Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 13:20:07 Player: the Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (624) 624 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1229 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 91/100 System Corruption 0% Temperature Cool (5) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Seismic Detector Trap Extractor (0/4) Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink High-capacity Storage Unit Trap Extractor Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 39 | 7 26 6 Power 6 | 1 4 1 Engine 5 | 1 3 1 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 2 11 . Treads . | . . . Leg 13 | 2 11 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 2 6 3 Device 6 | 1 3 2 Storage 5 | 1 3 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 5 | 1 4 . Energy Cannon 2 | . . 2 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 3 3 Power 3 | . 1 2 Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 11 | 1 10 15 Power . | . . 1 Propulsion 3 | . 3 4 Utility 2 | . 1 3 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 5 | . 1 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 96 99 Engine 6 | . 5 7 Core 7 | . 8 6 Leg 28 | . 28 28 Device 11 | . 10 14 Storage 14 | . 14 14 Energy Gun 18 | . 25 4 Energy Cannon 8 | . . 23 Special Weapon 1 | . 2 . Peak Build Rating 17 | 7 11 17 Average Rating 9 | 5 9 11 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 32 | 12 30 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 12 | 6 11 15 Most Carried 15 | 4 15 15 Average Carried 11 | 1 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 804 | 279 455 70 Remotely . | . . . Salvage Created 1184 | 139 832 213 Parts 75 | 8 56 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 14 5 Guns 17 | . 14 3 Cannons 2 | . . 2 Classes Destroyed 9 | 2 7 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 5 | 2 1 2 Hauler 2 | . 2 . Recycler 4 | 1 1 2 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 3 5 Grunt 11 | . 11 . Best Kill Streak 5 | 3 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 132 | . 97 35 Missed 41 | . 31 10 Hits 91 | . 66 25 Projectile 91 | . 66 25 AOE 7 | . . 7 Critical Strikes 2 | . 1 1 Damage Taken 1141 | . 773 368 Core 261 | . 207 54 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 134 | 9 107 18 Largest 2 | 2 2 2 Hottest 120 | 70 100 120 Shots Fired 240 | 18 187 35 Gun 198 | 18 162 18 Cannon 17 | . . 17 Launcher . | . . . Special 25 | . 25 . Kinetic 9 | 9 . . Thermal 231 | 9 187 35 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 5 13 9 Robot Miss Streak 7 | 3 7 5 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 112 | 8 86 18 Core Hits 56 | 5 42 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 1 4 2 Burn 7 | 1 4 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1583 | 84 1201 298 Guns 1395 | 84 1177 134 Cannons 164 | . . 164 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 34 | 34 . . Thermal 1549 | 50 1201 298 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 420 | 140 420 105 Average Temperature 94 | 68 103 35 Received Heat Transfer 396 | . 396 . Effects 2 | . 2 . Energy Bleed 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 4 3 Heat Transferred 4897 | 222 3824 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 101 | 10 101 60 Initial . | . . . Average 25 | 1 36 7 Influence Increases 695 | 15 550 130 Destroy 0b10 Robot/C 380 | . 280 100 Destroy 0b10 Robot/NC 90 | 15 55 20 Destroy Leader 80 | . 70 10 Successful Hack 48 | . 48 . Disable Machine 15 | . 15 . Destroy Structure 22 | . 22 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 695 | 15 550 130 Time Decay 655 | 15 510 130 Lost Part 30 | . 30 . Lost Ally 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 24 8 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 11 | . 11 . Failed 15 | . 15 . Catastrophic 4 | . 4 . Database Lockouts 1 | . 1 . Manual 20 | . 20 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 9 | . 9 . Highest-Rated Ally 9 | . 9 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 990 | 18 737 235 Sensors 190 | . . 190 Seismic 800 | 18 737 45 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2907 | 88 1867 952 Spaces Moved 1412 | 43 909 460 Core 4 | 4 . . Treads . | . . . Legs 1408 | 39 909 460 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 163 | 113 152 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 4 95 72 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 13 | . 13 . Terrain Destroyed 22 | . 22 . Melee . | . . . Projectile 22 | . 22 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1716 | 62 1150 504 Wait 58 | . 48 10 Move 1410 | 42 908 460 Hop . | . . . Pick Up 25 | 4 18 3 Fast Attach 11 | 7 2 2 Attach 2 | . 2 . Detach 1 | . . 1 Swap 47 | . 42 5 Drop 28 | . 23 5 Fire 134 | 9 107 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Central database locked down 225 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Core integrity fell below 50% 1066 | -10/Materials | Discovered new exit (range 12) 1391 | -10/Materials | Core integrity fell below 20% 1799 | -10/Materials | Build established: Scavenger-Mutant 1956 | -10/Materials | Entered Mines 2004 | -10/Mines | Discovered new exit (range 10) 2479 | -10/Mines | Learned Materials stockpile data 2714 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2718 | -10/Mines | Found Prototype Device 2718 | -10/Mines | Identified Exp. Sensor Array 2895 | -10/Mines | Assembled infested the area 2908 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02718_ Acquired Prototype Device. 02718_ Identified Exp. Sensor Array. 02724_ Dropped Heat Sink. 02724_ Acquired Seismic Detector. 02738_ R-06 Scavenger destroyed. 02743_ Acquired 30 matter. 02756_ K-01 Serf collects debris. 02867_ T-07 Excavator is excavating. 02895_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02902_ C-30 ARC bursts open, deploying its payload. 02902_ D-53 Grenadier unfolds itself. 02904_ Lgt. Ion Engine destroyed. 02906_ Beam Cannon destroyed. 02907_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?????###???????????????????????????????????????? | | ##??## ##??????????????????????????????????????? | | #### #??????????????????????????????????????? | | #?####??????????????????????????????????? | | #### ##????##???????????????????????????? | | ## ##?# ###### ??????????????????????????? | | #### #### ##ut##????????????????????????? | | ##??# ? # #????????????????????????? | | ##??# # #????????????????????????? | | ######## ## #????????????????????????? | | ##???## """ ## #????????????????????????? | | ##???## """ ## ####?????????????????????? | | ##???# """ ###???????????????????? | | ## #???# """ ## ##??????????????????? | | ?## #?## ## #??????????????????? | | ??## ### # ###????????????????? | | ???## ## @ ##???????????????? | | ????# ## # ##??????????????? | | ????# ## d ##?????????????? | | ##### ## %d ###???????????? | | # #??????????? | | % # ## #????????? | | ######## ## r ##### #####?? #???????? | | ???????# ## < ### #????##???????? ??????????? | | ???????# #??## ##??????????????? ???????????? | | ???????# ## #????##?????????????????????????????? | | ???????# ## #???????????????????????????????????? | | ??????## ## #???????????????????????????????????? | | ?????## ###?????????????????????????????????? | | ###### """ ##????????????????????????????????? | | = """ #????????????????????????????????? | | % """ ######???????????????????????????? | | ###### #?###???????????????????????? | | ?????## # ####### #?# ???????????????????????? | | ??????##### ####### #?# #???????????????????????? | | ?????????## # #?# #???????????????????????? | | ????????## # ### #???????????????????????? | | ?####??## ### # #???????????????????????? | | ## #### ##?# ##### #???????????????????????? | | # ##??# #???# #???????????????????????? | | # #???# #???# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceEnergyDisintegrator Manual? 0 Play Time 00:15:53 Cumulative 289.7 hours Start 2025.08.31 @ 13:04:22 End 2025.08.31 @ 13:20:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd468e0-d71f-406f-9799-9dc5e737cc9c