 58 28 . 56 19 116 23 . 12 191 13 16 87 77 81 . 21 6 47 1 . Thermal 438 | 1 39 . . . . 8 113 115 2 . . 1 13 43 29 11 24 . . . 39 . . Explosive 9 | . . . . . . 2 . . . . . . . . . . 7 . . . . . . Electromagnetic 38 | . . . . . . . . . . . . . . 5 . . . . . 32 1 . . Robot Hit Streak 30 | 2 8 6 12 5 . 12 14 13 10 . 14 30 8 12 6 9 5 . 3 4 10 . . Robot Miss Streak 5 | . 4 3 2 2 . 2 4 3 2 . 1 2 4 4 4 3 4 . 2 5 2 . . Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . 1 1 . 1 . . . . Secondary Targets 13 | . 2 . . 3 . 1 . 7 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . Autonomous 42 | . . . . . . . . . 21 . 12 9 . . . . . . . . . . . Shots Hit Robots 1225 | 2 97 12 39 18 . 47 89 145 20 . 11 147 15 31 58 53 53 7 11 20 281 27 42 Core Hits 485 | . 37 5 15 13 . 24 41 58 8 . 4 39 5 11 23 17 47 3 10 3 93 9 20 Critical Kills 5 | . . . . . . . . 1 . . . . 1 2 . . 1 . . . . . . Critical Parts Destroyed 8 | . 2 . . . . . . . . . . . . 1 . . 1 . . . 4 . . Critical Strikes 115 | . 3 . . . . . 1 8 . . . 18 1 3 1 3 9 . . 1 51 6 10 Burn 10 | . 1 . . . . . 1 7 . . . . . . . . 1 . . . . . . Meltdown 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . Destroy 7 | . 2 . . . . . . 1 . . . . . 1 . . 2 . . . 1 . . Blast 28 | . . . . . . . . . . . . 14 . . 1 3 6 . . . 4 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Sever 61 | . . . . . . . . . . . . 4 . . . . . . . . 42 6 9 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 429 | . . . . . . . . 1 . . . 22 . . . . . 7 . 5 288 35 71 Thermal 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Impact 28 | . . . . . . . . 1 . . . . . . . . . . . 1 26 . . Slashing 387 | . . . . . . . . . . . . 22 . . . . . 7 . 4 254 35 65 Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . . 1 16 . 4 Damage Inflicted 36240 | 28 1083 144 602 261 . 951 1691 2920 546 . 402 5364 461 849 1585 1655 3463 454 421 725 10042 1044 1549 Guns 12008 | 28 1083 144 602 261 . 598 1348 2920 525 . 402 256 128 329 650 109 583 . 186 434 1422 . . Cannons 9971 | . . . . . . . 343 . . . . 4137 283 520 935 1546 1088 . 235 173 711 . . Explosions 2195 | . . . . . . 353 . . . . . . 50 . . . 1792 . . . . . . Melee 12045 | . . . . . . . . . . . . 971 . . . . . 454 . 118 7909 1044 1549 Ramming 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . Kinetic 15390 | 15 780 144 602 261 . 540 186 1480 505 . 402 4393 228 192 1001 1455 1353 . 421 36 1396 . . Thermal 5993 | 13 303 . . . . 58 1505 1440 20 . . . 233 582 584 200 318 . . . 737 . . Explosive 2145 | . . . . . . 353 . . . . . . . . . . 1792 . . . . . . Electromagnetic 646 | . . . . . . . . . . . . . . 75 . . . . . 571 . . . Impact 455 | . . . . . . . . . . . . . . . . . . . . 55 400 . . Slashing 11428 | . . . . . . . . . . . . 971 . . . . . 454 . 63 7509 1044 1387 Piercing 162 | . . . . . . . . . . . . . . . . . . . . . . . 162 Highest Corruption 4 | . 2 2 . . . . 1 1 1 . . . . . . 1 1 1 1 . 2 4 4 Average Corruption 1 | . 2 2 . . . . 1 1 1 . . . . . . 1 1 1 1 . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . 5 30 . . . . 8 12 4 . . . . . . 4 7 2 6 . 47 8 14 Message Errors 34 | . 2 7 . . . . . . . . . . . . . . . 2 1 . 15 3 4 Matter Fused 36 | . . 8 . . . . 4 7 . . . . . . . . . . 3 . 10 1 3 Heat Flow Errors 17 | . 1 3 . . . . 1 . 2 . . . . . . . 1 . . . 6 1 2 Energy Discharges 20 | . 1 3 . . . . 1 1 . . . . . . . . 2 . 1 . 9 . 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . 1 2 . . . . 1 2 2 . . . . . . 2 1 . 1 . 2 1 1 Data Loss (major) 10 | . . 1 . . . . . . . . . . . . . 1 1 . . . 4 1 2 Misfires 6 | . . 4 . . . . . . . . . . . . . 1 1 . . . . . . Alerts 5 | . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 825 | . . . . . . 22 29 . . . . 106 . 1 2 28 63 104 . 47 356 10 57 Projectiles 163 | . . . . . . . 29 . . . . 45 . 1 2 28 17 . . 41 . . . Explosions 68 | . . . . . . 22 . . . . . . . . . . 46 . . . . . . Melee 594 | . . . . . . . . . . . . 61 . . . . . 104 . 6 356 10 57 Knockbacks 33 | . . . . . . . . . . . . 10 1 . . 6 12 . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . . 9 1 . . 6 10 . . . 3 . . Secondary 4 | . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Self-Inflicted Damage 590 | . . . . . . 66 . . . . . . 178 . . . 346 . . . . . . Shots 9 | . . . . . . 2 . . . . . . 2 . . . 5 . . . . . . Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | 9 210 274 4 9 . 63 385 25 177 . . 351 378 309 371 183 393 . 305 296 374 142 282 Average Temperature 112 | 6 84 94 3 5 . 15 84 8 66 . . 123 149 153 179 54 132 . 152 154 120 76 135 Received Heat Transfer 5382 | . 243 81 54 24 . 144 351 630 9 . . 849 81 72 54 192 534 . 36 27 1119 178 704 Effects 13 | . . . . . . . . . . . . 5 1 3 . . 1 . 1 . 2 . . Energy Bleed 6 | . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . 3 . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Melted 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . Parts Melted 21 | . . . . . . 1 6 9 . . . . 1 2 1 . . . . . 1 . . Heat Transferred 10998 | 37 962 . . . . 148 2997 3182 37 . . . 248 757 850 300 481 . . . 999 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Peak Influence 3084 | . 276 30 76 120 . 246 261 728 344 198 348 1298 877 510 545 . . . . 209 3084 1782 1579 Initial 1619 | . . 13 1 . . . 21 18 276 198 138 261 681 306 217 . . . . 19 146 1619 1124 Average 513 | . 124 7 25 35 . 88 93 491 273 198 230 800 750 372 409 . . . . 79 1405 1623 1353 Maximum Alert Level 5 | . 1 . . . . 1 1 3 1 . 1 4 3 2 2 . . . . 1 5 5 4 Low Security (%) 48 | 100 89 100 100 100 . 96 91 5 12 100 42 . . . . . . . . 99 3 . . Level 1 12 | . 10 . . . . 3 8 20 87 . 57 9 . 61 39 . . . . . 8 . . Level 2 14 | . . . . . . . . 66 . . . 32 59 38 60 . . . . . 18 . . Level 3 6 | . . . . . . . . 7 . . . 39 40 . . . . . . . 13 . . Level 4 8 | . . . . . . . . . . . . 18 . . . . . . . . 19 19 100 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . 36 80 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . . . . 4 6 . . 2 . 1 . 3 . 1 . . 5 . 6 . Investigation 7 | . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Reinforcement 10 | . 2 . . . . . 1 2 . . 2 . 1 . 2 . . . . . . . . Assault 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . Garrison 8 | . . . . . . . 3 . . . . . . . . . . . . 3 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Distress Signals 10 | . 4 . 1 . . 1 2 1 . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 34 3 4 7 . 21 28 35 4 . 8 36 5 7 8 13 23 . 5 9 52 11 21 Peak Tracking Total 7 | . 6 2 2 3 . 6 7 4 2 . 3 6 3 2 4 7 7 . 4 3 5 5 6 Tactical Retreats 27 | . 2 . . . . 3 . 1 . . . 3 . 1 1 1 . . . 1 7 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Traps Triggered 13 | . 2 . . . . . . 2 . . . 1 1 . . . . . . . 6 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Machines Disabled 32 | . . . . . . 2 3 8 1 . . 5 3 . . . 1 . . 1 6 . 2 Max in Single Turn 3 | . . . . . . 1 1 1 1 . . 2 3 . . . 1 . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 8 | . . . . . . . . . . . . 3 . . . . . . . . 4 . 1 Phase Generator 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Machines Accessed 55 | . 5 . 2 . 1 . 7 8 8 1 . 1 2 . 2 . . 9 . 2 3 2 2 Terminals 27 | . 4 . 1 . . . 5 6 3 1 . 1 . . 1 . . . . . 3 . 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . 1 5 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . Total Hacks 168 | . 11 . 7 . 1 . 25 22 19 1 . 2 5 . 7 . . 48 . 4 4 9 3 Successful 108 | . 5 . 5 . 1 . 16 11 4 1 . 1 1 . 4 . . 48 . 3 3 3 2 Failed 60 | . 6 . 2 . . . 9 11 15 . . 1 4 . 3 . . . . 1 1 6 1 Catastrophic 11 | . 1 . 1 . . . 1 2 3 . . . . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 8 . 3 . 1 . 11 18 7 . . 1 . . 1 . . . . . . . . Terminals 61 | . 10 . 3 . . . 14 16 7 1 . 2 . . 1 . . . . . 4 . 3 Fabricators 10 | . . . . . . . . . . . . . 3 . . . . . . 2 . 5 . Repair Stations 16 | . . . 4 . . . 8 4 . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . . . . 2 12 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Garrison Access 11 | . . . . . . . 3 . . . . . 2 . . . . . . 2 . 4 . Terminal Hacks 68 | . 2 . . . 1 . 6 3 . 1 . 1 . . 1 . . 48 . . 3 . 2 Record 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Repair Station Hacks 12 | . . . 4 . . . 5 3 . . . . . . . . . . . . . . . Scan Component 7 | . . . 2 . . . 3 2 . . . . . . . . . . . . . . . Repair 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . 1 3 . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . . 1 3 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 1 . . . 5 4 1 . . . . . . . . . . . . . . Terminals 13 | . 2 . 1 . . . 5 4 1 . . . . . . . . . . . . . . Botnet 13 | . 2 . 1 . . . 5 4 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 2 . . . 6 8 5 1 . 1 1 . 2 . . . . 2 2 2 2 Full Trace Events 13 | . . . . . . . 2 4 2 . . . . . 1 . . . . 1 . 2 1 Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . 84 . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . Parts Repaired 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . Time 142 | . . . 52 . . . 52 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 5 . . . . . . 10 11 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 36 | . . . . . . . . . . . . 15 . . . . . . . . 18 . 3 Machine Destruction 36 | . . . . . . . . . . . . 15 . . . . . . . . 18 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 3 . . 4 . . . 2 2 . . . 3 . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Total Allies 32 | . . . . . . . . 12 3 . . 4 . . . 2 2 . . . 5 3 1 Largest Group 12 | . . . . . . . . 10 12 12 11 5 . . . 2 2 2 2 1 3 3 1 Highest-Rated Group 231 | . . . . . . . . 203 231 231 216 172 . . . 58 58 58 58 29 196 196 85 Highest-Rated Ally 88 | . . . . . . . . 31 31 31 31 85 . . . 29 29 29 29 29 88 88 85 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 329 | . . . . . . . . 46 26 . 60 70 . . . 16 32 . 8 1 41 28 1 Total Damage 5996 | . . . . . . . . 596 391 . 803 1131 . . . 198 546 . 118 . 1254 874 85 Kills 47 | . . . . . . . . 6 4 . 6 10 . . . 2 4 . . . 10 5 . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . 1 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Turns Passed 24416 | 78 1737 2104 864 1164 694 2564 1674 1987 880 3 163 1352 356 728 366 545 1002 169 506 315 3990 452 723 Spaces Moved 11992 | 44 598 643 219 350 217 765 561 646 620 4 80 942 335 444 362 405 838 227 509 177 2511 261 234 Core 9 | 5 . . . . . . . . . . . . 1 . . . . . . . . . 3 Treads 5841 | 39 598 643 219 350 217 765 561 646 619 4 80 532 191 306 . . . . . . 71 . . Legs 4552 | . . . . . . . . . . . . 281 . 11 . 278 838 227 509 177 1739 261 231 Wheels 35 | . . . . . . . . . . . . 35 . . . . . . . . . . . Hover 1218 | . . . . . . . . . 1 . . 94 9 44 362 127 . . . . 581 . . Flight 337 | . . . . . . . . . . . . . 134 83 . . . . . . 120 . . Fastest Speed 46 | 50 160 320 320 320 320 320 236 230 74 74 101 87 50 50 68 68 99 46 46 99 53 123 123 Average Speed 162 | 147 247 320 320 320 320 320 239 236 89 74 193 92 89 53 68 107 99 49 90 116 114 123 187 Slowest Speed 1700 | 160 320 320 320 320 320 320 240 240 401 74 196 110 1700 139 68 192 99 99 99 122 171 123 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 78 96 19 80 61 103 37 77 89 . 85 57 8 95 9 61 80 62 71 4 94 6 33 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . . . . 1 1 3 . . . . . Known Exits Taken 5 | . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 . 1 . . . . . 1 1 1 1 1 . . . . Scrap Searched 11 | . . 2 . 1 . 1 . . . . . . . . . 1 4 . 2 . . . . Spaces Dug 31 | . . . . . . . . 1 . . . . . . . . 21 . . . 1 4 4 Terrain Destroyed 499 | . . . . . . 20 1 1 19 . . 124 17 13 17 20 171 . 8 1 79 4 4 Melee 9 | . . . . . . . . 1 . . . . . . . . . . . . 1 3 4 Projectile 163 | . . . . . . . 1 . 19 . . 39 6 13 17 20 34 . 8 1 4 1 . AOE 327 | . . . . . . 20 . . . . . 85 11 . . . 137 . . . 74 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Total 15155 | 52 703 674 333 370 219 819 776 893 962 3 89 1215 390 897 408 445 936 276 532 243 3162 340 418 Wait 1331 | . 2 . 52 1 . 1 63 38 263 . 1 26 37 425 13 . 23 25 4 22 200 28 107 Move 11968 | 43 597 642 218 349 216 764 560 645 619 3 79 939 335 443 361 404 837 226 508 176 2510 260 234 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 206 | 2 17 11 12 3 1 9 30 31 13 . 4 13 4 8 1 3 5 5 2 4 22 6 . Fast Attach 42 | 6 . . 3 . . . 3 4 1 . . . . . . . . 2 1 . 20 1 1 Attach 66 | . 2 2 2 . . 6 7 4 1 . 1 10 . . . 2 2 2 2 1 16 1 5 Detach 40 | . . . 2 . . . 1 1 7 . . 4 1 . . . 1 3 . 1 15 1 3 Swap 80 | . 4 3 3 . . 2 18 20 1 . 1 4 1 1 3 2 2 . 2 1 10 2 . Drop 171 | . 1 5 12 3 2 3 28 31 25 . 3 10 4 3 1 1 5 6 . 2 22 4 . Fire 673 | 1 80 10 29 14 . 34 66 116 2 . . 118 8 16 29 30 37 . 13 32 37 1 . Melee 404 | . . . . . . . . 1 . . . 22 . . . . . 7 . 4 270 35 65 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 2 . . . . . . . . . . . . 7 . . Rewire 163 | . . 1 . . . . . . 28 . . 69 . 1 . 3 24 . . . 33 1 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/DSF -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 12) 626 | -10/Materials | Discovered new exit (range 8) 923 | -10/Materials | Identified exit to Mines 1524 | -10/Materials | Discovered new exit (range 13) 1816 | -10/Materials | Entered Mines 1833 | -10/Mines | Met a Derelict bent on vengeance 1954 | -10/Mines | Discovered new exit (range 9) 2011 | -10/Mines | Discovered new exit (range 9) 2068 | -10/Mines | Assembled infested the area 2073 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2099 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2325 | -10/Mines | Core integrity fell below 50% 2980 | -10/Mines | Learned location of Storage (-8) 3360 | -10/Mines | Identified exit to Subcaves 3920 | -10/Mines | Entered Materials 3920 | -9/Materials | Evolved 2 slots: Utility x2 3962 | -9/Materials | Repaired Lgt. Treads 3989 | -9/Materials | Repaired Propulsion Shielding 4086 | -9/Materials | Discovered new exit (range 15) 4482 | -9/Materials | Build established: Scavenger-Mutant 4784 | -9/Materials | Entered Mines 4957 | -9/Mines | Discovered new exit (range 6) 5118 | -9/Mines | Found a hidden stash of uninstalled traps 5205 | -9/Mines | Learned 2 Materials zone layouts 5263 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5530 | -9/Mines | Discovered new exit (range 3) 5857 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5932 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5935 | -9/Mines | Discovered new exit (range 5) 5948 | -9/Mines | Entered Exiles 6025 | -9/Exiles | Met 8R-AWN 6083 | -9/Exiles | Met EX-HEX 6166 | -9/Exiles | Met EX-BIN 6220 | -9/Exiles | Aligned with FarCom system 6224 | -9/Exiles | Given EX-Vault access code 6297 | -9/Exiles | Opened EX-Vault 6330 | -9/Exiles | Found AWS/Gauss 6402 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6488 | -9/Exiles | Met EX-DEC 6613 | -9/Exiles | Discovered new exit (range 10) 6642 | -9/Exiles | Left Exiles lab with AWS/Gauss 6642 | -9/Exiles | Entered Mines 6832 | -8/Mines | Discovered new exit (range 15) 6925 | -8/Mines | Discovered new exit (range 6) 6951 | -8/Mines | Build established: Mutant 7785 | -8/Mines | Lost 3 parts (1p2n) 8045 | -8/Mines | Build established: Scavenger-Mutant 9206 | -8/Mines | Entered Materials 9206 | -8/Materials | Evolved 2 slots: Propulsion x2 9207 | -8/Materials | Identified exit to Factory 9414 | -8/Materials | Garrison activated, responded to threat 9790 | -8/Materials | Repaired Lgt. Treads 9817 | -8/Materials | Repaired Lgt. Treads 10828 | -8/Materials | Discovered new exit (range 16) 10880 | -8/Materials | Entered Storage 11797 | -8/Storage | Discovered exit to Factory (range 16) 11936 | -8/Storage | Build established: Mutant 12030 | -8/Storage | Identified exit to Recycling 12049 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12360 | -8/Storage | Build established: Commander-Mutant 12515 | -8/Storage | Repaired Adv. Treads 12809 | -8/Storage | Met a pair of Derelict thieves 12859 | -8/Storage | Used back door to open Recycling access 12867 | -8/Storage | Entered Recycling 12867 | -8/Recycling | Accompanied by 10 allies 12868 | -8/Recycling | Found Scrap Engine 13479 | -8/Recycling | Build established: Commander-Construct 13682 | -8/Recycling | Discovered new exit (range 15) 13747 | -8/Recycling | Entered Factory 13747 | -6/Factory | Accompanied by 12 allies 13747 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 13750 | -6/Factory | Identified exit to DSF 13750 | -6/Factory | Entered DSF 13750 | -6/DSF | Accompanied by 11 allies 13780 | -6/DSF | Additional patrols routed to DSF 13852 | -6/DSF | Lost 5 allies 13875 | -6/DSF | Discovered new exit (range 15) 13891 | -6/DSF | Sterilization system engaged 13911 | -6/DSF | Ambient heat levels rising (+10) 13913 | -6/DSF | Entered Garrison 13913 | -6/Garrison | Accompanied by 5 allies 13933 | -6/Garrison | Triggered checkpoint 13965 | -6/Garrison | Triggered checkpoint 14037 | -6/Garrison | Garrison Relay disabled 14232 | -6/Garrison | Triggered checkpoint 14233 | -6/Garrison | Triggered checkpoint 14269 | -6/Garrison | Triggered checkpoint 14287 | -6/Garrison | Destroyed 7 combat bots 14322 | -6/Garrison | Lost 3 allies 14346 | -6/Garrison | Discovered new exit (range 12) 14356 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14396 | -6/Garrison | Build established: Construct 14535 | -6/Garrison | Lost 5 parts (2p2u1w) 14782 | -6/Garrison | Spotted B-75 Beast 14808 | -6/Garrison | Rewired B-75 Beast 14859 | -6/Garrison | Lost 4 allies 14935 | -6/Garrison | Triggered checkpoint 14945 | -6/Garrison | Garrison Relay disabled 15009 | -6/Garrison | Phase Generator disabled 15100 | -6/Garrison | Discovered new exit (range 14) 15162 | -6/Garrison | Core integrity fell below 50% 15265 | -6/Garrison | Entered Factory 15265 | -5/Factory | Evolved 2 slots: Weapon x2 15621 | -5/Factory | Sucked down chute 15621 | -5/Factory | Entered Waste 15621 | -5/Waste | The area was eerily silent 15652 | -5/Waste | Found Prototype Device 15899 | -5/Waste | Discovered new exit (range 16) 16349 | -5/Waste | Entered Factory 16502 | -5/Factory | Identified Femtoactuators 16644 | -5/Factory | Discovered new exit (range 10) 16715 | -5/Factory | Entered Upper Caves 16716 | -5/Upper Caves | Encountered a Warlord checkpoint 16721 | -5/Upper Caves | Met a Warlord Commander 16722 | -5/Upper Caves | Learned location of Warlord (-4) 16723 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 16725 | -5/Upper Caves | Found Encrypted Comm Array 16880 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17051 | -5/Upper Caves | Spotted B-75 Beast 17069 | -5/Upper Caves | Allies destroyed B-75 Beast 17088 | -5/Upper Caves | Learned Factory emergency access door positions 17161 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17250 | -5/Upper Caves | Discovered new exit (range 7) 17260 | -5/Upper Caves | Entered another Upper Caves area 17260 | -5/Upper Caves | Accompanied by 2 allies 17397 | -5/Upper Caves | Core integrity fell below 50% 17658 | -5/Upper Caves | Discovered new exit (range 13) 17949 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18039 | -5/Upper Caves | Destroyed 7 combat bots 18045 | -5/Upper Caves | Lost 4 parts (1p1u2w) 18262 | -5/Upper Caves | Entered Zhirov 18262 | -5/Zhirov | Accompanied by 2 allies 18262 | -5/Zhirov | Discovered new exit (range 3) 18276 | -5/Zhirov | Met Zhirov 18284 | -5/Zhirov | Learned location of Quarantine (-3) 18284 | -5/Zhirov | Learned location of Testing (-2) 18284 | -5/Zhirov | Learned location of Command (-1) 18295 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18375 | -5/Zhirov | Found Alien Artifact 18383 | -5/Zhirov | Found Alien Artifact 18431 | -5/Zhirov | Entered Proximity Caves 18431 | -4/Proximity Caves | Accompanied by 2 allies 18464 | -4/Proximity Caves | Learned location of 1 exit from Research 18783 | -4/Proximity Caves | Discovered new exit (range 10) 18814 | -4/Proximity Caves | Spotted B-86 Titan 18837 | -4/Proximity Caves | Destroyed B-86 Titan 18852 | -4/Proximity Caves | Learned 12 Research zone layouts 18937 | -4/Proximity Caves | Entered Factory 18937 | -4/Factory | Accompanied by 1 ally 18937 | -4/Factory | Evolved 2 slots: Utility x2 19039 | -4/Factory | Garrison activated, responded to threat 19075 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 19251 | -4/Factory | Identified exit to Garrison 19252 | -4/Factory | Entered Garrison 19410 | -4/Garrison | Triggered checkpoint 19485 | -4/Garrison | Lost 3 parts (3u) 19515 | -4/Garrison | Spotted B-86 Titan 19575 | -4/Garrison | Destroyed B-86 Titan 19884 | -4/Garrison | Spotted B-86 Titan 19888 | -4/Garrison | Triggered checkpoint 20094 | -4/Garrison | Destroyed B-86 Titan 20430 | -4/Garrison | Triggered checkpoint 20503 | -4/Garrison | Garrison Relay disabled 20514 | -4/Garrison | Garrison Relay disabled 20666 | -4/Garrison | Triggered checkpoint 20720 | -4/Garrison | Lost 3 parts (2p1u) 20859 | -4/Garrison | Discovered new exit (range 10) 21076 | -4/Garrison | Triggered checkpoint 21264 | -4/Garrison | Spotted B-86 Titan 21380 | -4/Garrison | Lost 6 parts (2p2u2w) 21984 | -4/Garrison | Allies destroyed B-86 Titan 22238 | -4/Garrison | Triggered checkpoint 22247 | -4/Garrison | Phase Generator disabled 22308 | -4/Garrison | Triggered checkpoint 22356 | -4/Garrison | Triggered checkpoint 22479 | -4/Garrison | Discovered new exit (range 11) 22497 | -4/Garrison | Found embedded Infiltrators 22566 | -4/Garrison | Triggered checkpoint 22644 | -4/Garrison | Garrison Relay disabled 22859 | -4/Garrison | Garrison Relay disabled 22899 | -4/Garrison | Discovered new exit (range 10) 23242 | -4/Garrison | Entered Factory 23242 | -4/Factory | Accompanied by 3 allies 23375 | -4/Factory | Core integrity fell below 50% 23388 | -4/Factory | Fabricated B-60 Warrior? 23408 | -4/Factory | Lost 3 allies 23535 | -4/Factory | First assault squad dispatched 23567 | -4/Factory | Garrison activated, responded to threat 23612 | -4/Factory | Build established: Hacker-Construct 23693 | -4/Factory | Identified exit to Garrison 23694 | -4/Factory | Entered Garrison 23715 | -4/Garrison | Discovered new exit (range 58) 23715 | -4/Garrison | Discovered new exit (range 64) 23715 | -4/Garrison | Discovered new exit (range 63) 23800 | -4/Garrison | Lost 3 parts (3u) 23876 | -4/Garrison | Triggered checkpoint 23928 | -4/Garrison | Garrison Relay disabled 23933 | -4/Garrison | Build established: Construct 24140 | -4/Garrison | Spotted B-86 Titan 24154 | -4/Garrison | Triggered checkpoint 24289 | -4/Garrison | Spotted B-86 Titan 24326 | -4/Garrison | Triggered checkpoint 24348 | -4/Garrison | Core integrity fell below 20% 24384 | -4/Garrison | Spotted B-90 Cyclops 24412 | -4/Garrison | Rewired B-75 Beast 24417 | -4/Garrison | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 24334_ C|DQTYZ7DRNCP#ZH6YAFQY/MGUU 24352_ G-67 Veteran Adv. Heat Sink severed. 24352_ Hvy. Pick follow-up attack on G-67 Veteran. 24352_ G-67 Veteran destroyed. 24358_ Penetrated by Slug. 24370_ Critical hit (Burn: +50). 24374_ System corrupted: Substantial component data lost. 24387_ B-90 Cyclops springs to life. 24389_ The unstable cave ceiling collapses. 24389_ Machine disabled. 24391_ System corrupted: Energy discharge (-7). 24401_ B-90 Cyclops activates siege mode. 24405_ Myomer-FC Exoskeleton destroyed. 24405_ Myomer-FC Exoskeleton core remains intact and functional. 24410_ Attempting to rewire B-75 Beast. 24412_ B-75 Beast rewired. 24414_ Exp. Weapon Shielding destroyed. 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BB #?# ### ##### #???? | | ??????????#BB BB #?# #?# #???# #???? | | ??????????#"" @" #?# #?# #???# #???? | | ??????????#"" ! #?# #?# #???# #???? | | ??????????#"" % "### #?# #???# ##### | | ??????????#"m""" """BB m ; # #?# #???# ## | | ??????????#""""" """BB"""""### ###+#####++##""" | | ??????????###################?# ^^^^ | | ??????????????????????????????# ^^^^ | | ??????????????????????????????# %^^^^ | | ??????????????????????????????#######"#### ## | | ????????????????????????????????????# =### ## | | ????????????????????????????????????#%!" | | ????????????????????????????????????#### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????### ## | | ???????????????????????????????########### ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ###+#### % | | ???????????????????????????????# #?# #??## ## | | ???????????????????????????????# #?# #???# ## | | ???????????????????????????????# #?# #???# ##### | | ???????????????????????????????# ### ##### ##??# | | ???????????????????????????????# ## + #???# | | ???????????????????????????????# ## ###### #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 51 Energy Capacity 1699 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Femtoactuators | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Thrower | x1 | -4/Factory B-60 Warrior | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportChargeMapper Manual? 0 Play Time 03:16:27 Cumulative 144.7 hours Start 2024.05.01 @ 14:29:36 End 2024.05.01 @ 20:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5210ebc0-9bfe-49a1-9a0b-8c3b32bb64c9