Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 02:38:17 Player: Swagumen Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (705) 705 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (964) 964 TOTAL SCORE: 3619 Bonus ------- Follower Combat Kills 364 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 110/150 System Corruption 2% Temperature Warm (153) Movement Flying (108) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Flight Unit VTOL Module Improved Flight Unit > --- UTILITY (3) ------ Sensor Array Improved Terrain Scanner Hacking Suite > --- WEAPON (2) ------- Wave Gun Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet VTOL Module Improved Flight Unit > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Wave Gun Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Flight Unit Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 55 | 7 12 8 6 12 2 8 Power 7 | 1 2 1 1 2 . . Engine 5 | 1 . 1 1 2 . . Core 2 | . 2 . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 4 . 4 . 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 2 2 . . . . Hover 1 | . . . . . . 1 Flight 8 | . . 2 . 4 . 2 Utility 16 | 2 6 . 2 3 1 2 Device 8 | 1 3 . 1 2 . 1 Storage 3 | 1 2 . . . . . Processor 2 | . . . 1 1 . . Hackware 2 | . . . . . 1 1 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 17 | 2 2 3 3 3 1 3 Energy Gun 5 | . . . 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 2 2 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 14 | . 1 5 1 7 . . Power 2 | . 1 1 . . . . Propulsion 3 | . . 1 . 2 . . Utility 3 | . . . 1 2 . . Weapon 6 | . . 3 . 3 . . Highest Loss Streak 6 | . 1 2 1 6 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 82 82 86 88 95 Engine 8 | . 1 10 11 11 11 11 Core 3 | . 11 2 . . . . Wheel 14 | . 27 22 22 4 . . Flight 14 | . . . . 23 33 33 Device 15 | . 13 14 12 15 16 20 Storage 7 | . 14 14 11 3 . . Processor 4 | . . . 4 11 11 6 Hackware 2 | . . . . . 5 6 Energy Gun 2 | . . . 10 8 . 7 Ballistic Gun 11 | . 28 15 11 4 . . Impact Weapon 3 | . . . . 3 11 6 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 50 52 53 52 13 19 Greatest Support 26 | 26 26 26 26 26 13 13 Greatest Overweight (x) 6 | . 4 6 2 3 . 1 Average Overweight (x) . | . . 2 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 Average Capacity 12 | 6 13 20 20 9 5 5 Most Carried 15 | 4 13 15 15 15 5 5 Average Carried 8 | 2 8 13 11 7 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 Final Carried 15 | 3 13 12 15 5 5 2 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 13% | Scavenger-Scout 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1075 | 131 374 269 111 127 . 63 Remotely . | . . . . . . . Salvage Created 1055 | 18 436 211 156 170 . 64 Parts 81 | 3 37 17 11 11 . 2 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 8 | . . . . . . 8 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 10 8 . 5 . 1 Guns 23 | . 10 8 . 4 . 1 AOE 1 | . . . . 1 . . Classes Destroyed 8 | 1 5 . . 2 . . Worker 1 | . 1 . . . . . Tunneler 3 | 1 . 1 . 1 . . Hauler 4 | . 2 . 2 . . . Watcher 4 | . 2 . 2 . . . Swarmer 12 | . 6 6 . . . . Grunt 9 | . 4 2 . 2 . 1 Demolisher 1 | . . . . 1 . . Assembled 2 | . . . . 2 . . Best Kill Streak 5 | 1 5 3 3 2 . 1 Combat Bots Only 4 | . 4 3 . 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 118 | . 41 35 5 32 . 5 Missed 17 | . 9 3 . 4 . 1 Damage Taken 1679 | . 344 332 74 870 . 59 Core 551 | . 76 67 27 336 . 45 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 99 | 3 36 23 13 18 . 6 Largest 2 | 2 2 2 2 2 . 1 Hottest 90 | 40 40 46 90 90 . 81 Shots Fired 166 | 6 72 25 26 31 . 6 Gun 166 | 6 72 25 26 31 . 6 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 126 | 6 72 25 14 9 . . Thermal 6 | . . . . . . 6 Explosive . | . . . . . . . Electromagnetic 34 | . . . 12 22 . . Robot Hit Streak 8 | 2 8 5 6 6 . 7 Robot Miss Streak 5 | 2 3 2 3 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 106 | 3 38 15 21 24 . 5 Core Hits 54 | 1 20 11 6 13 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 5 | . . . . 5 . . Impact 5 | . . . . 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1635 | 39 507 241 353 364 . 131 Guns 1600 | 39 507 241 353 329 . 131 Cannons . | . . . . . . . Explosions 35 | . . . . 35 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1061 | 39 507 241 156 118 . . Thermal 166 | . . . . 35 . 131 Explosive . | . . . . . . . Electromagnetic 408 | . . . 197 211 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . . . 41 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 176 | . 10 23 42 176 . 153 Average Temperature 37 | . 4 8 19 60 . 63 Received Heat Transfer 405 | . 126 144 42 93 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 235 | . . . . 50 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 281 | 5 281 211 178 94 . . Initial 83 | . 3 83 28 69 . . Average 108 | 1 141 99 104 73 . . Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 85 | 100 71 86 100 100 . . Level 1 14 | . 28 13 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 10 | . 1 . . 1 . 8 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 18 9 4 13 . 6 Peak Tracking Total 10 | . 3 3 3 10 . 4 Tactical Retreats 7 | . 2 . . 4 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 6 | . 3 1 1 1 . . Max in Single Turn 1 | . 1 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 12 | . 6 2 3 1 . . Terminals 10 | . 6 1 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 19 6 7 2 . . Successful 19 | . 9 4 4 2 . . Failed 15 | . 10 2 3 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 31 | . 19 5 5 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 9 4 2 2 . . Record 9 | . 4 3 1 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Dispatch Records 2 | . . . 1 1 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 1 3 1 . . Full Trace Events 4 | . 2 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 1 1 4 4 Highest-Rated Group 155 | . . 43 28 28 155 155 Highest-Rated Ally 40 | . . 31 28 28 40 40 Total Orders . | . . . . . . . Ally Attacks 45 | . . 14 9 3 . 19 Total Damage 1318 | . . 176 146 42 . 954 Kills 15 | . . 1 3 2 . 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3056 | 61 689 758 208 266 476 598 Spaces Moved 3141 | 45 523 533 132 383 1021 504 Core 12 | 12 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1255 | 33 523 532 132 35 . . Hover . | . . . . . . . Flight 1874 | . . 1 . 348 1021 504 Fastest Speed 34 | 50 90 105 105 34 34 34 Average Speed 74 | 79 100 120 107 44 34 93 Slowest Speed 517 | 90 140 517 120 145 34 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 81 97 17 66 90 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . 1 2 2 Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 4 | . . . . 4 . . Melee 4 | . . . . 4 . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3698 | 64 616 627 174 438 1149 630 Wait 324 | . 21 53 14 12 124 100 Move 3133 | 44 522 532 131 380 1020 504 Hop 1 | . . . . 1 . . Pick Up 52 | 10 19 7 8 3 1 4 Fast Attach 10 | . 4 . . 4 1 1 Attach 27 | 7 4 4 3 5 . 4 Detach 1 | . . . . . . 1 Swap 18 | . 4 4 3 3 1 3 Drop 28 | . 6 4 2 7 2 7 Fire 99 | 3 36 23 13 18 . 6 Melee 5 | . . . . 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 13) 835 | -10/Mines | Discovered new exit (range 8) 917 | -10/Mines | Core integrity fell below 50% 1014 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1025 | -10/Mines | Learned location of 1 exit from Materials 1045 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1140 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Accompanied by 1 ally 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -9/Materials | Identified exit to Mines 1514 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1664 | -9/Materials | Discovered exit to Mines (range 6) 1717 | -9/Materials | Entered Mines 1717 | -9/Mines | Accompanied by 1 ally 1718 | -9/Mines | Assembled infested the area 1789 | -9/Mines | Core integrity fell below 50% 1795 | -9/Mines | Core integrity fell below 20% 1798 | -9/Mines | Discovered new exit (range 8) 1850 | -9/Mines | Lost 6 parts (2n2u2w) 1977 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1983 | -9/Mines | Entered Zion 2102 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2128 | -7/Zion | Learned location of 2 exits from Factory 2131 | -7/Zion | Build established: Scavenger-Scout 2131 | -7/Zion | Learned Factory security intel 2188 | -7/Zion | Imprinted 2190 | -7/Zion | Declared Zion's savior 2301 | -7/Zion | Discovered new exit (range 15) 2320 | -7/Zion | Given A8's code to call for help 2459 | -7/Zion | Entered Proximity Caves 2459 | -6/Proximity Caves | Accompanied by 4 allies 2540 | -6/Proximity Caves | Build established: Scavenger-Mutant 3025 | -6/Proximity Caves | Lost 3 allies 3057 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Searching scrap... Found Hacking Suite. Found Power Sword. Found Thermic Laser. Found Med. Storage Unit. Found 18 Matter. Discarded Visual Processing Unit. Acquired Hacking Suite. Dropped Hvy. Flail. Acquired Power Sword. Dropped Cmb. Airjet. Acquired 2 matter. Acquired 1 matter. LK-KO9(M) destroyed. 6K-3MN(M) destroyed. XL-8FH(M) destroyed. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. System corrupted: Energy discharge (-36). Map ----- +----------------------------------------------------+ | ?????????????????????###??# #?????### ## #???# | | ??????????????????????????#= #?????#?## ### ##### | | ?????????????#?????#??????# ##???????# ??# ? | | ??????????????????????????# !#??? #??? ??# ? | | ?????????????#?????#??????#/%#??????#?? ????# ?# | | ?????????????#?????#??????#[ #????#??????????#??# | | ????????????????????#?????# ???????????#?##### | | ???????????????????#??????######?######?##### ## | | ?????????????????????????????????## ### | | ???????????????????????????####?## | | ??????????????#???????????## ### ### | | ??????????????????????????# ### ## | | ???????????????#?????????### ## ### | | ??????????????#??#?????????# ## #?? | | ???????????? #?????????????# #### #?? | | ????????????????##?????#???# ### #### ##? | | ?????????????????????####### ##?### ###?# ## | | ???????????????#?????# ##????# ##### # | | ??? ???????????#?#?### ##????# ### % | | ?# ????????????????## #?????## #?###% = | | ?# #???????????#????## #????#?#### ##??#"%% | | ? ?#???????????#???## ##?????????# ####"%! | | ?????????#???????## #??????????# *= | | ?????????######### #??????????# | | ? ?????????# ###????????# | | ?? #????????# #### ## @ #????????## | | ???? #???????# #??####### ??# | | ???? ####???# #??????#?# ## | | ##### ## ##??# #????????# #### | | """"# ## #### ##??????? ##??# | | "# # ## ##### ##???## | | ## "# ##???### p ####?????# | | # "# #### #???????## ##????#???### | | "# ##?? ####????????# ##??#????????? | | "# #??# ##???? ????? ###????????????? | | ### ## ##?#? #?????????? ???????#???????? | | #####???? #????????? ?????????????? #? | | #??????? #???????? ?????????????????? | | #??????? #???????????????????? ?????# | | #???#???? #??????????????????????????? | | #???????? ##??????????????????????????? | | # ### #??????? #???????????????????????????? | | ####?# #??????? #???????????????????????????? | | ?????# #??? ??? ???????????????????????????? | | ????? #?????? ??????????????????????????? | | ????? ##???????? ??????????????????????????? | | ?????# ###??????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Great Axe | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Power Corrupts Robot Respite The One Tourist Challenges ------------ None Game ------ Seed MatterBiocellNeutralizer Manual? 0 Play Time 00:48:40 Cumulative 2.3 hours Start 2024.04.10 @ 01:49:22 End 2024.04.10 @ 02:38:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/CherryShadow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96abd2ee-2a34-490d-8af5-60ea44e3501a