Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 00:05:23 Player: Maulwurf Result: System corrupted Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1130) 1130 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5030 Bonus ------- Follower Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 75/100 System Corruption 100% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Recalibrator Arc Projector Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Experimental Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Seismic Detector Recalibrator Recalibrator Medium Laser Medium Laser Beam Rifle Gatling Laser Gatling Laser Assault Rifle Gauss Rifle Gauss Rifle Datajack [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Processor Improved Terrain Scan Processor Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 48 | 7 5 2 . 3 27 2 2 Power 5 | 1 1 . . . 3 . . Engine 3 | 1 1 . . . 1 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 7 1 2 Treads 8 | 2 . . . . 6 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . . . . . 1 . 1 Flight 2 | . . . . . . 1 1 Utility 15 | 2 1 1 . 2 8 1 . Device 9 | 1 . . . 2 6 . . Storage 3 | 1 1 . . . 1 . . Processor 2 | . . 1 . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 16 | 2 3 1 . 1 9 . . Energy Gun 7 | 1 1 1 . . 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . . . 1 4 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 21 | . 1 . . . 19 . 1 Power 4 | . 1 . . . 3 . . Propulsion 7 | . . . . . 6 . 1 Utility 5 | . . . . . 5 . . Weapon 5 | . . . . . 5 . . Highest Loss Streak 10 | . 1 . . . 10 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 68 | . 100 100 100 100 74 43 18 Engine 7 | . 14 14 14 14 3 . . Treads 17 | . 28 28 28 28 15 7 1 Flight 1 | . . . . . . 5 3 Device 5 | . 14 12 . 4 15 . . Storage 9 | . 14 14 14 14 9 7 3 Processor 6 | . . 1 14 9 7 7 3 Energy Gun 10 | . 13 25 28 15 3 . . Ballistic Gun 6 | . 11 . . 12 9 15 3 Peak Build Rating 61 | 7 7 7 10 18 61 54 57 Average Rating 22 | 5 6 7 9 11 54 50 23 On Entrance 17 | . 7 7 7 10 13 47 51 Naked Turns 756 | . . . . . . . 756 Heaviest Build 30 | 15 29 30 29 30 30 13 13 Greatest Support 40 | 40 40 40 40 40 40 20 20 Greatest Overweight (x) 6 | 1 . . . . 6 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 Average Capacity 20 | 7 8 15 15 15 39 40 21 Most Carried 22 | 5 7 7 10 11 22 16 19 Average Carried 10 | 3 5 7 9 10 14 15 10 Final Capacity 40 | 8 15 15 15 15 40 40 5 Final Carried 16 | 4 7 7 10 10 15 16 5 Class Distribution -------------------- 62% | Mutant 21% | Hauler-Mutant 12% | Hauler-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1046 | 312 95 . . 101 538 . . Remotely . | . . . . . . . . Salvage Created 1340 | 138 293 . . 86 823 . . Parts 81 | 10 23 . . . 48 . . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 27 | . 9 . . 2 16 . . Guns 22 | . 9 . . 2 11 . . Cannons 5 | . . . . . 5 . . Classes Destroyed 12 | 2 5 . . . 5 . . Worker 1 | . . . . . 1 . . Builder 1 | . 1 . . . . . . Tunneler 3 | 3 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 2 | 1 . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 6 | . 6 . . . . . . Grunt 15 | . 3 . . 2 10 . . Sentry 3 | . . . . . 3 . . Hunter 2 | . . . . . 2 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 8 | 2 5 . . 2 8 . . Combat Bots Only 6 | . 3 . . 2 6 . . Max Kills in Single Turn 2 | 1 2 . . 1 2 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 218 | . 40 . . 14 160 . 4 Missed 50 | . 12 . . 2 36 . . Damage Taken 3088 | . 326 . . 211 2360 . 191 Core 750 | . 73 . . 30 481 . 166 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 56 | 100 . . . 58 12 . . Volleys Fired 129 | 14 34 . . 12 66 . 3 Largest 2 | 2 2 . . 2 2 . 2 Hottest 160 | 70 100 . . 100 160 . 56 Shots Fired 233 | 28 63 . . 21 114 . 7 Gun 204 | 28 59 . . 21 89 . 7 Cannon 25 | . . . . . 25 . . Launcher . | . . . . . . . . Special 4 | . 4 . . . . . . Kinetic 143 | 14 30 . . . 92 . 7 Thermal 90 | 14 33 . . 21 22 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 6 8 . . 12 12 . 3 Robot Miss Streak 12 | 3 3 . . 3 12 . 3 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 176 | 19 45 . . 15 93 . 4 Core Hits 97 | 5 17 . . 5 69 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 7 | 3 2 . . 1 1 . . Burn 6 | 3 2 . . 1 . . . Destroy 1 | . . . . . 1 . . Melee Attacks 5 | . 5 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2760 | 237 521 . . 187 1673 . 142 Guns 2362 | 237 521 . . 187 1275 . 142 Cannons 394 | . . . . . 394 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 4 | . . . . . 4 . . Kinetic 1819 | 136 256 . . . 1285 . 142 Thermal 937 | 101 265 . . 187 384 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 100 | . . . . . . . 100 Average Corruption 50 | . . . . . . . 50 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 169 | . . . . . . . 169 Message Errors 19 | . . . . . . . 19 Matter Fused 18 | . . . . . . . 18 Heat Flow Errors 9 | . . . . . . . 9 Energy Discharges 8 | . . . . . . . 8 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . 14 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Misdirections 94 | . . . . . . . 94 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 20 | . . . . . 20 . . Impact . | . . . . . . . . Kinetic 15 | . . . . . 15 . . Secondary 5 | . . . . . 5 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . . . . . 4 . . Targets Rammed 4 | . . . . . 4 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 480 | 27 226 . . 470 480 . 266 Average Temperature 127 | 12 53 . . 254 198 . 108 Received Heat Transfer 1215 | . 171 . . 108 936 . . Effects 9 | . . . . 5 4 . . Shutdowns 3 | . . . . 1 2 . . Energy Bleed 2 | . . . . 1 1 . . Interference 2 | . . . . 2 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . 3 1 . . Heat Transferred 2947 | 518 925 . . 629 875 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 285 | 20 285 2 . 65 269 53 18 Initial 53 | . 13 2 . . 5 53 18 Average 54 | 10 88 2 . 43 143 53 . Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 89 | 100 90 100 . 100 58 100 100 Level 1 10 | . 9 . . . 41 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . 6 . . Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 3 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 7 | . 3 . . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 15 . . 4 29 . 7 Peak Tracking Total 10 | . 4 . . 3 10 . 5 Tactical Retreats 5 | . 1 . . 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 12 | . 5 . 5 . 1 1 . Terminals 7 | . 5 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 69 | . 15 . 50 . 2 2 . Successful 58 | . 7 . 50 . . 1 . Failed 11 | . 8 . . . 2 1 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 17 | . 12 . 1 . 2 2 . Terminals 19 | . 15 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 53 | . 3 . 50 . . . . Record 49 | . . . 49 . . . . Robot Analysis 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . 1 . Terminals 5 | . 4 . . . . 1 . Assimilate 1 | . 1 . . . . . . Botnet 4 | . 3 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 . . . 1 1 . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 2 | . 2 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . parse_system 2 | . 2 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . . 3 . . 1 Largest Group 3 | . . . . 3 . . 1 Highest-Rated Group 40 | . . . . 40 . . 31 Highest-Rated Ally 31 | . . . . 16 . . 31 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . . 16 Total Damage 323 | . . . . . . . 323 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 4760 | 195 685 109 891 516 838 111 1415 Spaces Moved 4229 | 85 323 67 557 284 317 63 2533 Core 1390 | 2 . . . . 3 . 1385 Treads 1694 | 83 323 67 557 284 314 63 3 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 317 | . . . . . . . 317 Flight 828 | . . . . . . . 828 Fastest Speed 35 | 50 160 160 160 160 160 170 35 Average Speed 95 | 158 160 160 160 160 162 170 52 Slowest Speed 350 | 160 160 160 160 160 350 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 46 13 93 59 27 2 84 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . 4 . . . . . . Terrain Destroyed 4 | . 4 . . . . . . Melee . | . . . . . . . . Projectile 4 | . 4 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 4679 | 118 416 68 557 323 512 69 2616 Wait 213 | 2 46 . . 24 66 . 75 Move 4220 | 84 322 66 556 283 316 63 2530 Hop 1 | . . . . . . . 1 Pick Up 51 | 11 4 . 1 1 29 3 2 Fast Attach . | . . . . . . . . Attach 31 | 7 1 . . . 19 2 2 Detach 5 | . . . . . 2 1 2 Swap 17 | . 4 2 . 3 8 . . Drop 2 | . . . . . 2 . . Fire 129 | 14 34 . . 12 66 . 3 Melee 5 | . 5 . . . . . . Ram 3 | . . . . . 2 . 1 Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Entered Mines 981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -10/Mines | Discovered new exit (range 5) 990 | -10/Mines | Identified exit to Exiles 990 | -10/Mines | Entered Exiles 1016 | -10/Exiles | Discovered new exit (range 14) 1035 | -10/Exiles | Met 8R-AWN 1059 | -10/Exiles | Met EX-HEX 1107 | -10/Exiles | Met EX-BIN 1138 | -10/Exiles | Aligned with FarCom system 1139 | -10/Exiles | Given EX-Vault access code 1218 | -10/Exiles | Opened EX-Vault 1226 | -10/Exiles | Found Lightpack 2.0 1262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1315 | -10/Exiles | Met EX-DEC 1350 | -10/Exiles | Learned location of Zion (-7) 1424 | -10/Exiles | Visited The Gauntlet 1857 | -10/Exiles | Discovered new exit (range 12) 1875 | -10/Exiles | Identified exit to Mines 1881 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1881 | -10/Exiles | Entered Mines 1966 | -9/Mines | Learned Materials terminal intel 2053 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2214 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2222 | -9/Mines | Found Prototype Device 2223 | -9/Mines | Identified Exp. Sensor Array 2365 | -9/Mines | Discovered new exit (range 15) 2394 | -9/Mines | Discovered new exit (range 15) 2397 | -9/Mines | Entered Materials 2397 | -8/Materials | Evolved 4 slots: Utility x4 2398 | -8/Materials | Loaded intel: 12 terminal locations 2721 | -8/Materials | Build established: Hauler-Skirmisher 2763 | -8/Materials | Garrison activated, responded to threat 2921 | -8/Materials | Lost 10 parts (1p3n3u3w) 3104 | -8/Materials | Core integrity fell below 50% 3139 | -8/Materials | Core integrity fell below 20% 3150 | -8/Materials | Discovered new exit (range 5) 3158 | -8/Materials | Lost 6 parts (1p2n1u2w) 3235 | -8/Materials | Entered Factory 3235 | -7/Factory | Evolved 2 slots: Propulsion x2 3248 | -7/Factory | Lost 3 parts (1p1n1u) 3346 | -7/Factory | Sucked down chute 3346 | -7/Factory | Entered Waste 3347 | -7/Waste | Met a frightened Derelict 3360 | -7/Waste | Spotted C-40 Crusher 3361 | -7/Waste | EMP discharged 3363 | -7/Waste | Spotted C-40 Crusher 3366 | -7/Waste | Spotted C-40 Crusher 3387 | -7/Waste | Spotted C-40 Crusher 3393 | -7/Waste | Build established: Hauler-Mutant 3404 | -7/Waste | Spotted C-40 Crusher 3407 | -7/Waste | Spotted C-40 Crusher 3461 | -7/Waste | EMP discharged 3461 | -7/Waste | System corruption reached 10% 3561 | -7/Waste | EMP discharged 3661 | -7/Waste | EMP discharged 3722 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3761 | -7/Waste | EMP discharged 3761 | -7/Waste | System corruption reached 30% 3861 | -7/Waste | EMP discharged 3961 | -7/Waste | EMP discharged 4006 | -7/Waste | Released all parts (2) 4061 | -7/Waste | EMP discharged 4161 | -7/Waste | EMP discharged 4261 | -7/Waste | EMP discharged 4301 | -7/Waste | Build established: Mutant 4361 | -7/Waste | EMP discharged 4461 | -7/Waste | EMP discharged 4561 | -7/Waste | EMP discharged 4661 | -7/Waste | EMP discharged 4761 | -7/Waste | EMP discharged 4762 | -7/Waste | System corrupted Last Messages --------------- 04536_ System corrupted: Component data lost. 04551_ ALERT: Foreign system detected. Charging EMP. 04554_ M8/CYBVLKA7AQ9GAU8BRLSBPGFCA3 / PZ% 04561_ System corrupted (+6). 04569_ System corrupted: Matter fused (-7). 04587_ System corrupted: Energy discharge (-27). 04602_ System corrupted: Component data lost. 04619_ System corrupted: Matter fused (-7). 04634_ System corrupted: Matter fused (-8). 04649_ System corrupted: Energy discharge (-37). 04651_ ALERT: Foreign system detected. Charging EMP. 04661_ System corrupted (+7). 04679_ System corrupted: Matter fused (-8). 04712_ System corrupted: Energy discharge (-28). 04727_ System corrupted: Substantial component data lost. 04742_ Q 6SMJKGR>SR8IV>E B1Z:TAFJ#G9 E 04751_ ALERT: Foreign system detected. Charging EMP. 04759_ System corrupted: Energy discharge (-39). 04761_ System corrupted (+8). 04762_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????######??????######??????#### | | ??????????????????????# #??????# #??????# | | ??????????????????????# #??????# #??????# | | ??????????????????????# #??????# #??????# | | ??????????????????????# #??????# #??????# | | ????????????????????### ######## ######## | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????### ######## ######## | | ????????############??# #??????# #??????# | | ????????# #??# #??????# #??????# | | ????????# #??# #??????# #??????# | | ????????# #### ######## ######## | | ????????# | | ????????# | | ????????# | | ????????# | | ????????# #### ######## ######## | | ????????# #??# #??????# #??????# | | ????????# #??# #??????# #??????# | | ????????############??# #??????# #??????# | | ????????????????????### ######## ######## | | ????????????????????# @ CC | | ????????????????????# CC CC | | ????????????????????# CC | | ????????????????????# | | ????????????????????### ######## ######## | | ??????????????????????# #??????# #??????# | | ??????????????????????# #??????# #??????# | | ??????????????????????# #??????# #??????# | | ??????????????????????# #??????# #??????# | | ??????????????????????######??????######??????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ShieldIonicKit Manual? 0 Play Time 00:53:24 Cumulative 42.8 hours Start 2025.01.30 @ 22:42:45 End 2025.01.31 @ 00:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64796d24-634a-4ee1-80ce-4db4ee1a9ee6