Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 11:21:07 Player: Nalzok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (1595) 1595 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5832 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 90/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (7) ------ Visual Processing Unit Enhanced Optical Array Advanced Targeting Computer Advanced Melee Analysis Suite Phase Shifter Improved Hacking Suite > --- WEAPON (2) ------- Heavy Shock Bomb Launcher Makeshift Sword > --- INVENTORY (4) ---- Advanced Shield Generator Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer Advanced Melee Analysis Suite Focal Shield Improved Hacking Suite > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Phase Shifter Coil Gun [Rating: 53] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . . . 4 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 115 | . 3 5 4 13 21 23 37 5 4 Power 19 | . . 1 . 3 1 7 6 1 . Engine 8 | . . . . 3 . 2 2 1 . Core 11 | . . 1 . . 1 5 4 . . Reactor . | . . . . . . . . . . Propulsion 21 | . . 2 . 4 4 3 8 . . Treads 1 | . . . . . . 1 . . . Leg 2 | . . 2 . . . . . . . Wheel 5 | . . . . 4 1 . . . . Hover . | . . . . . . . . . . Flight 13 | . . . . . 3 2 8 . . Utility 33 | . 1 1 1 2 9 6 10 2 1 Device 9 | . . . . . 3 . 4 1 1 Storage 2 | . . . 1 . . 1 . . . Processor 19 | . 1 1 . 2 5 4 5 1 . Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 42 | . 2 1 3 4 7 7 13 2 3 Energy Gun 13 | . . . 1 2 5 3 1 . 1 Energy Cannon 4 | . . . . . . . 4 . . Ballistic Gun 9 | . . 1 1 1 1 . 4 1 . Ballistic Cannon 2 | . . . . . . . 1 1 . Launcher 3 | . . . . . 1 1 . . 1 Special Weapon 4 | . 2 . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . 2 3 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 2 . . Parts Lost 31 | . . 1 . 7 1 8 12 2 . Power 5 | . . . . 1 . 2 1 1 . Propulsion 13 | . . . . 4 . 2 6 1 . Utility 4 | . . 1 . . . . 3 . . Weapon 9 | . . . . 2 1 4 2 . . Highest Loss Streak 5 | . . 1 . 5 1 4 4 2 . Average Slot Usage (%) 85 | . 96 98 100 75 94 85 67 63 58 Engine 2 | . 14 . . 8 1 . 1 3 . Core 6 | . . 13 14 2 7 6 . . . Leg 11 | . 28 28 28 2 . . . . . Wheel 1 | . . . . 7 9 . . . . Flight 5 | . . . . . 8 15 11 10 6 Device 3 | . . . . . 14 5 1 11 12 Storage 6 | . 14 14 14 2 . 4 . . . Processor 24 | . 11 12 14 25 30 32 38 27 26 Hackware 1 | . . . . . . . 3 6 6 Energy Gun 5 | . . . 8 14 8 7 . . . Ballistic Gun 10 | . 19 27 16 7 9 . 1 1 . Special Weapon 1 | . 9 . 2 . . . . . . Slashing Weapon 1 | . . . . 4 . 1 5 . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 10 10 14 24 24 34 22 21 25 5 Greatest Support 26 | 20 20 20 20 26 26 22 21 14 6 Greatest Overweight (x) 7 | . . . 1 7 2 1 2 2 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 4 8 4 4 4 Average Capacity 5 | 6 6 6 6 4 4 6 4 4 4 Most Carried 8 | 5 6 6 8 8 4 8 4 4 4 Average Carried 5 | 4 3 5 6 4 3 6 3 3 3 Final Capacity 8 | 6 6 6 8 4 4 4 4 4 4 Final Carried 8 | 2 6 6 8 4 4 4 4 4 3 Class Distribution -------------------- 61% | Mutant 28% | Scavenger-Mutant 3% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 1603 | 200 42 137 61 140 316 195 402 110 . Remotely . | . . . . . . . . . . Salvage Created 3210 | . 101 298 214 328 834 499 824 112 . Parts 157 | . 7 17 14 18 51 23 26 1 . Haulers Intercepted 5 | . . . . . 2 . 3 . . Recyclers Shooed 4 | . . . . 2 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 36 | . . 6 . 6 7 9 6 2 . Melee 7 | . . . . . . 2 5 . . Guns 23 | . . 6 . 6 7 4 . . . Cannons 3 | . . . . . . . 1 2 . AOE 2 | . . . . . . 2 . . . Classes Destroyed 14 | . 2 4 . 3 2 2 . 1 . Worker 7 | . . 1 . 1 1 2 2 . . Builder 5 | . . 1 . 1 1 1 1 . . Tunneler 1 | . . . . 1 . . . . . Hauler 5 | . . . . . 2 . 3 . . Recycler 8 | . 1 1 . 1 2 1 2 . . Operator 2 | . . . . . 1 . 1 . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 8 | . . 2 . . . 3 3 . . Grunt 11 | . . 4 . . 3 3 . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 7 | . . . . 2 4 1 . . . Hunter 3 | . . . . . . 1 2 . . Programmer 2 | . . . . . . 1 1 . . Assembled 4 | . . . . 4 . . . . . Best Kill Streak 5 | . 2 5 . 2 4 4 3 2 . Combat Bots Only 3 | . . 3 . 2 2 3 3 2 . Max Kills in Single Turn 2 | . 1 1 . 2 1 2 1 1 . Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 4511 | . . 205 . 833 536 988 1621 311 17 Core 1490 | . . 69 . 148 122 286 737 111 17 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 13 77 59 . . . Volleys Fired 182 | . 10 23 14 36 37 33 22 7 . Largest 2 | . 2 2 2 2 2 2 1 2 . Hottest 143 | . 120 40 103 103 103 143 90 83 . Shots Fired 269 | . 11 46 23 48 68 39 21 13 . Gun 239 | . 4 46 18 48 68 38 10 7 . Cannon 17 | . . . . . . . 11 6 . Launcher 1 | . . . . . . 1 . . . Special 12 | . 7 . 5 . . . . . . Kinetic 131 | . 4 46 9 13 37 . 9 13 . Thermal 109 | . 7 . 14 28 31 24 5 . . Explosive . | . . . . . . . . . . Electromagnetic 29 | . . . . 7 . 15 7 . . Robot Hit Streak 15 | . 2 4 4 4 15 12 10 7 . Robot Miss Streak 8 | . 2 5 1 8 5 2 3 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 217 | . 2 22 11 24 62 36 49 11 . Core Hits 114 | . 2 17 4 13 31 24 18 5 . Critical Hits 2 | . . . . . . . 2 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks 70 | . . . . 2 . 9 59 . . Impact . | . . . . . . . . . . Slashing 70 | . . . . 2 . 9 59 . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . 2 . . 9 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5879 | . 29 287 185 696 985 920 2548 229 . Guns 2904 | . 29 287 185 434 985 619 247 118 . Cannons 405 | . . . . . . . 294 111 . Explosions 65 | . . . . . . 65 . . . Melee 2503 | . . . . 260 . 236 2007 . . Ramming 2 | . . . . 2 . . . . . Kinetic 1280 | . 29 287 56 98 365 . 216 229 . Thermal 1572 | . . . 129 275 620 446 102 . . Explosive . | . . . . . . . . . . Electromagnetic 522 | . . . . 61 . 238 223 . . Impact . | . . . . . . . . . . Slashing 2503 | . . . . 260 . 236 2007 . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 7 7 7 Average Corruption 4 | . . . . . . 2 4 7 7 Corruption Purged . | . . . . . . . . . . Effects 33 | . . . . . . 3 22 6 2 Message Errors 11 | . . . . . . 1 9 1 . Matter Fused 2 | . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . 1 2 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 . . Data Loss (major) 2 | . . . . . . . 2 . . Targeting Errors 7 | . . . . . . 1 5 1 . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 395 | . . . . . . . 395 . . Projectiles 21 | . . . . . . . 21 . . Explosions . | . . . . . . . . . . Melee 374 | . . . . . . . 374 . . Knockbacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 417 | . 40 25 146 237 325 417 216 . . Average Temperature 77 | . 17 6 53 67 155 137 43 . . Received Heat Transfer 959 | . . 105 . 119 252 171 237 75 . Effects 2 | . . . . . . 2 . . . Shutdowns 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 7 | . . . . . 2 4 1 . . Heat Transferred 3359 | . . . 222 592 1400 995 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 334 | . 86 103 . 80 222 334 267 . . Average Influence 93 | . 27 50 . 27 112 159 128 . . Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 92 | 100 100 100 . 100 95 71 89 . . Level 1 7 | . . . . . 4 28 10 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 1 . . 1 2 6 . . Investigation 4 | . . 1 . . . 1 2 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 6 | . 2 . . . 1 1 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 3 | . . . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 4 8 . 28 11 17 52 7 3 Peak Tracking Total 24 | . 2 2 . 24 4 7 11 4 3 Tactical Retreats 18 | . . 1 . 2 . 1 13 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 2 | . . . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 15 | . 1 1 1 . . 2 8 1 1 Terminals 4 | . 1 . . . . . 3 . . Fabricators 4 | . . . . . . 1 3 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . 2 1 1 . . 6 23 1 1 Successful 25 | . 1 1 1 . . 3 17 1 1 Failed 10 | . 1 . . . . 3 6 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . . . . 6 . . Terminals 6 | . 2 . . . . . 4 . . Fabricators 13 | . . . . . . 3 10 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . . . . 3 7 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 1 1 1 . . . . 1 1 Record 2 | . . . 1 . . . . 1 . Open Door 2 | . . 1 . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 6 . . Load Schematic 4 | . . . . . . 1 3 . . Build 3 | . . . . . . . 3 . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . . 2 6 . . Insert Component 3 | . . . . . . 1 2 . . Analyze 5 | . . . . . . 1 4 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 9 . . Terminals 3 | . . . . . . . 3 . . Botnet 2 | . . . . . . . 2 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 10 | . 1 . . . . 2 7 . . Full Trace Events 3 | . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . Parts Built 2 | . . . . . . . 2 . . Matter 438 | . . . . . . . 438 . . Time 174 | . . . . . . . 174 . . Total Part Build Rating 6 | . . . . . . . 6 . . Parts Repaired 1 | . . . . . . . 1 . . Time 30 | . . . . . . . 30 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . Part Schematics Acquired 3 | . . . . . . 1 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 4 | . . . 4 . . . . . . Largest Group 4 | . . . 4 2 . . . . . Highest-Rated Group 45 | . . . 45 29 . . . . . Highest-Rated Ally 21 | . . . 21 21 . . . . . Total Orders 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 79 | . . . . 79 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 4324 | 2 138 682 923 471 488 406 963 167 84 Spaces Moved 3743 | 1 84 459 653 294 328 277 1196 365 86 Core 605 | . . . . 134 . . 397 35 39 Treads 83 | . . . . . . 83 . . . Legs 1226 | 1 84 459 653 29 . . . . . Wheels 290 | . . . . 131 159 . . . . Hover . | . . . . . . . . . . Flight 1539 | . . . . . 169 194 799 330 47 Fastest Speed 29 | 120 120 120 120 80 32 32 29 34 35 Average Speed 84 | 120 120 120 125 122 96 95 47 37 64 Slowest Speed 400 | 120 120 120 150 400 175 145 150 175 100 Overloaded Moves 5 | . . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . 1 1 4 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 1 25 91 91 62 26 10 37 70 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . 2 1 Spaces Dug 21 | . 2 . 3 . . 1 15 . . Terrain Destroyed 22 | . 2 . 3 . . 1 16 . . Melee 16 | . . . . . . 1 15 . . Projectile 6 | . 2 . 3 . . . 1 . . AOE . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 4515 | 4 104 551 731 355 425 366 1485 379 115 Wait 247 | . . 53 6 . 22 2 144 . 20 Move 3722 | . 83 458 652 293 325 274 1187 364 86 Hop 6 | . . . . . 1 1 4 . . Pick Up 37 | . 4 5 9 2 3 8 4 . 2 Fast Attach 70 | . 3 1 . 7 13 10 32 2 2 Attach 25 | . . 1 . 5 5 8 2 2 2 Detach 23 | . 2 . . 3 4 3 8 3 . Swap 20 | . . 3 4 1 3 5 3 1 . Drop 74 | 4 2 7 9 5 12 13 19 . 3 Fire 182 | . 10 23 14 36 37 33 22 7 . Melee 70 | . . . . 2 . 9 59 . . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 37 | . . . 37 . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 8) 141 | -10/Materials | Entered Mines 152 | -10/Mines | Met a Derelict shopkeep closing up shop 233 | -10/Mines | Discovered new exit (range 6) 287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 287 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Build established: Mutant 823 | -10/Mines | Entered Exiles 823 | -10/Exiles | Found Exiles lab destroyed 839 | -10/Exiles | Discovered new exit (range 16) 1421 | -10/Exiles | Learned location of Zion (-7) 1456 | -10/Exiles | Discovered new exit (range 10) 1471 | -10/Exiles | Build established: Scavenger-Mutant 1746 | -10/Exiles | Entered Mines 1746 | -9/Mines | Accompanied by 4 allies 1747 | -9/Mines | Assembled infested the area 1752 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1779 | -9/Mines | Core integrity fell below 50% 1843 | -9/Mines | Lost 5 parts (1p2n2w) 1855 | -9/Mines | Learned location of 1 exit from Materials 1994 | -9/Mines | Core integrity fell below 20% 2183 | -9/Mines | Discovered new exit (range 16) 2217 | -9/Mines | Entered Materials 2217 | -8/Materials | Evolved 4 slots: Utility x4 2218 | -8/Materials | Identified exit to Factory 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Propulsion x2 3048 | -7/Factory | Lost 4 parts (1n3w) 3096 | -7/Factory | Discovered new exit (range 15) 3111 | -7/Factory | Entered another Factory area 3111 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3143 | -6/Factory | Discovered new exit (range 7) 3371 | -6/Factory | Lost 4 parts (1p2n1u) 3427 | -6/Factory | Fabricated Imp. VTOL Module? 3524 | -6/Factory | Garrison activated, responded to threat 3529 | -6/Factory | Repaired Imp. VTOL Module 3543 | -6/Factory | Core integrity fell below 50% 3612 | -6/Factory | Fabricated Imp. VTOL Module (x1) 3640 | -6/Factory | Found Prototype Processor 3640 | -6/Factory | Identified Exp. Signal Interpreter 3841 | -6/Factory | Build established: Mutant 3973 | -6/Factory | Core integrity fell below 20% 4003 | -6/Factory | Lost 3 parts (1n1u1w) 4074 | -6/Factory | Entered Lower Caves 4108 | -6/Lower Caves | Learned 12 Factory zone layouts 4141 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4237 | -6/Lower Caves | Discovered new exit (range 14) 4241 | -6/Lower Caves | Entered another Lower Caves area 4325 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 04243_ M-22 Extractor reprogrammed Fire Trap. 04245_ Searching scrap... 04245_ Found 20 Matter. 04245_ Found Imp. Maneuvering Thrusters. 04245_ Found Hvy. Machine Gun. 04249_ M-22 Extractor extracted Fire Trap. 04251_ Connecting with WAR.Sys... 04251_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 04252_ Acquired Mak. Sword. 04255_ Dropped Coil Gun. 04255_ Acquired Hvy. Shock Bomb Launcher. 04258_ System corrupted: Energy discharge (-22). 04259_ Dropped Focal Shield. 04261_ Acquired Adv. Shield Generator. 04263_ Acquired Hvy. Beamcaster. 04265_ Dropped Hvy. Beamcaster. 04323_ System corrupted: Lrn. Sensor Array rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????## ##??????? | | ???????????????????????????#########?# ##?????? | | ???????????????????????????# ## #?# #?????? | | ????????????????????????????# ### ####### | | ????????????????????????????# | | ???????????????????????????## | | ??????????????????????????## #### ##### | | ?????????????????????????## #??## #???? | | ???????????????????# ### ##??# ## #???? | | ???????????????????# @ #??## #### #???? | | ??????????# ## #???###??# #???? | | ?????????# ### #???????# | | ????????# ##?# #???????? ##### | | ???????# ### #?? ##???????? #???? | | ???????# ???# #??####???????? ???? | | ???????## ?????# ?????????????? ???? | | ????????## ???????# s ?????????????? ??? | | ?????????# ?????????# ?????????????## ??? | | ???????????????????? ??????????????## ??? | | ???????????????????# ???????????????# ?? | | ???????????????????## ss???????????????# ?? | | ????????????????????##### ??????????????? ?? | | ????????????????????????? ??????????????? ?? | | ????????????????????????? ???????????????# ?? | | ????????????????????????? ????????????????" "#?? | | ????????????????????????? ???????????????[ "??? | | ????????????????????????? ???????????????% %"??? | | ????????????????????????? ??????????????? ???? | | ????????????????????????? ??????????????? ???? | | ????????????????????????? ?????????????????????? | | ?????????????????????????## ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 135 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 29 Melee Accuracy 20 Target Analysis 5 Recoil Reduction 1 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Mak. Axe | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixGammaCompressor Manual? 0 Play Time 00:58:10 Cumulative 220.9 hours Start 2020.03.12 @ 00:51:26 End 2020.03.12 @ 11:21:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 349 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: ea28262a-6337-4b60-996e-8eed468d71dc