Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 19:44:59 Player: Roboardo Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (95) 475 Value Destroyed (2493) 2493 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (1361) 1361 TOTAL SCORE: 13509 Bonus ------- High Alert Combat Kills 61 Entered DSFs 1000 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 60/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Reaction Control System Advanced Force Field Peak State ------------ > --- POWER ------------ Fusion Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Reaction Control System Graphene Brace Advanced System Restoration Module > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Antimatter Reactor Reaction Control System Advanced Force Field Sapper Charge [Rating: 113] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Hackware Hacking Suite Protection Reflective Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 7 | . . 1 1 . . . . . 1 . . . . 2 . . 1 . 1 . Utility 5 | . . . 1 1 . 1 . . . . . . . . . . 1 . 1 . Weapon 4 | . . 1 . 1 . . . . 1 . . . . . . . . . . 1 Parts Attached 132 | 6 3 28 19 4 5 9 2 5 8 4 5 2 . 3 4 . 6 . 1 18 Power 21 | 1 1 2 4 . 1 2 1 . . . 1 1 . 1 . . 1 . . 5 Engine 5 | 1 1 2 . . 1 . . . . . . . . . . . . . . . Core 7 | . . . 4 . . 2 . . . . 1 . . . . . . . . . Reactor 9 | . . . . . . . 1 . . . . 1 . 1 . . 1 . . 5 Propulsion 43 | 2 2 7 6 . 3 2 1 1 3 . 4 1 . 1 3 . 1 . . 6 Treads 22 | . . 6 6 . 3 2 1 1 3 . . . . . . . . . . . Leg 6 | 2 2 1 . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . Flight 14 | . . . . . . . . . . . 4 . . . 3 . 1 . . 6 Utility 24 | 1 . 6 2 3 . 1 . . 1 1 . . . 1 . . 4 . . 4 Device 11 | . . . 1 . . 1 . . 1 . . . . 1 . . 4 . . 3 Storage 5 | 1 . 2 . 2 . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware 2 | . . 1 1 . . . . . . . . . . . . . . . . . Protection 6 | . . 3 . 1 . . . . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 13 7 1 1 4 . 4 4 3 . . . . 1 . . . 1 3 Energy Gun 5 | 1 . 3 . . . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 23 | 1 . 6 6 1 . 1 . 4 3 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Launcher 7 | . . 3 1 . 1 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 1 . . . . . . . . . . . . . . . . 1 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . 1 . . . . . 3 . . . . . . . . Parts Lost 43 | . . 8 1 . . . . . 12 . . . 1 5 1 . . . 1 14 Power 5 | . . 1 . . . . . . 2 . . . . . . . . . . 2 Propulsion 19 | . . 2 1 . . . . . 4 . . . 1 3 . . . . 1 7 Utility 9 | . . 1 . . . . . . 2 . . . . 2 . . . . . 4 Weapon 10 | . . 4 . . . . . . 4 . . . . . 1 . . . . 1 Highest Loss Streak 12 | . . 4 1 . . . . . 12 . . . 1 2 1 . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 85 85 98 98 100 95 96 93 89 3 17 35 35 13 6 . 26 28 27 31 Engine 3 | . 14 8 . . 2 8 6 6 4 . . . . . . . . . . . Core 2 | . . . 9 7 4 2 3 . . . 1 2 . . . . . . . . Reactor 1 | . . . . . . . 3 6 5 . . 2 5 . . . 3 4 4 5 Treads 16 | . . 25 35 30 30 25 23 20 21 . . . . . . . . . . . Leg 3 | . 28 5 . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 9 23 23 7 6 . 13 14 11 15 Device 4 | . . . 5 7 7 11 13 13 10 . . . . 1 . . 8 9 8 5 Storage 6 | . 14 11 9 7 7 6 6 6 5 . . . . . . . . . . . Hackware 3 | . . . 8 7 7 6 6 6 5 . . . . . . . . . . . Protection 3 | . . 4 3 7 7 6 6 6 4 3 5 5 5 3 . . . . . . Energy Gun 2 | . 14 4 2 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 14 18 19 28 26 14 6 24 25 . . . . . . . . . . . Launcher 2 | . . 4 4 . 3 6 6 . . . . . . . . . . . . . Impact Weapon 1 | . . 4 . . . . . . . . . . . . . . . . 2 3 Peak Build Rating 113 | 6 7 19 26 30 38 55 64 67 73 28 18 26 22 20 9 6 47 39 43 113 Average Rating 30 | 4 6 12 23 29 36 44 59 65 67 5 11 19 21 10 4 6 36 39 41 68 On Entrance 25 | . 6 7 19 25 30 37 55 64 63 20 7 18 22 20 2 6 6 39 39 41 Naked Turns 299 | . . . . . . . . . . 137 . . . 69 38 . . . . 55 Heaviest Build 90 | 14 14 35 44 49 59 76 85 86 90 2 9 14 14 3 . . 14 14 17 63 Greatest Support 134 | 20 20 60 80 80 84 94 120 120 134 3 16 16 16 12 8 8 24 24 24 70 Greatest Overweight (x) 3 | 2 . 1 . . . . . . 3 . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 25 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 8 14 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 8 14 15 14 15 15 15 15 15 13 5 4 4 5 5 4 5 5 5 5 Average Carried 9 | 2 6 9 14 13 14 15 14 14 14 5 4 4 4 4 4 4 4 5 5 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 14 15 13 15 15 15 15 13 5 4 4 4 5 4 4 5 5 5 4 Class Distribution -------------------- 30% | Mutant 26% | Tank 14% | Sprinter 14% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -3/DSF Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Matter Collected 2589 | 212 156 430 458 . 126 86 227 188 258 155 56 . 41 8 59 . . . . 129 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2683 | . 292 547 794 . 214 118 . 278 267 . . . . 38 70 . . . . 65 Parts 164 | . 19 41 58 . 7 7 . 15 6 . . . . 6 5 . . . . . Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled 71 | . . . 55 . . . . 13 3 . . . . . . . . . . . Retrieved Matter 335 | . . . 265 . . . . 65 5 . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 4 . . . 3 . . . . . Prevented 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 61 | . 6 18 23 . 5 1 . 4 1 . . . . . 3 . . . . . Melee 4 | . . 1 . . . . . . . . . . . . 3 . . . . . Guns 36 | . 6 11 12 . 2 1 . 3 1 . . . . . . . . . . . AOE 20 | . . 5 11 . 3 . . 1 . . . . . . . . . . . . Classes Destroyed 14 | . 3 5 3 . . 1 . 2 . . . . . . . . . . . . Worker 7 | . . . 4 . . 1 . . . . . . . 2 . . . . . . Builder 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . 2 . . . . . 1 . . . . . . . . . . . 1 Watcher 12 | . 1 4 1 . . 3 . . 2 . . . . . . . . . . 1 Swarmer 23 | . . 13 7 . . . . . . . . . . . 3 . . . . . Grunt 24 | . 6 1 11 . 3 . . 3 . . . . . . . . . . . . Brawler 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Sentry 9 | . . 4 3 . 1 . . . 1 . . . . . . . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 3 9 10 . 4 2 . 4 3 . . . . 1 3 . . . . 1 Combat Bots Only 7 | . 2 5 7 . 4 1 . 3 1 . . . . . 3 . . . . . Max Kills in Single Turn 4 | . 1 3 4 . 1 2 . 1 1 . . . . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 . 1 . . 1 . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 838 | . 28 180 81 . 36 . 4 43 65 14 31 . 4 58 62 . . 2 10 220 Missed 313 | . 6 47 26 . 16 . 2 12 10 4 20 . 2 32 22 . . 1 3 110 Damage Taken 10239 | . 351 1336 925 . 695 . 34 577 1477 203 192 . 40 517 640 . . 82 185 2985 Core 3693 | . 133 241 83 . 155 . . 15 280 199 94 . . 340 512 . . . 29 1612 Absorbed by Shields 534 | . . . . . . . . . . . . . . . . . . . . 534 Redirected to Shielding 195 | . . . . . . . . . . 4 35 . . 48 . . . . . 108 Ignored by Resistances 132 | . . . . . 81 . 4 47 . . . . . . . . . . . . Regen/Repaired (Parts) 343 | . . 70 215 . . 58 . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 46 39 84 . 77 . . 98 . . . . 39 . . 25 . 100 98 . Volleys Fired 164 | . 26 50 39 . 9 8 . 13 15 . . . . . 4 . . . . . Largest 5 | . 2 3 3 . 4 4 . 4 5 . . . . . 1 . . . . . Hottest 181 | . 70 75 106 . 99 151 . 114 181 . . . . . 61 . . . . . Shots Fired 440 | . 52 96 111 . 34 26 . 52 65 . . . . . 4 . . . . . Gun 392 | . 52 89 96 . 30 18 . 52 55 . . . . . . . . . . . Cannon 20 | . . . . . . 6 . . 10 . . . . . 4 . . . . . Launcher 28 | . . 7 15 . 4 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 343 | . 26 66 86 . 30 24 . 52 55 . . . . . 4 . . . . . Thermal 59 | . 26 23 10 . . . . . . . . . . . . . . . . . Explosive 28 | . . 7 15 . 4 2 . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . 10 . . . . . . . . . . . Robot Hit Streak 20 | . 19 20 9 . 10 10 . 4 5 . . . . . 1 . . . . . Robot Miss Streak 11 | . 2 5 6 . 2 7 . 11 6 . . . . . 1 . . . . . Penetration Max 2 | . . . . . . . . 2 . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 292 | . 44 75 70 . 21 18 . 21 34 . . . . . 2 . . . 5 2 Core Hits 183 | . 17 32 67 . 17 13 . 14 12 . . . . 2 8 . . . 1 . Critical Kills 3 | . . . . . . . . 3 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 Critical Strikes 11 | . 1 . 2 . . . . 5 . . . . . . . . . . 2 1 Burn 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Destroy 6 | . . . 1 . . . . 5 . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 80 | . . 17 . . . . . . . . . . . . . . . . 5 58 Impact 80 | . . 17 . . . . . . . . . . . . . . . . 5 58 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6660 | . 555 1433 2038 . 631 351 . 520 662 . . . . 31 132 . . . 199 108 Guns 4057 | . 555 793 1188 . 342 200 . 347 632 . . . . . . . . . . . Cannons 180 | . . . . . . 73 . . 28 . . . . . 79 . . . . . Explosions 1646 | . . 304 832 . 289 59 . 162 . . . . . . . . . . . . Melee 643 | . . 336 . . . . . . . . . . . . . . . . 199 108 Ramming 134 | . . . 18 . . 19 . 11 2 . . . . 31 53 . . . . . Kinetic 3599 | . 257 584 1085 . 342 273 . 347 632 . . . . . 79 . . . . . Thermal 772 | . 298 209 103 . . . . 162 . . . . . . . . . . . . Explosive 1484 | . . 304 832 . 289 59 . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . 28 . . . . . . . . . . . Impact 643 | . . 336 . . . . . . . . . . . . . . . . 199 108 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 . . . . . . 1 8 8 8 8 8 1 3 3 . . . 25 Average Corruption 5 | . 1 . . . . . . 1 3 8 8 8 8 1 2 3 . . . 14 Corruption Purged 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 34 | . 5 . . . . . . . 1 11 3 2 1 2 2 . . . . 7 Message Errors 12 | . . . . . . . . . . 5 1 . . 1 1 . . . . 4 Matter Fused 7 | . . . . . . . . . . 3 . 1 1 1 . . . . . 1 Heat Flow Errors 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Energy Discharges 6 | . 1 . . . . . . . 1 1 . 1 . . . . . . . 2 Data Loss (minor) 4 | . 1 . . . . . . . . 2 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 273 | . . 61 32 . . . . 82 . . . . . . . . . . . 98 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 114 | . . . 32 . . . . 82 . . . . . . . . . . . . Melee 159 | . . 61 . . . . . . . . . . . . . . . . . 98 Knockbacks 8 | . . 1 . . . 4 . . . . . . . . 1 . . . . 2 Impact 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Kinetic 5 | . . . . . . 4 . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . 148 . . . . 64 . . . . . 15 22 . . . . . Shots 9 | . . . 8 . . . . 1 . . . . . . . . . . . . Rammed 27 | . . . 2 . . 4 . 1 1 . . . . 4 15 . . . . . Targets Rammed 31 | . . . 6 . . 4 . 1 1 . . . . 4 15 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 4 . . . . . . . . . . . . . . . . . Highest Temperature 845 | . 231 64 227 . 29 204 6 593 845 . 92 . . . . . . . . 14 Average Temperature 134 | . 81 30 56 . 11 66 6 207 313 . 52 . . . . . . . . 3 Received Heat Transfer 1547 | . 195 243 450 . 81 . 18 165 126 81 27 . 12 30 . . . . 27 92 Effects 48 | . . . . . . . . 18 30 . . . . . . . . . . . Shutdowns 15 | . . . . . . . . 7 8 . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . 2 3 . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . Matter Decay 3 | . . . . . . . . 2 1 . . . . . . . . . . . Short Circuit 6 | . . . . . . . . 1 5 . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . 4 . . . . . . . . . . . Damage (major) 11 | . . . . . . . . 6 5 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 3 . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 3 . . . . . . . . . . . . . . . . . 3 Impact Corruptions 7 | . . 4 . . . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . . . . . . . . . . Heat Transferred 1868 | . 962 510 296 . . . . 100 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Peak Influence 641 | . 150 473 534 198 248 237 82 228 118 . . . . 260 . . 121 90 65 641 Initial 194 | . . 32 124 194 138 130 82 57 21 . . . . . . . 121 90 50 32 Average 214 | . 71 313 259 194 189 174 82 129 58 . . . . 76 . . 121 90 55 380 Maximum Alert Level 2 | . . 2 2 . 1 1 . 1 . . . . . 1 . . . . . 2 Low Security (%) 54 | 100 100 12 35 100 62 77 100 82 100 . . . . 94 . . 100 100 100 17 Level 1 27 | . . 58 42 . 37 22 . 17 . . . . . 5 . . . . . 25 Level 2 17 | . . 29 22 . . . . . . . . . . . . . . . . 57 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 1 . . . . 2 2 . . . . 2 . . . . . 4 Investigation 5 | . 1 . 1 . . . . 1 1 . . . . . . . . . . 1 Extermination 4 | . . . . . . . . 1 1 . . . . . . . . . . 2 Reinforcement 4 | . . 1 . . . . . . . . . . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Distress Signals 9 | . 1 3 . . . . . . 2 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 7 30 26 . 6 4 1 8 15 6 18 . 4 23 6 . . 1 1 63 Peak Tracking Total 18 | . 2 8 6 . 4 1 1 3 9 3 9 . 4 10 4 . . 1 1 18 Tactical Retreats 39 | . 1 2 2 . . . . . . 5 3 . . 6 . . . . . 20 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Traps Triggered 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . 6 . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Machines Disabled 4 | . . 1 2 . . . . 1 . . . . . . . . . . . . Max in Single Turn 2 | . . 1 2 . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Machines Accessed 42 | . 3 5 7 1 . 3 . 3 2 . . 9 . 3 . . 1 . 1 4 Terminals 24 | . 2 2 4 1 . 2 . 3 1 . . . . 3 . . 1 . 1 4 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 132 | . 8 16 25 1 . 7 . 6 5 . . 48 . 6 . . 3 . 1 6 Successful 98 | . 3 8 17 1 . 6 . 3 5 . . 48 . 5 . . 1 . . 1 Failed 34 | . 5 8 8 . . 1 . 3 . . . . . 1 . . 2 . 1 5 Catastrophic 7 | . 1 . 2 . . . . 1 . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Terminals 56 | . 4 6 16 1 . 4 . 6 3 . . . . 6 . . 3 . 1 6 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 19 | . 4 7 5 . . 3 . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 3 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 2 3 9 1 . 3 . 3 3 . . 48 . 5 . . 1 . . 1 Record 43 | . . 1 . . . . . . 3 . . 36 . 2 . . . . . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . Open DSF 4 | . . . . 1 . 1 . 1 . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . 2 . . . . . . . . . . 1 . . . . . . Alert Level 5 | . 1 . 2 . . 1 . . . . . . . 1 . . . . . . Disarm Traps 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 2 3 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . 1 2 4 . . 3 . . . . . . . . . . . . . . Scan Component 5 | . 1 1 2 . . 1 . . . . . . . . . . . . . . Repair 4 | . . 1 2 . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 1 . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 23 | . 3 2 5 . . 2 . 2 2 . . . . 1 . . 1 . 1 4 Full Trace Events 4 | . . . 1 . . . . 1 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 1 . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 20 | . . . . . . . . . 20 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Repaired 4 | . . 1 2 . . 1 . . . . . . . . . . . . . . Time 102 | . . 13 76 . . 13 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . 6 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Turns Passed 6224 | 55 503 975 1264 34 205 285 167 403 313 345 147 83 74 326 122 6 150 27 28 712 Spaces Moved 6240 | 35 292 446 575 19 107 138 99 201 132 669 340 290 273 830 258 17 74 78 34 1333 Core 1114 | 10 . . . . . . . . . 669 156 . . 219 42 . . . . 18 Treads 1709 | . . 438 575 19 107 138 99 201 132 . . . . . . . . . . . Legs 325 | 25 292 8 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3092 | . . . . . . . . . . . 184 290 273 611 216 17 74 78 34 1315 Fastest Speed 26 | 50 120 120 160 160 152 155 155 158 155 50 26 26 26 29 32 32 32 32 32 28 Average Speed 74 | 117 120 159 160 160 155 155 158 162 162 50 37 26 27 35 34 32 32 32 32 32 Slowest Speed 400 | 150 120 240 160 160 160 155 163 165 400 50 50 26 109 50 50 32 32 32 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . 4 . 4 1 1 . . . 29 Cave-ins Triggered 10 | . . . . . . . . . . . . . . . . . . . . 10 Teleports 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 37 | 5 47 44 44 1 100 6 65 7 7 93 53 62 55 33 48 4 3 73 2 40 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . . 3 1 . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . . . . . . . 2 2 . 1 . . . . . . . Spaces Dug 42 | . . . . . . . . . . . . . . . . . . . . 42 Terrain Destroyed 194 | . . 63 62 . . 11 . 13 . . . . . . 3 . . . . 42 Melee 42 | . . . . . . . . . . . . . . . . . . . . 42 Projectile 3 | . . . . . . . . . . . . . . . 3 . . . . . AOE 149 | . . 63 62 . . 11 . 13 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Total 7274 | 46 393 580 830 22 126 190 116 247 198 678 358 291 272 854 283 15 198 79 39 1459 Wait 562 | 1 66 25 165 . . 25 . 22 38 5 14 . . 12 3 . 115 2 . 69 Move 6143 | 34 291 445 574 18 106 138 98 200 131 668 339 281 272 821 255 14 73 77 33 1275 Hop 37 | . . . . . . . . . . . . 4 . 4 1 1 . . . 27 Pick Up 46 | 5 4 9 12 . 2 1 7 3 1 . . . . . . . 1 . . 1 Fast Attach 56 | 5 . 10 4 . . 2 . . 2 1 4 4 . 2 3 . 5 . 1 13 Attach 26 | 1 . 5 1 2 . . 1 1 4 3 1 . . . 1 . 1 . . 5 Detach 8 | . . . . . . . . . 2 . . . . 1 . . 2 . . 3 Swap 52 | . 3 13 14 2 5 7 1 4 2 . . . . 1 . . . . . . Drop 58 | . 3 6 15 . 4 5 9 3 2 1 . 2 . 1 1 . 1 . . 5 Fire 164 | . 26 50 39 . 9 8 . 13 15 . . . . . 4 . . . . . Melee 80 | . . 17 . . . . . . . . . . . . . . . . 5 58 Ram 19 | . . . . . . . . . . . . . . 4 15 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . 6 . . 4 . 1 1 . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 8 . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 927 | -9/Materials | Discovered new exit (range 16) 1000 | -9/Materials | Repaired Lgt. Treads 1055 | -9/Materials | Core integrity fell below 50% 1090 | -9/Materials | Lost 4 parts (1p1n1u1w) 1360 | -9/Materials | Build established: Gunner 1489 | -9/Materials | Discovered new exit (range 16) 1534 | -9/Materials | Entered another Materials area 1534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -8/Materials | Destroyed 7 combat bots 2542 | -8/Materials | Discovered new exit (range 17) 2648 | -8/Materials | Repaired Hpw. Shotgun 2688 | -8/Materials | Repaired Hpw. Shotgun 2798 | -8/Materials | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2831 | -7/Factory | Identified exit to DSF 2832 | -7/Factory | Entered DSF 2832 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 2865 | -7/DSF | Additional patrols routed to DSF 2980 | -7/DSF | Discovered new exit (range 15) 3037 | -7/DSF | Entered Factory 3037 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3147 | -6/Factory | Repaired Lgt. Treads 3168 | -6/Factory | Build established: Tank 3322 | -6/Factory | Sucked down chute 3322 | -6/Factory | Entered Waste 3322 | -6/Waste | The area was eerily silent 3464 | -6/Waste | Discovered new exit (range 16) 3489 | -6/Waste | Entered Factory 3746 | -6/Factory | Identified exit to Factory 3892 | -6/Factory | Entered another Factory area 3892 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4104 | -5/Factory | Fabricated Field Recycling Unit (x2) 4153 | -5/Factory | Discovered new exit (range 10) 4205 | -5/Factory | Entered Upper Caves 4209 | -5/Upper Caves | Released all parts (8) 4235 | -5/Upper Caves | Lost 12 parts (2p4n2u4w) 4353 | -5/Upper Caves | Learned Factory stockpile data 4457 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4481 | -5/Upper Caves | Build established: Mutant 4536 | -5/Upper Caves | Discovered new exit (range 14) 4550 | -5/Upper Caves | Entered another Upper Caves area 4579 | -5/Upper Caves | Core integrity fell below 50% 4617 | -5/Upper Caves | Encountered a Warlord checkpoint 4622 | -5/Upper Caves | Learned Factory emergency access door positions 4692 | -5/Upper Caves | Discovered new exit (range 7) 4697 | -5/Upper Caves | Entered Zhirov 4697 | -5/Zhirov | Discovered new exit (range 3) 4702 | -5/Zhirov | Met Zhirov 4707 | -5/Zhirov | Learned location of Command (-1) 4707 | -5/Zhirov | Learned location of Testing (-2) 4707 | -5/Zhirov | Learned location of Quarantine (-3) 4712 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4716 | -5/Zhirov | Found Alien Artifact 4716 | -5/Zhirov | Identified Integrated Dissipator 4716 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4724 | -5/Zhirov | Found Alien Artifact 4724 | -5/Zhirov | Identified Transdimensional Reconstructor 4724 | -5/Zhirov | Warped through subspace 4780 | -5/Zhirov | Entered Proximity Caves 4846 | -4/Proximity Caves | Discovered new exit (range 11) 4854 | -4/Proximity Caves | Entered Factory 4854 | -4/Factory | Evolved 2 slots: Propulsion x2 5178 | -4/Factory | Discovered new exit (range 4) 5180 | -4/Factory | Entered Upper Caves 5209 | -4/Upper Caves | Core integrity fell below 50% 5299 | -4/Upper Caves | Discovered new exit (range 14) 5302 | -4/Upper Caves | Entered another Upper Caves area 5306 | -4/Upper Caves | Discovered new exit (range 7) 5308 | -4/Upper Caves | Entered Research 5308 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5458 | -3/Research | Identified exit to DSF 5458 | -3/Research | Entered DSF 5474 | -3/DSF | Discovered new exit (range 15) 5482 | -3/DSF | Additional patrols routed to DSF 5485 | -3/DSF | Entered Research 5485 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5495 | -2/Research | Discovered new exit (range 7) 5513 | -2/Research | Entered Access 5513 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 5811 | -1/Access | Search patrols dispatched 5871 | -1/Access | Lost 6 parts (2p2n2u) 6038 | -1/Access | Search patrols dispatched 6069 | -1/Access | Crushed by falling debris 6069 | -1/Access | System corruption reached 10% 6077 | -1/Access | Crushed by falling debris 6083 | -1/Access | Crushed by falling debris 6114 | -1/Access | Lost 5 parts (4n1u) 6130 | -1/Access | Crushed by falling debris 6160 | -1/Access | Crushed by falling debris 6170 | -1/Access | Crushed by falling debris 6174 | -1/Access | Crushed by falling debris 6179 | -1/Access | Crushed by falling debris 6189 | -1/Access | Crushed by falling debris 6189 | -1/Access | Core integrity fell below 50% 6195 | -1/Access | Crushed by falling debris 6214 | -1/Access | Spotted B-99 Colossus 6221 | -1/Access | Core integrity fell below 20% 6225 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired 1 matter. U-05 Engineer builds a Wall. P-80 Master resets B-99 Colossus, system corruption cleaned. Penetrated by Slug. Knocked back. P-80 Master knocked back. Penetrated by Slug. Slug penetrates Wall. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Slug penetrates Terminal. Penetrated by Slug. Slug penetrates Door. Terminal disabled. System corrupted: Energy discharge (-40). 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" | | ????????????????????????????????????????????""""T" | | ????????????????????????????????????????????"##### | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ???????????????????????????????????# | | ???????????????????????????????????# = | | ???????????????????????????????????# ! | | ???????????????????????????????????# ** " | | ???????????????????????????????????# ** """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 63 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 30 Power Shielding 66 Evasion (%) 72 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Field Recycling Unit | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Deadly Force Denied? Dynamic Key Just What I Needed Part-time Excavator Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed GlidesysPointyLegs Manual? 0 Play Time 01:58:48 Cumulative 13.0 hours Start 2025.01.12 @ 17:42:42 End 2025.01.12 @ 19:44:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d6214ac-ad2a-4de1-973e-8bd2e9754ced