Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:58:24 Player: maeve Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (156) 780 Value Destroyed (5167) 5167 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2018) 2018 TOTAL SCORE: 14185 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 186 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Quantum Capacitor Variable Charge Gun Nova Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Quantum Capacitor Improved Transmission Jammer Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Proton Missile Launcher > --- INVENTORY -------- Light Quantum Reactor Improved Coolant Injector Large Storage Unit Energy Well Terrain Scanner Advanced Terrain Scan Processor Layered Heavy Armor Plating Improved Recalibrator Improved Field Recycling Unit Variable Charge Gun Nova Cannon Nova Cannon [Rating: 102] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . 1 . . 1 . . Utility 7 | . . . . . . 2 2 . . 1 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 169 | 7 9 28 9 1 3 34 22 2 5 . 7 25 3 4 10 Power 19 | 2 1 1 2 1 . 5 1 . . . 1 2 1 1 1 Engine 13 | 2 . 1 2 1 . 4 1 . . . 1 1 . . . Core 4 | . 1 . . . . 1 . . . . . 1 1 . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 42 | 2 3 9 . . 2 13 1 2 1 . 2 6 1 . . Treads 11 | . . 6 . . 2 3 . . . . . . . . . Leg 8 | 2 1 . . . . 4 1 . . . . . . . . Wheel 12 | . . . . . . . . 2 1 . 2 6 1 . . Hover 10 | . 2 2 . . . 6 . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . . Utility 48 | 1 . 2 2 . . 7 12 . 3 . 1 12 1 1 6 Device 25 | . . 1 2 . . 2 6 . 1 . . 8 . 1 4 Storage 5 | 1 . 1 . . . . . . . . . 2 . . 1 Processor 3 | . . . . . . 2 . . . . . 1 . . . Hackware 2 | . . . . . . . 1 . . . . 1 . . . Protection 13 | . . . . . . 3 5 . 2 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 5 16 5 . 1 9 8 . 1 . 3 5 . 2 3 Energy Gun 17 | 2 1 1 . . 1 4 3 . . . 2 2 . 1 . Energy Cannon 24 | . 2 11 3 . . 1 3 . . . . 2 . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . . 3 1 . . 4 1 . 1 . 1 1 . . 2 Special Weapon 2 | . . . 1 . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 2 1 . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 2 2 . . . . 2 . . . Parts Lost 51 | . 2 5 5 . 3 10 1 . 2 . 5 4 . 1 13 Power 8 | . . 1 2 . . 1 . . . . 1 . . . 3 Propulsion 19 | . 1 3 . . 3 4 . . 1 . 1 2 . 1 3 Utility 15 | . . . 1 . . 4 1 . 1 . 1 2 . . 5 Weapon 9 | . 1 1 2 . . 1 . . . . 2 . . . 2 Highest Loss Streak 13 | . 2 3 4 . 2 5 1 . 1 . 3 2 . 1 13 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 76 90 99 100 94 84 98 88 83 73 76 91 86 79 63 Engine 6 | . 5 3 10 11 11 7 6 7 7 6 4 1 5 5 3 Core 1 | . 8 7 . . . 1 . . . . . 2 5 2 . Treads 15 | . . 35 44 44 38 11 . . . . . . . . . Leg 5 | . 17 . . . . 4 30 7 . . . . . . . Wheel 6 | . . . . . . . . 11 14 13 20 22 21 16 11 Hover 1 | . 10 3 . . . 12 . . . . . . . . . Device 10 | . . 8 10 11 11 11 9 7 7 6 6 15 15 15 14 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 6 7 7 5 4 Processor 7 | . . . . . . 3 15 15 15 13 13 14 7 5 3 Hackware 3 | . . . . . . . 3 7 7 6 6 6 10 10 7 Protection 3 | . . . . . . 6 7 7 6 6 6 2 2 5 4 Energy Gun 5 | . 6 1 . . 6 11 8 15 8 6 8 7 5 5 3 Energy Cannon 8 | . 12 14 20 22 15 3 5 . . . . 2 5 5 3 Launcher 1 | . . 5 . . . 2 . . 5 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 16 38 38 40 40 46 58 52 56 49 50 58 82 82 86 Greatest Support 83 | 20 20 80 80 80 83 83 68 68 56 44 68 68 80 80 68 Greatest Overweight (x) 24 | . 2 5 . . . 1 . . 1 1 1 1 1 1 24 Average Overweight (x) . | . . . . . . . . . . 1 . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 12 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 8 15 15 15 15 15 15 15 14 14 15 15 15 15 15 Average Carried 13 | 3 7 10 14 14 14 14 14 14 12 13 14 13 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 15 15 15 15 15 15 14 13 14 13 15 15 15 5 Class Distribution -------------------- 87% | Mutant 7% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -4/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Matter Collected 2597 | 216 124 484 134 10 30 529 432 30 197 . 40 233 66 24 48 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5243 | . 226 912 589 . 148 1037 409 71 390 . 113 588 66 94 600 Parts 307 | . 15 79 37 . 6 67 23 6 12 . 4 18 4 8 28 Haulers Intercepted 8 | . . 4 . . . 3 . . . . . 1 . . . Recyclers Shooed 4 | . . 1 . . . 1 . . . . . . 2 . . Parts Field Recycled 18 | . . . . . . . 10 . 4 . . 4 . . . Retrieved Matter 157 | . . . . . . . 64 . 42 . . 51 . . . Parts Self-Destructed 12 | . . . . . . . . 6 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Combat Hostiles Destroyed 128 | . 5 27 22 . 6 23 11 1 12 . 4 8 . 1 8 Melee 7 | . . 3 1 . 3 . . . . . . . . . . Guns 27 | . . 1 . . . 5 5 1 7 . . 6 . . 2 Cannons 44 | . 4 9 16 . 3 5 4 . . . . . . 1 2 AOE 45 | . . 14 5 . . 13 2 . 5 . 4 . . . 2 Classes Destroyed 17 | . 3 3 1 . . 4 2 . 2 . 1 . . 1 . Worker 1 | . . . . . . 1 . . . . . . . . . Builder 6 | . . 2 . . . 4 . . . . . . . . . Hauler 8 | . . 4 . . . 3 . . . . . 1 . . . Recycler 3 | . 1 1 . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . . 2 . . . . . 1 . . . Watcher 7 | . . . . . . 3 . . . . . 2 2 . . Swarmer 41 | . 3 11 8 . 3 6 3 . 3 . . 4 . . . Cutter 2 | . . . . . . . . . . . 2 . . . . Grunt 48 | . 2 9 11 . 3 13 3 . . . 2 . . . 5 Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 20 | . . 7 2 . . 4 2 1 . . . 2 . . 2 Hunter 1 | . . . . . . . . . 1 . . . . . . Programmer 6 | . . . . . . . 2 . 1 . . 2 . . 1 Heavy 1 | . . . . . . . . . . . . . . 1 . Assembled 1 | . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . Savage 5 | . . . . . . . . . 5 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 4 7 6 . 3 15 3 1 5 . 4 4 1 1 5 Combat Bots Only 6 | . 4 6 6 . 3 6 3 1 5 . 4 4 . 1 5 Max Kills in Single Turn 4 | . 1 4 3 . 1 2 1 1 2 . 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 3 . . 2 1 . 1 . 2 . . . 2 Melee 1 | . . 1 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Hostile Shots Fired 976 | . 49 132 110 . 43 162 99 27 34 . 45 44 . 19 212 Missed 300 | . 12 40 19 . 13 54 31 14 8 . 19 19 . 6 65 Damage Taken 12627 | . 413 1138 1164 . 440 1632 1155 92 442 . 800 704 . 745 3902 Core 2139 | . 46 108 84 . 38 229 183 5 52 . 54 183 . 69 1088 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 467 | . . 394 . . . 73 . . . . . . . . . Core Remaining (%) 74 | 100 81 . . . 42 58 . . 65 . 93 81 . . . Volleys Fired 403 | . 25 60 48 1 11 77 42 3 28 . 4 49 11 13 31 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 338 | . 120 120 160 120 120 135 155 150 150 . 155 170 162 315 338 Shots Fired 651 | . 29 116 66 2 22 138 77 6 48 . 8 67 14 25 33 Gun 288 | . 4 6 . . . 90 38 6 36 . 5 59 11 12 21 Cannon 279 | . 25 98 47 2 22 23 34 . . . . 8 3 13 4 Launcher 65 | . . 12 3 . . 25 2 . 12 . 3 . . . 8 Special 19 | . . . 16 . . . 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 586 | . 29 104 63 2 22 113 75 6 36 . 5 67 14 25 25 Explosive 57 | . . 12 3 . . 25 2 . 12 . 3 . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 17 | . 6 8 7 . 10 8 17 3 9 . 1 11 10 7 9 Robot Miss Streak 6 | . 3 4 3 . 1 4 6 2 4 . 3 3 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . . . . . Capacitor 12 | . . . . . . . . . . . . . . . 12 Shots Hit Robots 419 | . 21 70 34 . 18 82 54 6 39 . 3 40 10 18 24 Core Hits 268 | . 6 43 22 . 7 61 43 3 35 . 11 13 3 3 18 Critical Kills 4 | . 1 . . . . . . . . . . 1 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 15 | . 2 . . . . 4 1 . 2 . . 3 2 . 1 Burn 11 | . 1 . . . . 4 1 . 2 . . 2 1 . . Meltdown 4 | . 1 . . . . . . . . . . 1 1 . 1 Melee Attacks 4 | . 2 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15258 | . 312 2320 1014 . 464 3187 1433 109 1467 . 500 1620 277 731 1824 Guns 5157 | . 49 13 . . . 1102 805 109 570 . 30 1318 244 418 499 Cannons 4302 | . 263 1328 738 . 440 429 437 . . . . 192 33 313 129 Explosions 5683 | . . 965 218 . . 1656 191 . 897 . 470 110 . . 1176 Melee . | . . . . . . . . . . . . . . . . Ramming 68 | . . 14 10 . 24 . . . . . . . . . 20 Kinetic . | . . . . . . . . . . . . . . . . Thermal 10028 | . 312 1341 786 . 440 1531 1242 109 570 . 30 1620 277 731 1039 Explosive 4397 | . . 965 218 . . 1656 191 . 897 . 470 . . . . Electromagnetic 765 | . . . . . . . . . . . . . . . 765 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . 1 . . 11 Average Corruption 1 | . . . . . . . . . . . . 1 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . 7 . . 4 Message Errors 3 | . . . . . . . . . . . . 1 . . 2 Matter Fused 2 | . . . . . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots 65 | . . . . . . . . . . . . 36 3 12 14 Effects 5 | . . . . . . . . . . . . 4 1 . . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . Overflow Damage 252 | . . 16 . . . 166 . . 22 . . 2 13 . 33 Projectiles 51 | . . . . . . 36 . . . . . 2 13 . . Explosions 201 | . . 16 . . . 130 . . 22 . . . . . 33 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . . 31 . . . 72 . . 21 . 55 214 . . 205 Shots 18 | . . 2 . . . 4 . . 2 . 1 3 . . 6 Rammed 11 | . . 1 4 . 4 . . . . . . . . . 2 Targets Rammed 18 | . . 4 5 . 7 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 7 | . . 3 1 . 3 . . . . . . . . . . Highest Temperature 502 | . 411 449 375 9 276 349 317 284 342 . 28 335 18 376 502 Average Temperature 129 | . 216 115 122 6 166 112 103 145 143 . 12 103 12 193 181 Received Heat Transfer 3202 | . 108 363 552 . 216 657 258 24 . . 99 36 . 30 859 Effects 18 | . 4 2 3 . 1 1 1 2 . . . . . 3 1 Shutdowns 4 | . . . 1 . . 1 1 . . . . . . . 1 Energy Bleed 3 | . 1 1 . . 1 . . . . . . . . . . Interference 8 | . 1 . 2 . . . . 2 . . . . . 3 . Damage (minor) 3 | . 2 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . 1 . . . . . . . . . . 2 1 . 1 Combat Hostiles 4 | . 1 . . . . . . . . . . 2 . . 1 Parts Melted 42 | . 1 1 . . 3 6 5 . 3 . . 17 4 . 2 Heat Transferred 16628 | . 777 2294 1284 . 703 3034 1754 211 1319 . 62 2664 617 963 946 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Peak Influence 775 | . 224 775 382 . 165 742 436 . . . 112 393 140 108 337 Initial 277 | . . 94 251 . . 64 277 . . . . 56 86 98 81 Average 263 | . 111 414 295 . 101 356 299 . . . 38 175 99 103 188 Maximum Alert Level 3 | . 1 3 1 . . 3 2 . . . . 1 . . 1 Low Security (%) 36 | 100 96 14 9 . 100 28 7 . . 100 100 60 100 100 63 Level 1 52 | . 3 43 90 . . 37 85 . . . . 39 . . 36 Level 2 9 | . . 37 . . . 31 6 . . . . . . . . Level 3 . | . . 4 . . . 2 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 3 . . . 4 2 . . 1 2 5 . . . Investigation 6 | . . 1 . . . 1 1 . . 1 . 2 . . . Extermination 3 | . . . . . . . 1 . . . . 2 . . . Reinforcement 7 | . . 2 . . . 2 . . . . 2 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Distress Signals 6 | . 1 . . . . 4 1 . . . . . . . . Communications Jammed 12 | . . . . . . . . . . . . . . 12 . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 207 | . 17 36 25 . 8 35 22 1 13 . 9 15 3 5 18 Peak Tracking Total 8 | . 6 6 4 . 3 7 4 1 6 . 6 4 1 4 8 Tactical Retreats 8 | . 1 . . . . 1 1 . . . 2 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Traps Triggered 15 | . 1 1 1 . . 1 2 . . . 2 3 . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Machines Disabled 16 | . 1 1 . 1 2 6 . . . . . 5 . . . Max in Single Turn 4 | . 1 1 . 1 1 2 . . . . . 4 . . . Garrison Access 3 | . . . . . . 1 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Machines Accessed 47 | . 3 5 1 4 . 6 10 . . 2 . 12 2 . 2 Terminals 24 | . 3 3 . . . 4 5 . . 1 . 5 1 . 2 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . Repair Stations 3 | . . 2 . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . 2 . . . Scanalyzers 5 | . . . . . . . 2 . . . . 3 . . . Garrison Access 5 | . . . . . . 1 1 . . 1 . 1 1 . . Total Hacks 109 | . 11 15 1 4 . 19 21 . . 4 . 27 3 . 4 Successful 58 | . 5 10 1 4 . 10 6 . . 1 . 17 2 . 2 Failed 51 | . 6 5 . . . 9 15 . . 3 . 10 1 . 2 Catastrophic 7 | . 1 . . . . 1 1 . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 Terminals 58 | . 11 5 . . . 14 11 . . 1 . 11 1 . 4 Fabricators 4 | . . . . . . . 1 . . . . 3 . . . Repair Stations 12 | . . 10 . . . 2 . . . . . . . . . Recycling Units 6 | . . . . . . . 4 . . . . 2 . . . Scanalyzers 12 | . . . . . . . 2 . . . . 10 . . . Garrison Access 12 | . . . . . . 3 3 . . 3 . 1 2 . . Terminal Hacks 31 | . 5 3 1 4 . 7 3 . . 1 . 5 1 . 1 Record 7 | . . 1 . 4 . 2 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Open DSF 4 | . . . . . . . 1 . . 1 . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 1 . . . . 1 . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . . . 2 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . 7 . . . 2 . . . . . . . . . Scan Component 5 | . . 4 . . . 1 . . . . . . . . . Repair 4 | . . 3 . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . 1 . . . Scanalyzer 10 | . . . . . . . . . . . . 10 . . . Insert Component 5 | . . . . . . . . . . . . 5 . . . Analyze 5 | . . . . . . . . . . . . 5 . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . 1 . . Seal Access 3 | . . . . . . 1 1 . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . 1 Override 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 3 . . . 5 9 . . 1 . 10 . . 2 Full Trace Events 3 | . 1 . . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 . . . 1 . . . . . . . . . Time 162 | . . 102 . . . 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . Parts Scanalyzed 5 | . . . . . . . . . . . . 5 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 Robots Hacked 3 | . 2 1 . . . . . . . . . . . . . Non-combat 3 | . 2 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 2 2 . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . no_distress 3 | . 1 2 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Total Allies 15 | . . . 1 . . . 12 . 2 . . . . . . Largest Group 4 | . . . 1 . . . 4 . 2 2 2 . . . . Highest-Rated Group 101 | . . . 31 . . . 101 . 62 62 62 . . . . Highest-Rated Ally 31 | . . . 31 . . . 31 . 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . 4 . . . 26 . 11 . . . . . . Total Damage 519 | . . . 64 . . . 350 . 105 . . . . . . Kills 7 | . . . 2 . . . 4 . 1 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Turns Passed 11381 | 62 342 1088 1565 1281 121 929 1292 1023 1266 40 130 1404 211 199 428 Spaces Moved 7339 | 40 296 504 643 751 44 477 838 856 1002 33 95 1170 158 133 299 Core 114 | 8 . 11 . . . . . . . . . . . . 95 Treads 1991 | . . 366 643 751 44 187 . . . . . . . . . Legs 1261 | 32 122 . . . . 64 838 205 . . . . . . . Wheels 3446 | . . . . . . . . 651 1002 33 95 1170 158 133 204 Hover 527 | . 174 127 . . . 226 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 56 52 170 170 163 38 130 100 100 115 95 90 95 110 50 Average Speed 122 | 106 84 143 170 170 163 118 130 107 112 115 98 94 102 110 96 Slowest Speed 1250 | 120 180 300 170 170 165 240 130 130 115 115 115 111 110 111 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 46 48 99 94 17 46 23 92 98 1 73 35 6 87 36 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . . . . . Known Exits Taken 4 | . . 1 . . . . . . . 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . . 1 . . . . 5 4 . . . . . . Spaces Dug 15 | . . . . . . . . . . . . 11 2 . 2 Terrain Destroyed 417 | . . 69 24 . . 172 . . 69 . 17 43 4 . 19 Melee . | . . . . . . . . . . . . . . . . Projectile 44 | . . 10 7 . . 1 . . . . . 17 4 . 5 AOE 373 | . . 59 17 . . 171 . . 69 . 17 26 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Gar Total 9032 | 58 358 747 1014 754 66 699 954 956 1083 35 121 1414 196 161 416 Wait 850 | 3 10 116 298 . . 78 31 88 37 2 1 144 14 . 28 Move 7323 | 39 295 503 642 750 43 476 837 855 1001 32 94 1169 157 132 298 Hop . | . . . . . . . . . . . . . . . . Pick Up 110 | 9 8 22 8 1 2 17 10 2 1 1 4 14 4 5 2 Fast Attach 38 | 1 2 4 1 . . 14 5 1 . . 2 5 1 2 . Attach 80 | 5 4 15 5 1 2 11 5 1 2 . 3 15 2 1 8 Detach 15 | . 3 4 . . . . . . . . . 4 2 . 2 Swap 51 | 1 3 9 3 . 1 9 12 . 3 . 2 5 . 1 2 Drop 84 | . 6 8 4 1 . 17 12 5 . . 2 9 5 7 8 Fire 403 | . 25 60 48 1 11 77 42 3 28 . 4 49 11 13 31 Melee 4 | . 2 2 . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 16 | . . 4 5 . 7 . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . 8 . . . 32 Rewire 16 | . . . . . . . . 1 11 . 1 . . . 3 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -4/Garrison (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 352 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x2 438 | -9/Materials | Repaired Hover Unit 479 | -9/Materials | Identified exit to Mines 585 | -9/Materials | Lost 3 parts (2n1w) 851 | -9/Materials | Discovered new exit (range 7) 1317 | -9/Materials | Repaired Arm. Treads 1357 | -9/Materials | Repaired Arm. Treads 1493 | -9/Materials | Entered Mines 1508 | -9/Mines | Learned 8 Materials zone layouts 1549 | -9/Mines | Excavation squad dispatched 1549 | -9/Mines | A large section of the Mines collapsed 1736 | -9/Mines | Lost 4 parts (1p1u2w) 1799 | -9/Mines | Excavation squad dispatched 2026 | -9/Mines | Discovered new exit (range 8) 2078 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2169 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2265 | -9/Mines | Received a Mining Laser from a helpful Derelict 2463 | -9/Mines | Discovered new exit (range 11) 3050 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3050 | -9/Mines | Discovered new exit (range 5) 3058 | -9/Mines | Entered Exiles 3058 | -9/Exiles | Found Exiles lab abandoned 3544 | -9/Exiles | Discovered new exit (range 14) 4022 | -9/Exiles | Discovered new exit (range 14) 4339 | -9/Exiles | Entered Mines 4371 | -8/Mines | Core integrity fell below 50% 4421 | -8/Mines | Discovered new exit (range 6) 4460 | -8/Mines | Entered Materials 4460 | -8/Materials | Evolved 2 slots: Utility x2 4717 | -8/Materials | Lost 5 parts (1p2n1u1w) 4779 | -8/Materials | Build established: Scavenger-Mutant 5089 | -8/Materials | Lost 3 parts (3u) 5089 | -8/Materials | Garrison activated, responded to threat 5219 | -8/Materials | Repaired Aerolev Unit 5304 | -8/Materials | Build established: Mutant 5386 | -8/Materials | Discovered new exit (range 3) 5389 | -8/Materials | Entered Factory 5389 | -7/Factory | Evolved 2 slots: Utility x2 5691 | -7/Factory | Lost 4 allies 6149 | -7/Factory | Discovered new exit (range 10) 6407 | -7/Factory | Discovered new exit (range 16) 6681 | -7/Factory | Entered Lower Caves 7029 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7246 | -7/Lower Caves | Learned location of 1 exit from Factory 7270 | -7/Lower Caves | Learned location of Extension (-4) 7360 | -7/Lower Caves | Discovered new exit (range 13) 7704 | -7/Lower Caves | Entered another Lower Caves area 7850 | -7/Lower Caves | Attacked by a faux Warlord 8135 | -7/Lower Caves | Discovered new exit (range 12) 8424 | -7/Lower Caves | Encountered a Warlord checkpoint 8790 | -7/Lower Caves | Discovered new exit (range 15) 8970 | -7/Lower Caves | Entered Factory 8970 | -6/Factory | Accompanied by 2 allies 8970 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8971 | -6/Factory | Identified exit to Factory 9010 | -6/Factory | Identified exit to DSF 9010 | -6/Factory | Entered DSF 9010 | -6/DSF | Accompanied by 2 allies 9053 | -6/DSF | Additional patrols routed to DSF 9121 | -6/DSF | Discovered exit to Factory (range 15) 9128 | -6/DSF | Lost 3 parts (1p2w) 9140 | -6/DSF | Entered Factory 9140 | -5/Factory | Evolved 2 slots: Utility x2 9288 | -5/Factory | Discovered new exit (range 11) 9466 | -5/Factory | Identified exit to Factory 10544 | -5/Factory | Entered another Factory area 10544 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10567 | -4/Factory | Build established: Hacker-Mutant 10741 | -4/Factory | Identified exit to DSF 10755 | -4/Factory | Entered DSF 10793 | -4/DSF | Additional patrols routed to DSF 10862 | -4/DSF | Discovered new exit (range 16) 10875 | -4/DSF | Found Quantum Capacitor 10954 | -4/DSF | Entered Garrison 10992 | -4/Garrison | Triggered checkpoint 11198 | -4/Garrison | Spotted B-86 Titan 11208 | -4/Garrison | Triggered checkpoint 11216 | -4/Garrison | Triggered checkpoint 11245 | -4/Garrison | Discovered new exit (range 10) 11255 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11307 | -4/Garrison | Crushed by falling debris 11307 | -4/Garrison | System corruption reached 10% 11329 | -4/Garrison | Core integrity fell below 50% 11336 | -4/Garrison | Identified exit to Research 11371 | -4/Garrison | Installed Relay Interface Framework 11376 | -4/Garrison | Core integrity fell below 20% 11382 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Garrison Door activated. 11357_ Slug penetrates Wall. 11359_ Adv. Cooling System destroyed. 11359_ Penetrated by Slug. 11359_ Slug penetrates Wall. 11361_ 7MOU8P##0O&NH#T,&Y=KDB/LKJGK2K6VI Garrison Door activated. Initiating installation procedure... 11371_ Relay Interface Framework installed. 11375_ Slug penetrates Reinforced Barrier. 11375_ Slug penetrates G-67 Veteran. 11375_ G-67 Veteran suffers critical hit (Destroy). 11375_ Slug penetrates Wall. 11377_ Slammed into G-67 Veteran. 11378_ Penetrated by Slug. 11381_ G-67 Veteran suffers critical hit (Burn). 11382_ Slammed into G-67 Veteran. 11382_ Slug penetrates H-77 Assassin. 11382_ H-77 Assassin suffers critical hit (Destroy). 11382_ Slug penetrates G-67 Veteran. 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