Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 06:41:02 // Winter2019/RPGLIKE Player: HybriD Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (34) 170 Value Destroyed (1708) 1708 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 9068 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 330/400 Energy 498/505 System Corruption 7% Temperature Cool (17) Movement Hovering (40) Location -3/Armory Parts ------- > --- POWER (3) -------- Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Gravmag System Antigrav System Combat Gravmag System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (5) ------ Improved Cooling System Advanced Transmission Jammer ECM Suite Layered Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle KE Penetrator Micro-nuke Launcher > --- INVENTORY (4) ---- Light Antimatter Reactor Light Antimatter Reactor Enhanced Quantum Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Centrium Wheel Gravmag System Antigrav System Combat Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Cooling System Advanced Transmission Jammer ECM Suite Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor KE Penetrator Micro-nuke Launcher [Rating: 100] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility ECM Suite Device ECM Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon KE Penetrator Energy Gun AWS/Thermal Ballistic Gun KE Penetrator Launcher Grenade Launcher Special Weapon Stasis Projector Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Slots Evolved 13 | 3 . 1 . . 1 1 3 1 . 1 . 1 1 . Power 2 | . . . . . . . 1 . . . . . 1 . Propulsion 5 | 2 . . . . . 1 . 1 . . . 1 . . Utility 4 | 1 . 1 . . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . Parts Attached 52 | 4 2 . 2 1 1 3 8 . 4 2 1 7 7 10 Power 6 | 1 . . . . . . 1 . 2 . . 1 1 . Engine 3 | 1 . . . . . . 1 . 1 . . . . . Core 3 | . . . . . . . . . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 2 . . . . . . 4 . 1 . . 4 . 3 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . . . 1 . . . . 1 . . Hover 9 | . . . . . . . 2 . 1 . . 3 . 3 Flight 1 | . . . . . . . 1 . . . . . . . Utility 11 | . 1 . . . . 3 2 . . . 1 1 3 . Device 7 | . 1 . . . . 2 1 . . . 1 1 1 . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 3 | . . . . . . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 1 1 . 2 1 1 . 1 . 1 2 . 1 3 7 Energy Gun 7 | . 1 . . . 1 . . . . . . . 2 3 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . 1 . . 1 . 1 2 . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . . 2 . Parts Lost . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 69 62 62 62 56 61 83 78 87 90 99 94 99 100 Engine 7 | . 14 12 12 12 11 10 8 7 9 6 6 5 . . Core 3 | . . . . . . . . . 2 6 6 6 17 17 Wheel 13 | . 28 25 25 25 22 20 12 7 7 6 6 5 5 3 Hover 12 | . . . . . . . 12 14 19 20 20 20 29 30 Flight 3 | . . . . . . . 7 7 7 6 6 5 . . Device 14 | . 12 12 12 12 11 17 17 14 14 13 19 18 17 17 Hackware 4 | . . . . . . 3 8 7 7 6 6 6 5 5 Protection 3 | . . . . . . . 4 7 7 6 6 6 4 5 Energy Gun 5 | . 6 12 7 . 8 10 8 7 7 1 . . 3 7 Ballistic Gun 6 | . 7 . . 1 3 . 2 7 7 16 20 18 13 7 Launcher 1 | . . . . 10 . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 4 7 7 7 7 12 13 29 29 39 36 37 42 48 54 Greatest Support 103 | 20 20 20 20 20 20 25 41 35 56 56 61 74 99 103 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 2 2 2 3 3 3 3 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 2 2 2 3 3 3 3 4 4 4 4 4 Most Carried 4 | 1 1 1 2 2 2 3 3 3 4 4 4 4 4 4 Average Carried 2 | . 1 1 1 1 1 2 2 2 3 3 3 3 3 3 Final Capacity 4 | 1 1 2 2 2 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | 1 1 1 2 2 1 3 2 3 4 4 3 4 4 4 Class Distribution -------------------- 50% | Mutant 15% | Skirmisher 13% | Generator-Tank 9% | Gunner 7% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Gunner | -5/Upper Caves Infiltrator-Gunner | -5/Upper Caves Infiltrator-Skirmisher | -4/Factory Infiltrator-Skirmisher | -3/Research Generator-Tank | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Matter Collected 1225 | 240 37 . 29 . 51 30 130 . 52 168 . 102 131 255 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1503 | . 70 . . . 68 153 187 . 220 197 . 102 277 229 Parts 73 | . 3 2 . . . 11 16 . 4 13 . 5 10 9 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 12 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 32 | . 1 1 . . 1 4 7 1 2 8 . 1 1 5 Guns 27 | . 1 . . . 1 4 7 . 1 8 . 1 1 3 AOE 3 | . . 1 . . . . . . . . . . . 2 Classes Destroyed 9 | . 1 1 . . 1 . 3 . . 1 . . 1 1 Recycler 1 | . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . 1 . . . . . . . Swarmer 8 | . . . . . . . 3 . . 5 . . . . Grunt 7 | . 1 . . . . 3 . . . 1 . . . 2 Brawler 1 | . . . . . . . . . . 1 . . . . Sentry 11 | . . 1 . . . 1 3 1 2 1 . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . 1 . . . . . . 2 Best Kill Streak 4 | . 1 1 . . 1 3 2 1 1 4 . 1 2 2 Combat Bots Only 4 | . 1 1 . . 1 3 2 1 1 4 . 1 1 2 Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 1 1 2 . 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 1 | . . 1 . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Damage Taken 2924 | . 188 253 . . 35 174 224 121 134 509 . 83 206 997 Core 2380 | . 146 214 . . 28 143 184 97 115 405 . 71 168 809 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 1907 | . 146 134 . . 28 109 133 75 72 362 . 46 143 659 Core Remaining (%) 87 | 100 85 . . . 74 74 100 100 . . 86 80 . . Volleys Fired 68 | . 17 6 4 . . . . . 3 13 . 3 2 20 Largest 3 | . 1 1 1 . . . . . 1 3 . 3 3 3 Hottest 221 | . 20 65 30 . . . . . 33 99 . 99 160 221 Shots Fired 222 | . 17 6 4 . 5 19 29 10 14 46 . 9 6 57 Gun 211 | . 17 6 . . 5 19 29 10 14 46 . 9 6 50 Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . 4 . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . Kinetic 90 | . 17 . . . . . . . 3 37 . 9 4 20 Thermal 121 | . . 6 . . 5 19 29 10 11 9 . . 2 30 Explosive 11 | . . . 4 . . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 4 5 . . 5 18 8 17 24 7 . 9 15 19 Robot Miss Streak 4 | . 2 1 . . 1 2 1 . 1 4 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 4 | . . . . . . . . . . 3 . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . 1 Autonomous 84 | . . . . . 5 19 29 10 11 10 . . . . Shots Hit Robots 159 | . 12 5 . . 4 17 26 10 13 28 . 2 6 36 Core Hits 70 | . 4 2 . . 1 7 11 1 4 14 . 1 5 20 Critical Hits 4 | . . . . . . . . . . 1 . 2 1 . Critical Kills 3 | . . . . . . . . . . 1 . 1 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4824 | . 104 120 . . 118 450 802 270 360 635 . 94 205 1666 Guns 4216 | . 104 75 . . 118 450 802 270 360 635 . 94 205 1103 Cannons . | . . . . . . . . . . . . . . . Explosions 608 | . . 45 . . . . . . . . . . . 563 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1216 | . 104 . . . . . . . 41 429 . 94 147 401 Thermal 3000 | . . 75 . . 118 450 802 270 319 206 . . 58 702 Explosive 608 | . . 45 . . . . . . . . . . . 563 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 2 . . . . . . 7 Average Corruption 3 | . . . . . . 2 1 . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . 1 4 . . . . . . 9 Message Errors 2 | . . . . . . . 1 . . . . . . 1 Heat Flow Errors 4 | . . . . . . 1 1 . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 15 | . . . . . . . . . . . . . . 15 Projectiles . | . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . . . . . 15 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . 84 . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 514 | . 3 99 . . . 219 100 . . . . . 254 514 Average Temperature 122 | . 3 49 . . . 124 70 . . . . . 78 157 Received Heat Transfer 675 | . 117 75 . . . 81 30 60 27 36 . 9 36 204 Effects 6 | . . . . . . . . . . . . . . 6 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . Parts Melted 15 | . . . . . 1 . 4 5 . 1 . . . 4 Heat Transferred 3700 | . . 185 . . 148 592 962 333 407 259 . . 74 740 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Peak Influence 201 | . 69 118 45 . 31 159 201 187 183 . . 134 134 169 Average Influence 77 | . 36 64 45 . 11 87 82 125 117 . . 61 75 86 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 . 100 100 98 100 100 . . 100 100 100 Level 1 . | . . . . . . . 1 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 1 1 . . . . . . 1 Investigation . | . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . 1 . Times Spotted 88 | . 7 9 3 . 2 7 13 3 2 16 . 4 4 18 Peak Tracking Total 6 | . 4 6 3 . 1 3 3 2 1 5 . 2 2 4 Tactical Retreats 13 | . 3 1 1 . . 2 1 . . 2 . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Traps Triggered 3 | . . . . . . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Machines Disabled 5 | . . 1 . . . . 1 1 . . . 2 . . Max in Single Turn 1 | . . 1 . . . . 1 1 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Machines Accessed 20 | . 1 . . 5 . . 5 2 1 . . 4 . 2 Terminals 10 | . 1 . . . . . 2 2 1 . . 3 . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Total Hacks 87 | . 4 . . 49 . . 13 4 1 . . 14 . 2 Successful 71 | . 3 . . 49 . . 9 1 . . . 8 . 1 Failed 16 | . 1 . . . . . 4 3 1 . . 6 . 1 Catastrophic 3 | . . . . . . . 1 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 1 . . 4 . . 1 4 1 . . 1 . . Terminals 28 | . 4 . . . . . 7 4 1 . . 11 . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 3 . . Terminal Hacks 65 | . 3 . . 49 . . 4 . . . . 8 . 1 Record 55 | . . . . 48 . . 3 . . . . 4 . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 2 . . Locate Traps 3 | . 1 . . . . . 1 . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 3 . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . 3 2 1 . . 4 . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . 14 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Total Allies 4 | . . . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . . . 4 Highest-Rated Group 200 | . . . . . . . . . . . . . . 200 Highest-Rated Ally 50 | . . . . . . . . . . . . . . 50 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . 12 Total Damage 418 | . . . . . . . . . . . . . . 418 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Turns Passed 4213 | 33 237 85 378 571 38 180 724 311 185 465 82 313 87 524 Spaces Moved 5056 | 32 215 50 446 710 37 177 744 468 263 634 143 304 130 703 Core 2 | 2 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1865 | 30 215 50 446 710 37 177 200 . . . . . . . Hover 3101 | . . . . . . . 456 468 263 634 143 304 130 703 Flight 88 | . . . . . . . 88 . . . . . . . Fastest Speed 40 | 50 80 80 80 80 80 80 45 61 57 57 57 45 49 40 Average Speed 65 | 78 80 80 80 80 80 80 70 61 57 57 57 56 49 45 Slowest Speed 100 | 80 80 80 80 80 80 80 100 61 61 57 57 57 57 49 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 39 7 95 93 12 15 22 16 8 73 25 12 4 22 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . 2 . . . . . . 2 . . . . Spaces Dug 17 | . . . 17 . . . . . . . . . . . Terrain Destroyed 203 | . . 22 22 . 1 3 2 . 1 6 . . . 146 Melee . | . . . . . . . . . . . . . . . Projectile 20 | . . . . . 1 3 2 . 1 6 . . . 7 AOE 183 | . . 22 22 . . . . . . . . . . 139 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Arm Total 5859 | 38 265 88 462 713 45 215 947 493 293 708 143 438 148 863 Wait 548 | . 31 28 7 . 7 26 156 20 15 40 . 112 . 106 Move 5042 | 31 214 49 445 709 36 176 743 467 262 633 142 303 129 703 Hop . | . . . . . . . . . . . . . . . Pick Up 36 | 3 . . 2 1 . 3 10 1 6 2 . 4 3 1 Fast Attach 20 | 2 2 . 1 . . 1 2 . . . . 2 5 5 Attach 14 | 2 . . . . 1 1 4 . 2 2 1 . 1 . Detach 1 | . . . . . 1 . . . . . . . . . Swap 18 | . . . 1 1 . 1 2 . 2 . . 5 1 5 Drop 39 | . 1 . 2 2 . 1 9 . 3 1 . 6 7 7 Fire 68 | . 17 6 4 . . . . . 3 13 . 3 2 20 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 . . Rewire 14 | . . . . . . . . . . . . . . 14 Trap . | . . . . . . . . . . . . . . . Miscellaneous 56 | . . 5 . . . 6 21 5 . 17 . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 17) 34 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 17) 260 | -10/Materials | Discovered new exit (range 11) 271 | -10/Materials | Entered another Materials area 273 | -9/Materials | Reached level 2 275 | -9/Materials | Upgraded with Utility slot (x1) 280 | -9/Materials | Discovered new exit (range 17) 304 | -9/Materials | Build established: Mutant 356 | -9/Materials | Entered Mines 384 | -9/Mines | Discovered new exit (range 14) 535 | -9/Mines | Discovered new exit (range 12) 591 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 649 | -9/Mines | Identified exit to Exiles 734 | -9/Mines | Entered Exiles 754 | -9/Exiles | Met 8R-AWN 770 | -9/Exiles | Met EX-HEX 798 | -9/Exiles | Met EX-BIN 893 | -9/Exiles | Met EX-DEC 940 | -9/Exiles | Visited The Gauntlet 1067 | -9/Exiles | Learned location of Zion (-7) 1102 | -9/Exiles | Discovered new exit (range 15) 1167 | -9/Exiles | Aligned with FarCom system 1167 | -9/Exiles | Given EX-Vault access code 1199 | -9/Exiles | Opened EX-Vault 1227 | -9/Exiles | Found AWS/Thermal 1245 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1305 | -9/Exiles | Left Exiles lab with AWS/Thermal 1305 | -9/Exiles | Entered Mines 1307 | -8/Mines | Reached level 3 1312 | -8/Mines | Upgraded with Weapon slot (x1) 1340 | -8/Mines | Discovered new exit (range 6) 1343 | -8/Mines | Entered Materials 1345 | -8/Materials | Reached level 4 1346 | -8/Materials | Upgraded with Propulsion slot (x1) 1450 | -8/Materials | Discovered new exit (range 10) 1523 | -8/Materials | Entered Factory 1525 | -7/Factory | Reached level 5 1528 | -7/Factory | Upgraded with Utility slot (x1) 2029 | -7/Factory | Reached level 6 2038 | -7/Factory | Upgraded with Power slot (x1) 2038 | -7/Factory | Upgraded with Weapon slot (x1) 2238 | -7/Factory | Discovered new exit (range 11) 2247 | -7/Factory | Entered another Factory area 2249 | -6/Factory | Reached level 7 2249 | -6/Factory | Upgraded with Propulsion slot (x1) 2344 | -6/Factory | Build established: Skirmisher 2548 | -6/Factory | Discovered new exit (range 17) 2558 | -6/Factory | Entered another Factory area 2560 | -5/Factory | Reached level 8 2736 | -5/Factory | Discovered new exit (range 9) 2743 | -5/Factory | Entered Upper Caves 2745 | -5/Upper Caves | Reached level 9 2746 | -5/Upper Caves | Upgraded with Utility slot (x1) 3006 | -5/Upper Caves | Learned Factory interactive machine intel 3150 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3193 | -5/Upper Caves | Build established: Gunner 3198 | -5/Upper Caves | Discovered new exit (range 16) 3208 | -5/Upper Caves | Entered another Upper Caves area 3210 | -5/Upper Caves | Reached level 10 3223 | -5/Upper Caves | Learned 8 Factory zone layouts 3233 | -5/Upper Caves | Spotted B-75 Beast 3273 | -5/Upper Caves | Encountered a Warlord checkpoint 3277 | -5/Upper Caves | Discovered new exit (range 16) 3290 | -5/Upper Caves | Entered Factory 3291 | -4/Factory | Identified exit to Research 3292 | -4/Factory | Loaded intel: 48 interactive machine locations 3292 | -4/Factory | Reached level 11 3305 | -4/Factory | Upgraded with Propulsion slot (x1) 3465 | -4/Factory | Spotted B-86 Titan 3580 | -4/Factory | Spotted B-86 Titan 3592 | -4/Factory | Build established: Infiltrator-Skirmisher 3592 | -4/Factory | Discovered exit to Research (range 5) 3603 | -4/Factory | Entered Research 3605 | -3/Research | Reached level 12 3606 | -3/Research | Upgraded with Power slot (x1) 3678 | -3/Research | Discovered new exit (range 10) 3690 | -3/Research | Entered Armory 3692 | -3/Armory | Reached level 13 3929 | -3/Armory | Build established: Generator-Tank 4057 | -3/Armory | Core integrity fell below 50% 4206 | -3/Armory | Core integrity fell below 20% 4214 | -3/Armory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 04083_ System corrupted: Enh. Quantum Rifle misfires. 04083_ C-30 ARC bursts open, deploying its payload. 04083_ L-61 Swordsman unfolds itself. 04083_ G-67 Veteran unfolds itself. 04143_ System corrupted: Substantial component data lost. 04149_ Slug penetrates L-61 Swordsman. 04152_ Slug penetrates G-67 Veteran. 04152_ G-67 Veteran destroyed. 04156_ Slug penetrates L-61 Swordsman. 04159_ System corrupted: Heat flow error (+187). 04160_ The unstable cave ceiling collapses. 04170_ Acquired 68 matter. 04196_ #|AUK|DMS6/FJAC7439CL