Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 22:26:08 Player: remnia Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (292) 292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 76/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit Flight Unit Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Wheel Flight Unit Flight Unit Medium Armor Plating Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 30 | 7 6 6 11 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 . 2 6 Treads 2 | 2 . . . Leg 3 | 1 . . 2 Wheel 6 | . . 2 4 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 4 3 3 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 16 | . 1 6 9 Power 3 | . 1 . 2 Propulsion 7 | . . 3 4 Utility 1 | . . . 1 Weapon 5 | . . 3 2 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 93 71 Engine 12 | . 12 14 11 Treads 16 | . 28 10 . Leg 2 | . . . 9 Wheel 5 | . . 15 6 Storage 12 | . 14 14 8 Processor 12 | . 11 14 11 Energy Gun 9 | . 12 10 . Ballistic Gun 10 | . 11 6 13 Launcher 5 | . 3 5 7 Naked Turns . | . . . . Heaviest Build 21 | 10 14 14 21 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 7 8 Average Carried 6 | 3 6 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 6 7 6 4 Class Distribution -------------------- 90% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 446 | 290 36 26 94 Remotely . | . . . . Salvage Created 332 | 145 64 26 97 Parts 24 | 8 6 4 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . 5 3 4 Guns 2 | . . 2 . Cannons 1 | . . . 1 AOE 9 | . 5 1 3 Classes Destroyed 7 | 2 3 . 2 Builder 1 | . . . 1 Tunneler 6 | 4 1 . 1 Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 9 | . 3 3 3 Grunt 2 | . 2 . . Sentry 1 | . . . 1 Best Kill Streak 3 | 2 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2156 | . 414 447 1295 Core 522 | . 62 56 404 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 79 | 20 30 16 13 Largest 3 | 2 2 2 3 Hottest 100 | 60 86 100 79 Shots Fired 136 | 33 60 17 26 Gun 109 | 33 49 11 16 Cannon 5 | . . . 5 Launcher 17 | . 11 1 5 Special 5 | . . 5 . Kinetic 63 | 20 27 . 16 Thermal 51 | 13 22 16 . Explosive 17 | . 11 1 5 Electromagnetic 5 | . . . 5 Robot Hit Streak 11 | 5 11 3 8 Robot Miss Streak 5 | 4 3 5 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | 20 37 5 12 Core Hits 40 | 8 16 4 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1601 | 188 752 209 452 Guns 632 | 188 284 73 87 Cannons 106 | . . . 106 Explosions 847 | . 467 136 244 Melee . | . . . . Ramming 16 | . 1 . 15 Kinetic 337 | 76 174 . 87 Thermal 295 | 112 110 73 . Explosive 847 | . 467 136 244 Electromagnetic 106 | . . . 106 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 2 7 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles . | . . . . Explosions 4 | . 4 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 169 | . 167 . 2 Shots 7 | . 7 . . Rammed 3 | . 1 . 2 Targets Rammed 8 | . 1 . 7 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 221 | 60 72 221 89 Average Temperature 34 | 29 23 56 26 Received Heat Transfer 657 | . 120 . 537 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 770 | 250 261 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 248 | 25 184 147 248 Initial 56 | . 16 56 45 Average 91 | 14 63 109 181 Maximum Alert Level 1 | . . . 1 Low Security (%) 85 | 100 100 100 32 Level 1 14 | . . . 67 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 7 3 20 Peak Tracking Total 12 | . 3 3 12 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful . | . . . . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1222 | 175 547 230 270 Spaces Moved 713 | 77 279 172 185 Core 16 | 10 . . 6 Treads 385 | 63 279 43 . Legs 55 | 4 . . 51 Wheels 257 | . . 129 128 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 80 Average Speed 131 | 143 160 102 108 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 28 | 4 43 38 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 100 | . 56 13 31 Melee . | . . . . Projectile 5 | . . 5 . AOE 95 | . 56 8 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 861 | 110 324 198 229 Wait 1 | . 1 . . Move 710 | 76 278 171 185 Hop . | . . . . Pick Up 17 | 6 3 3 5 Fast Attach 16 | 6 4 1 5 Attach 12 | 1 2 4 5 Detach 4 | 1 1 1 1 Swap 2 | . . 1 1 Drop 12 | . 4 1 7 Fire 79 | 20 30 16 13 Melee . | . . . . Ram 2 | . . . 2 Kick 5 | . . . 5 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 5) 707 | -10/Materials | Discovered new exit (range 10) 723 | -10/Materials | Entered Mines 760 | -10/Mines | Found a hidden stash of uninstalled traps 824 | -10/Mines | Learned location of Storage (-8) 843 | -10/Mines | Lost 3 parts (2n1w) 885 | -10/Mines | Discovered new exit (range 9) 899 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 926 | -10/Mines | Crushed by falling debris 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 957 | -9/Materials | Lost 3 parts (1n2w) 1185 | -9/Materials | Lost 6 parts (2p2n2w) 1202 | -9/Materials | Core integrity fell below 50% 1214 | -9/Materials | Core integrity fell below 20% 1223 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01149_ Rocket Launcher destroyed. 01154_ Lgt. EM Pulse Cannon destroyed. 01156_ Acquired 58 matter. 01159_ Dropped Sml. Storage Unit. 01160_ Acquired Corrupted Heat Sink. 01161_ Dropped Corrupted Heat Sink. 01163_ Acquired 13 matter. 01165_ Acquired Wheel. 01166_ Critical hit (Burn: +37). 01166_ G-34 Mercenary IFF system glitched. 01166_ G-34 Mercenary destroyed. 01180_ Dropped Wheel. 01180_ Acquired Wheel. 01196_ Wheel destroyed. 01203_ Slammed into K-01 Serf. 01205_ Med. Armor Plating destroyed. 01205_ S-10 Pest destroyed. 01207_ Wheel destroyed. 01213_ Slammed into A-02 Transporter. 01214_ K-01 Serf collects debris. 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