Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 05:48:16 Player: Naughtyusername Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (722) 722 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1717 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Shrapnel Launcher > --- INVENTORY (5) ---- Small Storage Unit Seismic Detector Tower Shield Battle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Autogun Battle Rifle > --- INVENTORY -------- Light Ion Engine Seismic Detector Tower Shield Autogun Battle Cannon Subdweller Shrapnel Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 3 9 . 6 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | 1 . . . Storage 1 | . . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 5 | 3 4 4 5 Power . | 1 1 1 . Propulsion . | . . . . Utility 1 | . 1 2 2 Weapon 2 | . 1 1 2 Tool/Special . | . . . . Unused Backups 4 | . 3 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 57 100 83 Engine 10 | . 6 14 11 Hover 22 | . 11 28 24 Device 10 | . 5 12 11 Storage 8 | . . . 12 Processor 4 | . 8 14 1 Protection 2 | . 2 1 2 Ballistic Gun 19 | . 22 28 17 Ballistic Cannon 1 | . . . 1 Peak Build Rating 14 | 3 10 10 14 Average Rating 9 | 1 6 10 10 On Entrance 5 | . 3 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 3 10 10 19 Greatest Support 12 | 3 12 12 12 Greatest Overweight (x) 3 | . 2 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 6 | 5 5 5 7 Most Carried 8 | 4 5 4 8 Average Carried 5 | 3 4 4 6 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 4 4 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1286 | 270 370 44 602 Remotely . | . . . . Salvage Created 1013 | 130 484 34 365 Parts 72 | 9 34 1 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 13 1 10 Guns 17 | . 10 1 6 Cannons 3 | . . . 3 AOE 4 | . 3 . 1 Classes Destroyed 7 | 2 3 . 2 Tunneler 3 | 3 . . . Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 6 . 3 Grunt 8 | . 7 1 . Sentry 1 | . . . 1 Subdweller 6 | . . . 6 Best Kill Streak 5 | 4 5 1 3 Combat Bots Only 5 | . 5 1 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 100 | . 37 2 61 Missed 37 | . 12 . 25 Hits 63 | . 25 2 36 Projectile 63 | . 25 2 36 AOE 3 | . . . 3 Damage Taken 1024 | . 255 23 746 Core 267 | . 51 10 206 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . 3 2 . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | 20 34 2 58 Largest 2 | 2 2 2 2 Hottest 48 | 40 46 46 48 Shots Fired 187 | 40 63 4 80 Gun 149 | 40 61 4 44 Cannon 33 | . . . 33 Launcher 5 | . 2 . 3 Special . | . . . . Kinetic 185 | 40 61 4 80 Thermal . | . . . . Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 14 | 7 6 1 14 Robot Miss Streak 4 | 3 4 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 93 | 24 31 2 36 Core Hits 48 | 9 22 2 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1493 | 219 641 25 608 Guns 1215 | 219 493 25 478 Cannons 84 | . . . 84 Explosions 194 | . 148 . 46 Melee . | . . . . Ramming . | . . . . Kinetic 1345 | 219 493 25 608 Thermal . | . . . . Explosive 148 | . 148 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | . 66 18 . Average Temperature 27 | . 29 12 . Received Heat Transfer 168 | . 114 12 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 83 100 . Level 1 8 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 306 | 10 306 130 . Initial 115 | . 3 115 . Average 103 | 2 134 100 . Influence Increases 671 | 20 446 35 170 Destroy 0b10 Robot/C 360 | . 260 20 80 Destroy 0b10 Robot/NC 35 | 20 15 . . Destroy Leader 64 | . 64 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 17 | . 17 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 105 | . 15 . 90 Influence Decreases 545 | 15 155 271 104 Entered New Map 215 | . 2 181 32 Time Decay 330 | 15 153 90 72 Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 17 1 20 Peak Tracking Total 5 | . 4 1 5 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 3 . 3 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 6 | . 2 . 4 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 1 | . . . 1 Open Door 1 | . . . 1 Proto ID Catalog 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1397 | 7 252 189 949 Optics 495 | . 201 189 105 Seismic 1223 | 7 129 171 916 Robot Analysis Total . | . . . . Derelict Logs Recovered 5 | . . 3 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1792 | 98 336 189 1169 Spaces Moved 2139 | 74 379 296 1390 Core 327 | 74 213 . 40 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 1812 | . 166 296 1350 Flight . | . . . . Fastest Speed 50 | 50 50 56 56 Average Speed 64 | 50 55 56 70 Slowest Speed 200 | 50 150 56 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 60 58 75 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . 2 1 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 1 5 Spaces Dug 30 | . . . 30 Terrain Destroyed 56 | . 13 . 43 Melee . | . . . . Projectile 3 | . . . 3 AOE 53 | . 13 . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2380 | 101 454 314 1511 Wait 49 | . 3 15 31 Move 2136 | 73 378 295 1390 Hop . | . . . . Pick Up 13 | 5 4 . 4 Fast Attach 7 | 2 4 . 1 Attach 17 | 1 8 . 8 Detach 15 | . 8 . 7 Swap 19 | . 8 2 9 Drop 9 | . 7 . 2 Fire 114 | 20 34 2 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Discovered new exit (range 6) 435 | -10/Materials | Entered Mines 437 | -10/Mines | Assembled infested the area 449 | -10/Mines | Learned location of 1 exit from Materials 504 | -10/Mines | Learned Materials emergency access door positions 538 | -10/Mines | Discovered new exit (range 11) 540 | -10/Mines | Learned location of Zion (-7) 621 | -10/Mines | Discovered new exit (range 6) 624 | -10/Mines | Entered Subcaves 681 | -10/Subcaves | Visited 4L-MR0's lab 697 | -10/Subcaves | Found Tower Shield 749 | -10/Subcaves | Discovered new exit (range 7) 818 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 974 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1003 | -10/Subcaves | Build established: Mutant 1128 | -10/Subcaves | Discovered new exit (range 15) 1340 | -10/Subcaves | Released subatomizers from SUBCON Basin 1406 | -10/Subcaves | Met a Zionite searching for "candidates" 1508 | -10/Subcaves | A Subdweller sparked back to life 1508 | -10/Subcaves | A Subdweller sparked back to life 1589 | -10/Subcaves | Ambushed by Subdweller buried in earth 1591 | -10/Subcaves | Core integrity fell below 50% 1716 | -10/Subcaves | Discovered new exit (range 11) 1722 | -10/Subcaves | Core integrity fell below 20% 1728 | -10/Subcaves | Lost 3 parts (1n2w) 1793 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 01719_ Flight Unit fries itself beyond repair. 01720_ Acquired 5 matter. 01722_ Flight Unit fries itself beyond repair. 01723_ S-10 Pest knocked back. 01724_ Acquired 5 matter. 01725_ S-10 Pest destroyed. 01726_ Acquired 5 matter. 01731_ Flight Unit fries itself beyond repair. 01732_ Acquired 5 matter. 01735_ Destroyed Flight Unit. 01735_ S-10 Pest destroyed. 01736_ Acquired 5 matter. 01738_ Acquired 4 matter. 01741_ Lgt. Assault Rifle fries itself beyond repair. 01741_ Flight Unit fries itself beyond repair. 01771_ Acquired 3 matter. 01793_ Triggered Piercing Trap. 01793_ Spikes shoot up from the floor. 01793_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????? ??????## #?????????????# ### | | ?????????????????? ?????? ?????????????# ##?? | | ????????????????## ? #??? #???????????## #?## | | ????????????????# #?? ???????????# ## | | ????????????????# #?# #???????##### | | ???????????????#" ? ## #???????# ## ## | | ???????????????? ?? #???????# ## #? | | ???????????????? #? #??????## ## | | ????????????????" #?? #??????# # | | ????????????????#" #??? ""#???##### | | ????????????????# ###?" " #?? """### ### | | ?????????????????# ##" " #? 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""????##"" "" """ " "### | | ????? ????##" ##### " ### # | | ???? ???##"" ##??## ##### | | ???? ??"""""" #??## ##???? | | ???" ??"#####" #### #### #????? | | ???"" ????????# ##??# #??##? | | ????"" ??????### ###???## ## ###### | | ?????????????## #??????# #### #?# | | ????????????## ###????# ##??### #?# | | ????????????# ##??# #?????# ##??# | | ????????????### #?# #?????# #???##### | | ??????????????## #?# ## #?????## ???????# | | ???????????????### ##?# #?## #??????## #??????? | | ?????????????????####??##???#####????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 100 Core Shielding 20 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalPowerNanoactuators Manual? 0 Play Time 00:15:44 Cumulative 449.1 hours Start 2025.10.27 @ 05:02:13 End 2025.10.27 @ 05:48:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/1/5/1/0/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f3e73ae-8615-4e2c-b806-50d9eec9c84c