Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 19:25:46 Player: Ultra Sane Result: Destroyed by 01-MTF with 01-MTF's Shockpuncher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (764) 764 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-264) -264 TOTAL SCORE: 2050 Bonus ------- High Alert Combat Kills 15 Friendly Fire -279 Cogmind --------- Core Integrity 0/400 Matter 102/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Weight Redist. System Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Weight Redist. System Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- High-capacity Battery Weight Redist. System Light Armor Plating Improved Light Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 45 | 7 4 5 16 13 Power 8 | 1 1 . 3 3 Engine 8 | 1 1 . 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 6 . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight 3 | . . . 3 . Utility 8 | 1 1 1 4 1 Device 4 | . 1 . 3 . Storage 2 | 1 . . 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 3 2 2 3 9 Energy Gun 7 | 2 . . 2 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 2 | . . . . 2 Launcher 7 | . 2 1 . 4 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . 3 . 5 8 Power 4 | . 1 . 1 2 Propulsion 6 | . 1 . 2 3 Utility . | . . . . . Weapon 6 | . 1 . 2 3 Highest Loss Streak 6 | . 2 . 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 90 89 83 79 Engine 15 | . 13 14 18 14 Treads 9 | . 24 8 . . Leg 3 | . . 11 7 . Flight 8 | . . . 13 22 Device 8 | . 9 9 3 11 Storage 9 | . 14 14 8 2 Processor 4 | . . 3 7 7 Energy Gun 13 | . 16 14 10 10 Ballistic Gun 1 | . . . 7 1 Launcher 8 | . 11 9 3 8 Peak Build Rating 15 | 6 7 7 12 15 Average Rating 7 | 5 6 6 8 11 On Entrance 6 | . 6 6 7 11 Naked Turns . | . . . . . Heaviest Build 19 | 14 16 14 18 19 Greatest Support 40 | 40 40 20 38 18 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 6 5 Most Carried 8 | 4 7 8 6 5 Average Carried 4 | 2 4 6 4 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 2 7 5 5 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 960 | 257 180 35 147 341 Remotely 145 | . 110 35 . . Salvage Created 1150 | 135 428 42 220 325 Parts 80 | 13 25 1 16 25 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 6 2 5 7 Guns 8 | . 3 . 5 . AOE 12 | . 3 2 . 7 Classes Destroyed 8 | 3 3 . 2 . Worker 6 | 1 1 . . 4 Builder 2 | . . . 2 . Tunneler 7 | 3 3 1 . . Recycler 7 | 1 3 . 2 1 Watcher 4 | . 3 . . 1 Swarmer 9 | . 3 . 4 2 Grunt 8 | . 3 2 . 3 Sentry 3 | . . . 1 2 Best Kill Streak 5 | 2 5 2 5 5 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 3 | 1 3 1 2 3 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 159 | . 46 12 33 68 Missed 64 | . 16 6 12 30 Damage Taken 1762 | . 455 149 299 859 Core 500 | . 66 28 58 348 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 109 | 15 30 19 18 27 Largest 2 | 2 2 2 2 2 Hottest 150 | 100 100 150 80 86 Shots Fired 183 | 30 52 27 31 43 Gun 120 | 30 36 19 25 10 Cannon 9 | . . . . 9 Launcher 53 | . 16 7 6 24 Special 1 | . . 1 . . Kinetic 16 | . . . 7 9 Thermal 114 | 30 36 20 18 10 Explosive 53 | . 16 7 6 24 Electromagnetic . | . . . . . Robot Hit Streak 11 | 7 6 10 11 5 Robot Miss Streak 5 | 4 4 3 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 108 | 16 28 18 24 22 Core Hits 76 | 6 27 7 12 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 2 . 1 3 . Burn 6 | 2 . 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3326 | 210 944 425 401 1346 Guns 950 | 198 260 151 255 86 Cannons . | . . . . . Explosions 2359 | . 684 269 146 1260 Melee . | . . . . . Ramming 17 | 12 . 5 . . Kinetic 55 | . . . 55 . Thermal 895 | 198 260 151 200 86 Explosive 2359 | . 684 269 146 1260 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 77 | . 41 . 5 31 Projectiles . | . . . . . Explosions 77 | . 41 . 5 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 449 | . 120 66 52 211 Shots 22 | . 5 4 4 9 Rammed 8 | 6 . 2 . . Targets Rammed 9 | 7 . 2 . . Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 174 | 156 156 174 171 91 Average Temperature 47 | 58 39 55 63 25 Received Heat Transfer 321 | . 129 48 81 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 2 1 . 2 . Heat Transferred 3071 | 740 777 518 814 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 552 | 25 376 135 211 552 Initial 89 | . 16 67 52 89 Average 163 | 9 238 86 134 288 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 69 | 100 47 100 92 26 Level 1 26 | . 52 . 7 56 Level 2 3 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 13 2 11 45 Peak Tracking Total 4 | . 4 2 4 4 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . 3 . . 4 Max in Single Turn 2 | . 2 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . . 4 Successful 2 | . . . . 2 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Record 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1838 | 347 492 284 335 380 Spaces Moved 1395 | 192 237 127 318 521 Core 30 | 29 . . . 1 Treads 488 | 163 237 88 . . Legs 95 | . . 39 56 . Wheels 48 | . . . 48 . Hover . | . . . . . Flight 734 | . . . 214 520 Fastest Speed 34 | 50 160 120 34 34 Average Speed 90 | 143 160 147 65 41 Slowest Speed 190 | 160 160 160 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 1 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 8 40 40 21 64 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 247 | . 78 14 33 122 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 245 | . 78 13 33 121 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1779 | 229 298 194 416 642 Wait 154 | 1 18 34 45 56 Move 1379 | 191 236 126 315 511 Hop 6 | . . . 1 5 Pick Up 46 | 8 9 3 13 13 Fast Attach . | . . . . . Attach 36 | 6 3 3 14 10 Detach 10 | . . 1 5 4 Swap 9 | 1 1 2 2 3 Drop 21 | . 1 4 3 13 Fire 109 | 15 30 19 18 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | 7 . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 348 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 13) 840 | -10/Materials | Entered Mines 967 | -10/Mines | Discovered new exit (range 11) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1253 | -9/Materials | Lost 4 parts (1p1n2w) 1341 | -9/Materials | Discovered new exit (range 7) 1459 | -9/Materials | Entered Storage 1465 | -9/Storage | Met 01-MTF 1572 | -9/Storage | Learned location of Armory (-4) 1799 | -9/Storage | Core integrity fell below 50% 1824 | -9/Storage | Core integrity fell below 20% 1838 | -9/Storage | System corruption reached 10% 1839 | -9/Storage | Destroyed by 01-MTF with 01-MTF's Shockpuncher Last Messages --------------- R-06 Scavenger inserts Lgt. Treads into recycling unit. Door Terminal disabled. R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Imp. Ion Engine into recycling unit. The unstable cave ceiling collapses. Mni. Grenade Launcher destroyed. The unstable cave ceiling collapses. R-06 Scavenger inserts Corrupted Beam Rifle into recycling unit. Recycling unit begins recycling process. HQD|YM9E7DOB7E=REM#77S222GR| QW U-05 Engineer lays Concrete. R-06 Scavenger inserts Corrupted Imp. Ion Engine into recycling unit. W-16 Scout sends out distress signal. Imp. Light Cannon destroyed. 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"""# "" # #??????? | | # # ""?# # #??????? | | # #? ?###########w"" ??#??????? | | # #?####T#???????????# "?? ?????????? | | ## ##??????????????????# "???"" # ?????????? | | ####### #???????????????????# "??????##??????????? | | ??????# #???????????????????# ??????????????????? | | ####### #???????????????????? ??????????????????? | | [ #### ##??????????????????? ??????????????????? | | #### #???????????????????+#??????????????????? | | % #???????????????????????????????????????? | | #???????????????????????????????????????? | | = #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | # ### ##???????????????????????????????????????? | | ###?# #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## +????????????????????????????????????????? | | ## #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MeleeSkeletonPod Manual? 0 Play Time 00:47:50 Cumulative 4.9 hours Start 2025.04.13 @ 18:17:54 End 2025.04.13 @ 19:25:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3da2222e-29bb-4df5-a758-32646f7d1978