Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 22:27:47 Player: b00n1n Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (3121) 3121 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (5009) 5009 TOTAL SCORE: 14895 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 709 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 62/100 System Corruption 18% Temperature Cool (4) Movement Walking (120) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Heavy Armor Plating Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Biometal Medium Treads Armored Heavy Treads Biometal Leg > --- UTILITY ---------- Advanced Thermal Generator Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Energy Well Particle Accelerator Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Wave Gun Heavy Plasma Cannon Cooled Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Advanced Thermal Generator Graphene Brace Advanced Hacking Suite Advanced System Restoration Module Plasma Rifle Thermic Laser Heavy Machine Gun Fusion Bomb Launcher [Rating: 146] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Launcher Guidance Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 1 . 1 . 1 . Utility 6 | . . . . . 2 1 1 . 1 1 . Weapon 2 | . . . . . . . . 1 1 . . Parts Attached 179 | 7 17 19 5 . 14 13 16 9 13 54 12 Power 17 | 1 2 3 . . 1 . 2 . 1 7 . Engine 7 | 1 2 1 . . . . 1 . 1 1 . Core 6 | . . 2 . . 1 . 1 . . 2 . Reactor 4 | . . . . . . . . . . 4 . Propulsion 42 | 2 5 4 . . 3 5 2 2 3 11 5 Treads 7 | . . . . . . . . . 1 6 . Leg 33 | 2 5 4 . . 3 5 2 2 1 4 5 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . 1 . Utility 86 | 2 6 10 3 . 6 5 10 5 6 31 2 Device 65 | 1 6 10 2 . 3 4 7 3 5 22 2 Storage 8 | 1 . . 1 . 2 . 2 1 . 1 . Processor 1 | . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . . 1 1 1 1 1 7 . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 4 2 2 . 4 3 2 2 3 5 5 Energy Gun 20 | 2 2 1 1 . 4 2 1 . 1 2 4 Energy Cannon 11 | . 1 1 1 . . 1 1 2 2 2 . Ballistic Gun 1 | . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 2 . 1 3 3 1 Parts Lost 39 | . . 2 . . . 1 2 1 1 10 22 Power 6 | . . 1 . . . . 1 . . 2 2 Propulsion 16 | . . . . . . 1 . 1 1 5 8 Utility 9 | . . . . . . . 1 . . 1 7 Weapon 8 | . . 1 . . . . . . . 2 5 Highest Loss Streak 18 | . . 1 . . . 1 1 1 1 4 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 87 100 100 100 99 100 99 93 56 Engine 4 | . 14 10 . . . . 3 5 10 3 . Core 5 | . . 3 14 14 9 7 9 5 . . . Reactor 1 | . . . . . . . . . . 5 5 Treads 2 | . . . . . . . . . 2 9 9 Leg 28 | . 28 28 28 28 36 38 33 35 27 16 8 Device 20 | . 14 14 13 14 17 22 31 27 25 26 16 Storage 12 | . 14 14 14 14 18 15 6 6 10 9 5 Energy Gun 11 | . 22 13 2 14 14 15 10 5 5 6 5 Energy Cannon 8 | . 4 14 14 14 3 . 2 11 15 11 5 Naked Turns 7 | . . . . . . . . . . . 7 Heaviest Build 99 | 15 16 21 24 17 28 35 40 55 68 99 99 Greatest Support 200 | 20 20 25 25 25 45 48 53 65 70 200 153 Greatest Overweight (x) 4 | 1 . . . . . 1 . 1 1 3 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 10 10 7 Most Carried 10 | 8 8 8 8 8 10 10 10 10 10 10 10 Average Carried 8 | 5 7 7 7 7 7 9 9 9 9 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 7 8 10 10 10 10 10 10 5 Class Distribution -------------------- 46% | Scavenger-Mutant 25% | Scavenger-Skirmisher 22% | Mutant 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Matter Collected 1821 | 238 207 191 . 31 52 . 331 85 78 528 80 Remotely . | . . . . . . . . . . . . Salvage Created 3370 | 29 332 279 . . 52 41 247 229 71 1334 756 Parts 136 | 3 20 16 . . 6 . 14 6 . 44 27 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 60 | . 11 11 . . 1 1 4 3 1 18 10 Guns 23 | . 8 2 . . 1 . 4 . . 3 5 Cannons 29 | . 3 9 . . . . . 2 . 12 3 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 11 | 1 3 . . . 1 1 . . . 4 1 Worker 1 | . . . . . . . . . . 1 . Builder 2 | . . . . . . . . . . 2 . Tunneler 2 | 1 . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . 1 . 1 . Swarmer 20 | . 6 8 . . . . . . . 6 . Grunt 19 | . 5 3 . . . . 3 . . 1 7 Brawler 1 | . . . . . . . . . . . 1 Sentry 4 | . . . . . 1 . . 1 1 1 . Specialist 2 | . . . . . . . . . . 2 . Programmer 14 | . . . . . . 1 1 2 . 8 2 Best Kill Streak 9 | 1 5 3 . . 1 1 2 3 1 5 9 Combat Bots Only 9 | . 5 3 . . 1 1 2 3 1 4 9 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 624 | . 55 51 . . 2 19 64 33 8 123 269 Missed 180 | . 16 11 . . . 10 18 9 1 30 85 Damage Taken 8966 | . 461 365 . . 30 185 854 508 168 2435 3960 Core 1675 | . 112 59 . . . 17 96 104 . 155 1132 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 16 | . . . . . . . . . . 16 . Regen/Repaired (Parts) 136 | . 34 . . . . . 102 . . . . Core Remaining (%) 86 | 100 . . . 31 100 97 88 89 100 . . Volleys Fired 183 | 2 37 30 . . 2 5 34 10 3 39 21 Largest 4 | 2 2 2 . . 2 2 2 3 4 4 4 Hottest 311 | 90 110 125 . . 126 81 140 195 293 311 285 Shots Fired 480 | 4 74 60 . . 3 10 52 30 12 154 81 Gun 276 | 4 66 30 . . 2 10 49 10 3 62 40 Cannon 203 | . 8 30 . . 1 . 3 20 9 92 40 Launcher 1 | . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 14 | . 14 . . . . . . . . . . Thermal 453 | 2 57 60 . . 3 10 52 30 12 154 73 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 12 | 2 3 . . . . . . . . . 7 Robot Hit Streak 18 | 3 8 7 . . 5 14 4 15 16 13 18 Robot Miss Streak 4 | . 2 4 . . . . 2 2 2 4 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . Shots Hit Robots 309 | 3 49 29 . . 2 9 30 22 9 99 57 Core Hits 118 | 1 20 14 . . 1 1 11 7 2 34 27 Critical Kills 3 | . . . . . . . . 1 . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | 1 2 . . . . 1 1 1 . 5 6 Burn 14 | 1 2 . . . . 1 1 . . 4 5 Meltdown 3 | . . . . . . . . 1 . 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8909 | 39 579 524 . . 42 221 612 730 260 3668 2234 Guns 3806 | 39 505 160 . . 20 220 612 201 43 1394 612 Cannons 4327 | . 68 351 . . 17 . . 493 215 2185 998 Explosions 624 | . . . . . . . . . . . 624 Melee . | . . . . . . . . . . . . Ramming 152 | . 6 13 . . 5 1 . 36 2 89 . Kinetic 79 | . 79 . . . . . . . . . . Thermal 7861 | 13 453 511 . . 37 220 612 694 258 3579 1484 Explosive 624 | . . . . . . . . . . . 624 Electromagnetic 193 | 26 41 . . . . . . . . . 126 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 4 1 . . 2 18 Average Corruption 4 | . . . . . . 4 1 . . 1 16 Corruption Purged 4 | . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . 12 2 . . 1 4 Message Errors 4 | . . . . . . 4 . . . . . Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 4 | . . . . . . 3 . . . . 1 Energy Discharges 2 | . . . . . . 1 . . . . 1 Data Loss (minor) 4 | . . . . . . . 2 . . 1 1 Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 260 | . . . . . . . . 9 . 136 115 Projectiles 162 | . . . . . . . . 9 . 116 37 Explosions 78 | . . . . . . . . . . . 78 Melee 20 | . . . . . . . . . . 20 . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . . . . 90 Shots 1 | . . . . . . . . . . . 1 Rammed 3 | . . . . . . . . . . 3 . Targets Rammed 17 | . 4 1 . . 1 1 . 2 1 7 . Kicked 13 | . 4 1 . . 1 1 . 2 1 3 . Crushed 1 | . . . . . . . . . . 1 . Highest Temperature 279 | 60 172 207 . . 3 198 . 66 260 279 158 Average Temperature 77 | 30 51 83 . . 2 81 . 29 120 114 117 Received Heat Transfer 1671 | . 132 99 . . 9 12 402 108 36 87 786 Effects 4 | . . . . . . . . . . 4 . Interference 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 7 | . . . . . . 1 . 1 1 3 1 Combat Hostiles 7 | . . . . . . 1 . 1 1 3 1 Parts Melted 65 | . 3 4 . . . 1 1 6 3 38 9 Heat Transferred 13930 | 111 1360 1110 . . 74 407 1223 1046 424 5100 3075 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Peak Influence 1884 | 5 200 320 . . 52 42 81 156 45 307 1884 Initial 128 | . 3 33 . . . . 14 39 . 7 128 Average 127 | 1 80 114 . . 18 14 36 61 22 154 1724 Maximum Alert Level 5 | . 1 1 . . . . . . . 1 5 Low Security (%) 89 | 100 99 80 . 100 100 100 100 100 100 74 . Level 1 6 | . . 19 . . . . . . . 25 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . 99 Squads Dispatched 29 | . 2 . . . 1 1 1 3 2 7 12 Investigation 2 | . 1 . . . . . . . 1 . . Extermination 8 | . . . . . . 1 1 2 1 3 . Reinforcement 6 | . 1 . . . 1 . . . . 4 . Assault 12 | . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Distress Signals 3 | . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 16 15 . . 2 4 6 8 2 26 58 Peak Tracking Total 30 | . 4 3 . . 1 1 3 6 1 3 30 Tactical Retreats 8 | . . 3 . . . 1 . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Traps Triggered 3 | . 1 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . 1 . . 1 . . Traps Reconfigurated 35 | . . . . . 6 6 3 12 8 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . . Most Traps Carried 2 | . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Disabled 3 | . . 3 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Accessed 49 | . 10 . 4 . 8 7 6 2 4 8 . Terminals 24 | . 7 . . . 6 3 2 1 2 3 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 4 | . 1 . . . 1 1 1 . . . . Recycling Units 6 | . 2 . . . . . 3 . 1 . . Scanalyzers 5 | . . . . . 1 2 . . . 2 . Garrison Access 4 | . . . . . . 1 . 1 1 1 . Total Hacks 176 | . 30 . 49 . 31 17 19 7 8 15 . Successful 113 | . 16 . 49 . 15 9 14 2 3 5 . Failed 63 | . 14 . . . 16 8 5 5 5 10 . Catastrophic 10 | . 1 . . . 2 1 . 1 3 2 . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 1 . 6 . . . . . . Terminals 74 | . 22 . . . 23 9 4 5 6 5 . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 13 | . 4 . . . 2 3 4 . . . . Recycling Units 16 | . 4 . . . . . 11 . 1 . . Scanalyzers 14 | . . . . . 6 3 . . . 5 . Garrison Access 7 | . . . . . . 2 . 2 1 2 . Terminal Hacks 80 | . 10 . 49 . 10 4 2 2 1 2 . Record 53 | . 1 . 49 . . 1 . . . 2 . Robot Analysis 2 | . . . . . 1 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Branch Access Points 3 | . . . . . 2 . . 1 . . . Emergency Access Points 3 | . 1 . . . 1 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . Alert Level 4 | . 2 . . . 1 . 1 . . . . Locate Traps 4 | . 2 . . . 1 . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Zone Layout 5 | . 2 . . . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . . . . 2 2 . . . . Scan Component 4 | . 1 . . . . 2 1 . . . . Repair 2 | . 1 . . . . . 1 . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 14 | . 3 . . . . . 10 . 1 . . Recycle Component 3 | . . . . . . . 3 . . . . Process 4 | . 1 . . . . . 3 . . . . Report Inventory 5 | . 2 . . . . . 2 . 1 . . Retrieve Matter 2 | . . . . . . . 2 . . . . Scanalyzer 10 | . . . . . 5 2 . . . 3 . Insert Component 5 | . . . . . 2 1 . . . 2 . Analyze 5 | . . . . . 3 1 . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 9 . . . 8 7 6 2 2 7 . Full Trace Events 2 | . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 1 . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . Time 45 | . 26 . . . . . 19 . . . . Parts Recycled 3 | . . . . . . . 3 . . . . Recycled Matter 103 | . 9 . . . . . 94 . . . . Retrieved Matter 31 | . . . . . . . 31 . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 1 . . . 1 . Part Schematics Acquired 4 | . . . . . 2 1 . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Robot Analysis Total 2 | . . . . . 1 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Turns Passed 8884 | 110 1104 892 841 303 845 1153 723 549 589 1487 288 Spaces Moved 6141 | 74 752 577 693 247 555 917 506 326 467 832 195 Core 101 | 11 . . . . . . . . . . 90 Treads 360 | . . . . . . . . . . 315 45 Legs 5680 | 63 752 577 693 247 555 917 506 326 467 517 60 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 110 112 112 106 50 Average Speed 120 | 113 120 120 120 120 120 120 113 124 117 130 100 Slowest Speed 400 | 120 120 120 120 120 120 190 120 190 187 320 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 83 86 92 48 29 24 12 7 11 19 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 54 | . . . . . . . 2 4 . 20 28 Melee . | . . . . . . . . . . . . Projectile 30 | . . . . . . . 2 4 . 20 4 AOE 24 | . . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total 7282 | 92 887 716 704 255 735 965 606 445 501 1143 233 Wait 530 | 2 45 74 . . 137 1 19 91 . 161 . Move 6130 | 73 751 576 692 246 554 916 505 325 466 831 195 Hop . | . . . . . . . . . . . . Pick Up 103 | 8 13 6 1 5 14 12 16 4 6 18 . Fast Attach 63 | 7 2 1 3 . 2 5 5 2 7 20 9 Attach 38 | . 2 2 1 . 4 3 4 3 2 13 4 Detach 8 | . 1 . . . . 1 1 1 1 2 1 Swap 80 | . 13 16 1 . 8 5 7 4 4 21 1 Drop 130 | . 19 10 6 4 13 16 15 3 11 31 2 Fire 183 | 2 37 30 . . 2 5 34 10 3 39 21 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 13 | . 4 1 . . 1 1 . 2 1 3 . Crush 4 | . . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 8) 420 | -10/Materials | Discovered new exit (range 17) 600 | -10/Materials | Build established: Scavenger-Mutant 715 | -10/Materials | Discovered new exit (range 14) 887 | -10/Materials | Repaired Aluminum Leg 1053 | -10/Materials | Discovered new exit (range 13) 1215 | -10/Materials | Entered Mines 1229 | -10/Mines | Met a Derelict bent on vengeance 1402 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -10/Mines | Discovered new exit (range 5) 1512 | -10/Mines | Learned location of Zion (-6) 1547 | -10/Mines | Discovered new exit (range 8) 1684 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1843 | -10/Mines | Core integrity fell below 50% 1865 | -10/Mines | Discovered new exit (range 15) 1953 | -10/Mines | Learned Materials non-interactive machine intel 2107 | -10/Mines | Entered Exiles 2135 | -10/Exiles | Met 8R-AWN 2157 | -10/Exiles | Met EX-HEX 2195 | -10/Exiles | Met EX-BIN 2211 | -10/Exiles | Aligned with FarCom system 2212 | -10/Exiles | Given EX-Vault access code 2263 | -10/Exiles | Opened EX-Vault 2271 | -10/Exiles | Found Prototype Energy Cannon 2271 | -10/Exiles | Identified Gui. Plasma Cannon 2279 | -10/Exiles | Found Prototype Device 2279 | -10/Exiles | Identified Trap Reconfigurator 2322 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2359 | -10/Exiles | Met EX-DEC 2428 | -10/Exiles | Visited The Gauntlet 2582 | -10/Exiles | Build established: Mutant 2655 | -10/Exiles | Discovered new exit (range 11) 2948 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2948 | -10/Exiles | Entered Mines 2968 | -9/Mines | Found a hidden stash of uninstalled traps 3155 | -9/Mines | Assembled infested the area 3160 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3214 | -9/Mines | Discovered new exit (range 7) 3230 | -9/Mines | Learned location of 2 exits from Materials 3245 | -9/Mines | Build established: Scavenger-Mutant 3251 | -9/Mines | Entered Materials 3251 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3252 | -8/Materials | Identified exit to Factory 3253 | -8/Materials | Loaded intel: 39 non-interactive machine locations 4096 | -8/Materials | Entered Factory 4096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4607 | -7/Factory | Discovered new exit (range 15) 4998 | -7/Factory | Build established: Mutant 5243 | -7/Factory | Discovered new exit (range 5) 5249 | -7/Factory | Entered another Factory area 5249 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5769 | -6/Factory | Repaired Carbon-fiber Leg 5922 | -6/Factory | Discovered new exit (range 5) 5928 | -6/Factory | Build established: Scavenger-Mutant 5972 | -6/Factory | Entered another Factory area 5972 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6093 | -5/Factory | Garrison activated, responded to threat 6265 | -5/Factory | Build established: Scavenger-Skirmisher 6336 | -5/Factory | Identified exit to Upper Caves 6412 | -5/Factory | Discovered new exit (range 3) 6521 | -5/Factory | Entered another Factory area 6521 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7085 | -4/Factory | Discovered new exit (range 10) 7110 | -4/Factory | Entered Research 7110 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7946 | -3/Research | Lost 3 parts (2n1u) 7965 | -3/Research | Found Fusion Bomb Launcher 8045 | -3/Research | Found Prototype Device 8045 | -3/Research | Identified Adv. Kinecellerator 8522 | -3/Research | Discovered new exit (range 9) 8580 | -3/Research | Lost 4 parts (2p1n1w) 8597 | -3/Research | Entered Quarantine 8598 | -3/Quarantine | Maximum security lockdown engaged 8606 | -3/Quarantine | Found Alien Artifact 8606 | -3/Quarantine | Identified Core Reset Matrix 8606 | -3/Quarantine | Used Core Reset Matrix 8610 | -3/Quarantine | Detected hypermatrix surge 8610 | -3/Quarantine | Sensed 8 artifacts in vicinity 8750 | -3/Quarantine | Destroyed 9 combat bots 8761 | -3/Quarantine | System corruption reached 10% 8767 | -3/Quarantine | Core integrity fell below 50% 8779 | -3/Quarantine | Core integrity fell below 20% 8796 | -3/Quarantine | Lost 18 parts (2p7n5u4w) 8805 | -3/Quarantine | Found Transdimensional Reconstructor 8805 | -3/Quarantine | Warped through subspace 8885 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08766_ Dropped Med. Storage Unit. 08767_ System corrupted: Component data lost. 08770_ The unstable cave ceiling collapses. 08798_ ALERT: Assault forces dispatched. 08805_ Acquired Transdimensional Reconstructor. 08805_ Warped through subspace. [Achievement: Subspace Traveler] 08806_ The unstable cave ceiling collapses. 08807_ Graphene Brace destroyed. 08811_ Acquired Biometal Leg. 08813_ Acquired 15 matter. 08814_ The unstable cave ceiling collapses. 08814_ Biometal Leg destroyed. 08817_ Acquired Flexi-carbon Leg. 08818_ Acquired 10 matter. 08819_ The unstable cave ceiling collapses. 08823_ Acquired Flexi-carbon Leg. 08854_ System corrupted: Energy discharge (-19). 08873_ System corrupted: Heat flow error (+240). 08879_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????# ######+########## #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????###########+########## ####????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ??#####????????????????????# #???????????????????? | | ??# #????????????????????# #???????????????????? | | ??# #????????????????????# #???????????????????? | | ### ########g??????g?????# ???????????????????? | | "%" i???????bb?ib?b ???????????????????? | | #####????????g?????? ???????????????????? | | #???????????gl??????##???????????????????? | | ##???????????????????????????????????????? | | # #???????????????????????????????????????? | | ! "##???????????????????????????????????????? | | ##]] ##%"####????????????????????????????????????? | | [!/ / #????????????????????????????????????? | | #!!%= """" #????????????????????????????????????? | | # * # |""" ####?????????????????????????????????? | | ! !*""" +%"/?????????????????????????????????? | | ![ %%""" ###??????w???????????????????????????? | | ## #[= *%%#????????#+#+#####???????????????????? | | ?# ###%###########?# @ #???????????????????? | | ?# !!%* !!] #?# #???????????????????? | | ## *% !! #?# #???????????????????? | | !! #?# #???????????????????? | | ### #### #?# #???????????????????? | | ? ??# #?# l #???????????????????? | | ??# #?# i #???????????????????? | | "?" ??# """ """ #?# g##l######??????????????? | | !"" ??# " " """ #?# # #??????????????? | | ??" ??# """ """ #?#g # " " #??????????????? | | ??? ???# #?# # "" "" #??????????????? | | ??? ???# """ """ #?# # "" "" #??????????????? | | ???????# """ """ #?# # "" "" #??????????????? | | ????#### """ """ ### # " " #??????????????? | | ????# # "" "" #??????????????? | | ????# # "" "" #??????????????? | | ????# + "" "" #??????????????? | | ????# # " " #??????????????? | | ????####+################## #??????????????? | | ??????# #?????????????# [ #??????????????? | | ??????# #?????????????# #??????????????? | | ??????#"" ""#?????????????# #??????????????? | | ??????#"""""#?????????????# #??????????????? | | ??????#"""""#?????????????# ""T"" #??????????????? | | ??????#######?????????????# """"" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 225 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Alien Roots Alien Tech Subspace Traveler Challenges ------------ None Game ------ Seed ThrowingParticleLeg Manual? 0 Play Time 02:01:23 Cumulative 67.5 hours Start 2024.05.07 @ 20:22:56 End 2024.05.07 @ 22:27:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc8ab56-23bf-4102-8ee5-42aefdbaa933