Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.18 @ 21:34:09 Player: Drago Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1785) 1785 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 3710 Bonus ------- Follower Combat Kills 150 Friendly Fire -25 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 57/100 System Corruption 1% Temperature Cool (98) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Aluminum Leg VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Seismic Detector Light Armor Plating Hardened Medium Armor Plating Hacking Suite Rocket Launcher Mining Laser Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Structural Scanner Seismic Detector Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hacking Suite Rocket Launcher Mace [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 4 3 3 29 4 Power 3 | . . . 2 1 Engine 2 | . . . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 . 3 12 3 Treads 4 | 2 . . 2 . Leg 14 | . . 3 8 3 Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 6 | . 1 . 5 . Device 1 | . . . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 14 | 2 2 . 10 . Energy Gun 2 | 1 . . 1 . Energy Cannon 3 | . . . 3 . Ballistic Gun 7 | 1 1 . 5 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 25 | . . 4 14 7 Power 2 | . . . 1 1 Propulsion 12 | . . 2 7 3 Utility 3 | . . . 1 2 Weapon 8 | . . 2 5 1 Highest Loss Streak 7 | . . 3 4 7 To Critical Strikes 1 | . . 1 . . Average Backups 10 | 1 5 8 11 14 Power . | . . . . . Propulsion 5 | 1 3 5 6 5 Utility 2 | . . 1 3 6 Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 19 | . . . 6 13 Power . | . . . . . Propulsion 9 | . . . 4 5 Utility 8 | . . . 2 6 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 62 64 82 95 Engine 4 | . . . 6 8 Treads 8 | . 28 15 1 . Leg 20 | . . 12 27 31 Device 4 | . . . 6 10 Storage 10 | . 5 14 10 11 Protection 5 | . . . 7 10 Energy Gun 1 | . 7 . . . Energy Cannon 6 | . . . 9 11 Ballistic Gun 11 | . 13 13 9 9 Launcher 3 | . 7 7 . . Peak Build Rating 18 | 4 7 9 18 18 Average Rating 11 | 1 5 7 13 16 On Entrance 7 | . 4 7 8 17 Naked Turns . | . . . . . Heaviest Build 46 | 3 26 26 46 45 Greatest Support 40 | 3 40 40 40 30 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 9 15 14 15 Most Carried 15 | 4 8 9 15 15 Average Carried 10 | 1 5 8 11 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 2 8 8 13 15 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1360 | 164 143 300 659 94 Remotely . | . . . . . Salvage Created 2425 | . 143 436 1787 59 Parts 150 | . 2 30 109 9 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 54 | . 5 11 34 4 Guns 20 | . 2 6 12 . Cannons 21 | . . . 20 1 AOE 11 | . 3 5 . 3 Classes Destroyed 11 | . 1 4 6 . Worker 2 | . . . 2 . Builder 1 | . . 1 . . Hauler 5 | . . . 5 . Recycler 5 | . . 3 2 . Operator 3 | . . . 3 . Watcher 3 | . . . 3 . Swarmer 18 | . . 6 9 3 Grunt 26 | . 5 4 16 1 Duelist 1 | . . . 1 . Sentry 8 | . . . 8 . Assembled 1 | . . 1 . . Best Kill Streak 6 | . 4 3 6 3 Combat Bots Only 6 | . 4 3 6 3 Max Kills in Single Turn 3 | . 2 3 2 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 329 | . 33 35 222 39 Missed 101 | . 11 8 70 12 Damage Taken 3431 | . 395 362 1921 753 Core 580 | . 68 91 291 130 Absorbed by Shields . | . . . . . Redirected to Shielding 33 | . . . 33 . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 210 | . 20 38 134 18 Largest 2 | . 1 1 2 2 Hottest 98 | . 40 40 98 98 Shots Fired 321 | . 20 38 232 31 Gun 171 | . 12 33 113 13 Cannon 132 | . . . 116 16 Launcher 18 | . 8 5 3 2 Special . | . . . . . Kinetic 166 | . 10 30 113 13 Thermal 137 | . 2 3 116 16 Explosive 18 | . 8 5 3 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 4 8 12 7 Robot Miss Streak 9 | . 2 3 9 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 202 | . 11 28 145 18 Core Hits 109 | . 9 23 70 7 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Meltdown 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4773 | . 557 671 2908 637 Guns 1481 | . 117 372 859 133 Cannons 2027 | . . . 1802 225 Explosions 1265 | . 440 299 247 279 Melee . | . . . . . Ramming . | . . . . . Kinetic 1438 | . 107 339 859 133 Thermal 2070 | . 10 33 1802 225 Explosive 1265 | . 440 299 247 279 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 11 2 Message Errors 2 | . . . 1 1 Matter Fused 2 | . . . 2 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 5 | . . . 4 1 Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 79 | . . 39 31 9 Projectiles 38 | . . . 30 8 Explosions 41 | . . 39 1 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 329 | . 92 63 174 . Shots 9 | . 5 2 2 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 432 | . 17 5 432 159 Average Temperature 67 | . 7 3 70 56 Received Heat Transfer 1131 | . 189 105 783 54 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 8 | . . . 8 . Heat Transferred 3393 | . 25 75 2960 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 91 | 100 86 100 88 96 Level 1 8 | . 13 . 11 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 283 | . 220 170 283 208 Initial 106 | . . 40 9 106 Average 108 | . 127 52 122 163 Influence Increases 2133 | . 387 390 1175 181 Destroy 0b10 Robot/C 1180 | . 100 280 680 120 Destroy 0b10 Robot/NC 95 | . . 20 75 . Destroy Leader 276 | . 30 40 186 20 Allied During Kill 14 | . . 11 1 2 Successful Hack 72 | . 38 . 34 . Disable Machine 120 | . 30 . 90 . Destroy Structure 181 | . 39 39 79 24 Lose Combat Pursuer 195 | . 150 . 30 15 Influence Decreases 1808 | . 283 404 911 210 Time Decay 1399 | . 283 376 620 120 Lost Part 215 | . . 24 121 70 Lost Ally 44 | . . 4 20 20 Purge Threat 150 | . . . 150 . Squads Dispatched 4 | . . . 4 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 22 10 49 7 Peak Tracking Total 7 | . 7 3 6 4 Tactical Retreats 7 | . 3 1 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . 2 . 6 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 8 . 8 . Terminals 16 | . 8 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 23 . 23 . Successful 29 | . 15 . 14 . Failed 17 | . 8 . 9 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 26 | . 10 . 16 . Terminals 46 | . 23 . 23 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 8 . 5 . Prototype ID Bank 3 | . 3 . . . Branch Access Points 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 7 . 9 . Terminals 16 | . 7 . 9 . Botnet 2 | . 1 . 1 . Skim 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 2 . 1 Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 26 | . . 15 4 7 Total Damage 376 | . . 229 63 84 Kills 6 | . . 4 . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4443 | 35 656 1011 2482 259 Spaces Moved 2479 | 51 612 556 1155 105 Core 492 | 51 437 . 4 . Treads 508 | . 175 333 . . Legs 1447 | . . 223 1119 105 Wheels . | . . . . . Hover 32 | . . . 32 . Flight . | . . . . . Fastest Speed 50 | 50 50 130 50 190 Average Speed 145 | 50 83 150 175 190 Slowest Speed 260 | 50 160 190 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 3 93 97 88 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 11 | . 11 . . . Terrain Destroyed 198 | . 45 44 74 35 Melee . | . . . . . Projectile 26 | . . . 19 7 AOE 172 | . 45 44 55 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3010 | 58 737 700 1382 133 Wait 216 | . 93 99 24 . Move 2475 | 50 611 555 1154 105 Hop . | . . . . . Pick Up 32 | 4 6 3 18 1 Fast Attach 29 | 2 1 1 24 1 Attach 8 | 2 . 3 3 . Detach . | . . . . . Swap 17 | . 5 . 7 5 Drop 22 | . . 1 18 3 Fire 210 | . 20 38 134 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / Exi) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 20) 320 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Identified exit to Materials 469 | -10/Materials | Learned Storage security intel 520 | -10/Materials | Learned Recycling recycling unit intel 536 | -10/Materials | Derelicts attacked the area 598 | -10/Materials | Identified exit to Subcaves 633 | -10/Materials | Learned location of 2 exits from Mines 657 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Loaded intel: 18 trap records 692 | -10/Materials | Entered Mines 1154 | -10/Mines | Learned Materials garrison access intel 1260 | -10/Mines | Core integrity fell below 50% 1290 | -10/Mines | Lost 3 parts (2n1w) 1493 | -10/Mines | Excavation squad dispatched 1493 | -10/Mines | A large section of the Mines collapsed 1703 | -10/Mines | Entered Materials 1703 | -9/Materials | Accompanied by 1 ally 1703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2149 | -9/Materials | Build established: Scavenger-Mutant 2195 | -9/Materials | Identified exit to Mines 2323 | -9/Materials | Lost 4 parts (1n1u2w) 2549 | -9/Materials | Core integrity fell below 50% 2972 | -9/Materials | Discovered new exit (range 5) 3452 | -9/Materials | Discovered new exit (range 8) 3539 | -9/Materials | Learned location of Recycling (-8) 3586 | -9/Materials | Learned Storage emergency access door positions 3610 | -9/Materials | Build established: Mutant 3625 | -9/Materials | Identified exit to Materials 3655 | -9/Materials | Learned 4 Recycling zone layouts 3710 | -9/Materials | Learned Storage security intel 3754 | -9/Materials | Loaded intel: 18 interactive machine locations 4097 | -9/Materials | Build established: Scavenger-Mutant 4185 | -9/Materials | Entered Mines 4187 | -9/Mines | Identified exit to Exiles 4195 | -9/Mines | Received a Mining Laser from a helpful Derelict 4437 | -9/Mines | Core integrity fell below 20% 4444 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 04427_ Hrd. Medium Armor Plating destroyed. 04427_ Heat Sink destroyed. 04429_ K-01 Serf collects debris. 04430_ The unstable cave ceiling collapses. 04431_ Aluminum Leg destroyed. 04431_ U-05 Engineer builds a Wall. 04432_ K-01 Serf collects debris. 04434_ The unstable cave ceiling collapses. 04435_ U-05 Engineer lays Concrete. 04436_ K-01 Serf collects debris. 04436_ U-05 Engineer builds a Wall. 04438_ Aluminum Leg destroyed. 04438_ Hvy. Assault Rifle destroyed. 04438_ Aluminum Leg destroyed. 04440_ The unstable cave ceiling collapses. 04440_ Destroyed Shock Absorption System. 04441_ The unstable cave ceiling collapses. 04441_ K-01 Serf collects debris. 04441_ U-05 Engineer builds a Wall. 04444_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???>?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#r?????????????????????? | | ?????????????????????????# ?????????????????????? | | ????????????############# #????????????????????? | | ????????????# t#????????????????????? | | ????????????# ####### ## ##???##???????????????? | | ???????###### #?????# #??# #???# ##??????????????? | | ???????# #?????# #?##!#### ##?????????????? | | ???????# ############ ####%# # ###??????????? | | ######## #????# # #u# ??????????? | | # # #????# # # [ #?????????? | | ##???# # ! 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""" ###### #????????????????? | | ??????????????" """ #????## #????????????????? | | ?????????????? #?????#####????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeProtonRay Manual? 0 Play Time 00:34:24 Cumulative 114.8 hours Start 2025.03.18 @ 20:59:51 End 2025.03.18 @ 21:34:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b25be1ac-f67b-403b-8592-679d4086c26a