Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 23:11:44 Player: muxecoid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (2399) 2399 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 7858 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 74 Met Imprinter 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Tactical Coordination Suite KE Penetrator Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Scythe > --- INVENTORY -------- Energy Well Advanced Sensor Array Arc Projector Arc Projector Plasma Rifle Force Rifle Gauss Rifle Heavy Mace [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 7 | . . . 2 . 2 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 83 | 6 2 3 11 19 12 11 7 4 1 . 3 2 2 Power 7 | 1 . 1 . 2 1 . . 1 . . 1 . . Engine 6 | 1 . 1 . 2 1 . . 1 . . . . . Core 1 | . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 1 1 1 4 4 3 6 . . . . . . Treads 7 | . 1 1 1 . 2 2 . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . Wheel 7 | 2 . . . 4 1 . . . . . . . . Hover 7 | . . . . . 1 . 6 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | 1 1 1 7 1 3 3 1 . 1 . 1 2 1 Device 3 | . . . . . 1 . . . . . . 2 . Storage 14 | 1 1 1 7 . 1 2 1 . . . . . . Processor 1 | . . . . . . . . . . . . . 1 Hackware 2 | . . . . 1 . 1 . . . . . . . Protection 3 | . . . . . 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 . . 3 12 4 5 . 3 . . 1 . 1 Energy Gun 10 | 1 . . . 5 3 1 . . . . . . . Energy Cannon 3 | . . . 1 2 . . . . . . . . . Ballistic Gun 9 | 1 . . 1 2 . 3 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 1 3 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . . . 1 . Parts Lost 45 | . 1 2 3 12 4 6 4 . . . 5 . 8 Power 7 | . . 1 . 2 1 . 1 . . . 1 . 1 Propulsion 13 | . 1 1 1 4 2 1 . . . . 1 . 2 Utility 9 | . . . . . . 2 2 . . . 1 . 4 Weapon 16 | . . . 2 6 1 3 1 . . . 2 . 1 Highest Loss Streak 7 | . 1 2 1 7 2 5 4 . . . 2 . 4 Average Slot Usage (%) 77 | . 90 99 99 99 96 89 68 51 58 60 46 46 49 Engine 6 | . 14 13 11 11 9 7 4 4 6 6 . . . Core 1 | . . . . . . . . . . . 3 6 . Treads 9 | . 4 21 22 14 8 17 . . . . . . . Wheel 2 | . 23 7 . 7 9 . . . . . . . . Hover 6 | . . . . . . . 22 23 20 20 13 13 11 Device 2 | . . . . . 8 7 4 . . . . . 6 Storage 21 | . 18 28 43 34 27 31 20 7 6 6 6 6 5 Hackware 4 | . . . . 9 9 4 7 7 6 6 6 6 5 Protection 3 | . . . . . 7 . . . 4 6 7 6 5 Energy Gun 3 | . 14 14 . 6 13 1 . . . . . . . Energy Cannon 1 | . . . 2 8 1 . . . . . . . . Ballistic Gun 7 | . 14 14 18 5 . 13 8 7 6 6 1 . . Slashing Weapon 2 | . . . . . . . . . 6 6 5 6 5 Naked Turns 2 | . . . . . . . . . . . . . 2 Heaviest Build 119 | 10 14 28 119 82 59 91 59 49 62 62 62 43 43 Greatest Support 76 | 20 20 40 40 40 40 76 76 66 66 66 66 44 44 Greatest Overweight (x) 5 | . 1 2 2 3 5 4 1 . . . 1 . . Average Overweight (x) . | . . . 1 1 3 1 . . . . . . . Largest Inventory Capacity 34 | 6 8 12 34 28 28 32 24 12 12 12 12 12 12 Average Capacity 18 | 5 6 10 30 24 20 27 19 12 12 12 12 12 11 Most Carried 24 | 4 5 9 22 22 20 24 22 5 8 8 10 11 11 Average Carried 12 | 1 4 6 15 17 14 19 12 4 5 8 9 10 10 Final Capacity 28 | 6 8 12 28 24 20 24 12 12 12 12 12 12 4 Final Carried 22 | 4 4 9 21 12 20 22 5 4 8 8 9 10 4 Class Distribution -------------------- 54% | Mutant 30% | Hauler-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Matter Collected 1490 | 252 35 53 258 287 110 151 . 47 . 58 180 40 19 Remotely . | . . . . . . . . . . . . . . Salvage Created 3045 | . 204 86 594 591 701 249 287 47 . 51 184 . 51 Parts 189 | . 12 1 45 49 37 18 6 2 . 4 11 . 4 Haulers Intercepted 4 | . . . 2 1 . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 6 13 . 5 Prevented 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 72 | . 4 4 20 17 10 5 1 1 . 2 7 . 1 Melee 11 | . . . . . . . . 1 . 2 7 . 1 Guns 33 | . 4 4 9 7 6 2 1 . . . . . . Cannons 5 | . . . 2 3 . . . . . . . . . AOE 22 | . . . 9 7 3 3 . . . . . . . Classes Destroyed 13 | . 4 1 3 2 1 1 1 . . . . . . Worker 7 | . . . 3 2 2 . . . . . . . . Builder 3 | . . . . 2 1 . . . . . . . . Hauler 4 | . . . 2 1 . 1 . . . . . . . Recycler 3 | . 1 . . . 1 1 . . . . . . . Operator 5 | . 2 . 2 1 . . . . . . . . . Watcher 3 | . . . . 1 1 1 . . . . . . . Swarmer 31 | . 3 . 12 3 . 4 . . . 2 7 . . Grunt 24 | . 1 1 6 9 6 . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 10 | . . . 2 5 3 . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 Compactor 1 | . . . . . . . 1 . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . Best Kill Streak 11 | . 5 2 11 11 7 4 1 1 . 2 4 . 1 Combat Bots Only 10 | . 3 2 9 10 4 4 1 1 . 2 4 . 1 Max Kills in Single Turn 3 | . 1 2 3 2 2 3 1 1 . 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . 3 2 2 3 . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Damage Taken 5467 | . 102 218 625 938 638 293 201 254 70 211 834 . 1083 Core 1438 | . 8 29 76 102 91 52 162 54 12 13 107 . 732 Absorbed by Shields 11 | . . . . . . . . 11 . . . . . Core Remaining (%) 76 | 100 . 85 . 55 83 . . 61 . . . . . Volleys Fired 225 | . 17 24 64 49 35 18 17 1 . . . . . Largest 2 | . 2 2 2 2 2 2 2 2 . . . . . Hottest 136 | . 70 70 88 136 90 101 48 53 . . . . . Shots Fired 425 | . 31 48 120 90 65 35 34 2 . . . . . Gun 372 | . 31 48 96 61 65 35 34 2 . . . . . Cannon 35 | . . . 18 17 . . . . . . . . . Launcher 18 | . . . 6 12 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 221 | . 17 24 95 25 . 24 34 2 . . . . . Thermal 107 | . 14 24 19 45 . 5 . . . . . . . Explosive 18 | . . . 6 12 . . . . . . . . . Electromagnetic 79 | . . . . 8 65 6 . . . . . . . Robot Hit Streak 17 | . 10 5 12 17 13 6 6 2 . . . . . Robot Miss Streak 6 | . 3 6 3 3 3 2 2 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 . 2 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . . . . . . Shots Hit Robots 302 | . 20 21 81 60 50 26 23 3 . 8 8 . 2 Core Hits 179 | . 11 10 48 41 32 15 6 2 . 2 7 . 5 Critical Hits 3 | . . . 2 . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Melee Attacks 79 | . . . . . 4 2 . 2 1 18 37 . 15 Impact 4 | . . . . . 4 . . . . . . . . Slashing 73 | . . . . . . . . 2 1 18 37 . 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6996 | . 211 243 1611 1813 1256 656 468 156 . 246 249 . 87 Guns 3125 | . 211 243 528 529 792 334 468 20 . . . . . Cannons 512 | . . . 320 192 . . . . . . . . . Explosions 2641 | . . . 763 1092 464 322 . . . . . . . Melee 633 | . . . . . . . . 66 . 246 249 . 72 Ramming 85 | . . . . . . . . 70 . . . . 15 Kinetic 1575 | . 97 80 516 136 . 258 468 20 . . . . . Thermal 1906 | . 114 163 332 481 464 352 . . . . . . . Explosive 1855 | . . . 763 1092 . . . . . . . . . Electromagnetic 942 | . . . . 104 792 46 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 633 | . . . . . . . . 66 . 246 249 . 72 Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 . . 17 17 . . . . . Average Corruption 14 | . . . . 2 . . 12 17 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 23 | . . . . . . . 10 13 . . . . . Message Errors 2 | . . . . . . . 1 1 . . . . . Matter Fused 3 | . . . . . . . 1 2 . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . 2 1 . . . . . Data Loss (minor) 6 | . . . . . . . 3 3 . . . . . Misdirections 5 | . . . . . . . 1 4 . . . . . Targeting Errors 3 | . . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 199 | . . . 43 9 40 92 . . . 15 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 184 | . . . 43 9 40 92 . . . . . . . Melee 15 | . . . . . . . . . . 15 . . . Knockbacks 2 | . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 224 | . . . . . 126 59 . 33 . . . . 6 Shots 5 | . . . . . 4 1 . . . . . . . Rammed 11 | . . . . . . . . 5 . . . . 6 Targets Rammed 11 | . . . . . . . . 5 . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 276 | . 150 132 250 242 33 . 276 . . . . . . Average Temperature 73 | . 51 52 88 94 9 . 149 . . . . . . Received Heat Transfer 1028 | . 30 80 135 363 225 . . 108 24 9 54 . . Effects 2 | . . . . 2 . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 3 | . . . . 1 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 2 . 3 1 . . . . . . . . . Heat Transferred 3284 | . 333 481 592 1004 600 274 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 7 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Peak Influence 504 | . 159 61 504 424 421 338 74 58 43 . . . . Average Influence 179 | . 76 34 245 271 243 241 51 25 28 . . . . Maximum Alert Level 2 | . . . 2 2 2 1 . . . . . . . Low Security (%) 63 | 100 100 100 45 34 53 50 100 100 100 . . . . Level 1 30 | . . . 40 61 35 49 . . . . . . . Level 2 5 | . . . 14 4 11 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 3 5 1 . . 1 . . . . . Investigation 2 | . . . . . 1 . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 3 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Distress Signals 10 | . 1 . 2 2 4 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 163 | . 8 15 39 22 19 7 9 5 2 11 13 . 13 Peak Tracking Total 9 | . 4 4 9 7 5 4 6 3 2 4 4 . 8 Tactical Retreats 19 | . . 1 4 . 4 . 1 2 . 4 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Traps Triggered 4 | . . . . 1 1 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Machines Disabled 14 | . . 1 4 2 2 5 . . . . . . . Max in Single Turn 5 | . . . 3 1 1 5 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Machines Accessed 18 | . 4 . 2 5 3 2 . 1 1 . . . . Terminals 14 | . 4 . 2 4 2 1 . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . Total Hacks 46 | . 11 . 5 10 9 6 . 2 3 . . . . Successful 26 | . 5 . 4 7 7 3 . . . . . . . Failed 20 | . 6 . 1 3 2 3 . 2 3 . . . . Catastrophic 3 | . . . . 1 . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 8 . 3 5 6 . . . . . . . . Terminals 36 | . 11 . 5 9 7 2 . 2 . . . . . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 3 . . . . Terminal Hacks 13 | . 4 . 2 4 3 . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 2 2 . . . . . . . . Terminals 7 | . 1 . 2 2 2 . . . . . . . . Track 2 | . . . 1 . 1 . . . . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 13 | . 4 . 1 2 2 2 . 1 1 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . Matter 380 | . . . . . . 380 . . . . . . . Time 94 | . . . . . . 94 . . . . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Total Allies 5 | . . 5 . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . Highest-Rated Group 61 | . . 61 61 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders 3 | . . . . 3 . . . . . . . . . EXPLORE 3 | . . . . 3 . . . . . . . . . Ally Attacks 69 | . . 52 17 . . . . . . . . . . Total Damage 672 | . . 460 212 . . . . . . . . . . Kills 17 | . . 9 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . 1 2 . Drone Launches 4 | . . . . 4 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Turns Passed 5816 | 38 178 538 836 576 500 664 211 182 147 247 584 593 522 Spaces Moved 4142 | 32 150 368 316 224 243 261 159 191 192 280 556 774 396 Core 86 | 2 . . . . . . . . . . . . 84 Treads 894 | . . 141 316 154 19 261 3 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 701 | 30 150 227 . 70 224 . . . . . . . . Hover 2461 | . . . . . . . 156 191 192 280 556 774 312 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 160 110 100 160 72 72 72 72 72 76 50 Average Speed 104 | 78 83 118 197 162 126 187 76 72 72 72 87 76 70 Slowest Speed 240 | 80 90 180 200 220 200 240 160 72 72 72 146 76 80 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 40 78 33 54 28 9 82 6 9 52 66 82 55 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 2 . Known Exits Taken 3 | . . . 1 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . . 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . . . . . 1 1 1 Spaces Dug 44 | . . . . . 2 . . . . 6 26 . 10 Terrain Destroyed 230 | . . . 26 81 27 54 . . . 6 26 . 10 Melee 44 | . . . . . 2 . . . . 6 26 . 10 Projectile 1 | . . . . 1 . . . . . . . . . AOE 185 | . . . 26 80 25 54 . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Total 5119 | 41 174 426 426 349 361 404 220 229 198 298 599 777 617 Wait 501 | . 5 26 15 50 54 98 33 23 1 1 1 . 194 Move 4128 | 31 149 367 315 223 242 261 158 190 191 279 555 771 396 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 64 | 4 1 6 16 4 12 9 1 1 4 . 3 2 1 Fast Attach 29 | 6 1 . 6 . 3 4 3 1 1 . 1 1 2 Attach 35 | . 1 2 4 13 5 5 . 2 . . 2 1 . Detach 4 | . . . . 1 1 1 . . . . . . 1 Swap 19 | . . 1 1 6 4 2 4 1 . . . . . Drop 18 | . . . 5 1 1 4 4 . . . . 1 2 Fire 225 | . 17 24 64 49 35 18 17 1 . . . . . Melee 79 | . . . . . 4 2 . 2 1 18 37 . 15 Ram 11 | . . . . . . . . 5 . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat / Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Entered Mines 302 | -10/Mines | Learned 4 Materials zone layouts 307 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 336 | -10/Mines | Assembled infested the area 531 | -10/Mines | Discovered new exit (range 10) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Accompanied by 3 allies 755 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Identified exit to Materials 760 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1098 | -9/Materials | Build established: Hauler-Mutant 1208 | -9/Materials | Identified exit to Mines 1208 | -9/Materials | Identified exit to Storage 1407 | -9/Materials | Destroyed 9 combat bots 1591 | -9/Materials | Entered Storage 1951 | -9/Storage | Garrison activated, responded to threat 2017 | -9/Storage | Lost 7 parts (1p3n3w) 2040 | -9/Storage | Destroyed 10 combat bots 2127 | -9/Storage | Lost 4 parts (1p1n2w) 2139 | -9/Storage | Discovered exit to Materials (range 14) 2167 | -9/Storage | Entered Materials 2167 | -8/Materials | Evolved 2 slots: Utility x2 2655 | -8/Materials | Discovered new exit (range 7) 2667 | -8/Materials | Entered Factory 2667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2768 | -7/Factory | Lost 5 parts (2u3w) 3153 | -7/Factory | Fabricated Cmb. Airjet (x2) 3203 | -7/Factory | Fabricated Cmb. Airjet (x2) 3331 | -7/Factory | Sucked down chute 3331 | -7/Factory | Entered Waste 3346 | -7/Waste | EMP discharged 3373 | -7/Waste | Spotted C-40 Crusher 3374 | -7/Waste | Spotted C-40 Crusher 3374 | -7/Waste | Spotted C-40 Crusher 3395 | -7/Waste | Spotted C-40 Crusher 3417 | -7/Waste | Spotted C-40 Crusher 3417 | -7/Waste | Spotted C-40 Crusher 3446 | -7/Waste | EMP discharged 3446 | -7/Waste | System corruption reached 10% 3446 | -7/Waste | Destroyed C-40 Crusher 3455 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3456 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3459 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3462 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3493 | -7/Waste | Lost 4 parts (1p2u1w) 3511 | -7/Waste | Discovered new exit (range 15) 3542 | -7/Waste | Entered Factory 3716 | -7/Factory | Discovered new exit (range 11) 3724 | -7/Factory | Entered another Factory area 3724 | -6/Factory | Evolved 2 slots: Utility x2 3749 | -6/Factory | Build established: Mutant 3866 | -6/Factory | Discovered new exit (range 9) 3871 | -6/Factory | Entered Lower Caves 4110 | -6/Lower Caves | Discovered new exit (range 14) 4118 | -6/Lower Caves | Entered another Lower Caves area 4118 | -6/Lower Caves | Discovered new exit (range 7) 4480 | -6/Lower Caves | Learned Factory garrison access intel 4697 | -6/Lower Caves | Discovered new exit (range 6) 4702 | -6/Lower Caves | Entered Zion 4989 | -6/Zion | Learned 4 Factory zone layouts 5009 | -6/Zion | Identified exit to Proximity Caves 5065 | -6/Zion | Found Prototype Device 5065 | -6/Zion | Identified Bomb Factory No. 2 5131 | -6/Zion | Learned location of Warlord (-4) 5295 | -6/Zion | Entered Proximity Caves 5779 | -5/Proximity Caves | Core integrity fell below 50% 5796 | -5/Proximity Caves | Lost 3 parts (2n1w) 5803 | -5/Proximity Caves | Core integrity fell below 20% 5817 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05659_ Acquired 3 matter. 05664_ Acquired 1 matter. 05667_ Acquired 4 matter. 05701_ VV-ZW2(k) breaks down the debris. 05760_ S-27 Virus destroyed. 05761_ Cmb. Airjet destroyed. 05763_ Ripper destroyed. 05764_ Autogun fries itself beyond repair. 05764_ Dropped Hcp. Storage Unit. 05765_ Cmb. Airjet destroyed. 05765_ Acquired Ripper. 05767_ Dropped Force Rifle. 05781_ Self-destruct Interrupter emitting active interruption sequence. 05795_ Slammed into S-27 Virus. 05798_ Targeting Computer destroyed. 05799_ Slammed into S-27 Virus. 05800_ S-27 Virus destroyed. 05801_ Imp. Utility Shielding destroyed. 05801_ Hacking Suite destroyed. 05815_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ????????# ############??????????####?????????????? | | ???????## % #?????????## #?????????????? | | ???????# =%%% ##???????## #?????????????? | | ???????### % #### #??????## #?????????????? | | ?????????# #####??# ##?????# ##????????????? | | ?????????# #?????## ##???## #????????????? | | ########## #????## ##### #????????????? | | #???## s## ##????????????? | | ############??## sssss ###?????????????? | | #?????????????# s ##???????????????? | | #???????????### ##????????????????? | | #???????????# ##?????????????????? | | #??????????# ##??????????????????? | | #????????? !%### ###???????????????????? | | #????????? #??## @ #?????????????????????? | | #????????? ## ????## #?????????????????????? | | #?????????? ?## ?????# ###?????????????????????? | | #???????????????# ?????###???????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTrackerRigger Manual? 0 Play Time 00:56:09 Cumulative 202.5 hours Start 2020.08.28 @ 22:17:21 End 2020.08.28 @ 23:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0 Lore% 62 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8aee873-0e98-4fe3-be43-a161e2277e60