Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 20:18:03 Player: Lunatic Blue Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1164) 1164 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 4359 Bonus ------- Pacifist 200 High Alert Combat Kills 25 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 73/300 Energy 310/310 System Corruption 0% Temperature Critical (629) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Weapon Cycler > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Heavy Ion Engine Light Neutrino Core Light Treads Light Treads VTOL Module VTOL Module Improved Flight Unit Structural Scanner Experimental Sensor Array Advanced Transmission Jammer Light Armor Plating Makeshift Armor Plating EX Chip 1 EX Chip 2 Trap Extractor (0/4) Advanced Recalibrator Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Treads Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- 8R-AWN's Boregun Longsword +1 > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine VTOL Module VTOL Module Improved Flight Unit Experimental Heat Sink Gravity Neutralizer Structural Scanner Experimental Sensor Array Light Armor Plating Light Armor Plating Trap Extractor Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 66 | . . 3 23 4 29 7 Power 4 | . . . 1 . 3 . Engine 1 | . . . 1 . . . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 13 | . . . 7 . 5 1 Treads 10 | . . . 6 . 3 1 Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 17 | . . 2 4 . 9 2 Device 7 | . . 1 1 . 4 1 Storage 2 | . . 1 . . 1 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 6 | . . . 2 . 3 1 Artifact . | . . . . . . . Weapon 32 | . . 1 11 4 12 4 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 20 | . . 1 8 2 7 2 Ballistic Cannon . | . . . . . . . Launcher 9 | . . . 3 2 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 2 . 7 . Parts Lost 10 | . . . 1 . 6 3 Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 4 | . . . 1 . 2 1 Weapon 3 | . . . . . 1 2 Highest Loss Streak 6 | . . . 1 . 6 3 To Critical Strikes 4 | . . . . . 4 . Average Slot Usage (%) 97 | . 85 99 94 100 98 99 Engine 9 | . 14 14 11 11 5 . Core 2 | . . . . . 5 11 Treads 22 | . . . 19 33 28 33 Leg 8 | . 28 28 8 . 4 . Device 7 | . . 13 13 . 5 11 Storage 11 | . 14 14 11 11 11 11 Processor 5 | . . . 1 11 9 . Protection 6 | . . . 5 11 6 10 Ballistic Gun 20 | . 14 24 21 21 18 20 Naked Turns . | . . . . . . . Heaviest Build 74 | 13 13 30 40 40 74 74 Greatest Support 63 | 20 20 20 60 60 63 63 Greatest Overweight (x) 2 | . . 1 1 . 2 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | . 8 15 15 15 20 20 Average Capacity 16 | . 8 12 15 15 19 20 Most Carried 20 | . 8 10 15 15 20 20 Average Carried 14 | . 6 9 13 14 16 19 Final Capacity 20 | 8 8 15 15 15 20 20 Final Carried 20 | 6 8 10 15 15 20 17 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 1749 | 157 . 88 637 207 597 63 Remotely . | . . . . . . . Salvage Created 1858 | . . . 1001 229 533 95 Parts 169 | . . . 69 11 79 10 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 5 | . . . 5 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 33 | . . . 21 5 4 3 Melee 1 | . . . . . 1 . Guns 19 | . . . 12 5 1 1 AOE 13 | . . . 9 . 2 2 Classes Destroyed 13 | . . . 8 1 3 1 Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . . . 1 Hauler 2 | . . . 2 . . . Recycler 2 | . . . 2 . . . Turret 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 4 | . . . 4 . . . Grunt 13 | . . . 7 4 . 2 Brawler 4 | . . . 2 1 . 1 Sentry 8 | . . . 8 . . . Zionite 7 | . . . . . 7 . Assembled 3 | . . . . . 3 . Best Kill Streak 11 | . . . 11 2 4 4 Combat Bots Only 8 | . . . 8 2 2 3 Max Kills in Single Turn 3 | . . . 3 1 2 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 3 . 1 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 2445 | . 9 . 786 271 755 624 Core 432 | . . . 160 . 155 117 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 156 | . 1 2 63 26 45 19 Largest 2 | . 2 2 2 2 2 2 Hottest 60 | . 60 40 46 46 53 53 Shots Fired 260 | . 2 4 119 37 68 30 Gun 229 | . 2 4 112 30 56 25 Cannon . | . . . . . . . Launcher 31 | . . . 7 7 12 5 Special . | . . . . . . . Kinetic 228 | . 1 4 112 30 56 25 Thermal 1 | . 1 . . . . . Explosive 31 | . . . 7 7 12 5 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 1 3 19 18 7 3 Robot Miss Streak 8 | . 1 1 2 2 2 8 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 188 | . 1 3 93 20 61 10 Core Hits 97 | . . . 41 9 37 10 Critical Kills 3 | . . . . 1 2 . Critical Parts Destroyed 10 | . . . . . 9 1 Critical Strikes 16 | . . . . 1 13 2 Destroy 14 | . . . . 1 11 2 Sever 2 | . . . . . 2 . Melee Attacks 35 | . . . . . 35 . Impact . | . . . . . . . Slashing 35 | . . . . . 35 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5778 | . 14 33 2206 313 2734 478 Guns 2437 | . 14 33 1291 312 617 170 Cannons . | . . . . . . . Explosions 1668 | . . . 915 . 445 308 Melee 1672 | . . . . . 1672 . Ramming 1 | . . . . 1 . . Kinetic 2437 | . 14 33 1291 312 617 170 Thermal . | . . . . . . . Explosive 1668 | . . . 915 . 445 308 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1672 | . . . . . 1672 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 166 | . . . 83 . 83 . Projectiles . | . . . . . . . Explosions 83 | . . . 83 . . . Melee 83 | . . . . . 83 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 196 | . . . 18 178 . . Shots 6 | . . . 1 5 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 684 | . . . 28 18 128 684 Average Temperature 99 | . . . 10 11 46 263 Received Heat Transfer 1103 | . . . 279 54 . 770 Effects 13 | . . . . . . 13 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 435 | . 15 5 435 231 . 95 Initial 117 | . . 5 . 117 . . Average 128 | . 4 2 244 89 . 65 Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 68 | . 100 100 22 96 . 100 Level 1 27 | . . . 65 3 . . Level 2 4 | . . . 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 7 . 24 6 22 4 Peak Tracking Total 9 | . 7 . 5 3 9 4 Tactical Retreats 12 | . . . . 1 11 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 2 | . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 11 | . . . 2 . 9 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 6 | . . . 4 . 2 . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . 9 . 2 . Successful 8 | . . . 6 . 2 . Failed 3 | . . . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 5 . 1 . Terminals 7 | . . . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 4 . 2 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 2 | . . . 2 . . . Emergency Access Points 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 22 | . . . . 22 . . Total Damage 129 | . . . . 129 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 5371 | . 67 771 1364 1064 1929 176 Spaces Moved 2675 | 1 52 457 630 596 885 54 Core . | . . . . . . . Treads 1794 | . . . 423 596 721 54 Legs 881 | 1 52 457 207 . 164 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 240 Average Speed 172 | 120 120 161 170 160 187 240 Slowest Speed 320 | 120 120 190 240 160 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 2 21 91 60 98 90 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . . . 23 31 13 31 Melee . | . . . . . . . Projectile 3 | . . . . . 1 2 AOE 95 | . . . 23 31 12 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 3180 | . 54 486 812 667 1079 82 Wait 153 | . . 19 52 39 43 . Move 2669 | . 51 456 629 595 884 54 Hop . | . . . . . . . Pick Up 48 | . 2 4 20 1 21 . Fast Attach 17 | . . . 6 . 11 . Attach 13 | . . 2 3 . 5 3 Detach 1 | . . . 1 . . . Swap 36 | . . 1 14 4 13 4 Drop 51 | . . 2 24 1 22 2 Fire 156 | . 1 2 63 26 45 19 Melee 35 | . . . . . 35 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 12) 68 | -10/Materials | Entered Mines 91 | -10/Mines | Met a Derelict bent on vengeance 222 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 315 | -10/Mines | Build established: Mutant 397 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 401 | -10/Mines | Found Prototype Device 430 | -10/Mines | Learned Materials stockpile data 478 | -10/Mines | Learned Materials terminal intel 561 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Discovered new exit (range 5) 692 | -10/Mines | Learned Materials trap positions 839 | -10/Mines | Entered Materials 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Loaded intel: 14 trap records 842 | -9/Materials | Loaded intel: 12 terminal locations 1160 | -9/Materials | Discovered new exit (range 10) 1178 | -9/Materials | Destroyed 8 combat bots 1708 | -9/Materials | Discovered new exit (range 8) 1709 | -9/Materials | Identified exit to Mines 1709 | -9/Materials | Identified exit to Storage 1775 | -9/Materials | Build established: Scavenger-Mutant 2113 | -9/Materials | Build established: Mutant 2203 | -9/Materials | Entered Mines 2262 | -9/Mines | Discovered new exit (range 16) 2425 | -9/Mines | Build established: Scavenger-Mutant 2452 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2632 | -9/Mines | Found a hidden stash of uninstalled traps 2670 | -9/Mines | Learned Materials stockpile data 2772 | -9/Mines | Excavation squad dispatched 2772 | -9/Mines | A large section of the Mines collapsed 2928 | -9/Mines | Learned location of Storage (-9) 3124 | -9/Mines | Discovered new exit (range 9) 3259 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3260 | -9/Mines | Discovered new exit (range 5) 3267 | -9/Mines | Entered Exiles 3288 | -9/Exiles | Discovered new exit (range 15) 3307 | -9/Exiles | Met 8R-AWN 3335 | -9/Exiles | Met EX-HEX 3383 | -9/Exiles | Met EX-BIN 3405 | -9/Exiles | Aligned with FarCom system 3407 | -9/Exiles | Given EX-Vault access code 3447 | -9/Exiles | Opened EX-Vault 3483 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3527 | -9/Exiles | Met EX-DEC 3533 | -9/Exiles | Learned location of Zion (-6) 3918 | -9/Exiles | Found Longsword +1 4031 | -9/Exiles | Attacked by the Exiles 4146 | -9/Exiles | Core integrity fell below 50% 4192 | -9/Exiles | Destroyed 8R-AWN 4210 | -9/Exiles | Lost 6 parts (3n2u1w) 4223 | -9/Exiles | Found Prototype Ballistic Gun 4224 | -9/Exiles | Identified 8R-AWN's Boregun 4317 | -9/Exiles | Build established: Mutant 4688 | -9/Exiles | Destroyed EX-DEC 4725 | -9/Exiles | Destroyed EX-HEX 4822 | -9/Exiles | Destroyed EX-BIN 4865 | -9/Exiles | Build established: Scavenger-Mutant 4909 | -9/Exiles | Found Prototype Processor 4910 | -9/Exiles | Identified Exp. Core Analyzer 4922 | -9/Exiles | Found Prototype Energy Gun 4976 | -9/Exiles | Identified AWS/EX-DEC 5169 | -9/Exiles | Discovered new exit (range 14) 5196 | -9/Exiles | Entered Mines 5341 | -8/Mines | AD-0RF came to Exiles' defense 5350 | -8/Mines | Core integrity fell below 20% 5373 | -8/Mines | Core destroyed Last Messages --------------- 05359_ Overheating: Short circuit. 05360_ Overheating: Energy bleed (-37). 05361_ Power failure, Rnf. Fission Core shutdown. 05361_ Overheating: Rnf. Fission Core damaged (-71). 05361_ Overheating: Hcp. Storage Unit damaged (-251). 05361_ Overheating: 8R-AWN's Boregun damaged (-43). 05361_ HV Slug penetrates Wall. 05363_ Overheating: System interference. 05363_ Hvy. Assault Rifle temporarily disabled. 05364_ HV Slug penetrates Wall. 05367_ 8R-AWN's Boregun broken. 05367_ Overheating: Short circuit. 05367_ Broken 8R-AWN's Boregun destroyed. 05367_ Lgt. Armor Plating destroyed. 05370_ Overheating: System interference. 05370_ Rocket Launcher temporarily disabled. 05371_ Overheating: Hvy. Assault Rifle damaged (-31). 05372_ Overheating: System interference. 05372_ Exp. Heat Sink temporarily disabled. 05373_ Overheating: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????####??????????????? | | ???????????????????? ??????????????? | | ????????????????????? #?????????????? | | ??????????????####???# #?????????????? | | ????????????### ##?## ## #??????????? | | ????####??### ##; ##??????????? | | ???## ### ####???????? | | ???# ## # i ###????## | | ???# * = ##?## | | ????# ! = ### | | ????## # @ * | | ?????######## ## | | ???????????# # # | | ???????????### # ## ## | | ?????????????## ##### #? | | ??????????????# ### #? | | ??????????????# #### ##?## ## | | ?????????????# #??# #???# # | | ?????????????# ###??## ##???# | | ?????????????# ??????#######????# | | ????????????? ?????????????????## | | ????????????# ??????????????????# | | ????????????###??????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????## | | ???????????????????????????????????### | | ?????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Weapon Cycling 25 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedOpticalFlamer Manual? 0 Play Time 00:25:49 Cumulative 241.9 hours Start 2023.03.23 @ 19:50:02 End 2023.03.23 @ 20:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/1/3/0/0/0/1/0/0 Lore% 80 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca24372b-3980-4f22-abf3-bef2b6272408