Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 16:57:19 Player: mr_sack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1353) 1353 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4378 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 77/100 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Compact Battery (300) Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Hover Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Heavy EM Shotgun Improved Medium Laser Assault Rifle [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 2 . . Weapon 2 | . . 1 . 1 . Parts Attached 64 | 7 10 11 20 9 7 Power 6 | 1 . 1 1 2 1 Engine 6 | 1 . 1 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 2 5 6 2 3 Treads . | . . . . . . Leg 20 | 2 2 5 6 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 3 1 3 2 1 Device 3 | . 2 . . 1 . Storage 3 | 1 1 1 . . . Processor 4 | 1 . . 3 . . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 2 5 4 10 3 2 Energy Gun 7 | . . 1 3 2 1 Energy Cannon 5 | . 1 . 4 . . Ballistic Gun 8 | 2 1 2 2 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . 3 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 21 | . 3 . 1 1 16 Power 2 | . . . . . 2 Propulsion 7 | . . . . . 7 Utility 2 | . 1 . . . 1 Weapon 10 | . 2 . 1 1 6 Highest Loss Streak 16 | . 2 . 1 1 16 Average Slot Usage (%) 97 | . 97 99 99 99 80 Engine 10 | . 14 11 9 7 5 Leg 28 | . 28 32 27 30 22 Device 7 | . 8 11 8 3 . Storage 10 | . 14 11 9 7 7 Processor 10 | . 3 . 18 15 15 Energy Gun 3 | . . 4 4 7 5 Energy Cannon 6 | . 5 6 6 7 3 Ballistic Gun 10 | . 11 11 9 13 9 Launcher 7 | . 11 10 6 . . Naked Turns . | . . . . . . Heaviest Build 43 | 11 26 32 42 43 40 Greatest Support 49 | 20 20 30 49 47 47 Greatest Overweight (x) 7 | . 1 1 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 3 10 10 10 10 9 Average Carried 8 | 1 8 9 9 8 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 3 10 10 10 9 2 Class Distribution -------------------- 42% | Scavenger-Skirmisher 38% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1237 | 306 249 142 394 95 51 Remotely . | . . . . . . Salvage Created 1838 | 146 172 317 911 182 110 Parts 120 | 14 13 26 53 8 6 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 4 | . . 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 27 | . 6 5 11 3 2 Guns 11 | . 2 4 2 2 1 Cannons 8 | . 2 . 4 1 1 AOE 7 | . 2 1 4 . . Classes Destroyed 11 | 2 5 2 2 . . Worker 3 | . 1 1 1 . . Builder 4 | . . . 4 . . Tunneler 4 | 3 . . 1 . . Hauler 2 | . 1 . 1 . . Recycler 3 | 1 . 1 1 . . Operator 1 | . . 1 . . . Watcher 5 | . 1 1 3 . . Swarmer 3 | . 3 . . . . Grunt 18 | . 3 4 7 2 2 Sentry 4 | . . 1 2 1 . Hunter 2 | . . . 2 . . Best Kill Streak 7 | 2 4 4 7 2 2 Combat Bots Only 6 | . 3 2 6 2 2 Max Kills in Single Turn 3 | 1 3 1 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3690 | . 592 148 769 141 2040 Core 920 | . 170 . 47 36 667 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 32 100 91 . . Volleys Fired 105 | 6 29 19 39 6 6 Largest 4 | 2 2 3 3 4 4 Hottest 208 | 40 90 110 158 208 172 Shots Fired 217 | 12 45 40 84 21 15 Gun 153 | 12 31 25 57 14 14 Cannon 53 | . 8 13 24 7 1 Launcher 11 | . 6 2 3 . . Special . | . . . . . . Kinetic 119 | 12 31 19 39 9 9 Thermal 29 | . 8 19 1 . 1 Explosive 11 | . 6 2 3 . . Electromagnetic 58 | . . . 41 12 5 Robot Hit Streak 20 | 3 7 11 15 20 6 Robot Miss Streak 6 | 2 4 2 6 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 138 | 6 21 26 60 16 9 Core Hits 74 | 4 15 12 32 7 4 Critical Hits 2 | 1 . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | 1 . . . . . Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3486 | 123 661 426 1843 186 247 Guns 1318 | 123 193 200 529 108 165 Cannons 1005 | . 52 175 670 78 30 Explosions 1111 | . 416 51 644 . . Melee 52 | . . . . . 52 Ramming . | . . . . . . Kinetic 768 | 123 193 135 227 28 62 Thermal 768 | . 52 240 454 . 22 Explosive 657 | . 416 51 190 . . Electromagnetic 1241 | . . . 972 158 111 Impact 52 | . . . . . 52 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 7 . . . 4 Average Corruption 2 | . 2 . . . 2 Corruption Purged . | . . . . . . Effects 7 | . 6 . . . 1 Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 2 | . 1 . . . 1 Data Loss (minor) 2 | . 2 . . . . Targeting Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 115 | . 16 4 95 . . Projectiles 40 | . . . 40 . . Explosions 75 | . 16 4 55 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . 57 . 86 . . Shots 3 | . 1 . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 102 93 183 247 125 Average Temperature 53 | . 31 22 53 126 68 Received Heat Transfer 927 | . 78 69 225 54 501 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 7 | . . . 5 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1216 | . 111 518 550 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 4 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 282 | 20 199 185 265 282 104 Average Influence 109 | 6 97 116 88 195 50 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 86 | 100 100 100 90 39 100 Level 1 13 | . . . 9 60 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 2 1 . Investigation 2 | . . 1 1 . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 11 8 20 4 11 Peak Tracking Total 9 | . 4 2 6 2 9 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 6 | . 5 1 . . . Max in Single Turn 3 | . 3 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 18 | . 7 2 4 5 . Terminals 11 | . 6 1 3 1 . Fabricators 1 | . . . . 1 . Repair Stations 4 | . 1 1 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 51 | . 25 6 8 12 . Successful 27 | . 9 4 4 10 . Failed 24 | . 16 2 4 2 . Catastrophic 5 | . 1 . 3 1 . Database Lockouts . | . . . . . . Manual 18 | . 13 . 4 1 . Terminals 32 | . 23 3 4 2 . Fabricators 1 | . . . . 1 . Repair Stations 13 | . 2 3 4 4 . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 7 2 . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 2 | . 1 1 . . . Terminal Index 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 11 | . 2 2 4 3 . Scan Component 6 | . 1 1 2 2 . Repair 4 | . 1 1 1 1 . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 2 4 3 . Full Trace Events 4 | . 2 1 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . 1 . Matter 153 | . . . . 153 . Time 81 | . . . . 81 . Total Robot Build Rating 1 | . . . . 1 . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 1 1 1 . Time 81 | . 26 13 32 10 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 10 | . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . Total Orders 1 | . . . . 1 . COLLECT 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 2940 | 116 860 495 744 533 192 Spaces Moved 1592 | 74 500 267 397 247 107 Core 9 | 5 . . . . 4 Treads . | . . . . . . Legs 1583 | 69 500 267 397 247 103 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 Average Speed 137 | 115 146 144 133 122 136 Slowest Speed 400 | 120 150 150 155 122 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 24 | 3 54 25 28 5 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 120 | . 65 14 41 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 120 | . 65 14 41 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2147 | 89 581 345 533 464 135 Wait 324 | . 30 29 58 197 10 Move 1587 | 73 499 266 396 246 107 Hop . | . . . . . . Pick Up 29 | 3 9 7 7 3 . Fast Attach 14 | 7 3 2 2 . . Attach 18 | . 1 3 3 4 7 Detach 2 | . . 1 . 1 . Swap 32 | . 6 6 15 5 . Drop 31 | . 4 12 13 2 . Fire 105 | 6 29 19 39 6 6 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 497 | -10/Materials | Repaired Assault Rifle 834 | -10/Materials | Crushed by falling debris 834 | -10/Materials | Core integrity fell below 50% 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1244 | -9/Materials | Identified exit to Materials 1346 | -9/Materials | Build established: Scavenger-Mutant 1405 | -9/Materials | Repaired Grenade Launcher 1472 | -9/Materials | Entered another Materials area 1472 | -8/Materials | Evolved 2 slots: Utility x2 1777 | -8/Materials | Build established: Scavenger-Skirmisher 1915 | -8/Materials | Repaired Imp. Ion Engine 2133 | -8/Materials | Discovered new exit (range 12) 2186 | -8/Materials | Identified exit to Factory 2216 | -8/Materials | Entered Factory 2216 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2305 | -7/Factory | Repaired Imp. Ion Engine 2647 | -7/Factory | Fabricated A-02 Transporter (x1) 2747 | -7/Factory | Identified exit to Garrison 2749 | -7/Factory | Entered Garrison 2786 | -7/Garrison | Triggered checkpoint 2832 | -7/Garrison | Triggered checkpoint 2835 | -7/Garrison | Triggered checkpoint 2862 | -7/Garrison | Triggered checkpoint 2920 | -7/Garrison | Core integrity fell below 50% 2933 | -7/Garrison | Core integrity fell below 20% 2941 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02866_ C-30 ARC bursts open, deploying its payload. 02866_ P-60 Hacker unfolds itself. 02867_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 02869_ Gauss Rifle destroyed. 02871_ Lightning Gun destroyed. 02873_ Imp. Ion Engine destroyed. 02874_ Assault Rifle destroyed. 02876_ Aluminum Leg destroyed. 02881_ Hacking Suite destroyed. 02888_ C-30 ARC bursts open, deploying its payload. 02888_ H-55 Commando unfolds itself. 02890_ Titanium Leg destroyed. 02891_ Slug penetrates G-47 Trooper. 02913_ Ion Engine destroyed. 02914_ Aluminum Leg destroyed. 02915_ Imp. Medium Laser destroyed. 02922_ Aluminum Leg destroyed. 02924_ Hvy. Flail destroyed. 02929_ Aluminum Leg destroyed. 02936_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????########g####### #??????????????????? | | ????????????# s @ #??????????????????? | | ????????????# g s #??????????????????? | | ????????????# #####+#####s####??????????????????? | | ????????????# #???#?????? #?????????????????????? | | ????????????# #??????????p#?????????????????????? | | ????????????# #?????????? #?????????????????????? | | ????????????# #???????????#?????????????????????? | | ??????####### #?????????????????????????????????? | | ??????# ## #?????????????????????????????????? | | ####### ## ##????????????????????????????????? | | #????????????????????????????????? | | ^ #????????????????????????????????? | | #????????????????????????????????? | | ##= ## ## #????????????????????????????????? | | ##%[ ## ## #????????????????????????????????? | | =* #??????????????????????????????? | | %= #??????????????????????????????? | | ! " #??????????????????????????????? | | "%" #??????????????????????????????? | | ## ## ##" ###??????????????????????????????? | | ?# ## ## #????????????????????????????????? | | ? ???????????????????????????????? | | ??????????????????????????????? | | ## ####?????????????????????????????? | | ?## ##""""## ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableMassArray Manual? 0 Play Time 01:07:09 Cumulative 43.8 hours Start 2020.06.07 @ 09:13:01 End 2020.07.09 @ 16:57:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 28 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a913eb0-6529-49a0-9077-2c96270de109