Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.31 @ 15:35:22 // Winter2019/RPGLIKE Player: Blade_Drake Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1031) 1031 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2956 Bonus ------- None Cogmind --------- Core Integrity 364/1000 Matter 170/300 Energy 250/425 System Corruption 1% Temperature Cool (782) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Signal Interpreter Improved Terrain Scanner Targeting Computer > --- WEAPON (4) ------- Beam Cannon Autogun Autogun > --- INVENTORY (4) ---- Armored Treads Reflective Plating Heavy Particle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Beam Cannon Autogun Autogun > --- INVENTORY -------- Armored Treads Heat Sink Reflective Plating Electrolaser [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Terrain Scanner Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 11 | 4 1 5 1 Power 1 | . . 1 . Propulsion 3 | 1 . 2 . Utility 4 | 2 1 . 1 Weapon 3 | 1 . 2 . Parts Attached 44 | 8 9 20 7 Power 6 | 1 . 4 1 Engine 4 | 1 . 2 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 18 | 2 6 4 6 Treads 10 | . 4 4 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 6 | . 2 . 4 Utility 9 | 3 1 5 . Device 3 | . . 3 . Storage . | . . . . Processor 4 | 2 1 1 . Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 11 | 2 2 7 . Energy Gun 4 | 1 . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 96 | . 100 92 95 Engine 6 | . 11 4 . Core 4 | . . 7 13 Treads 18 | . 9 27 10 Wheel 5 | . 13 . . Flight 1 | . . . 16 Device 2 | . . 4 6 Processor 26 | . 31 23 20 Protection 5 | . 11 2 . Energy Gun 3 | . 6 1 6 Energy Cannon 1 | . . 1 6 Ballistic Gun 17 | . 15 19 13 Naked Turns . | . . . . Heaviest Build 23 | 9 12 23 23 Greatest Support 90 | 20 40 90 90 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | . 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 54% | Hacker-Mutant 23% | Scavenger-Gunner 12% | Hacker-Gunner 6% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Hacker-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1150 | 287 132 615 116 Remotely . | . . . . Salvage Created 1345 | 65 402 489 389 Parts 107 | 4 33 44 26 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | 1 9 10 6 Guns 24 | 1 8 10 5 AOE 2 | . 1 . 1 Classes Destroyed 9 | 1 4 3 1 Worker 1 | . . 1 . Builder 2 | . . . 2 Hauler 3 | . 2 . 1 Recycler 2 | . 1 . 1 Watcher 7 | . 3 3 1 Swarmer 6 | . 4 . 2 Grunt 12 | 1 5 3 3 Brawler 1 | . . 1 . Sentry 7 | . . 6 1 Best Kill Streak 11 | 1 5 3 11 Combat Bots Only 3 | 1 3 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1067 | 34 158 213 662 Core 926 | 28 119 165 614 Absorbed by Shields . | . . . . Redirected to Core 426 | 15 106 151 154 Core Remaining (%) 97 | 95 100 97 . Volleys Fired 106 | 7 42 35 22 Largest 4 | 2 2 3 4 Hottest 151 | 60 60 91 151 Shots Fired 232 | 9 75 94 54 Gun 227 | 9 75 92 51 Cannon 5 | . . 2 3 Launcher . | . . . . Special . | . . . . Kinetic 180 | 7 40 89 44 Thermal 5 | . . 2 3 Explosive . | . . . . Electromagnetic 47 | 2 35 3 7 Robot Hit Streak 33 | 4 30 33 17 Robot Miss Streak 5 | 1 2 2 5 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 167 | 8 58 68 33 Core Hits 68 | 3 24 23 18 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2352 | 75 751 950 576 Guns 2188 | 75 677 950 486 Cannons 36 | . . . 36 Explosions 128 | . 74 . 54 Melee . | . . . . Ramming . | . . . . Kinetic 1643 | 45 310 884 404 Thermal 164 | . 74 . 90 Explosive . | . . . . Electromagnetic 545 | 30 367 66 82 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 917 | 26 198 279 917 Average Temperature 147 | 13 53 76 446 Received Heat Transfer 414 | 30 78 108 198 Effects 31 | . . . 31 Shutdowns 12 | . . . 12 Energy Bleed 3 | . . . 3 Matter Decay 5 | . . . 5 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 174 | . 100 . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 235 | 20 186 235 181 Average Influence 64 | 5 53 80 58 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 94 100 Level 1 2 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | 1 12 17 9 Peak Tracking Total 5 | 1 3 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 5 5 1 Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 56 | . 27 23 6 Successful 40 | . 20 14 6 Failed 16 | . 7 9 . Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 48 | . 27 21 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 32 | . 20 12 . Record 10 | . 4 6 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Machine Index 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Alert Level 2 | . 2 . . Unreport Threat 2 | . 1 1 . Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . . 1 . Security Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Reinforcement Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 6 | . 4 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1752 | 85 675 820 172 Spaces Moved 1056 | 74 508 385 89 Core 18 | 16 . 1 1 Treads 567 | . 147 384 36 Legs . | . . . . Wheels 419 | 58 361 . . Hover . | . . . . Flight 52 | . . . 52 Fastest Speed 26 | 50 80 50 26 Average Speed 119 | 73 103 159 82 Slowest Speed 170 | 80 160 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 7 62 29 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile . | . . . . AOE 1 | . . . 1 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1370 | 92 593 531 154 Wait 66 | . 5 45 16 Move 1053 | 73 507 384 89 Hop . | . . . . Pick Up 37 | 4 10 15 8 Fast Attach 19 | 8 1 8 2 Attach 15 | . 1 10 4 Detach 2 | . . 2 . Swap 10 | . 7 2 1 Drop 35 | . 10 13 12 Fire 106 | 7 42 35 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 27 | . 10 17 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Identified exit to Materials 43 | -11/Scrapyard | Discovered exit to Materials (range 8) 86 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Materials 123 | -10/Materials | Discovered exit to Materials (range 12) 167 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Discovered exit to Mines (range 10) 197 | -10/Materials | Upgraded with Utility slot (x1) 317 | -10/Materials | Build established: Hacker-Mutant 727 | -10/Materials | Discovered exit to Materials (range 8) 761 | -10/Materials | Entered another Materials area 763 | -9/Materials | Reached level 2 763 | -9/Materials | Reached level 3 763 | -9/Materials | Reached level 4 765 | -9/Materials | Upgraded with Propulsion slot (x2) 765 | -9/Materials | Upgraded with Weapon slot (x1) 1013 | -9/Materials | Repaired Hvy. Assault Rifle 1148 | -9/Materials | Identified exit to Mines 1148 | -9/Materials | Discovered exit to Mines (range 12) 1177 | -9/Materials | Upgraded with Power slot (x1) 1316 | -9/Materials | Build established: Scavenger-Gunner 1408 | -9/Materials | Identified exit to Storage 1408 | -9/Materials | Discovered exit to Storage (range 8) 1416 | -9/Materials | Reached level 5 1445 | -9/Materials | Upgraded with Weapon slot (x1) 1523 | -9/Materials | Identified exit to Materials 1523 | -9/Materials | Discovered exit to Materials (range 16) 1581 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Reached level 6 1659 | -8/Materials | Upgraded with Utility slot (x1) 1674 | -8/Materials | Reached level 7 1734 | -8/Materials | Core integrity fell below 50% 1753 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Broken Imp. VTOL Module damaged (-23). R-06 Scavenger collects Lgt. Ion Engine. Overheating: Matter decay (-18). Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-34). R-06 Scavenger collects Terrain Scan Processor. Overheating: Matter decay (-25). Overheating: Core damaged (-110). R-06 Scavenger collects Tractor Beam. Overheating: Short circuit. Broken Hvy. EM Pulse Gun permanently disabled. Overheating: Energy bleed (-63). Dropped Broken Hvy. EM Pulse Gun. Power failure, Lgt. Nuclear Core shutdown. Discarded Broken Imp. Terrain Scan Processor. Dropped Lgt. Nuclear Core. Overheating: Imp. VTOL Module damaged (-7). Acquired Imp. Ion Engine. Power failure, Lgt. Nuclear Core shutdown. Power failure, Imp. Ion Engine shutdown. Map ----- +----------------------------------------------------+ | ####### ?"" ##??????????????????????????????????? | | ######? ?"?? ## ?????????????????????????????????? | | ######? ""??## ????????????????????????????????? | | #?#####?? ? +?? "???????????????????????????????? | | #####?# """ #? "???????????????????????????????? | | ####### ""? #? 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Treads | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Electrolaser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Librarian Novice Programmer Omniscient Cartographer Part-time Mechanic Risk Taker Storm Trooper Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 6 | . . 4 2 XP Earned 15628 | 6100 1275 4827 3426 XP Spent 13465 | 4800 1160 6005 1500 Upgrades 33 | 8 3 20 2 Power Slot 1 | . . 1 . Propulsion Slot 3 | 1 . 2 . Utility Slot 4 | 2 1 . 1 Weapon Slot 3 | 1 . 2 . Core Integrity 8 | . 2 6 . Energy Generation 1 | . . 1 . Energy Storage 2 | . . 2 . Mass Support 2 | . . 2 . Inventory Capacity 4 | 4 . . . Sight Range 1 | . . . 1 Sensor Range 1 | . . 1 . Terrain Scan Density 3 | . . 3 . Protomatter Created 481 | . 176 197 108 Integrity Restored 505 | . 174 331 . Core 290 | . 147 143 . Parts 215 | . 27 188 . Protomatter Decayed 198 | . 80 118 . Game ------ Seed MyomerPortableLauncher Manual? 0 Play Time 00:50:14 Cumulative 1.6 hours Start 2019.12.31 @ 14:44:15 End 2019.12.31 @ 15:35:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58c43955-25a8-4088-9184-19f543bbe09d