Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 22:27:36 Player: J1ang-5h1 Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (286) 1430 Value Destroyed (9451) 9451 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (490) 490 TOTAL SCORE: 18131 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 57 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 523/700 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (1500) Ox29 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Matter Compressor (fused) Advanced Signal Interpreter Experimental Targeting Computer Improved Launcher Guidance Computer Improved Target Analyzer Experimental Hacking Suite > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (25) --- Flexi-carbon Leg Flexi-carbon Leg Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Improved Cooling System Advanced Cooling System IFF Parser Improved Weapon Cycler Advanced Force Booster Advanced Transmission Jammer Advanced Thermal Defense Suite Advanced Remote Force Field Advanced Remote Force Field Advanced Remote Force Field High-powered Tractor Beam Drone Bay (1/2) KE Penetrator Railgun Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Medium Treads Enhanced Flexi-carbon Leg Myomer Leg Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Improved Matter Compressor Advanced Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Improved Target Analyzer Experimental Hacking Suite > --- WEAPON ----------- Railgun Ionic Axe > --- INVENTORY -------- Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Energy Well IFF Parser Improved Launcher Guidance Computer Improved Weapon Cycler Advanced Transmission Jammer Advanced Thermal Defense Suite High-powered Tractor Beam Drone Bay Quantum Rifle KE Penetrator KE Penetrator Hardcell Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Thunder Hammer [Rating: 119] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Dynamic Insulation System Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 2 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 2 . Utility 7 | . . 2 . 2 . . 1 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 205 | 9 10 36 13 2 1 27 21 14 2 4 5 6 34 21 Power 21 | 1 2 5 1 . . 2 4 3 . . 1 . 2 . Engine 12 | 1 1 5 1 . . 2 2 . . . . . . . Core 7 | . 1 . . . . . 1 3 . . 1 . 1 . Reactor 2 | . . . . . . . 1 . . . . . 1 . Propulsion 69 | 3 2 10 4 . . 11 6 3 1 2 2 3 18 4 Treads 13 | . 2 6 1 . . 1 . . 1 . . . 2 . Leg 8 | . . . . . . . . 1 . 1 . 2 1 3 Wheel 34 | 3 . 4 3 . . 5 6 2 . 1 . 1 8 1 Hover 14 | . . . . . . 5 . . . . 2 . 7 . Flight . | . . . . . . . . . . . . . . . Utility 67 | 2 4 8 2 2 1 7 9 6 1 1 2 3 8 11 Device 29 | 1 2 3 1 . 1 2 5 5 . . 1 1 3 4 Storage 9 | 1 2 2 . . . 1 1 . . . . . . 2 Processor 11 | . . 1 . . . 2 1 1 . . . . 3 3 Hackware 7 | . . 1 . 2 . 1 . . . 1 . . 1 1 Protection 11 | . . 1 1 . . 1 2 . 1 . 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 3 2 13 6 . . 7 2 2 . 1 . . 6 6 Energy Gun 13 | 2 2 6 2 . . . . . . . . . . 1 Energy Cannon 2 | . . 1 . . . . . . . . . . 1 . Ballistic Gun 8 | 1 . 2 . . . . . . . 1 . . 3 1 Ballistic Cannon 13 | . . 2 1 . . 5 2 1 . . . . 1 1 Launcher 8 | . . 1 3 . . 2 . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . 2 1 . . . 4 . 1 9 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 18 | . . . . . . . . . . . . . . 18 Parts Lost 88 | . 5 10 . . 6 9 7 6 1 2 . 3 25 14 Power 12 | . 1 2 . . 1 2 1 . . . . . 3 2 Propulsion 38 | . 1 4 . . 2 3 4 1 1 2 . 1 12 7 Utility 24 | . 2 2 . . 2 1 2 4 . . . 2 7 2 Weapon 14 | . 1 2 . . 1 3 . 1 . . . . 3 3 Highest Loss Streak 13 | . 2 4 . . 6 3 4 2 1 1 . 3 13 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 22 | 5 9 21 24 24 23 18 24 24 24 24 24 24 22 23 Power 1 | . . 1 1 1 1 . . . 1 1 . 1 . . Propulsion . | 2 3 1 . 1 . 1 . . . . . . 1 . Utility 11 | 1 2 8 12 11 10 6 12 13 13 14 16 15 12 16 Weapon 9 | . 2 9 10 11 11 9 11 10 10 9 7 7 7 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 65 | . . 8 6 . 14 3 3 8 1 1 . 1 . 20 Power 2 | . . 1 . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 3 Utility 34 | . . 2 4 . 7 . 2 2 1 . . 1 . 15 Weapon 25 | . . 5 2 . 6 3 1 5 . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 97 93 91 73 73 88 97 95 98 90 97 89 78 Engine 5 | . 7 10 9 7 5 6 8 1 . . . . . . Core 4 | . 6 . . . . . 2 8 11 11 11 11 8 1 Treads 8 | . 15 16 18 . . . 5 5 1 3 . . . 2 Leg 1 | . . . . . . . . 4 5 5 7 4 1 8 Wheel 10 | . 11 4 12 23 16 13 10 10 11 10 11 9 9 8 Hover 1 | . . . . . . 1 . . . . 3 7 10 . Device 11 | . 10 12 9 7 5 7 14 17 17 17 15 11 6 5 Storage 8 | . 14 13 9 7 6 9 6 5 5 5 5 5 5 9 Processor 12 | . . 9 9 7 6 9 13 18 17 17 17 17 21 22 Hackware 4 | . . 5 . 14 12 6 6 5 5 5 5 5 5 4 Protection 3 | . . 2 9 7 4 1 2 2 5 5 5 7 5 1 Energy Gun 5 | . 19 15 7 . . . . . . . . . . 1 Ballistic Gun 1 | . 8 1 . . . . . . . . . 5 5 3 Ballistic Cannon 6 | . . 4 8 14 12 10 12 9 10 9 . 3 . . Peak Build Rating 119 | 8 12 26 34 36 36 48 62 77 79 82 90 91 109 119 Average Rating 49 | 5 9 21 30 35 27 34 56 73 75 79 75 89 90 96 On Entrance 47 | . 8 12 26 30 36 1 47 53 77 79 82 90 91 87 Avg Prop Armor Cover (%) 9 | . . 13 2 . . 7 9 14 7 11 11 4 9 16 Naked Turns 15 | . . . . . 14 1 . . . . . . . . Heaviest Build 145 | 11 49 107 107 107 107 110 121 134 135 135 134 145 135 121 Greatest Support 84 | 26 40 43 63 32 32 48 48 32 32 32 26 32 84 42 Greatest Overweight (x) 33 | 3 1 9 33 3 8 10 7 7 4 8 11 8 14 33 Average Overweight (x) 2 | . . 1 2 3 2 2 2 3 4 4 4 5 3 3 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 23 25 25 21 22 25 25 25 25 25 25 25 25 Most Carried 25 | 8 14 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 9 21 24 24 21 19 24 24 24 24 24 24 22 23 Final Capacity 25 | 8 20 25 25 25 5 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 14 25 25 25 5 25 25 25 25 25 25 25 20 24 Class Distribution -------------------- 61% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Assassin | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 8452 | 308 195 735 848 197 . 1141 1138 644 524 338 181 294 1046 863 Remotely 757 | . . . . . . . . 370 . . . . 387 . Salvage Created 10585 | 169 693 1800 1030 11 . 971 1355 608 197 218 329 181 2258 765 Parts 506 | 15 37 110 69 2 . 38 56 44 9 9 . 8 77 32 Haulers Intercepted 8 | . 1 3 3 . . 1 . . . . . . . . Recyclers Shooed 15 | 1 1 2 . . . 1 4 . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 8 9 . 8 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 193 | . 14 36 26 . . 19 17 18 10 9 . 7 21 16 Melee 6 | . . . . . . 2 . . . . . . 4 . Guns 58 | . 14 25 8 . . . . . . . . 1 9 1 Cannons 63 | . . 5 9 . . 14 8 11 4 2 . 4 3 3 AOE 59 | . . 4 9 . . 3 9 7 6 7 . 2 4 8 Classes Destroyed 18 | 2 6 3 1 . . 1 1 . 1 . . 1 . 2 Worker 26 | . 1 4 5 . . 7 1 2 . . . . 6 . Builder 4 | . . . . . . . 2 . . . . . 2 . Tunneler 6 | 5 . . . . . 1 . . . . . . . . Hauler 8 | . 1 3 3 . . 1 . . . . . . . . Recycler 21 | 1 . 1 3 . . 4 7 1 . . . . 4 . Mechanic 5 | . . 1 1 . . 2 1 . . . . . . . Operator 7 | . 1 2 . 1 . . 1 1 . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . . Watcher 15 | . 3 5 2 . . 1 2 2 . . . . . . Swarmer 56 | . 3 8 13 . . 3 4 12 5 4 . . . 4 Saboteur 3 | . . . . . . . . . . . . . . 3 Grunt 70 | . 11 17 5 . . 8 5 2 2 4 . 3 10 3 Brawler 2 | . . 1 . . . . 1 . . . . . . . Duelist 4 | . . . . . . . . . 1 . . . . 3 Sentry 25 | . . 10 7 . . 1 1 1 . 1 . . 4 . Hunter 7 | . . . 1 . . 1 1 . . . . 2 2 . Programmer 24 | . . . . . . 6 5 4 2 . . . 5 2 Heavy 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 3 3 7 6 1 . 5 5 11 5 4 . 3 8 4 Combat Bots Only 8 | . 3 5 6 . . 5 4 8 5 4 . 3 5 4 Max Kills in Single Turn 6 | 1 1 6 3 1 . 3 4 5 4 2 . 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 4 3 . . 3 4 4 4 2 . 2 1 3 Melee 1 | . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1148 | . 63 157 113 . 5 152 94 75 21 40 . 63 232 133 Missed 323 | . 13 41 27 . . 40 31 22 9 13 . 21 63 43 Hits 825 | . 50 116 86 . 5 112 63 53 12 27 . 42 169 90 Melee 9 | . . 3 . . 5 . . . 1 . . . . . Projectile 816 | . 50 113 86 . . 112 63 53 11 27 . 42 169 90 Critical Strikes 40 | . 1 6 1 . 3 7 4 . . . . 1 12 5 Part Disruptions 4 | . . . . . . . 1 . 1 . . . . 2 Actively Blocked 1 | . . . . . . . . . 1 . . . . . Damage Taken 13928 | . 521 1652 1114 . 238 1641 1298 772 113 285 . 763 3420 2111 Core 2215 | . 119 366 84 . 101 199 68 83 18 30 . 73 417 657 Absorbed by Shields 748 | . . . . . . . . 220 115 237 . 176 . . Redirected to Shielding 194 | . . . . . . . . . . . . . 167 27 Ignored by Resistances 50 | . . . . . . . . . . . . . 50 . Regen/Repaired (Parts) 188 | . . 136 52 . . . . . . . . . . . Core Remaining (%) 67 | 100 52 8 84 . . 57 92 . . . . 79 . . Volleys Fired 654 | 20 81 126 84 4 . 62 70 39 14 15 . 25 78 36 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 Hottest 149 | 80 100 112 122 74 . 80 80 87 87 87 . 80 116 149 Shots Fired 1207 | 40 155 251 161 8 . 122 124 75 22 22 . 45 140 42 Gun 587 | 40 155 214 65 . . . . . . . . 20 79 14 Cannon 561 | . . 36 89 8 . 121 119 72 16 14 . 20 51 15 Launcher 59 | . . 1 7 . . 1 5 3 6 8 . 5 10 13 Special . | . . . . . . . . . . . . . . . Kinetic 729 | 18 41 59 89 8 . 121 119 72 16 14 . 40 108 24 Thermal 397 | 22 114 191 65 . . . . . . . . . . 5 Explosive 36 | . . 1 7 . . 1 5 3 6 8 . 5 . . Electromagnetic 45 | . . . . . . . . . . . . . 32 13 Robot Hit Streak 15 | 5 12 12 9 1 . 5 12 15 4 5 . 11 12 8 Robot Miss Streak 7 | 5 7 5 3 3 . 5 4 5 2 4 . 3 2 3 Penetration Max 2 | . . . . . . . . . . . . 1 2 . Secondary Targets 5 | . 2 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 785 | 21 89 164 87 1 . 82 76 47 12 8 6 29 128 35 Core Hits 429 | 10 40 66 49 1 . 34 52 32 19 14 3 16 66 27 Critical Kills 5 | . . . . . . 1 . . . . . . 4 . Critical Parts Destroyed 13 | . 1 . . . . 4 . . . . . 1 3 4 Critical Strikes 74 | . 7 10 8 . . 12 5 4 2 1 . 4 16 5 Burn 21 | . 6 9 6 . . . . . . . . . . . Destroy 10 | . 1 . . . . . . . . . . 1 8 . Blast 30 | . . 1 2 . . 7 5 4 2 1 . 3 4 1 Corrupt 1 | . . . . . . . . . . . . . 1 . Smash 9 | . . . . . . 5 . . . . . . . 4 Sever 3 | . . . . . . . . . . . . . 3 . Melee Attacks 89 | . . 4 10 3 . 20 . 10 . . 6 . 25 11 Impact 47 | . . 4 10 3 . 20 . . . . . . . 10 Slashing 42 | . . . . . . . . 10 . . 6 . 25 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 12 . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 25920 | 198 1001 2985 2676 23 . 3424 3392 1985 980 1011 515 1331 4824 1575 Guns 6779 | 198 1001 2271 708 . . . . . . . . 262 2108 231 Cannons 9642 | . . 448 1238 23 . 2059 2142 1400 325 155 . 391 1001 460 Explosions 6517 | . . 266 725 . . 302 1250 539 655 856 . 678 642 604 Melee 2961 | . . . . . . 1063 . 46 . . 515 . 1057 280 Ramming 21 | . . . 5 . . . . . . . . . 16 . Kinetic 12297 | 74 199 657 1238 23 . 2059 2142 1400 325 155 . 653 2798 574 Thermal 4377 | 124 802 2062 708 . . 111 453 . . . . . . 117 Explosive 4707 | . . 266 725 . . 191 797 539 655 856 . 678 . . Electromagnetic 1557 | . . . . . . . . . . . . . 953 604 Impact 1304 | . . . . . . 1063 . . . . . . . 241 Slashing 1657 | . . . . . . . . 46 . . 515 . 1057 39 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . 2 5 1 1 1 1 1 14 36 Average Corruption 4 | . . . . . . 1 2 1 1 1 1 1 6 19 Corruption Purged 4 | . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 137 | . . . . . . 10 25 1 8 5 2 9 26 51 Message Errors 38 | . . . . . . 3 8 . 2 . 1 6 8 10 Matter Fused 35 | . . . . . . 4 5 . 1 3 . 2 8 12 Heat Flow Errors 13 | . . . . . . . 4 . 2 . 1 . 2 4 Energy Discharges 14 | . . . . . . . 2 . 2 1 . 1 1 7 Parts Rejected 4 | . . . . . . 1 . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . 1 1 . 1 1 . . 3 6 Data Loss (major) 4 | . . . . . . . 2 . . . . . . 2 Misfires 4 | . . . . . . 1 1 . . . . . . 2 Alerts 5 | . . . . . . . 1 1 . . . . . 3 Weapon Failures 6 | . . . . . . . 1 . . . . . 4 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1560 | . . 22 85 . . 710 126 56 . 2 79 26 229 225 Projectiles 219 | . . . 33 . . 98 78 . . . . 2 . 8 Explosions 236 | . . 22 52 . . . 48 56 . 2 . 24 20 12 Melee 1105 | . . . . . . 612 . . . . 79 . 209 205 Knockbacks 75 | . . 5 8 . . 18 23 9 2 . . 3 5 2 Impact 4 | . . . . . . 4 . . . . . . . . Kinetic 64 | . . 4 8 . . 13 20 9 1 . . 3 4 2 Secondary 7 | . . 1 . . . 1 3 . 1 . . . 1 . Self-Inflicted Damage 476 | . . 40 . . . 164 69 . . . . . 8 195 Shots 10 | . . 1 . . . 2 1 . . . . . . 6 Rammed 2 | . . . 1 . . . . . . . . . 1 . Targets Rammed 2 | . . . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | 40 239 206 63 . . 109 242 188 240 160 226 1 270 226 Average Temperature 53 | 19 59 42 16 . . 24 67 50 106 66 115 1 46 101 Received Heat Transfer 3169 | . 237 609 369 . . 480 279 65 8 70 . 80 716 256 Effects 5 | . 2 . . . . . . . 2 . . . 1 . Energy Bleed 3 | . . . . . . . . . 2 . . . 1 . Interference 2 | . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 6 . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . . . . . 1 4 Parts Fried 27 | . . . . . . 8 . . . . . . 10 9 Impact Corruptions 20 | . . . . . . 16 . . . . . . . 4 Robots Melted 2 | . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . Parts Melted 22 | . 2 18 2 . . . . . . . . . . . Heat Transferred 10694 | 275 2719 5513 1739 . . 50 250 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 1 3 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 2 | . . 2 2 1 . 1 2 1 . . . . 1 . Low Security (%) 56 | 100 100 36 6 81 100 73 60 69 . . . . 53 100 Level 1 29 | . . 50 53 18 . 26 7 30 . . . . 46 . Level 2 13 | . . 12 39 . . . 31 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 512 | 15 99 472 512 223 28 301 503 285 . . . . 300 137 Initial 300 | . 3 . 195 217 28 . 141 230 . . . . 300 112 Average 185 | 2 30 236 344 152 10 116 201 158 . . . . 187 65 Influence Increases 7054 | 30 441 1239 944 14 . 825 905 606 230 200 15 145 971 489 Destroy 0b10 Robot/C 3860 | . 280 720 520 . . 380 340 400 200 180 . 100 420 320 Destroy 0b10 Robot/NC 485 | 30 30 80 70 5 . 80 70 30 . . 15 10 60 5 Destroy Leader 906 | . 78 226 140 . . 114 104 64 30 20 . 20 80 30 Allied During Kill 9 | . . . . . . . . 9 . . . . . . Successful Hack 209 | . 23 20 72 5 . 45 18 . . . . . . 26 Disable Machine 540 | . . 60 30 . . 90 285 15 . . . . 15 45 Destroy Structure 460 | . . 43 82 4 . 71 88 88 . . . . 36 48 Advance Influence 300 | . . . . . . . . . . . . . 300 . Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 270 | . 30 90 30 . . 45 . . . . . 15 45 15 Influence Decreases 7054 | 25 446 776 928 412 81 536 724 878 428 126 89 145 742 718 Entered New Map 1238 | . 2 . 268 262 53 . 148 240 74 . 74 . . 117 Time Decay 4839 | 25 404 676 650 150 20 449 506 538 344 116 15 135 392 419 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . Lost Part 765 | . 40 100 . . 8 87 70 60 10 10 . . 250 130 Lost Ally 60 | . . . 10 . . . . 40 . . . 10 . . Purge Threat 52 | . . . . . . . . . . . . . . 52 Squads Dispatched 38 | . 3 6 3 . . 6 8 4 . . . . 4 4 Investigation 6 | . 2 . 2 . . 1 . . . . . . 1 . Extermination 14 | . . . . . . 3 4 3 . . . . 2 2 Reinforcement 15 | . 1 5 1 . . 2 2 1 . . . . 1 2 Assault 3 | . . 1 . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 20 | . 2 8 2 . . 2 3 1 . . . . . 2 Communications Jammed 23 | . . . . . . 21 . 2 . . . . . . Distress Signals 23 | . . . . . . 21 . 2 . . . . . . Times Spotted 303 | . 26 57 38 . 6 26 29 31 10 9 . 8 37 26 Peak Tracking Total 9 | . 4 6 5 . 6 4 6 5 5 4 . 3 9 6 Tactical Retreats 20 | . 2 4 2 . . 2 2 3 . . . 1 3 1 ECM-based Alert Blocks 10 | . . . . . . . 5 5 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 11 | . 2 3 1 1 . 1 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 40 | . . 4 2 . . 6 19 1 . . . . 5 3 Max in Single Turn 17 | . . 2 1 . . 4 17 1 . . . . 1 1 Garrison Access 3 | . . . . 1 . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 64 | . 6 11 11 5 . 10 8 1 1 . 7 . 2 2 Terminals 30 | . 5 6 8 2 . 3 3 . 1 . . . . 2 Fabricators 5 | . . . . 1 . 2 2 . . . . . . . Repair Stations 5 | . . 1 1 1 . 2 . . . . . . . . Recycling Units 5 | . 1 2 . . . . 1 . . . . . 1 . Scanalyzers 5 | . . 2 2 . . 1 . . . . . . . . Garrison Access 7 | . . . . 1 . 2 2 1 . . . . 1 . Total Hacks 194 | . 17 45 49 9 . 24 13 1 2 . 26 . 4 4 Successful 127 | . 13 34 30 7 . 8 3 . 2 . 26 . 1 3 Failed 65 | . 3 10 19 2 . 16 10 1 . . . . 3 1 Catastrophic 14 | . 2 . 1 . . 2 7 1 . . . . 1 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . Manual 60 | . 12 16 17 5 . 6 4 . . . . . . . Terminals 81 | . 15 20 27 3 . 7 3 . 2 . . . . 4 Fabricators 14 | . . . . 4 . 4 6 . . . . . . . Repair Stations 15 | . . 6 3 1 . 5 . . . . . . . . Recycling Units 12 | . 2 6 . . . . 2 . . . . . 2 . Scanalyzers 36 | . . 13 19 . . 4 . . . . . . . . Garrison Access 10 | . . . . 1 . 4 2 1 . . . . 2 . Terminal Hacks 51 | . 6 7 4 1 . 2 . . 2 . 26 . . 3 Record 16 | . . . . . . . . . 2 . 14 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 9 | . 3 . 2 . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Open DSF 3 | . . . . 1 . 2 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 Locate Traps 2 | . 1 . . . . . . . . . . . . 1 Dispatch Records 2 | . . 2 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . . 6 2 . . 2 . . . . . . . . Scan Component 6 | . . 3 1 . . 2 . . . . . . . . Repair 4 | . . 3 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 2 . . . . 1 . . . . . 1 . Report Inventory 5 | . 1 2 . . . . 1 . . . . . 1 . Scanalyzer 28 | . . 10 16 . . 2 . . . . . . . . Insert Component 11 | . . 4 7 . . . . . . . . . . . Analyze 12 | . . 5 7 . . . . . . . . . . . Retrieve Study 5 | . . 1 2 . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 1 . . . . . . . Seal Access 3 | . . . . 1 . 1 1 . . . . . . . Unauthorized Hacks 29 | . 6 9 8 4 . 1 1 . . . . . . . Terminals 24 | . 6 7 8 2 . 1 . . . . . . . . Assimilate 2 | . . 1 1 . . . . . . . . . . . Botnet 5 | . 2 1 1 1 . . . . . . . . . . Skim 17 | . 4 5 6 1 . 1 . . . . . . . . Fabricators 3 | . . . . 2 . . 1 . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . Fabnet 2 | . . . . 1 . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 51 | . 6 10 11 4 . 7 7 1 1 . . . 2 2 Full Trace Events 5 | . . 2 1 . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 3 6 . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 2 . . 2 . . . . . . . . Parts Repaired 4 | . . 3 1 . . . . . . . . . . . Time 191 | . . 153 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 3 6 . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 6 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 4 . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . 4 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 3 . . . . . . . Programmers 7 | . . . . . . 4 3 . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 4 4 4 4 1 1 1 Autooverrided 4 | . . . . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 8 | . . . 1 3 . . . 4 . . . . . . Largest Group 3 | . . . 1 3 3 . . 1 . . . . . . Highest-Rated Group 54 | . . . 10 48 48 . . 54 . . . . . . Highest-Rated Ally 54 | . . . 10 16 16 . . 54 . . . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . . . 3 . . Ally Attacks 25 | . . . . . 17 . . 8 . . . . . . Total Damage 371 | . . . . . 206 . . 165 . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 13751 | 41 584 3089 2393 317 82 836 1584 1277 1081 722 195 319 596 635 Sensors 1135 | . . . . . . . 155 377 . . . . . 603 IFF 4563 | . . . . . . . 549 603 1081 722 195 319 596 498 Seismic 789 | 41 584 164 . . . . . . . . . . . . Machine Analysis 5881 | . . 3089 2393 317 82 . . . . . . . . . Jamming 2587 | . . . . . . 836 1325 426 . . . . . . ECM 397 | . . . . . . . 111 286 . . . . . . Robot Analysis Total 9 | . 3 . 2 . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . . Drone Launches 3 | . . . . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 19234 | 197 1657 3693 2393 317 99 1529 2493 1530 1081 722 362 1070 934 1157 Spaces Moved 9241 | 130 1024 1319 858 228 85 1039 1282 862 644 406 214 323 322 505 Core 179 | 27 . . 16 . 27 95 . . . . . . . 14 Treads 1806 | . 392 819 507 . . 3 84 . 1 . . . . . Legs 116 | . . . . . . . . 15 . . . 36 . 65 Wheels 7046 | 103 632 500 335 228 58 935 1198 847 643 406 212 287 236 426 Hover 94 | . . . . . . 6 . . . . 2 . 86 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 128 128 50 50 120 145 160 160 145 145 98 118 Average Speed 169 | 88 133 226 226 128 112 114 168 150 160 164 151 215 173 188 Slowest Speed 1700 | 200 240 320 1700 128 210 660 650 370 480 220 610 470 1165 1700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 5 98 90 61 5 68 25 34 23 76 57 62 76 10 18 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 7 | . . . 3 . . . . . . . 3 1 . . Known Exits Taken 8 | . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . Scrap Searched 8 | . . . . . . . . . 2 2 . 4 . . Spaces Dug 46 | . . 3 20 3 . 5 . 9 . . . . 3 3 Terrain Destroyed 522 | . . 41 85 4 . 66 99 38 21 76 . 34 18 40 Melee 30 | . . 3 5 2 . 5 . 9 . . . . 3 3 Projectile 120 | . . 7 16 2 . 16 14 15 4 8 . 17 15 6 AOE 372 | . . 31 64 . . 45 85 14 17 68 . 17 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total 11455 | 175 1171 1775 1125 240 88 1224 1488 997 666 433 245 648 530 650 Wait 782 | . 33 204 114 . . 5 69 32 . . . 284 20 21 Move 9228 | 129 1023 1318 857 228 84 1038 1281 861 643 405 213 322 321 505 Hop . | . . . . . . . . . . . . . . . Pick Up 229 | 16 13 47 14 1 1 46 18 14 1 2 7 3 24 22 Fast Attach 58 | . 2 5 3 1 1 5 7 5 2 3 4 3 10 7 Attach 116 | 7 7 14 4 1 1 24 9 6 . . 2 2 27 12 Detach 9 | . . . . . . 4 . 1 . . . . 1 3 Swap 153 | 2 6 29 22 2 . 9 16 17 4 5 3 5 12 21 Drop 136 | 1 6 28 16 . 1 11 18 12 2 3 10 4 11 13 Fire 654 | 20 81 126 84 4 . 62 70 39 14 15 . 25 78 36 Melee 88 | . . 4 10 3 . 20 . 10 . . 6 . 25 10 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low / DSF) -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 5) 449 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Discovered new exit (range 9) 535 | -10/Materials | Discovered new exit (range 16) 1703 | -10/Materials | Central database locked down 1855 | -10/Materials | Entered another Materials area 1855 | -9/Materials | Evolved 2 slots: Utility x2 2458 | -9/Materials | Lost 4 parts (2n1u1w) 2467 | -9/Materials | Central database locked down 2604 | -9/Materials | Core integrity fell below 50% 2765 | -9/Materials | Build established: Scavenger-Mutant 2947 | -9/Materials | Discovered new exit (range 11) 3463 | -9/Materials | Discovered new exit (range 8) 3869 | -9/Materials | Repaired Cld. Ion Engine? 3985 | -9/Materials | Repaired Imp. Medium Laser 4037 | -9/Materials | Repaired Imp. Medium Laser 4628 | -9/Materials | Core integrity fell below 20% 4972 | -9/Materials | Discovered new exit (range 8) 5146 | -9/Materials | Learned Storage emergency access door positions 5168 | -9/Materials | Discovered new exit (range 3) 5203 | -9/Materials | Learned 4 Recycling zone layouts 5252 | -9/Materials | Learned location of 1 exit from Storage 5292 | -9/Materials | Learned location of 1 exit from Storage 5321 | -9/Materials | Loaded intel: 9 trap records 5412 | -9/Materials | Learned location of 1 exit from Recycling 5455 | -9/Materials | First assault squad dispatched 5466 | -9/Materials | Build established: Mutant 5548 | -9/Materials | Entered another Materials area 5548 | -8/Materials | Evolved 2 slots: Propulsion x2 5941 | -8/Materials | Build established: Scavenger-Mutant 6120 | -8/Materials | Repaired Assault Cannon 6371 | -8/Materials | Build established: Mutant 6444 | -8/Materials | Discovered new exit (range 7) 7101 | -8/Materials | Discovered new exit (range 6) 7694 | -8/Materials | Learned Factory recycling unit intel 7746 | -8/Materials | Learned location of Zion (-7) 7786 | -8/Materials | Learned location of 1 exit from Extension 7815 | -8/Materials | Learned Storage emergency access door positions 7897 | -8/Materials | Identified exit to Factory 7941 | -8/Materials | Entered Factory 7941 | -7/Factory | Evolved 2 slots: Utility x2 7942 | -7/Factory | Identified exit to Lower Caves 7943 | -7/Factory | Loaded intel: 6 recycling unit locations 8098 | -7/Factory | Identified exit to DSF 8235 | -7/Factory | Discovered new exit (range 15) 8247 | -7/Factory | Build established: Scavenger-Mutant 8258 | -7/Factory | Sucked down chute 8258 | -7/Factory | Entered Waste 8270 | -7/Waste | Spotted C-40 Crusher 8295 | -7/Waste | Spotted C-40 Crusher 8298 | -7/Waste | Spotted C-40 Crusher 8300 | -7/Waste | Spotted C-40 Crusher 8303 | -7/Waste | Spotted C-40 Crusher 8317 | -7/Waste | Spotted C-40 Crusher 8317 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8323 | -7/Waste | 3 allies followed down the chute 8336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8340 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8340 | -7/Waste | Released all parts (2) 8345 | -7/Waste | Crushed by Compactor (1 part destroyed) 8349 | -7/Waste | Discovered new exit (range 13) 8357 | -7/Waste | Entered Factory 8376 | -7/Factory | Lost 6 parts (1p2n2u1w) 8515 | -7/Factory | Identified exit to DSF 8629 | -7/Factory | Build established: Mutant 8871 | -7/Factory | Discovered new exit (range 7) 9565 | -7/Factory | Lost 3 parts (1n1u1w) 9886 | -7/Factory | Entered another Factory area 9886 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11982 | -6/Factory | Build established: Scavenger-Mutant 12150 | -6/Factory | Discovered new exit (range 15) 12208 | -6/Factory | Lost 4 parts (1p2n1u) 12279 | -6/Factory | Identified exit to Factory 12336 | -6/Factory | First assault squad dispatched 12379 | -6/Factory | Entered another Factory area 12379 | -5/Factory | Evolved 2 slots: Utility x2 12479 | -5/Factory | Build established: Mutant 13084 | -5/Factory | Local machine network offline 13190 | -5/Factory | Destroyed 8 combat bots 13549 | -5/Factory | Spotted B-75 Beast 13864 | -5/Factory | Discovered new exit (range 8) 13875 | -5/Factory | Identified exit to Upper Caves 13909 | -5/Factory | Entered Upper Caves 14683 | -5/Upper Caves | Discovered new exit (range 5) 14694 | -5/Upper Caves | Identified exit to Upper Caves 14990 | -5/Upper Caves | Entered another Upper Caves area 15042 | -5/Upper Caves | Identified exit to Factory 15149 | -5/Upper Caves | Build established: Scavenger-Mutant 15278 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15652 | -5/Upper Caves | Discovered new exit (range 16) 15695 | -5/Upper Caves | Identified exit to Zhirov 15712 | -5/Upper Caves | Entered Zhirov 15712 | -5/Zhirov | Discovered new exit (range 3) 15746 | -5/Zhirov | Met Zhirov 15778 | -5/Zhirov | Learned location of Quarantine (-3) 15778 | -5/Zhirov | Learned location of Testing (-2) 15778 | -5/Zhirov | Learned location of Command (-1) 15780 | -5/Zhirov | Build established: Mutant 15816 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15857 | -5/Zhirov | Found Alien Artifact 15879 | -5/Zhirov | Found Alien Artifact 15885 | -5/Zhirov | Identified Integrated Dissipator 15885 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16073 | -5/Zhirov | Identified exit to Proximity Caves 16074 | -5/Zhirov | Entered Proximity Caves 16152 | -4/Proximity Caves | Build established: Scavenger-Mutant 16292 | -4/Proximity Caves | Spotter reported a threat 16527 | -4/Proximity Caves | Spotter reported a threat 16707 | -4/Proximity Caves | Lost 3 parts (1n2u) 17005 | -4/Proximity Caves | Spotted B-86 Titan 17025 | -4/Proximity Caves | Build established: Derelict-Mutant 17119 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17144 | -4/Proximity Caves | Entered Factory 17144 | -4/Factory | Evolved 2 slots: Propulsion x2 17185 | -4/Factory | Identified Transdimensional Reconstructor 17185 | -4/Factory | Warped through subspace 17394 | -4/Factory | Search patrols dispatched 17436 | -4/Factory | Lost 4 parts (2n2u) 17719 | -4/Factory | Discovered new exit (range 12) 17879 | -4/Factory | Lost 13 parts (1p5n4u3w) 18031 | -4/Factory | System corruption reached 10% 18077 | -4/Factory | Identified exit to Armory 18078 | -4/Factory | Entered Armory 18105 | -4/Armory | Lost 3 parts (3n) 18136 | -4/Armory | Build established: Scavenger-Mutant 18160 | -4/Armory | Found Prototype Processor 18160 | -4/Armory | Identified Exp. Targeting Computer 18163 | -4/Armory | Found Prototype Processor 18163 | -4/Armory | Identified Exp. Melee Analysis Suite 18180 | -4/Armory | Found Prototype Hackware 18181 | -4/Armory | Identified Exp. Hacking Suite 18439 | -4/Armory | Build established: Scavenger-Assassin 18590 | -4/Armory | Found Adv. Force Booster 18643 | -4/Armory | Core integrity fell below 50% 18774 | -4/Armory | Crushed by falling debris 18797 | -4/Armory | Core integrity fell below 20% 18810 | -4/Armory | Lost 5 parts (3n1u1w) 18967 | -4/Armory | System corruption reached 30% 19134 | -4/Armory | Lost 3 parts (2n1w) 19235 | -4/Armory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 19138_ System corrupted: KE Penetrator jammed. 19141_ Penetrated by Slug. 19141_ Flexi-carbon Leg destroyed. 19141_ H-71 Marshal destroyed. 19141_ Slug penetrates Wall. 19144_ Acquired 7 matter. 19148_ System corrupted: IFF burst signal emitted. 19164_ System corrupted: Matter fused (-5). 19180_ System corrupted: Energy discharge (-34). 19201_ System corrupted: Matter fused (-8). 19210_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 5M. 19210_ Hardcell Cannon destroyed. 19212_ Acquired Imp. Cooling System. 19213_ Acquired 45 matter. 19219_ System corrupted: Imp. Core Shielding rejected. 19235_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | " ##### % ""## ####??? | | "== #?# ## #?????? | | "== " #?### ### #?????? | | "= "##############?#+#?????? | | " ##??# #^??? ?????? | | # ##### % #???? "?????? | | # = # #! #???" "?????? | | # * ! + #???" "?????? | | #/#######"####% # #???" "?????? | | ?????##???## ##% #??? ?????? | | ???????????#[#####+########+####??? | | """???????????#!#???# #??? | | T"???????????#%#???# #??? | | """???????????#%##### #??? | | ?????????????#=| #??? | | ??????????????# ######### #??? | | ??????????????# # ????## #??? | | ????????????? # ?## # #??? | | ???????????# # #;;;x ###??? | | ???????????# # + x #????? | | ????????????### # ; #????? | | ??????????????# #### # #????? | | ??????????????# #??# # #????? | | ??????????????# ???#####; ;######????? | | ?????????????? ???#####!!##?????????? | | ????????? ##%;;%/@ #?????????? | | ????????? g g ;%""??????? | | ????????? g #####; %# """"????? | | ???????????## ??????###### """"????? | | ??????????????#+????????????? ????? | | ??????????????????????????????####???? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 41 Energy Capacity 480 Matter Stores 580 Matter Capacity 1000 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Power Shielding 90 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 16 Launcher Accuracy 30 Target Analysis 9 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 11 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 52% | -9/Materials Imp. Medium Laser | 51% | -9/Materials Imp. Medium Laser | 55% | -9/Materials Assault Cannon | 65% | -8/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Flail | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Bumper Bots Fancy Inventory For Emergencies Only Heavy Suspicion Live, Flee, And Rebuild Look Less Dangerous Next Time Myspace Suspicious We Love MA Challenges ------------ None Game ------ Seed SmartbombGaussRigger Manual? 0 Play Time 03:25:08 Cumulative 379.6 hours Start 2025.10.30 @ 23:01:28 End 2025.10.31 @ 22:27:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 259 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f745636-660b-4b52-959a-6378ea5540af