Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 16:05:21 Player: Stryker Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (5923) 5923 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 14353 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 788 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (600) Ox11 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Relay Coupler [NC] (17) Relay Coupler [Swarmer] (12) Relay Coupler [Sentry] (16) Relay Coupler [Hunter] (10) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (16) --- Light Fission Core Long-range Sensor Array Relay Coupler [NC] (37) Relay Coupler [Duelist] (37) Relay Coupler [Demolisher] (30) Relay Coupler [Behemoth] (16) Improved System Backup Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack Power Maul > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Huge Wheel Armored Huge Wheel Improved Armor Integrity Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Relay Coupler [Duelist] Relay Coupler [Demolisher] Improved System Backup Module Power Sword Power Sword [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Weapon Shielding Weapon Scythe Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . 2 2 . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 204 | 3 6 20 42 15 10 27 25 5 11 21 19 Power 18 | . 1 4 4 1 2 2 1 . 1 1 1 Engine 15 | . 1 4 2 . 2 2 1 . 1 1 1 Core 3 | . . . 2 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 2 5 10 2 6 1 1 . 1 3 2 Treads 20 | 1 2 3 6 2 6 . . . . . . Leg 1 | . . . . . . . . . . . 1 Wheel 14 | 1 . 2 4 . . 1 1 . 1 3 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 100 | 1 3 6 22 5 1 19 11 3 5 14 10 Device 32 | 1 . 3 6 1 . 9 1 2 1 6 2 Storage 8 | . 2 . 3 . . 2 . . . 1 . Processor 5 | . . 1 2 . . 2 . . . . . Hackware 18 | . . . . 1 1 1 6 . 2 4 3 Protection 37 | . 1 2 11 3 . 5 4 1 2 3 5 Artifact . | . . . . . . . . . . . . Weapon 51 | . . 5 6 7 1 5 12 2 4 3 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . 3 2 . . 1 . . . . Special Weapon 5 | . . . . . . . . . . 1 4 Impact Weapon 3 | . . 2 . . . . . . 1 . . Slashing Weapon 24 | . . 2 3 4 1 2 5 1 2 2 2 Piercing Weapon 3 | . . . . . . 1 2 . . . . Special Melee Weapon 9 | . . . . 1 . 2 4 1 1 . . Unidentified Prototypes 4 | . . 2 1 . . . . . . 1 . Parts Lost 56 | . 1 7 8 4 3 2 3 . 6 6 16 Power 11 | . . 4 1 . 1 . 1 . 1 1 2 Propulsion 13 | . 1 1 3 1 1 . 1 . 1 1 3 Utility 23 | . . 2 4 2 . 2 1 . 2 2 8 Weapon 9 | . . . . 1 1 . . . 2 2 3 Highest Loss Streak 12 | . 1 3 1 2 1 2 1 . 4 5 12 Average Slot Usage (%) 94 | . 100 94 99 99 99 92 89 92 91 90 90 Engine 7 | . 14 10 6 7 6 6 6 7 7 5 5 Treads 5 | . 21 11 9 16 18 . . . . . . Wheel 6 | . 6 10 8 1 . 6 7 7 7 6 5 Device 3 | . 1 4 3 1 . 6 . 5 . 4 . Storage 16 | . 17 22 18 18 18 15 15 15 15 12 13 Processor 17 | . . 3 15 27 27 23 23 23 17 13 11 Hackware 11 | . . . . . 9 13 14 15 16 31 33 Protection 7 | . 9 10 16 6 . 1 6 1 10 2 5 Ballistic Gun 1 | . 28 4 . . . . . . . . . Impact Weapon 1 | . . 10 . . . . . . 6 2 . Slashing Weapon 9 | . . 7 17 8 16 10 11 7 6 4 5 Special Melee Weapon 1 | . . . . 1 . 2 2 6 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 11 40 47 56 55 43 76 76 50 58 53 56 Greatest Support 43 | 20 40 40 43 42 43 43 28 37 28 28 28 Greatest Overweight (x) 17 | 1 1 2 5 17 1 2 2 1 2 1 11 Average Overweight (x) 1 | . . 1 3 1 . 1 1 1 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 8 16 16 16 16 16 16 16 16 15 16 Most Carried 16 | 6 12 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 5 6 15 15 15 15 15 15 15 15 14 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 5 12 16 16 16 16 16 14 16 16 14 7 Class Distribution -------------------- 41% | Mutant 31% | Bothacker-Mutant 21% | Bothacker-Assassin 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Matter Collected 2548 | 282 143 270 375 224 105 280 220 75 110 242 222 Remotely 120 | 20 . 100 . . . . . . . . . Salvage Created 5442 | 84 244 832 1221 734 365 471 607 . 311 452 121 Parts 264 | 3 12 36 79 28 25 28 21 . 11 18 3 Haulers Intercepted 11 | . . 2 4 . 1 3 . . . 1 . Recyclers Shooed 2 | . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 102 | . 6 18 25 13 6 7 12 . 8 5 2 Melee 79 | . . 8 25 7 6 7 12 . 7 5 2 Guns 11 | . 6 5 . . . . . . . . . AOE 4 | . . . . 4 . . . . . . . Classes Destroyed 13 | 2 1 5 . 1 1 2 . . . 1 . Worker 5 | . . 2 . . . 2 . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . Hauler 11 | . . 2 4 . 1 3 . . . 1 . Recycler 2 | 1 . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 4 | . . 2 1 . . . . . . 1 . Swarmer 29 | . . 8 8 . . 3 7 . 3 . . Grunt 43 | . 6 8 8 9 2 2 2 . 1 3 2 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 19 | . . 2 9 3 3 . . . 2 . . Hunter 3 | . . . . . 1 . 2 . . . . Programmer 6 | . . . . . . 1 1 . 2 2 . Best Kill Streak 6 | 2 4 6 5 3 5 6 4 . 4 3 1 Combat Bots Only 6 | . 4 4 5 3 5 6 4 . 4 3 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . 1 1 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Damage Taken 10664 | . 307 1062 1470 1117 398 672 986 227 888 1483 2054 Core 2355 | . 81 227 236 197 77 148 233 40 248 388 480 Absorbed by Shields 138 | . . 20 . . . . 16 . . . 102 Core Remaining (%) 44 | 100 67 43 . . 7 . . . 4 . . Volleys Fired 92 | 13 28 19 1 9 . . 1 . . 9 12 Largest 2 | 2 2 2 1 2 . . 1 . . 1 1 Hottest 72 | 40 40 40 36 72 . . 36 . . 30 30 Shots Fired 156 | 26 56 38 1 13 . . 1 . . 9 12 Gun 120 | 26 56 38 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 15 | . . . 1 13 . . 1 . . . . Special 21 | . . . . . . . . . . 9 12 Kinetic 120 | 26 56 38 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 15 | . . . 1 13 . . 1 . . . . Robot Hit Streak 12 | 4 12 8 . 6 . . . . . 8 9 Robot Miss Streak 4 | 3 2 4 2 1 . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 455 | 16 43 80 89 27 25 28 42 4 26 51 24 Core Hits 145 | 4 15 22 30 13 7 13 17 . 8 10 6 Critical Hits 9 | . 1 . 6 1 . . . . 1 . . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 7 | . 1 . 5 . . . . . 1 . . Melee Attacks 581 | . . 75 150 27 28 80 67 10 42 81 21 Impact 95 | . . 65 . . . . . . 10 20 . Slashing 449 | . . 10 150 26 27 70 51 2 31 61 21 Piercing 14 | . . . . . . 8 6 . . . . Sneak Attacks 29 | . . 5 9 . 1 6 1 . 1 6 . Combat Hostiles 2 | . . . . . . . 1 . 1 . . Follow-up Attacks 43 | . . 10 13 . 3 3 6 . 3 5 . Damage Inflicted 14999 | 160 472 1994 3369 1425 820 1287 1611 . 1114 2205 542 Guns 906 | 160 472 274 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 699 | . . . 25 674 . . . . . . . Melee 13394 | . . 1720 3344 751 820 1287 1611 . 1114 2205 542 Ramming . | . . . . . . . . . . . . Kinetic 906 | 160 472 274 . . . . . . . . . Thermal 79 | . . . . 79 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 620 | . . . 25 595 . . . . . . . Impact 1962 | . . 1376 . . . . . . 260 326 . Slashing 11136 | . . 344 3344 751 820 1167 1435 . 854 1879 542 Piercing 296 | . . . . . . 120 176 . . . . Highest Corruption 10 | . . . . 3 3 1 1 1 3 2 10 Average Corruption 2 | . . . . 2 3 1 1 1 2 1 6 Corruption Purged 4 | . . . . . . 1 . . . 3 . Effects 48 | . . . . 15 9 1 2 1 15 3 2 Message Errors 12 | . . . . 2 2 . . . 6 1 1 Matter Fused 5 | . . . . 1 . . . . 3 . 1 Heat Flow Errors 8 | . . . . 3 3 . . . 2 . . Energy Discharges 10 | . . . . 3 2 . . 1 3 1 . Data Loss (minor) 10 | . . . . 5 2 1 1 . . 1 . Targeting Errors 3 | . . . . 1 . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1247 | . . 246 266 8 . 41 37 . 107 542 . Projectiles . | . . . . . . . . . . . . Explosions 8 | . . . . 8 . . . . . . . Melee 1239 | . . 246 266 . . 41 37 . 107 542 . Knockbacks 8 | . . 5 . . . . . . 1 2 . Impact 8 | . . 5 . . . . . . 1 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . 8 112 . . 20 . . . . Shots 7 | . . . 1 5 . . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 254 | . 12 6 . 236 254 . . 6 247 15 11 Average Temperature 62 | . 6 3 . 82 105 . . 6 110 9 4 Received Heat Transfer 2613 | . 168 291 342 477 135 93 135 99 171 297 405 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Fried 11 | . . 5 . 3 . . . . . 3 . Impact Corruptions 26 | . . 16 . . . . . . 3 7 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Peak Influence 855 | 10 136 331 408 855 759 470 665 380 449 265 217 Average Influence 266 | 3 88 199 253 560 540 201 366 280 391 96 66 Maximum Alert Level 3 | . . 1 2 3 3 2 2 1 2 1 1 Low Security (%) 37 | 100 100 42 22 5 . 36 20 . . 91 96 Level 1 39 | . . 57 76 12 . 49 45 100 34 8 3 Level 2 19 | . . . . 46 92 14 34 . 65 . . Level 3 3 | . . . . 35 7 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 5 . . 5 . 1 . 4 . Investigation 2 | . . 1 1 . . . . . . . . Extermination 5 | . . . . . . 2 . 1 . 2 . Reinforcement 7 | . 1 . 3 . . 1 . . . 2 . Assault 1 | . . . . . . 1 . . . . . Garrison 2 | . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Distress Signals 9 | . 1 . 5 . 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 241 | . 11 35 58 16 14 19 28 5 13 20 22 Peak Tracking Total 9 | . 6 6 7 5 8 5 4 2 5 5 9 Tactical Retreats 32 | . 1 7 11 3 . 1 2 . 1 3 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Traps Triggered 28 | . . . 1 11 . 1 8 . 1 . 6 Indirectly 3 | . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . 1 . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Disabled 24 | . . . 1 5 . 10 4 1 1 . 2 Max in Single Turn 1 | . . . 1 1 . . 1 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 9 | . . . . 3 . . 3 . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Accessed 51 | . 1 7 11 . 7 12 . 4 . 9 . Terminals 28 | . . 4 6 . 5 7 . 2 . 4 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 6 | . . 1 1 . . 1 . . . 3 . Recycling Units 5 | . 1 1 1 . . 1 . 1 . . . Scanalyzers 7 | . . 1 2 . 2 1 . . . 1 . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . Total Hacks 153 | . 2 21 38 . 19 39 . 8 . 26 . Successful 103 | . . 14 28 . 12 23 . 4 . 22 . Failed 50 | . 2 7 10 . 7 16 . 4 . 4 . Catastrophic 7 | . . 1 1 . . 4 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 56 | . . 11 11 . 9 16 . 1 . 8 . Terminals 84 | . . 14 20 . 15 18 . 6 . 11 . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 24 | . . 4 9 . . 1 . . . 10 . Recycling Units 6 | . 2 1 1 . . 1 . 1 . . . Scanalyzers 30 | . . 2 7 . 4 13 . . . 4 . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . Terminal Hacks 27 | . . 5 9 . 4 2 . 2 . 5 . Part Schematic 3 | . . 1 . . . . . . . 2 . Prototype ID Bank 5 | . . 1 3 . . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . . Alert Level 3 | . . 2 1 . . . . . . . . Unreport Threat 6 | . . 1 1 . 1 2 . 1 . . . Locate Traps 2 | . . . 1 . . . . . . 1 . Zone Layout 4 | . . . 2 . 2 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 20 | . . 3 8 . . . . . . 9 . Scan Component 10 | . . 2 4 . . . . . . 4 . Repair 9 | . . 1 4 . . . . . . 4 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . 1 1 . . . . . . . . Retrieve Components 2 | . . 1 1 . . . . . . . . Scanalyzer 27 | . . 2 5 . 4 12 . . . 4 . Insert Component 12 | . . 1 3 . 2 4 . . . 2 . Analyze 15 | . . 1 2 . 2 8 . . . 2 . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . Unauthorized Hacks 56 | . . 9 13 . 10 13 . 2 . 9 . Terminals 19 | . . 3 4 . 4 4 . 1 . 3 . Track 6 | . . 1 2 . 2 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 11 | . . 2 2 . 2 2 . 1 . 2 . Disrupt 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 1 6 6 . 6 10 . 4 . 6 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . 2 2 . 2 4 . . . 4 . Parts Built 3 | . . . . . . 3 . . . . . Matter 248 | . . . . . . 248 . . . . . Time 124 | . . . . . . 124 . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . Parts Repaired 9 | . . 1 4 . . . . . . 4 . Time 275 | . . 26 110 . . . . . . 139 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . 9 3 . . . . . . . . Parts Scanalyzed 11 | . . 1 2 . 2 4 . . . 2 . Part Schematics Acquired 11 | . . 1 2 . 2 4 . . . 2 . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . 1 . . . . Robots Hacked 30 | . . . . 1 1 2 9 3 1 5 8 Non-combat 2 | . . . . . . . . . . 2 . Combat 28 | . . . . 1 1 2 9 3 1 3 8 Robot Hacks Applied 31 | . . . . 1 1 2 9 4 1 5 8 parse_system 2 | . . . . . . . . . . . 2 purge_threat 1 | . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . 1 . . . amplify_resonance 3 | . . . . . . . . . . . 3 reboot_system 3 | . . . . . . . 1 2 . . . formatsys_high 20 | . . . . 1 1 2 8 1 1 3 3 Relay Couplers Released 33 | . . . . 10 . 1 12 . 3 . 7 Machine Destruction 33 | . . . . 10 . 1 12 . 3 . 7 Attached 16 | . . . . 1 1 1 6 . 2 2 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total Allies 21 | . . . . 1 1 3 8 1 1 3 3 Largest Group 6 | . . . . 1 2 2 5 6 5 2 1 Highest-Rated Group 189 | . . . . 15 31 58 160 189 152 64 32 Highest-Rated Ally 32 | . . . . 15 16 32 32 32 32 32 32 Total Orders 3 | . . . . . . 3 . . . . . GOTO 2 | . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 133 | . . . . . 33 18 32 20 18 6 6 Total Damage 3786 | . . . . . 468 1091 595 644 635 154 199 Kills 35 | . . . . . 5 10 6 4 4 2 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Turns Passed 11252 | 67 289 1024 1929 1063 476 2006 1160 351 824 1334 729 Spaces Moved 6432 | 25 147 492 986 501 236 1459 730 274 518 730 334 Core 3 | . . . . 2 . . . . . . 1 Treads 780 | . 69 38 7 411 236 19 . . . . . Legs 14 | 13 . . . . . . . . . . 1 Wheels 5635 | 12 78 454 979 88 . 1440 730 274 518 730 332 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 80 90 120 120 130 152 110 110 110 110 110 110 Average Speed 121 | 104 122 124 124 167 162 112 116 110 115 110 111 Slowest Speed 900 | 120 160 200 185 900 180 160 120 110 120 110 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 29 32 84 76 29 35 75 10 69 21 61 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 80 | . . . 20 . . 39 3 1 . 17 . Terrain Destroyed 87 | . . . 20 7 . 39 3 1 . 17 . Melee 80 | . . . 20 . . 39 3 1 . 17 . Projectile . | . . . . . . . . . . . . AOE 7 | . . . . 7 . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total 8936 | 42 207 752 1488 669 294 1730 957 315 686 1143 653 Wait 1300 | . 15 124 277 68 9 138 59 18 105 276 211 Move 6425 | 24 146 491 986 500 235 1459 729 274 517 730 334 Hop . | . . . . . . . . . . . . Pick Up 141 | . 7 20 37 11 7 11 9 4 8 18 9 Fast Attach 41 | 2 2 9 11 2 1 4 3 1 . 5 1 Attach 62 | 1 1 7 11 4 4 5 4 1 6 8 10 Detach 9 | . 1 1 1 . . 4 . 1 . . 1 Swap 101 | . 3 4 20 9 5 18 18 3 5 8 8 Drop 109 | 2 4 17 22 9 8 18 8 2 1 13 5 Fire 92 | 13 28 19 1 9 . . 1 . . 9 12 Melee 503 | . . 60 122 26 24 71 57 10 36 76 21 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 136 | . . . . 30 . . 63 . 8 . 35 Rewire 17 | . . . . 1 1 2 6 1 . . 6 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 68 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x2 801 | -9/Materials | Discovered new exit (range 16) 858 | -9/Materials | Core integrity fell below 50% 872 | -9/Materials | Lost 3 parts (2p1u) 1030 | -9/Materials | Repaired Weapon Shielding 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Utility x2 1945 | -8/Materials | Discovered new exit (range 4) 2106 | -8/Materials | Repaired Lgt. Armor Plating 2133 | -8/Materials | Repaired Lrg. Storage Unit 2160 | -8/Materials | Repaired Lrg. Storage Unit 2193 | -8/Materials | Repaired Imp. Sensor Array 2337 | -8/Materials | Discovered new exit (range 3) 3063 | -8/Materials | Build established: Assassin 3184 | -8/Materials | Garrison activated, responded to threat 3307 | -8/Materials | Identified exit to Garrison 3310 | -8/Materials | Entered Garrison 3454 | -8/Garrison | Triggered checkpoint 3500 | -8/Garrison | Core integrity fell below 50% 3514 | -8/Garrison | Triggered checkpoint 3578 | -8/Garrison | Discovered new exit (range 9) 3617 | -8/Garrison | Triggered checkpoint 3740 | -8/Garrison | Build established: Mutant 3805 | -8/Garrison | Discovered new exit (range 12) 3912 | -8/Garrison | Triggered checkpoint 3932 | -8/Garrison | Garrison Relay disabled 4128 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Discovered new exit (range 11) 4235 | -8/Garrison | Identified exit to Materials 4245 | -8/Garrison | Installed Relay Interface Framework 4286 | -8/Garrison | Triggered checkpoint 4310 | -8/Garrison | Garrison Relay disabled 4373 | -8/Garrison | Entered Materials 4373 | -8/Materials | Accompanied by 1 ally 4578 | -8/Materials | Core integrity fell below 20% 4765 | -8/Materials | Discovered new exit (range 20) 4847 | -8/Materials | Identified exit to Factory 4849 | -8/Materials | Entered Factory 4849 | -7/Factory | Evolved 2 slots: Utility x2 4942 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 4997 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 5149 | -7/Factory | Build established: Bothacker-Assassin 5444 | -7/Factory | Discovered new exit (range 15) 5532 | -7/Factory | Identified exit to Lower Caves 5691 | -7/Factory | Garrison activated, responded to threat 6524 | -7/Factory | Discovered new exit (range 19) 6565 | -7/Factory | Identified exit to Factory 6855 | -7/Factory | Identified exit to Garrison 6855 | -7/Factory | Entered Garrison 6904 | -7/Garrison | Triggered checkpoint 6975 | -7/Garrison | Garrison Relay disabled 7064 | -7/Garrison | Triggered checkpoint 7092 | -7/Garrison | Build established: Bothacker-Mutant 7106 | -7/Garrison | Triggered checkpoint 7268 | -7/Garrison | Triggered checkpoint 7333 | -7/Garrison | Discovered new exit (range 10) 7349 | -7/Garrison | Identified exit to Factory 7551 | -7/Garrison | Discovered exit to Factory (range 19) 7580 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7616 | -7/Garrison | Triggered checkpoint 7644 | -7/Garrison | Garrison Relay disabled 7732 | -7/Garrison | Triggered checkpoint 7786 | -7/Garrison | Triggered checkpoint 7816 | -7/Garrison | Garrison Relay disabled 7867 | -7/Garrison | Discovered exit to Factory (range 21) 7933 | -7/Garrison | Core integrity fell below 50% 8015 | -7/Garrison | Entered Factory 8015 | -7/Factory | Accompanied by 5 allies 8327 | -7/Factory | Discovered exit to Factory (range 11) 8366 | -7/Factory | Identified exit to Garrison 8366 | -7/Factory | Entered Garrison 8366 | -7/Garrison | Accompanied by 5 allies 8440 | -7/Garrison | Triggered checkpoint 8466 | -7/Garrison | Garrison Relay disabled 8568 | -7/Garrison | Triggered checkpoint 8581 | -7/Garrison | Core integrity fell below 20% 8621 | -7/Garrison | Lost 4 parts (2u2w) 8690 | -7/Garrison | Triggered checkpoint 8720 | -7/Garrison | Discovered exit to Factory (range 14) 8860 | -7/Garrison | Build established: Mutant 8894 | -7/Garrison | Triggered checkpoint 8935 | -7/Garrison | Discovered exit to Factory (range 13) 9098 | -7/Garrison | Triggered checkpoint 9159 | -7/Garrison | Discovered exit to Factory (range 21) 9186 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9190 | -7/Garrison | Entered Factory 9190 | -6/Factory | Evolved 2 slots: Utility x2 9659 | -6/Factory | Repaired Imp. Propulsion Shielding 9847 | -6/Factory | Lost 5 parts (1p1n1u2w) 9931 | -6/Factory | Build established: Bothacker-Mutant 10029 | -6/Factory | Repaired Lrg. Storage Unit 10160 | -6/Factory | Repaired Remote Datajack 10207 | -6/Factory | Repaired Lrn. Sensor Array 10280 | -6/Factory | Discovered new exit (range 6) 10283 | -6/Factory | Identified exit to Extension 10495 | -6/Factory | Build established: Bothacker-Assassin 10524 | -6/Factory | Identified exit to Garrison 10524 | -6/Factory | Entered Garrison 10704 | -6/Garrison | Triggered checkpoint 10770 | -6/Garrison | Discovered new exit (range 21) 10791 | -6/Garrison | Identified exit to Factory 10812 | -6/Garrison | Triggered checkpoint 10832 | -6/Garrison | Build established: Bothacker-Mutant 10844 | -6/Garrison | Garrison Relay disabled 11058 | -6/Garrison | Core integrity fell below 50% 11095 | -6/Garrison | Triggered checkpoint 11226 | -6/Garrison | Triggered checkpoint 11234 | -6/Garrison | Garrison Relay disabled 11237 | -6/Garrison | Core integrity fell below 20% 11245 | -6/Garrison | System corruption reached 10% 11253 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11245_ Field strength at 59. 11245_ Jacked H-66 Slayer... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 11246_ Field strength at 54. 11247_ B-48 Gladiator sneak attacks. 11247_ Slayer 5a destroyed. 11247_ Field strength at 49. 11247_ Jacked S-27 Virus... >>parse_system Reading system data... 11248_ Field strength at 44. 11248_ Acquired 30 matter. 11249_ UU9VK%WHB69O6I56BQMQC/OFPFBFB 11250_ Field strength at 39. 11251_ Field strength at 34. 11252_ Field strength at 29. 11253_ Field strength at 24. Map ----- +----------------------------------------------------+ | ## ## ###????????????????????????????????? | | #????????????????????????????????? | | *#????????????????????????????????? | | [ =!#????????????????????????????????? | | [%#????????????????????????????????? | | ## ##^ ###????????????????????????????????? | | ## ## ##########?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ###"### #?????????????????????????? | | #####""""## ##?# #?? #?????????????????????????? | | ??????????# # ## ### #?????????????????????????? | | ??????????# %+ # #?????????????????????????? | | ??????????# ### #### #?????????????????????????? | | ??????????# #?# #??# #?????????????????????????? | | ??????????# #?# #??# #?????????????????????????? | | ??????????# #?# #??# #?????????????????????????? | | ??????????# ###+#### ##########????????????????? | | ??????????# ?????????????? | | ??????????# *%! ?????????????? | | ??????????###########=[#########?????????????????? | | ????????????????????#[^####??????????????????????? | | ??????????????????### s##"#??????????????????????? | | ??????????????????#C%%=CC"#??????????????????????? | | ??????????????????# =g=sg"#??????????????????????? | | ??????????????????#C [[!b@#??????????????????????? | | ??????????????????### !## #??????????????????????? | | ????????????????????# ####??????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Scythe | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Spear | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneAnalysisReplicator Manual? 0 Play Time 03:12:59 Cumulative 721.5 hours Start 2020.04.05 @ 10:10:32 End 2020.04.05 @ 16:05:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40623e33-e2d5-4b87-979e-68699bdb3d47