Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 15:34:13 Player: Olga Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1938) 1938 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (747) 747 TOTAL SCORE: 6330 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 353 Met Imprinter 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Advanced Heat Sink Core Shielding Propulsion Shielding Shield Generator Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] System Restoration Module Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Propulsion Shielding Hardened Light Armor Plating Layered Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Cooling System Layered Medium Armor Plating Shield Generator Hacking Suite Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] System Restoration Module Proton Missile Launcher Rocket Launcher Improved Grenade Launcher [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 4 | . . 1 . . 3 . . . . Weapon . | . . . . . . . . . . Parts Attached 60 | 2 7 1 10 3 10 8 3 8 8 Power 6 | . 1 . 2 . . 1 . . 2 Engine 6 | . 1 . 2 . . 1 . . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 1 2 2 1 5 1 3 1 Treads 19 | 1 2 1 2 2 1 5 1 3 1 Leg 1 | 1 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 2 . 2 . 7 1 1 5 1 Device 5 | . . . . . 2 . . 2 1 Storage 3 | . 1 . . . 2 . . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 2 . 2 1 1 3 . Artifact . | . . . . . . . . . . Weapon 15 | . 2 . 4 1 2 1 1 . 4 Energy Gun 2 | . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 9 | . 2 . 2 1 2 1 1 . . Launcher 4 | . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . Parts Lost 21 | . . . 1 . . 2 3 . 15 Power 3 | . . . . . . 1 . . 2 Propulsion 6 | . . . 1 . . . 1 . 4 Utility 6 | . . . . . . 1 1 . 4 Weapon 6 | . . . . . . . 1 . 5 Highest Loss Streak 13 | . . . 1 . . 1 3 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 81 99 100 85 97 99 100 63 Engine 8 | . 14 11 11 11 7 6 7 7 4 Treads 29 | . 26 26 32 33 24 29 29 30 16 Device 5 | . . . . . 10 8 7 6 3 Storage 8 | . 14 11 11 11 7 7 7 7 7 Processor 12 | . 13 11 11 11 11 15 15 14 6 Protection 12 | . . . 11 11 7 11 14 16 13 Energy Gun 1 | . . . . 19 1 . . . . Ballistic Cannon 15 | . 25 22 21 2 13 14 15 15 4 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 13 23 21 27 26 115 83 83 81 82 Greatest Support 95 | 20 40 60 60 60 80 93 93 95 95 Greatest Overweight (x) 14 | . . . . . 1 1 1 . 14 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 25 | 8 10 10 10 10 25 20 20 20 20 Average Capacity 16 | 8 9 10 10 10 15 20 20 20 20 Most Carried 20 | 6 10 10 10 10 12 20 20 20 20 Average Carried 15 | 6 8 9 9 9 9 15 19 19 18 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 Final Carried 20 | 6 10 10 10 10 11 20 19 20 17 Class Distribution -------------------- 44% | Scavenger-Mutant 39% | Mutant 16% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Matter Collected 1961 | 200 65 47 456 31 351 380 145 51 235 Remotely 416 | . . . . . 351 65 . . . Salvage Created 1577 | . 135 47 396 20 125 223 155 . 476 Parts 70 | . 9 3 26 2 7 4 6 . 13 Haulers Intercepted 4 | . . 1 3 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 7 14 . 8 Prevented 6 | . . . . . . 3 . . 3 Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 48 | . 8 . 11 2 4 7 4 . 12 Guns 1 | . . . . 1 . . . . . Cannons 38 | . 8 . 11 . 4 7 4 . 4 AOE 9 | . . . . 1 . . . . 8 Classes Destroyed 11 | . 2 1 1 1 2 3 1 . . Worker 1 | . . . . . 1 . . . . Hauler 4 | . . 1 3 . . . . . . Drone 2 | . . . . 2 . . . . . Swarmer 12 | . 4 . 3 . . 2 . . 3 Grunt 15 | . 4 . 1 . 2 1 3 . 4 Brawler 4 | . . . . . . 1 . . 3 Duelist 2 | . . . . . . 1 . . 1 Sentry 10 | . . . 7 . 1 1 . . 1 Programmer 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 3 1 4 2 2 3 2 . 9 Combat Bots Only 9 | . 3 . 4 2 2 3 2 . 9 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Damage Taken 4611 | . 379 . 473 . 242 880 536 . 2101 Core 850 | . 57 . 73 . 27 48 86 . 559 Absorbed by Shields 512 | . . . . . 256 156 100 . . Redirected to Shielding 40 | . . . 10 . . . . . 30 Core Remaining (%) 86 | 100 77 . . 81 . . . . . Volleys Fired 142 | . 19 1 35 2 15 24 10 1 35 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 96 | . 78 78 78 90 96 96 96 96 96 Shots Fired 254 | . 38 2 70 4 30 44 20 2 44 Gun 4 | . . . . 4 . . . . . Cannon 235 | . 38 2 70 . 30 44 20 2 29 Launcher 15 | . . . . . . . . . 15 Special . | . . . . . . . . . . Kinetic 235 | . 38 2 70 . 30 44 20 2 29 Thermal . | . . . . . . . . . . Explosive 9 | . . . . . . . . . 9 Electromagnetic 10 | . . . . 4 . . . . 6 Robot Hit Streak 14 | . 6 2 11 1 14 10 13 . 14 Robot Miss Streak 6 | . 3 . 2 3 1 6 5 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 171 | . 19 1 47 2 24 33 15 . 30 Core Hits 101 | . 9 1 14 3 6 26 11 . 31 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . 3 . 4 . 1 4 1 . 5 Blast 18 | . 3 . 4 . 1 4 1 . 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4676 | . 440 22 986 120 671 771 411 . 1255 Guns 40 | . . . . 40 . . . . . Cannons 3796 | . 415 22 986 . 671 771 411 . 520 Explosions 835 | . 25 . . 75 . . . . 735 Melee . | . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . Kinetic 3796 | . 415 22 986 . 671 771 411 . 520 Thermal 75 | . . . . 75 . . . . . Explosive 568 | . . . . . . . . . 568 Electromagnetic 232 | . 25 . . 40 . . . . 167 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 3 . 2 2 . . . . 7 Average Corruption 2 | . 1 . 2 2 . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . 3 . 13 9 . . . . 4 Message Errors 7 | . . . 3 2 . . . . 2 Matter Fused 9 | . . . 5 4 . . . . . Heat Flow Errors 3 | . 1 . . . . . . . 2 Energy Discharges 3 | . 1 . . 2 . . . . . Data Loss (minor) 7 | . 1 . 5 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 104 | . . . 8 . 8 . . . 88 Projectiles 16 | . . . 8 . 8 . . . . Explosions 88 | . . . . . . . . . 88 Melee . | . . . . . . . . . . Knockbacks 29 | . 3 . 5 1 1 10 2 . 7 Impact 1 | . . . . 1 . . . . . Kinetic 27 | . 3 . 5 . 1 10 2 . 6 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 434 | . . . . . . . . . 434 Shots 12 | . . . . . . . . . 12 Rammed 4 | . . . 1 3 . . . . . Targets Rammed 4 | . . . 1 3 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 463 | . 267 9 63 15 216 314 165 45 463 Average Temperature 82 | . 79 6 19 10 77 90 66 24 234 Received Heat Transfer 1074 | . 132 . 135 . 84 172 110 . 441 Effects 7 | . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 150 | . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Peak Influence 1207 | . 257 46 328 170 1207 . . . . Initial 918 | . . 24 18 46 918 . . . . Average 344 | . 121 35 161 112 988 . . . . Maximum Alert Level 4 | . 1 . 1 . 4 . . . . Low Security (%) 63 | 100 83 100 76 100 . . . . . Level 1 12 | . 16 . 23 . . . . . . Level 2 . | . . . . . . . . . . Level 3 16 | . . . . . 70 . . . . Level 4 7 | . . . . . 29 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 2 . . . 1 Investigation 2 | . 1 . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Distress Signals 2 | . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 17 . 19 6 9 15 9 . 21 Peak Tracking Total 7 | . 5 . 4 2 3 7 5 . 7 Tactical Retreats 5 | . . . 1 . . . 1 . 3 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Traps Triggered 4 | . 2 . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Machines Disabled 11 | . 2 1 3 1 1 2 . . 1 Max in Single Turn 1 | . 1 1 1 1 1 1 . . 1 Garrison Access 2 | . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Machines Accessed 9 | . 1 . 3 2 3 . . . . Terminals 6 | . 1 . 2 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 19 | . 3 . 5 4 7 . . . . Successful 9 | . . . 4 3 2 . . . . Failed 10 | . 3 . 1 1 5 . . . . Catastrophic 2 | . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 3 . 3 3 4 . . 1 . Terminals 15 | . 3 . 4 3 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . . Terminal Hacks 4 | . . . 2 2 . . . . . Part Schematic 1 | . . . 1 . . . . . . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 3 | . . . 1 . 2 . . . . Terminals 2 | . . . 1 . 1 . . . . Botnet 2 | . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 3 2 3 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . 6 . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Total Allies 17 | . . . 10 . . 6 . . 1 Largest Group 10 | . . . 10 10 6 4 2 1 1 Highest-Rated Group 88 | . . . 88 88 56 80 60 30 30 Highest-Rated Ally 30 | . . . 16 16 16 30 30 30 30 Total Orders . | . . . . . . . . . . Ally Attacks 130 | . . . 11 35 43 19 19 . 3 Total Damage 1848 | . . . 65 200 417 573 535 . 58 Kills 18 | . . . 1 6 1 7 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Turns Passed 6670 | 3 439 48 1126 372 629 899 819 2006 329 Spaces Moved 3626 | 1 229 26 597 192 327 443 482 1253 76 Core 15 | . . . . . . . . . 15 Treads 3588 | . 207 26 597 192 327 443 482 1253 61 Legs 23 | 1 22 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 156 155 Average Speed 162 | 120 156 160 160 160 172 160 161 157 275 Slowest Speed 750 | 120 160 160 160 160 240 240 240 160 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 2 49 4 67 40 9 57 76 85 14 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 60 | . 2 . 2 6 4 8 2 . 36 Melee . | . . . . . . . . . . Projectile 27 | . . . 2 . 4 8 2 . 11 AOE 33 | . 2 . . 6 . . . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Total 4152 | 2 275 31 705 253 360 586 503 1287 150 Wait 107 | . . . 34 40 . 16 1 4 12 Move 3618 | . 228 25 596 192 326 442 481 1252 76 Hop . | . . . . . . . . . . Pick Up 62 | . 11 2 11 6 4 10 5 11 2 Fast Attach 16 | . 2 1 4 . 4 4 . 1 . Attach 11 | . . . 1 . 2 1 3 . 4 Detach . | . . . . . . . . . . Swap 33 | 2 5 . 5 3 4 3 . 7 4 Drop 57 | . 10 2 16 6 5 2 3 11 2 Fire 142 | . 19 1 35 2 15 24 10 1 35 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 1 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 103 | . . . 2 2 . 84 . . 15 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 11) 205 | -10/Materials | Discovered new exit (range 14) 205 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 443 | -9/Materials | Discovered new exit (range 14) 491 | -9/Materials | Entered Storage 1022 | -9/Storage | Used back door to open Recycling access 1022 | -9/Storage | Discovered new exit (range 5) 1132 | -9/Storage | Discovered new exit (range 15) 1358 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1617 | -9/Storage | Entered Recycling 1617 | -9/Recycling | Accompanied by 10 allies 1667 | -9/Recycling | Build established: Commander-Mutant 1695 | -9/Recycling | Spotter reported a threat 1835 | -9/Recycling | Spotter reported a threat 1867 | -9/Recycling | Spotter reported a threat 1894 | -9/Recycling | Spotter reported a threat 1919 | -9/Recycling | Spotter reported a threat 1920 | -9/Recycling | Spotter reported a threat 1932 | -9/Recycling | Identified exit to Factory 1941 | -9/Recycling | Spotter reported a threat 1946 | -9/Recycling | Spotter reported a threat 1979 | -9/Recycling | Spotter reported a threat 1989 | -9/Recycling | Entered Factory 1989 | -7/Factory | Accompanied by 6 allies 1989 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2389 | -7/Factory | Search patrols dispatched 2591 | -7/Factory | Discovered new exit (range 16) 2618 | -7/Factory | Entered Lower Caves 2619 | -7/Lower Caves | Encountered a Warlord checkpoint 2695 | -7/Lower Caves | Build established: Mutant 2759 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2906 | -7/Lower Caves | Spotted B-75 Beast 2935 | -7/Lower Caves | Allies destroyed B-75 Beast 3284 | -7/Lower Caves | Learned Factory terminal intel 3378 | -7/Lower Caves | Discovered new exit (range 11) 3386 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3517 | -7/Lower Caves | Entered another Lower Caves area 3517 | -7/Lower Caves | Accompanied by 2 allies 3655 | -7/Lower Caves | Discovered new exit (range 13) 3733 | -7/Lower Caves | Encountered a Warlord checkpoint 3744 | -7/Lower Caves | Spotted B-75 Beast 3775 | -7/Lower Caves | Build established: Scavenger-Mutant 3776 | -7/Lower Caves | Destroyed B-75 Beast 3805 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4330 | -7/Lower Caves | Discovered new exit (range 5) 4336 | -7/Lower Caves | Entered Zion 4336 | -7/Zion | Accompanied by 1 ally 4383 | -7/Zion | Discovered new exit (range 15) 4400 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4506 | -7/Zion | Learned location of Warlord (-4) 4628 | -7/Zion | Given the Hacking Drone Bay 5107 | -7/Zion | Found CR-A16's Pointy Stick 5504 | -7/Zion | Received a hallucinogenic algorithm 5619 | -7/Zion | Given A8's code to call for help 6163 | -7/Zion | Found Prototype Device 6164 | -7/Zion | Identified Hacking Drone Bay 6342 | -7/Zion | Entered Proximity Caves 6342 | -6/Proximity Caves | Accompanied by 1 ally 6521 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6530 | -6/Proximity Caves | Core integrity fell below 50% 6563 | -6/Proximity Caves | Destroyed 9 combat bots 6569 | -6/Proximity Caves | Lost 13 parts (2p4n4u3w) 6669 | -6/Proximity Caves | Core integrity fell below 20% 6671 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06655_ The unstable cave ceiling collapses. 06656_ Attempting to rewire G-50 Soldier. 06658_ G-50 Soldier rewired. 06659_ Attempting to rewire Y-54 Guardian. 06660_ The unstable cave ceiling collapses. 06660_ Attempting to rewire Y-54 Guardian. 06662_ C-30 ARC bursts open, deploying its payload. 06662_ B-48 Gladiator unfolds itself. 06662_ L-41 Fighter unfolds itself. 06662_ I-36 Angel unfolds itself. 06662_ B-48 Gladiator sneak attacks. 06662_ L-41 Fighter sneak attacks. 06662_ Attempting to rewire Y-54 Guardian. 06663_ L-41 Fighter sneak attacks. 06663_ Soldier 5a destroyed. 06663_ Attempting to rewire Y-54 Guardian. 06666_ Rocket Launcher destroyed. 06666_ Attempting to rewire Y-54 Guardian. 06668_ Imp. Targeting Computer severed. 06668_ Attempting to rewire Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?###???????????????????????????????????????????? | | # ## ##??????????????????????????????????????????? | | ##???????????????##??####??????????????????? | | ????????????????# ### #??????????????????? | | %!#?????????????#### ##?????????????????? | | # % ##????????????? ##????????????????? | | ##% =*###???????????? #????????????????? | | ###% % #?##?????????? ##???????????????? | | ### =/ ### ##????????# ##??????????????? | | ##### #######??# ##?????????????? | | ##??# #### #?????????????? | | ## !##???# ## #?????????????? | | ?# ! ###?# #??????????????? | | ?# #### #??????????????? | | ## ### # # #??????????????? | | # ### # ##??????????????? | | # #" # ##??????????????? | | ##### # #" bb # ##?????????????? | | ##???## #" @li% #?????????????? | | ### #?????# #""Y l # #?????????????? | | #??# ?????## ######## ##?????????????? | | ???# # ###?????## #??????????????? | | ???# ###????????##### ###??????????????? | | ???# #??????????????## # ##???????????????? | | ???# #???????????????## #???????????????? | | ???# #????????????????### ## ##???????????????? | | ??? ???????????????????##?## #???????????????? | | ??? ???????????????????????? ??????????????? | | ?? #???????????????????????? ?????????????? | | ??? ????????????????????????? #????????????? | | ?????????????????????????????? ###????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Authchip Count 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -9/Storage | Hacked Power Amplifier | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Power Sword | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAntigravInsulator Manual? 0 Play Time 00:59:34 Cumulative 224.7 hours Start 2022.05.08 @ 14:20:23 End 2022.05.08 @ 15:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 322 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a12807e-0f2b-4435-bd6e-de0d213eea4d