Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 00:41:29 Player: cavemonk Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (194) 970 Value Destroyed (6394) 6394 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1444) 1444 TOTAL SCORE: 14548 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 312 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Medium Treads Fusion Compressor Superbattery (2000) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Humpback Armor Integrity Analyzer Matter Filter > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Deuterium Engine Reinforced Fission Core Experimental Heat Sink Improved Cooling System Large Storage Unit Humpback Superbattery Long-range Sensor Array Experimental Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Energy Filter Advanced Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun Flak Gun Precision Assault Rifle 8R-AWN's Boregun Proton Missile Launcher Improved Grenade Launcher Rocket Array [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . . 2 1 . . . . 1 . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 245 | 7 15 10 24 6 16 8 55 59 4 9 3 16 6 7 Power 11 | 1 . . 2 . . . 2 4 . . . 1 1 . Engine 9 | 1 . . 2 . . . 2 3 . . . 1 . . Core 2 | . . . . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 67 | 2 8 4 9 1 1 6 18 13 1 3 . 1 . . Treads 47 | 1 4 2 7 1 1 . 16 10 1 3 . 1 . . Leg 1 | . . . . . . 1 . . . . . . . . Wheel 15 | 1 4 2 1 . . 5 . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . 1 . . . 2 1 . . . . . . Utility 67 | 2 2 . . . 8 . 16 22 3 3 . 6 5 . Device 20 | 1 . . . . 3 . 3 4 2 2 . 3 2 . Storage 15 | 1 2 . . . 4 . 4 2 . . . 1 1 . Processor 4 | . . . . . . . 1 2 . . . . 1 . Hackware 5 | . . . . . . . 2 3 . . . . . . Protection 23 | . . . . . 1 . 6 11 1 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 100 | 2 5 6 13 5 7 2 19 20 . 3 3 8 . 7 Energy Gun 7 | 1 1 2 3 . . . . . . . . . . . Energy Cannon 27 | . 1 1 3 3 . . 1 6 . 2 2 6 . 2 Ballistic Gun 34 | 1 2 . 4 . 5 1 11 7 . . . . . 3 Ballistic Cannon 7 | . . . . . . . . 6 . . . . . 1 Launcher 22 | . 1 1 3 2 2 1 6 1 . 1 1 2 . 1 Special Weapon 2 | . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 5 . . 1 2 4 . . . . . . Parts Lost 36 | . . 2 1 . 7 3 7 . . 5 . 2 . 9 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 13 | . . . . . 4 1 4 . . 2 . 1 . 1 Utility 7 | . . . . . 2 . 1 . . 1 . . . 3 Weapon 15 | . . 2 1 . 1 2 1 . . 2 . 1 . 5 Highest Loss Streak 9 | . . 1 1 . 3 2 4 . . 5 . 2 . 9 Average Slot Usage (%) 85 | . 98 99 99 100 82 62 85 72 91 91 71 91 90 41 Engine 8 | . 14 14 11 11 11 11 8 6 7 7 7 7 6 2 Treads 26 | . 17 15 34 44 30 . 29 19 29 30 30 30 26 8 Wheel 3 | . 10 12 9 . . 15 1 5 . . . . . . Device 2 | . . . . . 2 . . . 6 9 15 7 6 6 Storage 16 | . 27 28 22 22 12 11 16 15 15 15 15 15 13 6 Processor 2 | . . . . . . . . 7 7 . . . 5 4 Protection 4 | . . . . . 3 . 7 4 . 4 . 6 3 . Energy Gun 1 | . 13 8 1 . . . . . . . . . . . Energy Cannon 5 | . 8 5 5 14 2 . . . . 12 1 17 13 4 Ballistic Gun 6 | . 4 5 10 . 16 12 16 1 23 2 . . . . Ballistic Cannon 1 | . . . . . . . . 6 . . . . . . Launcher 2 | . . 2 3 7 3 6 1 . . 6 . 5 6 2 Naked Turns 24 | . . . . . . . . . . . . . . 24 Heaviest Build 195 | 14 42 43 46 48 94 97 132 195 158 164 151 158 178 171 Greatest Support 84 | 16 40 40 80 80 80 58 80 84 80 80 80 80 80 80 Greatest Overweight (x) 31 | . 2 2 1 . 4 31 6 6 2 2 1 1 2 2 Average Overweight (x) 1 | . 1 1 . . . 3 1 4 1 1 1 1 2 2 Largest Inventory Capacity 52 | 6 16 16 16 16 24 24 44 44 32 32 32 52 32 32 Average Capacity 26 | 5 15 16 16 16 12 24 30 31 32 32 32 32 32 22 Most Carried 32 | 5 16 16 16 16 22 24 32 32 32 32 32 32 32 32 Average Carried 25 | 3 12 15 15 15 11 21 29 31 32 30 32 31 31 21 Final Capacity 32 | 6 16 16 16 16 24 24 32 32 32 32 32 32 32 4 Final Carried 32 | 5 16 16 16 16 22 24 32 32 32 32 32 32 32 4 Class Distribution -------------------- 34% | Hauler-Mutant 25% | Hauler-Gunner 15% | Scavenger-Mutant 15% | Mutant 10% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Matter Collected 5411 | 270 157 190 569 154 547 407 1383 879 103 398 . 354 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6715 | 115 468 171 687 220 155 418 1934 1477 61 759 . 250 . . Parts 362 | 11 21 11 60 17 6 22 103 66 5 22 . 18 . . Haulers Intercepted 8 | . 2 . 2 . . . 2 2 . . . . . . Recyclers Shooed 3 | . . . . . . . 2 1 . . . . . . Parts Field Recycled 2 | . . . . . . . 2 . . . . . . . Retrieved Matter 20 | . . . . . . . 20 . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 3 17 . 15 . . Prevented 16 | . . . . . . . . . 1 3 . 12 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 162 | . 7 7 20 10 8 7 38 35 2 22 . 6 . . Guns 52 | . 5 3 5 . 2 2 25 2 2 6 . . . . Cannons 49 | . 2 3 6 4 . . . 31 . 2 . 1 . . AOE 56 | . . . 9 6 6 5 13 1 . 13 . 3 . . Classes Destroyed 19 | 1 3 1 2 . 1 3 3 3 1 . . 1 . . Worker 1 | . . . . . . . 1 . . . . . . . Builder 4 | . . . . . . 1 3 . . . . . . . Tunneler 6 | 5 . . . . . 1 . . . . . . . . Hauler 8 | . 2 . 2 . . . 2 2 . . . . . . Recycler 6 | . . . . . . 2 1 3 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . . . Watcher 9 | . . . 2 . . . 3 4 . . . . . . Swarmer 42 | . . 3 7 7 . 4 7 7 . 4 . 3 . . Grunt 68 | . 7 4 10 1 . 2 18 16 . 9 . 1 . . Brawler 7 | . . . . . . . 2 1 . 4 . . . . Duelist 4 | . . . . . . . . 1 . 3 . . . . Protector 2 | . . . . . . . 1 . . 1 . . . . Sentry 19 | . . . 3 2 . . 9 4 . 1 . . . . Hunter 3 | . . . . . . 1 1 . 1 . . . . . Programmer 7 | . . . . . . . . 6 . . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . 1 . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . Best Kill Streak 13 | 4 3 3 7 4 7 5 9 6 1 13 . 3 . . Combat Bots Only 13 | . 3 3 5 4 7 4 8 6 1 13 . 3 . . Max Kills in Single Turn 4 | 1 1 1 4 3 3 3 3 2 1 3 . 3 . . Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 3 | . . . 3 3 3 3 2 1 . 3 . 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Damage Taken 11067 | . 300 283 557 93 1200 758 2238 1125 70 2059 . 916 . 1468 Core 1784 | . 107 40 49 31 175 71 162 104 . 157 . 11 . 877 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 41 . . . 18 70 . . . . 61 . . Volleys Fired 438 | 12 34 20 49 12 51 51 126 21 5 26 . 18 . 13 Largest 3 | 1 2 2 2 2 2 2 2 3 2 3 . 3 . 3 Hottest 207 | 40 100 145 133 136 60 53 69 207 56 138 . 207 . 177 Shots Fired 835 | 12 57 28 87 14 101 66 222 126 10 53 . 31 . 28 Gun 546 | 12 44 13 52 . 94 62 197 27 10 32 . . . 3 Cannon 208 | . 12 . 27 8 . . 6 99 . 14 . 26 . 16 Launcher 65 | . 1 . 7 6 7 4 19 . . 7 . 5 . 9 Special 16 | . . 15 1 . . . . . . . . . . . Kinetic 573 | . 11 4 45 . 94 62 197 114 10 32 . . . 4 Thermal 86 | . 12 22 33 8 . . . . . . . 9 . 2 Explosive 52 | . 1 . 7 6 7 4 19 . . 7 . 1 . . Electromagnetic 124 | 12 33 2 2 . . . 6 12 . 14 . 21 . 22 Robot Hit Streak 25 | 6 8 8 14 11 25 9 20 19 . 15 . 9 . 11 Robot Miss Streak 7 | 2 3 4 3 1 1 2 4 3 . 7 . 3 . 2 Penetration Max 2 | . . . . . . 1 2 . . . . . . . Secondary Targets 4 | . . . . . . . 2 . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . . . . Autonomous 88 | . . . . . . . . 88 . . . . . . Shots Hit Robots 598 | 8 36 17 60 8 71 45 168 96 . 45 . 20 . 24 Core Hits 373 | 5 17 9 33 10 28 18 88 53 12 77 . 7 . 16 Critical Hits 50 | . . . . 1 1 19 19 7 . 1 . 1 . 1 Critical Kills 20 | . . . . 1 . 4 11 4 . . . . . . Critical Parts Destroyed 27 | . . . . . 1 15 7 3 . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20703 | 175 511 230 1586 461 1296 889 4091 7470 254 2629 . 776 . 335 Guns 6670 | 130 388 129 559 . 990 650 2629 345 254 564 . . . 32 Cannons 8595 | . 123 . 392 145 . . 118 6798 . 367 . 525 . 127 Explosions 5177 | 45 . . 628 316 306 239 1303 289 . 1698 . 251 . 102 Melee . | . . . . . . . . . . . . . . . Ramming 160 | . . . 7 . . . 41 38 . . . . . 74 Kinetic 12602 | . 72 10 474 . 990 650 2629 6901 254 564 . . . 58 Thermal 1413 | 45 123 208 453 145 . . 89 . . . . 185 . 165 Explosive 4871 | . . . 628 316 306 239 1214 289 . 1698 . 181 . . Electromagnetic 1657 | 130 316 12 24 . . . 118 242 . 367 . 410 . 38 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 3 3 3 3 . 8 8 8 8 11 . 12 Average Corruption 6 | . . . 2 3 3 3 . 4 8 8 8 9 . 9 Corruption Purged . | . . . . . . . . . . . . . . . Effects 237 | . . . 2 17 20 6 . 62 12 15 3 96 . 4 Message Errors 51 | . . . . 5 3 . . 11 3 2 . 25 . 2 Matter Fused 59 | . . . 1 3 11 . . 16 3 6 . 18 . 1 Heat Flow Errors 28 | . . . . 3 1 . . 6 2 . . 16 . . Energy Discharges 33 | . . . 1 3 2 3 . 8 3 . 2 11 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 23 | . . . . 2 1 . . 11 1 . . 8 . . Data Loss (major) 8 | . . . . . . . . 2 . 1 1 4 . . Misfires 3 | . . . . . . . . 1 . . . 2 . . Misdirections 8 | . . . . . . . . . . . . 8 . . Targeting Errors 20 | . . . . 1 2 2 . 6 . 4 . 4 . 1 Weapon Failures 3 | . . . . . . 1 . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1515 | . . . 49 19 21 . 16 1394 . 7 . . . 9 Projectiles 1411 | . . . 19 18 . . 8 1360 . 6 . . . . Explosions 96 | . . . 30 1 21 . . 34 . 1 . . . 9 Melee 8 | . . . . . . . 8 . . . . . . . Knockbacks 21 | . . . . . . . 1 20 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 18 | . . . . . . . . 18 . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . Self-Inflicted Damage 824 | . 10 . 19 32 39 5 108 111 . 233 . 10 . 257 Shots 28 | . 1 . 1 1 1 1 3 1 . 10 . 2 . 7 Rammed 40 | . . . 4 . . . 2 4 . 1 . . . 29 Targets Rammed 41 | . . . 4 . . . 3 4 . 1 . . . 29 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 423 | 20 183 423 314 208 91 11 90 303 198 329 . 245 . 365 Average Temperature 87 | 20 47 148 119 69 25 4 26 88 84 105 . 85 . 227 Received Heat Transfer 2571 | . 162 120 219 . . 117 999 243 . 576 . 135 . . Effects 3 | . . 2 . . . . . . . . . 1 . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 1 . 1 . 2 . . Combat Hostiles 3 | . . . . . . . . . . 1 . 2 . . Parts Fried 8 | . . . . . . . 2 2 . 2 . 2 . . Impact Corruptions 3 | . . . . . . . 1 2 . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . Heat Transferred 2685 | . 259 979 888 259 . . 50 . . . . 100 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Peak Influence 976 | 25 176 146 527 343 . 248 760 976 . . . . . 4 Initial 333 | . 16 66 33 138 . . 18 333 . . . . . . Average 283 | 11 91 85 325 195 . 76 362 370 . . . . . . Maximum Alert Level 3 | . . . 2 1 . 1 3 3 . . . . . . Low Security (%) 40 | 100 100 100 22 79 . 86 19 15 . . . . 100 100 Level 1 38 | . . . 52 20 . 13 43 59 . . . . . . Level 2 13 | . . . 25 . . . 24 11 . . . . . . Level 3 7 | . . . . . . . 12 13 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 4 . 3 . . . 6 9 . 1 . . . . Investigation 7 | . . . 2 . . . 3 2 . . . . . . Extermination 4 | . . . . . . . . 4 . . . . . . Reinforcement 9 | . 4 . 1 . . . 2 2 . . . . . . Assault 3 | . . . . . . . 1 1 . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Distress Signals 6 | . 1 . 1 . . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 213 | . 20 8 25 9 8 10 59 39 2 23 . 8 . 2 Peak Tracking Total 13 | . 3 3 6 4 9 4 9 5 1 13 . 4 . 2 Tactical Retreats 23 | . 1 1 1 . 4 2 10 2 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Traps Triggered 10 | . . . 3 . . . 2 4 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Disabled 21 | . 1 . 4 2 2 1 5 6 . . . . . . Max in Single Turn 3 | . 1 . 2 2 1 1 3 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Accessed 48 | . 6 . 3 1 1 . 11 21 . . 4 1 . . Terminals 27 | . 4 . 1 . . . 9 12 . . . 1 . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 6 | . 1 . . . . . 2 3 . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Total Hacks 158 | . 22 . 16 1 1 . 33 55 . . 28 2 . . Successful 89 | . 7 . 13 1 1 . 13 24 . . 28 2 . . Failed 68 | . 15 . 3 . . . 20 30 . . . . . . Catastrophic 13 | . 1 . . . . . 4 8 . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 54 | . 13 . . . 1 . 19 21 . . . . . . Terminals 81 | . 16 . 3 . . . 26 34 . . . 2 . . Fabricators 6 | . . . . . . . . 6 . . . . . . Repair Stations 13 | . 2 . . . . . 7 4 . . . . . . Recycling Units 7 | . 4 . . . . . . 3 . . . . . . Scanalyzers 17 | . . . 13 . . . . 4 . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . . Terminal Hacks 57 | . 3 . . 1 1 . 8 14 . . 28 2 . . Record 13 | . . . . . . . . . . . 11 2 . . Part Schematic 8 | . . . . . . . . 2 . . 6 . . . Robot Schematic 9 | . . . . . . . 1 . . . 8 . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . Unreport Threat 5 | . . . . . . . 2 3 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . . . . . 5 2 . . . . . . Scan Component 5 | . 1 . . . . . 3 1 . . . . . . Repair 4 | . 1 . . . . . 2 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 17 | . . . 13 . . . . 4 . . . . . . Insert Component 9 | . . . 7 . . . . 2 . . . . . . Analyze 8 | . . . 6 . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 3 . . . 11 20 . . . . . . Full Trace Events 3 | . . . 1 . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 1 . . . 8 . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 6 . . . . 4 . . 6 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Matter 146 | . . . . . . . . 146 . . . . . . Time 18 | . . . . . . . . 18 . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . . . Time 212 | . 26 . . . . . 148 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 6 . . . . 2 . . . . . . Part Schematics Acquired 8 | . . . 6 . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total Allies 6 | . . . . 2 . . . 3 . . . 1 . . Largest Group 3 | . . . . 2 2 . . 3 . . . 1 . . Highest-Rated Group 94 | . . . . 47 47 . . 93 . . . 94 . . Highest-Rated Ally 94 | . . . . 31 31 . . 31 . . . 94 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . 2 . . . 38 . . . 14 . . Total Damage 1179 | . . . . 42 . . . 623 . . . 514 . . Kills 9 | . . . . . . . . 4 . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Turns Passed 14190 | 145 636 587 830 730 1031 401 2704 3043 518 412 174 2667 204 108 Spaces Moved 6745 | 105 366 413 379 330 452 138 1054 1575 222 164 89 1358 93 7 Core 4 | 2 . . . . . 2 . . . . . . . . Treads 4642 | . 45 3 225 330 452 . 1028 626 222 164 89 1358 93 7 Legs 42 | . . . . . . 42 . . . . . . . . Wheels 2057 | 103 321 410 154 . . 94 26 949 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 110 160 160 105 105 125 190 190 190 190 210 210 Average Speed 172 | 99 126 120 139 160 174 193 189 173 190 190 190 190 210 210 Slowest Speed 1600 | 100 180 180 180 160 240 1600 290 240 210 210 190 190 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 64 84 22 74 61 49 71 39 48 39 68 99 3 11 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . 1 . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 . 1 1 . . . Scrap Searched 8 | . . 2 . . . 1 . . 2 1 . 2 . . Spaces Dug 50 | . . . . . . . 25 24 . . . 1 . . Terrain Destroyed 585 | 6 8 . 55 43 34 33 203 36 . 139 . 20 . 8 Melee . | . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 11 12 12 . . . 5 . . AOE 545 | 6 8 . 55 43 34 22 191 24 . 139 . 15 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total 8571 | 131 478 462 592 519 597 201 1540 1858 307 211 94 1419 102 60 Wait 705 | . 40 9 98 163 26 1 216 74 76 . . 1 . 1 Move 6732 | 104 365 412 378 329 451 137 1053 1574 221 163 88 1357 93 7 Hop . | . . . . . . . . . . . . . . . Pick Up 193 | 7 16 5 14 4 33 3 37 49 . 9 . 14 1 1 Fast Attach 100 | 6 2 2 11 . 11 5 22 32 2 . 3 2 2 . Attach 67 | 1 . 3 4 2 2 2 14 20 . 7 . 6 2 4 Detach 21 | . 1 1 1 1 3 . 6 7 . . . . 1 . Swap 78 | . 13 5 9 4 3 1 19 7 2 2 . 8 2 3 Drop 196 | 1 7 5 24 4 17 1 44 70 1 3 3 13 1 2 Fire 438 | 12 34 20 49 12 51 51 126 21 5 26 . 18 . 13 Melee . | . . . . . . . . . . . . . . . Ram 29 | . . . . . . . . . . . . . . 29 Kick . | . . . . . . . . . . . . . . . Crush 12 | . . . 4 . . . 3 4 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 8) 411 | -10/Materials | Repaired EM Pulse Gun 472 | -10/Materials | Discovered new exit (range 9) 782 | -10/Materials | Entered Mines 804 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 909 | -10/Mines | Learned location of Storage (-9) 986 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 989 | -10/Mines | Found Prototype Device 1081 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1138 | -10/Mines | Core integrity fell below 50% 1357 | -10/Mines | Discovered new exit (range 9) 1369 | -10/Mines | Entered Materials 1369 | -9/Materials | Evolved 2 slots: Propulsion x2 1403 | -9/Materials | Identified Exp. Sensor Array 1998 | -9/Materials | Build established: Scavenger-Mutant 2064 | -9/Materials | Discovered new exit (range 7) 2064 | -9/Materials | Discovered new exit (range 16) 2199 | -9/Materials | Entered Mines 2204 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2508 | -9/Mines | Discovered new exit (range 8) 2631 | -9/Mines | Discovered new exit (range 6) 2648 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2796 | -9/Mines | Learned Materials non-interactive machine intel 2822 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2822 | -9/Mines | Discovered new exit (range 5) 2929 | -9/Mines | Entered Exiles 2929 | -9/Exiles | Accompanied by 2 allies 2959 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2968 | -9/Exiles | Met 8R-AWN 2997 | -9/Exiles | Met EX-HEX 3046 | -9/Exiles | Met EX-BIN 3064 | -9/Exiles | Aligned with FarCom system 3065 | -9/Exiles | Given EX-Vault access code 3102 | -9/Exiles | Opened EX-Vault 3277 | -9/Exiles | Attacked by the Exiles 3334 | -9/Exiles | Destroyed 7 combat bots 3422 | -9/Exiles | Lost 3 parts (2n1u) 3454 | -9/Exiles | Destroyed 8R-AWN 3490 | -9/Exiles | Found Superbattery 3499 | -9/Exiles | Found AWS/Autocannon 3536 | -9/Exiles | Found Prototype Ballistic Gun 3539 | -9/Exiles | Found Prototype Processor 3675 | -9/Exiles | Build established: Mutant 3737 | -9/Exiles | Core integrity fell below 50% 3763 | -9/Exiles | Lost 3 parts (2n1w) 3924 | -9/Exiles | Discovered new exit (range 15) 3960 | -9/Exiles | Stole two prototypes: Superbattery, AWS/Autocannon 3960 | -9/Exiles | Entered Mines 3999 | -8/Mines | Identified 8R-AWN's Boregun 4102 | -8/Mines | Build established: Hauler-Mutant 4292 | -8/Mines | Core integrity fell below 20% 4346 | -8/Mines | Discovered new exit (range 14) 4361 | -8/Mines | Entered Materials 4361 | -8/Materials | Evolved 2 slots: Utility x2 4362 | -8/Materials | Loaded intel: 36 non-interactive machine locations 4844 | -8/Materials | Build established: Scavenger-Mutant 4845 | -8/Materials | Repaired Exp. Sensor Array 5175 | -8/Materials | Build established: Hauler-Mutant 5200 | -8/Materials | Discovered new exit (range 3) 5316 | -8/Materials | Repaired Adv. Weapon Cycler 6209 | -8/Materials | Discovered new exit (range 16) 6361 | -8/Materials | First assault squad dispatched 6454 | -8/Materials | Lost 4 parts (3n1u) 6471 | -8/Materials | Destroyed 8 combat bots 6526 | -8/Materials | Identified exit to Factory 7065 | -8/Materials | Entered Factory 7065 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7208 | -7/Factory | Discovered new exit (range 6) 7356 | -7/Factory | Build established: Hauler-Gunner 7680 | -7/Factory | Discovered new exit (range 11) 7762 | -7/Factory | Identified exit to Factory 8130 | -7/Factory | Discovered exit to Factory (range 8) 8790 | -7/Factory | Fabricated Adv. Treads (x2) 8812 | -7/Factory | Discovered exit to Factory (range 15) 9044 | -7/Factory | Identified Exp. Targeting Computer 9190 | -7/Factory | Central database locked down 9201 | -7/Factory | Discovered exit to Factory (range 8) 9221 | -7/Factory | Found Prototype Launcher 9221 | -7/Factory | Identified Rocket Array 9293 | -7/Factory | Allied Derelicts emerged from ambush trap array 9865 | -7/Factory | First assault squad dispatched 10093 | -7/Factory | Discovered new exit (range 9) 10108 | -7/Factory | Entered Lower Caves 10115 | -7/Lower Caves | Arm. Treads stolen by Master Thief 10134 | -7/Lower Caves | Identified exit to Lower Caves 10419 | -7/Lower Caves | Encountered a Warlord checkpoint 10607 | -7/Lower Caves | Learned location of Zion (-6) 10626 | -7/Lower Caves | Entered another Lower Caves area 10637 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10723 | -7/Lower Caves | Lost 5 parts (2n1u2w) 10734 | -7/Lower Caves | Destroyed 13 combat bots 10942 | -7/Lower Caves | Encountered a Warlord checkpoint 10962 | -7/Lower Caves | Build established: Hauler-Mutant 11000 | -7/Lower Caves | Learned Factory garrison access intel 11012 | -7/Lower Caves | Discovered new exit (range 15) 11038 | -7/Lower Caves | Entered Data Miner 11040 | -7/Data Miner | Discovered new exit (range 6) 11076 | -7/Data Miner | Met Data Miner 11108 | -7/Data Miner | Learned location of Section 7 (-2) 11108 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11139 | -7/Data Miner | Received God Mode back door access code from Data Miner 11212 | -7/Data Miner | Entered Proximity Caves 11296 | -6/Proximity Caves | Escorted by Enhanced Grunt 11296 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11820 | -6/Proximity Caves | Build established: Hauler-Tank 12329 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 12388 | -6/Proximity Caves | System corruption reached 10% 12433 | -6/Proximity Caves | Build established: Hauler-Mutant 12581 | -6/Proximity Caves | Learned Factory trap positions 12636 | -6/Proximity Caves | Spotted B-75 Beast 12750 | -6/Proximity Caves | Destroyed B-75 Beast 13028 | -6/Proximity Caves | Build established: Hauler-Tank 13864 | -6/Proximity Caves | Build established: Hauler-Mutant 13868 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13879 | -6/Proximity Caves | Entered Factory 13879 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13880 | -6/Factory | Loaded intel: 106 trap records 13881 | -6/Factory | Loaded intel: 3 garrison access locations 14083 | -6/Factory | Sucked down chute 14083 | -6/Factory | Entered Waste 14098 | -6/Waste | EMP discharged 14108 | -6/Waste | Spotted C-40 Crusher 14119 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14122 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14125 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14128 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14131 | -6/Waste | Crushed by Compactor (1 part destroyed) 14134 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14137 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14167 | -6/Waste | Crushed by Compactor (1 part destroyed) 14171 | -6/Waste | Core integrity fell below 50% 14175 | -6/Waste | System corruption reached 10% 14187 | -6/Waste | Core integrity fell below 20% 14191 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 14167_ Adv. Targeting Computer crushed. 14167_ Coolant Injector crushed. 14167_ Lrg. Storage Unit crushed. 14167_ Rocket Array crushed. 14167_ Imp. Salvage Targeting Computer crushed. 14168_ Slammed into C-40 Crusher. 14174_ Destabilizing: System corrupted (+1). 14175_ Slammed into C-40 Crusher. 14178_ Destabilizing: System corrupted (+2). 14179_ #PS6OT|DHOLH7MQ 8GUGTD& 14179_ Slammed into C-40 Crusher. 14184_ Adv. Treads crushed. 14184_ Exp. Sensor Array crushed. 14184_ Slammed into C-40 Crusher. 14186_ Lrn. Tractor Beam crushed. 14186_ Arm. Treads crushed. 14186_ Prc. Assault Rifle crushed. 14186_ Slammed into C-40 Crusher. 14188_ ALERT: Foreign system detected. Charging EMP. 14188_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????##??##????????????????????? | | ????????????????## ## ?????????????????????? | | ?????????????####]!![####??????????????????? | | ?????????????# =![=! ##?????????????????? | | ?????????????# ]!!@=[= #????? #??????????? | | ?????????????# !CCCC ### ###????????? | | ?????????????# CCCC ?????? | | ?????????????# * ?????? | | ?????????????# ?????? | | ?????????????# ?????? | | ?????????????# #### #####??????? | | ?????????????# #???? #??????????? | | ?????????????# #?????? #??????????? | | ?????????????############???????#??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 1000 Matter Stores 480 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Enh. Flamer | -9/Materials | Scanalyzed Adv. Treads | -7/Factory | Hacked Exp. Targeting Computer | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -8/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcReactionCapacitor Manual? 0 Play Time 03:02:07 Cumulative 133.8 hours Start 2021.01.17 @ 21:13:52 End 2021.01.18 @ 00:41:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02dfdb3a-c64a-4164-a625-de49d27663b3