Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 23:19:09 Player: Mares Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (260) 1300 Value Destroyed (9921) 9921 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1984) 1984 TOTAL SCORE: 20405 Bonus ------- High Alert Combat Kills 1522 Follower Combat Kills 622 Met Data Miner 300 Friendly Fire -460 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 168/170 System Corruption 26% Temperature Cool (0) Movement Immobile (Siege) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Layered Heavy Armor Plating Improved Hacking Suite Deep Network Scanner > --- WEAPON (3) ------- KE Penetrator Fusion Bomb Launcher > --- INVENTORY (12) --- Micro Fission Core Heavy Treads Hardened Medium Armor Plating Improved Heavy Armor Plating Damper Plating Advanced System Shield Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Improved Target Analyzer Damper Plating Improved Hacking Suite Deep Network Scanner > --- WEAPON ----------- Improved Arc Projector Heavy Beamcaster Phasing Sabre > --- INVENTORY -------- Antimatter Reactor Heavy Treads Long-range Tractor Beam [Rating: 104] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Damper Plating Weapon KE Penetrator Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 1 1 . . . . 1 . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 281 | 6 3 4 9 . . 2 20 46 5 3 1 15 19 4 7 10 4 38 14 70 1 Power 18 | 1 . 1 . . . . 1 4 1 . . 1 1 1 1 1 . 2 1 2 . Engine 8 | 1 . 1 . . . . 1 2 . . . . 1 1 1 . . . . . . Core 5 | . . . . . . . . 2 1 . . 1 . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . 1 1 2 . Propulsion 50 | 2 . 1 2 . . 1 6 10 1 1 1 2 8 . . 2 . 8 3 2 . Treads 18 | . . 1 . . . 1 5 3 1 1 1 . . . . . . . 3 2 . Leg 7 | . . . . . . . . . . . . 1 . . . . . 6 . . . Wheel 10 | 2 . . 2 . . . . 3 . . . . 1 . . 2 . . . . . Hover 10 | . . . . . . . . . . . . 1 7 . . . . 2 . . . Flight 5 | . . . . . . . 1 4 . . . . . . . . . . . . . Utility 111 | 1 3 . 2 . . . 6 17 2 . . 6 4 1 1 5 . 12 6 45 . Device 61 | . 1 . 1 . . . 2 8 1 . . 2 2 1 . 2 . 9 3 29 . Storage 7 | 1 2 . . . . . . 1 . . . . . . . 1 . . . 2 . Processor 9 | . . . . . . . . 1 . . . . . . 1 . . 3 1 3 . Hackware 7 | . . . . . . . 2 1 . . . 1 1 . . 1 . . . 1 . Protection 27 | . . . 1 . . . 2 6 1 . . 3 1 . . 1 . . 2 10 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 . 2 5 . . 1 7 15 1 2 . 6 6 2 5 2 4 16 4 21 1 Energy Gun 19 | . . 1 4 . . . 6 1 . . . . 1 . . . . 2 1 3 . Energy Cannon 7 | . . . . . . . . . . . . . 2 . . . . 2 . 3 . Ballistic Gun 29 | 2 . . 1 . . 1 1 7 . . . 1 1 . 1 1 . 4 1 8 . Ballistic Cannon 9 | . . . . . . . . 1 1 . . . 2 . 1 . 1 3 . . . Launcher 17 | . . 1 . . . . . 2 . . . 3 . 1 2 . . 2 . 5 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 4 . 2 . 2 . 1 1 . 1 1 . 2 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 1 1 2 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 3 . . . . . 1 . . 3 1 1 . 2 . Parts Lost 72 | . . 2 . . . 2 5 8 1 . . 7 6 1 4 3 7 22 . 2 2 Power 11 | . . 1 . . . . . 3 . . . 1 . . 1 1 . 3 . 1 . Propulsion 19 | . . 1 . . . 1 2 1 1 . . 2 2 . . 2 . 7 . . . Utility 20 | . . . . . . . 2 2 . . . 3 2 1 1 . 3 5 . 1 . Weapon 22 | . . . . . . 1 1 2 . . . 1 2 . 2 . 4 7 . . 2 Highest Loss Streak 12 | . . 2 . . . 1 2 5 1 . . 3 4 1 2 3 4 12 . 1 1 Average Slot Usage (%) 87 | . 98 91 99 100 100 99 97 84 83 91 92 91 94 92 91 85 77 84 67 76 80 Engine 3 | . 14 12 11 11 11 11 9 4 5 . . . 5 6 6 4 . . . . . Core 1 | . . . . . . . . 1 1 7 7 7 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 6 4 4 4 5 Treads 7 | . . 7 7 . . 10 22 4 1 14 15 11 . . . . . . 10 11 11 Leg 1 | . . . . . . . . . . . . 1 1 . . . . 15 . . . Wheel 6 | . 28 18 14 22 22 11 3 11 13 7 7 7 2 . . 3 12 . . . . Hover 2 | . . . . . . . . . . . . 1 20 20 20 13 . 2 . . . Device 8 | . . . 11 11 11 11 12 6 6 7 7 5 10 16 17 5 3 12 3 6 11 Storage 12 | . 26 28 22 22 22 22 18 15 15 15 15 15 13 13 13 14 13 9 . 3 5 Processor 7 | . . . . . . . . 7 7 7 7 7 6 6 8 11 6 12 20 11 11 Hackware 8 | . . . . . . . 8 13 15 15 15 13 8 6 6 7 12 5 5 10 11 Protection 4 | . . . 11 11 11 11 5 1 . . . 2 3 2 . 1 5 . 8 6 5 Energy Gun 4 | . . 6 21 22 22 14 14 4 . . . . . . . . . . 3 1 . Ballistic Gun 5 | . 28 14 . . . 7 3 5 7 4 . 6 2 6 3 . 2 3 2 9 10 Ballistic Cannon 1 | . . . . . . . . 2 1 7 7 2 2 4 5 2 . 1 . . . Slashing Weapon 2 | . . . . . . . . 2 5 2 7 3 6 1 2 6 6 2 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 39 40 45 45 45 45 47 61 64 59 58 64 69 69 66 90 75 90 75 121 86 Greatest Support 140 | 20 20 20 22 22 22 22 62 62 56 28 28 28 65 65 65 65 56 79 140 140 140 Greatest Overweight (x) 7 | 3 1 3 4 2 2 3 3 7 2 2 2 2 4 1 1 1 1 5 . 1 . Average Overweight (x) . | . . 2 3 2 2 2 1 . . 2 2 1 . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 12 12 Average Capacity 13 | 5 14 16 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 14 4 9 12 Most Carried 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 12 12 Average Carried 13 | 2 10 15 15 15 15 15 15 15 15 15 15 14 15 15 14 14 15 11 3 8 11 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 12 12 Final Carried 16 | 6 16 16 16 16 16 15 16 16 16 16 16 12 16 16 14 16 12 4 4 12 11 Class Distribution -------------------- 47% | Hacker-Mutant 29% | Mutant 15% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Matter Collected 7828 | 237 231 22 185 10 . 23 411 944 248 75 10 335 480 291 307 308 176 1158 161 2188 28 Remotely 1155 | . . . . . . . . . . . . . . . . . . . . 1155 . Salvage Created 12711 | . 312 35 650 52 . 83 1334 1235 131 153 . 758 840 193 662 117 245 1598 76 3888 349 Parts 547 | . 16 . 40 1 . 4 70 64 4 2 . 25 36 7 18 6 8 64 3 169 10 Haulers Intercepted 15 | . 1 . 3 . . . 5 3 . . . . 2 . . . . . . 1 . Recyclers Shooed 15 | . . . 1 . . . 1 3 . . . . 1 . . . . 3 . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 3 . . 15 . 3 8 . 8 . . . 6 Prevented 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Combat Hostiles Destroyed 180 | . 5 6 6 1 . . 18 16 1 . . 23 8 4 14 1 6 17 . 52 2 Melee 7 | . . . . . . . . . . . . 1 . . . 1 2 3 . . . Guns 91 | . 5 2 6 1 . . 17 10 . . . 6 3 1 1 . . 8 . 30 1 Cannons 19 | . . . . . . . . 1 1 . . 1 5 . 2 . . 4 . 5 . AOE 57 | . . 4 . . . . . 4 . . . 15 . 3 11 . . 2 . 17 1 Classes Destroyed 20 | . 5 1 3 1 . . 3 1 1 1 . 2 . 1 1 . . . . . . Worker 12 | . 1 . 2 . . . 1 . . . . . 1 . . . . 3 . 4 . Builder 17 | . . . . . . . 3 3 . . . . 2 . . . . 1 . 8 . Tunneler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Hauler 15 | . 1 . 3 . . . 5 3 . . . . 2 . . . . . . 1 . Recycler 19 | . . . 1 . . 1 1 4 . . . . 1 . . . . 6 . 5 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Watcher 12 | . 1 . 3 . . . 2 2 . . . . . . . . . . . 4 . Swarmer 19 | . . . 1 . . . 3 . . . . 5 . 3 . . . 4 . 3 . Grunt 79 | . 5 . 5 . . . 8 8 . . . 14 3 . 7 . 3 3 . 22 1 Brawler 8 | . . . . . . . . . . . . 1 . . 2 . . . . 5 . Duelist 9 | . . . . 1 . . . 2 . . . 1 . . 3 . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Sentry 19 | . . . . . . . 4 3 1 . . 2 4 . 1 . . 1 . 3 . Hunter 14 | . . . . . . . 3 1 . . . . . . . . 2 3 . 4 1 Programmer 22 | . . . . . . . . 2 . . . . 1 . . . 1 6 . 12 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 7 | . . . . . . . . . . 2 . . . 1 2 . . . . . 2 Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 6 4 1 . 1 4 7 1 . . 14 4 3 6 1 3 6 . 12 1 Combat Bots Only 13 | . 2 6 2 1 . . 4 5 1 . . 13 1 3 6 1 3 4 . 10 1 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 1 2 1 1 . 3 2 2 4 1 1 4 . 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . 1 . . . . . 1 . . . 3 . 2 4 . . 1 . 3 1 Melee 1 | . . . . . . . . . . . . 1 . . . 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Damage Taken 15363 | . 238 223 64 33 . 82 1388 1715 179 . . 1389 981 223 536 317 1170 3537 . 2869 419 Core 2009 | . 79 63 . . . . 182 141 6 . . 127 91 . 33 112 171 866 . 91 47 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 161 | . . . . . . . . . . . . . . . . . . . . 156 5 Core Remaining (%) 70 | 100 . 43 . . . 100 66 . . . . 60 . . . . 52 . . . . Volleys Fired 679 | 1 31 7 43 3 . 7 113 93 4 9 . 27 36 13 22 . 30 56 . 163 21 Largest 3 | 2 2 2 2 2 . 2 2 2 2 1 . 2 2 2 3 . 1 3 . 3 3 Hottest 175 | 40 40 65 90 90 . 90 122 122 76 28 . 76 165 83 122 . . 146 . 175 156 Shots Fired 1283 | 2 62 14 84 6 . 14 225 169 8 9 . 43 59 22 32 . 32 143 . 328 31 Gun 1014 | 2 62 9 84 6 . 14 225 122 4 9 . 20 19 12 10 . 2 117 . 280 17 Cannon 179 | . . . . . . . . 38 4 . . 8 40 7 10 . . 22 . 39 11 Launcher 60 | . . 5 . . . . . 9 . . . 15 . 3 12 . . 4 . 9 3 Special 30 | . . . . . . . . . . . . . . . . . 30 . . . . Kinetic 812 | 2 62 8 3 . . 2 76 137 8 9 . 28 42 19 20 . 2 121 . 256 17 Thermal 190 | . . . . . . . 84 23 . . . . 17 . . . . . . 55 11 Explosive 60 | . . 5 . . . . . 9 . . . 15 . 3 12 . . 4 . 9 3 Electromagnetic 191 | . . 1 81 6 . 12 65 . . . . . . . . . . 18 . 8 . Robot Hit Streak 66 | . 8 4 8 5 . 2 14 24 3 5 . 6 8 3 7 . 4 18 . 66 46 Robot Miss Streak 11 | . 5 2 4 3 . 3 3 7 4 2 . 2 5 11 7 . 2 3 . 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . Secondary Targets 12 | . 1 . 1 . . . 3 2 . . . . . . . . . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . 1 . Shots Hit Robots 955 | . 37 8 44 5 . 5 156 131 10 11 . 25 52 18 30 7 20 118 1 251 26 Core Hits 544 | . 16 13 19 3 . 2 51 65 7 13 . 53 40 11 35 4 5 50 1 140 16 Critical Hits 44 | . 1 . . . . . . 1 1 . . 1 1 . . . 1 10 1 26 1 Critical Kills 13 | . . . . . . . . . . . . 1 1 . . . . 4 1 6 . Critical Parts Destroyed 29 | . 1 . . . . . . 1 1 . . . . . . . 1 6 . 18 1 Melee Attacks 167 | . . . . . . . . 16 12 4 . 6 31 10 7 9 11 36 1 24 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 134 | . . . . . . . . 16 12 4 . 6 31 10 7 6 9 9 . 24 . Piercing 33 | . . . . . . . . . . . . . . . . 3 2 27 1 . . Sneak Attacks 22 | . . . . . . . . 2 3 . . . 3 5 6 1 . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . 1 2 6 . . . Damage Inflicted 31916 | . 441 383 756 52 . 167 2612 3128 472 374 . 2478 1763 976 2315 329 358 3709 92 10396 1115 Guns 14744 | . 441 77 686 52 . 81 2446 1761 70 229 . 255 248 68 139 . 21 2112 . 5805 253 Cannons 3162 | . . . . . . . . 430 59 . . 48 906 73 95 . . 440 . 785 326 Explosions 9834 | . . 306 70 . . 86 166 718 . . . 2101 . 323 1448 . . 461 . 3619 536 Melee 4154 | . . . . . . . . 208 343 145 . 74 609 512 633 329 337 693 92 179 . Ramming 22 | . . . . . . . . 11 . . . . . . . . . 3 . 8 . Kinetic 12891 | . 441 77 30 . . . 700 1791 129 229 . 303 819 141 234 . 21 2326 . 5397 253 Thermal 4154 | . . . 70 . . 86 1228 400 . . . . 335 . . . . . . 1709 326 Explosive 8912 | . . 306 . . . . . 718 . . . 2101 . 323 1448 . . 461 . 3019 536 Electromagnetic 1783 | . . . 656 52 . 81 684 . . . . . . . . . . 226 . 84 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3362 | . . . . . . . . 208 343 145 . 74 609 512 633 221 302 136 . 179 . Piercing 792 | . . . . . . . . . . . . . . . . 108 35 557 92 . . Highest Corruption 26 | . . 2 . . . . . 2 . . . 1 17 17 17 17 17 22 22 26 26 Average Corruption 17 | . . 2 . . . . . 1 . . . 1 16 17 17 17 17 7 22 23 26 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . Effects 613 | . . 1 . . . . . 5 . . . . 30 32 39 18 52 44 25 332 35 Message Errors 97 | . . . . . . . . 4 . . . . 4 3 4 5 8 10 8 45 6 Matter Fused 91 | . . . . . . . . . . . . . 4 7 5 6 10 7 4 44 4 Heat Flow Errors 37 | . . . . . . . . . . . . . . 1 5 . 3 . 2 25 1 Energy Discharges 42 | . . . . . . . . . . . . . 1 . 5 2 4 3 3 23 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 . Data Loss (minor) 38 | . . 1 . . . . . . . . . . 2 1 . 2 4 . 4 22 2 Data Loss (major) 22 | . . . . . . . . . . . . . 2 . 1 . 3 2 1 13 . Misfires 14 | . . . . . . . . . . . . . 1 . . . 2 . . 9 2 Alerts 9 | . . . . . . . . . . . . . . 1 . 1 . . . 7 . Misdirections 87 | . . . . . . . . . . . . . 4 5 9 . 10 4 3 45 7 Targeting Errors 138 | . . . . . . . . 1 . . . . 10 10 8 2 7 10 . 80 10 Weapon Failures 34 | . . . . . . . . . . . . . 2 4 2 . . 6 . 18 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1233 | . . 19 . . . 33 39 88 78 67 . 37 157 211 307 . . 86 . 92 19 Projectiles 93 | . . . . . . . . 22 . . . . . . . . . 39 . 13 19 Explosions 247 | . . 19 . . . 33 39 . . . . 37 . . 12 . . 28 . 79 . Melee 893 | . . . . . . . . 66 78 67 . . 157 211 295 . . 19 . . . Knockbacks 16 | . . . . . . . . 2 . . . . 5 4 1 . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 2 . . . . 5 4 1 . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 765 | . . 77 13 . . 19 32 50 . . . 121 . 89 88 . . 88 . . 188 Shots 16 | . . 2 1 . . 1 1 1 . . . 2 . 2 2 . . 2 . . 2 Rammed 5 | . . . . . . . . 1 . . . . . . . . . 3 . 1 . Targets Rammed 5 | . . . . . . . . 1 . . . . . . . . . 3 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 2 3 7 1 . 7 90 270 42 . . 63 341 280 248 . 150 110 213 470 109 Average Temperature 96 | . 2 2 3 1 . 4 32 57 24 . . 26 98 154 60 . 61 25 95 123 23 Received Heat Transfer 2493 | . 132 . 21 18 . . 306 402 54 . . 276 147 . 123 42 318 171 . 456 27 Effects 14 | . . . . . . . . . . . . . 2 . 1 . . . . 11 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . Interference 7 | . . . . . . . . . . . . . 2 . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . 19 3 Total Turns 393 | . . . . . . . . . . . . . . . . . . . . 357 36 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . 72 17 Robots Corrupted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 9 | . . . 6 . . . 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 1 . . . . . . 2 . . . . . . Heat Transferred 5027 | . . . 100 . . 50 2161 666 . . . . 407 . . . . . . 1418 225 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . . 2 3 . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Peak Influence 1623 | . 213 18 250 146 . 166 431 722 . . . . 728 . . . . 248 1 1623 . Initial 210 | . . 18 . 55 . . . 100 . . . . 210 . . . . 21 1 . . Average 258 | . 88 5 109 74 . 52 224 260 . . . . 463 . . . . 76 . 433 . Maximum Alert Level 5 | . 1 . 1 . . . 2 3 . . . . 3 . . . . 1 . 5 . Low Security (%) 56 | 100 89 100 95 100 . 100 29 40 . . . . . . . . . 92 100 40 . Level 1 25 | . 10 . 4 . . . 68 42 . . . . 34 . . . . 7 . 29 . Level 2 8 | . . . . . . . 2 6 . . . . 64 . . . . . . 9 . Level 3 3 | . . . . . . . . 10 . . . . . . . . . . . 6 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . . 1 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 1 . . . 2 9 . . . 1 4 . 1 . . 7 . 17 . Investigation 9 | . . . . . . . 2 1 . . . . 1 . . . . 4 . 1 . Extermination 11 | . . . . . . . . 2 . . . . 1 . . . . 2 . 6 . Reinforcement 15 | . 1 . 1 . . . . 4 . . . . 2 . . . . 1 . 6 . Assault 6 | . . . . . . . . 1 . . . 1 . . 1 . . . . 3 . Garrison 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . 1 . 3 . Haulers Reinforced 6 | . . . . . . . . 3 . . . . 1 . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Distress Signals 17 | . . 2 2 . . . 2 3 . . . . . . . . . 4 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 12 6 20 3 . 8 35 23 1 . . 25 12 4 16 1 10 31 . 74 4 Peak Tracking Total 10 | . 3 4 4 3 . 4 6 5 1 . . 10 3 3 7 1 4 7 . 6 3 Tactical Retreats 13 | . 1 . . . . 1 1 1 . . . . 1 . 1 . 2 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Traps Triggered 13 | . . . . . . . . 2 . . . . . . . . . 3 . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . Triggered 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . Fabricated Traps 7 | . . . . . . . . . . . . . . . . 4 . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Machines Disabled 31 | . . . 4 . . 1 2 3 . 1 . . . 1 1 1 . 1 . 16 . Max in Single Turn 4 | . . . 1 . . 1 1 2 . 1 . . . 1 1 1 . 1 . 4 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Machines Accessed 62 | . 1 . 3 . 4 . 5 15 . 1 . . 7 1 . 4 . 10 . 11 . Terminals 30 | . 1 . 3 . . . 4 9 . . . . 2 . . . . 6 . 5 . Fabricators 13 | . . . . . . . . 4 . . . . 2 . . . . 3 . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . Total Hacks 182 | . 3 . 9 . 4 . 14 46 . 1 . . 16 1 . 28 . 32 . 28 . Successful 116 | . 2 . 4 . 4 . 9 21 . 1 . . 8 1 . 28 . 18 . 20 . Failed 65 | . 1 . 5 . . . 5 24 . . . . 8 . . . . 14 . 8 . Catastrophic 8 | . . . . . . . 2 4 . . . . 1 . . . . 1 . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Manual 62 | . 3 . 4 . . . 5 19 . . . . 5 1 . . . 14 . 11 . Terminals 93 | . 3 . 9 . . . 11 28 . . . . 5 . . . . 21 . 16 . Fabricators 40 | . . . . . . . . 15 . . . . 6 . . . . 9 . 10 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . . . . 2 . . . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . Terminal Hacks 66 | . 1 . 3 . 4 . 6 7 . 1 . . . 1 . 28 . 8 . 7 . Record 16 | . . . . . 4 . . . . 1 . . . . . 11 . . . . . Part Schematic 15 | . . . . . . . 2 2 . . . . . . . 8 . 2 . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . 1 . . . . . . . . . . 2 . 2 . Locate Traps 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 25 | . . . . . . . . 7 . . . . 4 . . . . 6 . 8 . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . Load Schematic 11 | . . . . . . . . 4 . . . . 1 . . . . 2 . 4 . Build 11 | . . . . . . . . 2 . . . . 2 . . . . 3 . 4 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . Report Inventory 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Unauthorized Hacks 14 | . 1 . 1 . . . . 4 . . . . 2 . . . . 3 . 3 . Terminals 9 | . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Botnet 5 | . . . . . . . . 2 . . . . . . . . . 1 . 2 . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . Siphon 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 3 . . . 4 9 . . . . 4 . . . . 9 . 9 . Full Trace Events 7 | . . . . . . . 1 1 . . . . 1 . . . . 3 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 3 2 . . . . . . . 8 . 2 . 1 . Parts Built 8 | . . . . . . . . 2 . . . . 1 . . . . 2 . 3 . Matter 1510 | . . . . . . . . 314 . . . . 146 . . . . 550 . 500 . Time 498 | . . . . . . . . 78 . . . . 73 . . . . 212 . 135 . Total Part Build Rating 31 | . . . . . . . . 7 . . . . 3 . . . . 8 . 13 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 1 . . . . . . . . 2 . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Total Allies 31 | . . . 1 5 . . . . . . . 2 . . 2 . . 1 20 . . Largest Group 20 | . . . 1 5 5 3 1 . . . . 2 2 . 2 . . 1 20 20 . Highest-Rated Group 769 | . . . 15 81 78 40 16 . . . . 49 49 . 40 . . 10 769 769 . Highest-Rated Ally 50 | . . . 15 31 28 16 16 . . . . 29 29 . 20 . . 10 50 50 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . 5 9 . 13 4 . . . . . 13 . 4 . . . . 61 . Total Damage 2356 | . . . 79 151 . 161 44 . . . . . 232 . 33 . . . . 1656 . Kills 26 | . . . 2 2 . 7 1 . . . . . . . . . . . . 14 . Allies Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 1 . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Turns Passed 18911 | 61 464 84 729 471 580 833 1132 1703 784 494 1199 1172 879 302 493 330 821 1456 456 4108 360 Spaces Moved 11590 | 47 362 54 379 382 538 536 528 951 504 335 744 789 841 363 563 239 426 788 306 1780 135 Core 138 | 14 . . . . . . . 1 . . . . . . . . . 47 76 . . Treads 2521 | . . . . . . . 287 86 . . 3 . . . . . . . 230 1780 135 Legs 647 | . . . . . . . . . . . . 1 . . . . . 646 . . . Wheels 6494 | 33 362 54 379 382 538 536 241 863 504 335 741 788 146 . . 71 426 95 . . . Hover 1789 | . . . . . . . . . . . . . 695 363 563 168 . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fastest Speed 48 | 50 80 90 100 105 105 105 120 96 100 120 120 110 48 52 52 52 100 50 50 160 160 Average Speed 112 | 92 88 101 112 105 105 119 139 108 104 120 120 114 62 59 54 83 109 119 131 160 160 Slowest Speed 400 | 200 90 110 120 105 105 120 172 400 120 120 200 190 260 102 102 110 110 300 160 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Exploration Rate (%) 52 | 3 48 15 31 70 88 100 54 30 59 47 81 74 30 51 68 78 49 20 94 39 21 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . . 2 . . . 1 1 1 . . . . Known Exits Taken 12 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 1 . . 1 2 4 3 . 1 1 . 2 . . . . Spaces Dug 102 | . . . . . . . . 12 7 1 . 4 22 . 1 . . 9 . 46 . Terrain Destroyed 806 | . . 37 9 . . 11 17 57 7 1 . 140 26 52 115 . . 36 . 235 63 Melee 71 | . . . . . . . . 12 7 1 . 2 17 . 1 . . 9 . 22 . Projectile 92 | . . . . . . . . 11 . . . 6 9 1 1 . . 6 . 54 4 AOE 643 | . . 37 9 . . 11 17 34 . . . 132 . 51 113 . . 21 . 159 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Total 15911 | 59 446 69 597 446 553 716 701 1422 733 412 1052 1000 1088 409 702 356 703 1149 358 2690 250 Wait 2874 | . 30 . 148 60 14 171 10 287 204 57 295 150 139 12 91 78 235 201 18 581 93 Move 11569 | 46 361 53 378 381 537 535 527 950 503 334 743 788 840 362 562 238 425 788 305 1778 135 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 6 14 3 4 1 1 1 13 7 2 2 4 1 10 3 1 7 . 15 8 21 . Fast Attach 128 | 6 2 . 5 . . . 10 16 2 2 . 2 13 1 1 4 . 18 11 35 . Attach 71 | . . 2 3 . . 2 7 10 . . . 5 4 1 5 3 3 13 3 9 1 Detach 21 | . 1 . 1 . . . 1 7 . . . . 2 1 2 2 . . . 4 . Swap 82 | . 1 2 1 . . . 3 20 3 1 1 8 2 2 1 3 1 7 . 26 . Drop 164 | . 6 2 7 1 1 . 17 15 3 3 9 . 11 4 . 9 . 18 12 46 . Fire 679 | 1 31 7 43 3 . 7 113 93 4 9 . 27 36 13 22 . 30 56 . 163 21 Melee 156 | . . . . . . . . 16 12 4 . 6 31 10 7 8 9 28 1 24 . Ram 6 | . . . . . . . . 1 . . . . . . . . . 4 . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . Rewire 30 | . . . 7 . . . . . . . . 13 . . 10 . . . . . . Trap 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 526 | -10/Materials | Entered Mines 532 | -10/Mines | Assembled infested the area 540 | -10/Mines | Discovered new exit (range 14) 556 | -10/Mines | Core integrity fell below 50% 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Utility x2 908 | -9/Materials | Discovered new exit (range 16) 1325 | -9/Materials | Discovered new exit (range 14) 1339 | -9/Materials | Entered Mines 1388 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1761 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1761 | -9/Mines | Discovered new exit (range 5) 1810 | -9/Mines | Entered Exiles 1810 | -9/Exiles | Found Exiles lab abandoned 1810 | -9/Exiles | Accompanied by 5 allies 1840 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2363 | -9/Exiles | Discovered new exit (range 14) 2390 | -9/Exiles | Entered Mines 2390 | -8/Mines | Accompanied by 3 allies 2512 | -8/Mines | Discovered new exit (range 12) 2794 | -8/Mines | Discovered new exit (range 14) 3223 | -8/Mines | Entered Materials 3223 | -8/Materials | Accompanied by 1 ally 3223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3495 | -8/Materials | Identified exit to Storage 3981 | -8/Materials | Build established: Scavenger-Mutant 4322 | -8/Materials | Discovered new exit (range 11) 4355 | -8/Materials | Entered Factory 4355 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4718 | -7/Factory | Fabricated Lrn. Sensor Array? 4748 | -7/Factory | Central database locked down 4787 | -7/Factory | Discovered new exit (range 14) 4859 | -7/Factory | Identified exit to Lower Caves 4867 | -7/Factory | Build established: Hacker-Mutant 5057 | -7/Factory | Garrison activated, responded to threat 5135 | -7/Factory | Discovered exit to Lower Caves (range 7) 5291 | -7/Factory | Lost 5 parts (1p1n2u1w) 5530 | -7/Factory | Build established: Mutant 5630 | -7/Factory | Fabricated System Shield (x1) 5764 | -7/Factory | Local fabrication network quarantined 5938 | -7/Factory | Build established: Hacker-Mutant 5955 | -7/Factory | First assault squad dispatched 6058 | -7/Factory | Entered Lower Caves 6683 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6778 | -7/Lower Caves | Discovered new exit (range 13) 6802 | -7/Lower Caves | Identified exit to Lower Caves 6842 | -7/Lower Caves | Entered another Lower Caves area 7192 | -7/Lower Caves | Discovered new exit (range 15) 7268 | -7/Lower Caves | Identified exit to Zion 7336 | -7/Lower Caves | Entered Zion 7392 | -7/Zion | Discovered new exit (range 16) 7471 | -7/Zion | Found CR-A16's Pointy Stick 7529 | -7/Zion | Received a hallucinogenic algorithm 7686 | -7/Zion | Learned Factory emergency access door positions 7906 | -7/Zion | Learned location of Warlord (-5) 7974 | -7/Zion | Found Prototype Device 7993 | -7/Zion | Given A8's code to call for help 8121 | -7/Zion | Found Prototype Energy Gun 8241 | -7/Zion | Identified exit to Proximity Caves 8535 | -7/Zion | Entered Proximity Caves 9257 | -6/Proximity Caves | Build established: Derelict-Mutant 9342 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9383 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 9411 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9485 | -6/Proximity Caves | Destroyed 13 combat bots 9490 | -6/Proximity Caves | Lost 3 parts (2n1u) 9631 | -6/Proximity Caves | Discovered new exit (range 9) 9639 | -6/Proximity Caves | Identified exit to Factory 9707 | -6/Proximity Caves | Entered Factory 9707 | -6/Factory | Accompanied by 2 allies 9707 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9949 | -6/Factory | Fabricated System Shield (x1) 10011 | -6/Factory | Local fabrication network quarantined 10246 | -6/Factory | Build established: Hacker-Mutant 10322 | -6/Factory | Crushed by falling debris 10322 | -6/Factory | System corruption reached 10% 10353 | -6/Factory | Lost 4 parts (1n2u1w) 10361 | -6/Factory | Discovered new exit (range 15) 10436 | -6/Factory | Identified exit to Lower Caves 10495 | -6/Factory | Discovered exit to Lower Caves (range 3) 10586 | -6/Factory | Entered Lower Caves 10626 | -6/Lower Caves | Build established: Mutant 10788 | -6/Lower Caves | Discovered new exit (range 5) 10791 | -6/Lower Caves | Identified exit to Lower Caves 10872 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10877 | -6/Lower Caves | Found Prototype Special Weapon 10888 | -6/Lower Caves | Entered another Lower Caves area 11100 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11279 | -6/Lower Caves | Discovered new exit (range 11) 11283 | -6/Lower Caves | Identified exit to Data Miner 11381 | -6/Lower Caves | Entered Data Miner 11381 | -6/Data Miner | Discovered new exit (range 6) 11385 | -6/Data Miner | Identified exit to Proximity Caves 11392 | -6/Data Miner | Met Data Miner 11402 | -6/Data Miner | Learned location of Section 7 (-3) 11402 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11413 | -6/Data Miner | Received God Mode back door access code from Data Miner 11431 | -6/Data Miner | Identified Bomb Factory No. 2 11574 | -6/Data Miner | Destroyed Data Miner 11577 | -6/Data Miner | Data Conduit disabled 11634 | -6/Data Miner | Lost 3 parts (1p2n) 11667 | -6/Data Miner | Found Prototype Hackware 11667 | -6/Data Miner | Identified Deep Network Scanner 11711 | -6/Data Miner | Entered Proximity Caves 11958 | -5/Proximity Caves | Build established: Hacker-Mutant 11959 | -5/Proximity Caves | Learned 4 Factory zone layouts 12016 | -5/Proximity Caves | Spotted B-75 Beast 12203 | -5/Proximity Caves | Identified Molecular Deconstructor 12445 | -5/Proximity Caves | Discovered new exit (range 16) 12531 | -5/Proximity Caves | Identified exit to Factory 12532 | -5/Proximity Caves | Entered Factory 12532 | -5/Factory | Evolved 2 slots: Utility x2 12533 | -5/Factory | Identified exit to Upper Caves 12533 | -5/Factory | Identified exit to Extension 12534 | -5/Factory | Identified exit to Factory 12536 | -5/Factory | Lost 4 parts (2u2w) 12585 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 13473 | -5/Factory | Lost 7 parts (2p1n2u2w) 13696 | -5/Factory | System corruption reached 10% 13956 | -5/Factory | Core integrity fell below 50% 13983 | -5/Factory | Fabricated Lrn. Sensor Array? 13986 | -5/Factory | Core integrity fell below 20% 13988 | -5/Factory | Sucked down chute 13988 | -5/Factory | Entered Waste 13989 | -5/Waste | Joined by Warlord forces that had cleared the area 13992 | -5/Waste | Found Unknown Piercing Weapon 13992 | -5/Waste | Identified Enh. Force Lance 14011 | -5/Waste | Lost 12 parts (1p6n1u4w) 14035 | -5/Waste | Found Damper Plating 14292 | -5/Waste | Build established: Scavenger-Mutant 14352 | -5/Waste | Found Unknown Device 14352 | -5/Waste | Identified Adv. Force Booster 14383 | -5/Waste | Discovered new exit (range 12) 14428 | -5/Waste | Identified exit to Factory 14444 | -5/Waste | Entered Factory 14444 | -5/Factory | Accompanied by 20 allies 14749 | -5/Factory | Discovered exit to Extension (range 6) 14922 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 14931 | -5/Factory | Garrison activated, responded to threat 15136 | -5/Factory | Discovered exit to Factory (range 16) 15201 | -5/Factory | Crushed by falling debris 15895 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 16494 | -5/Factory | Build established: Hacker-Mutant 16688 | -5/Factory | Fabricated Fusion Bomb Launcher (x1) 17966 | -5/Factory | Discovered exit to Factory (range 15) 18344 | -5/Factory | First assault squad dispatched 18499 | -5/Factory | Destroyed 10 combat bots 18552 | -5/Factory | Entered Upper Caves 18912 | -5/Upper Caves | Destroyed self with Fusion Bomb Launcher Last Messages --------------- 18886_ G-50 Soldier destroyed. 18888_ System corrupted: Matter fused (-9). 18890_ Lgt. Angular Momentum Engine fries itself beyond repair. 18900_ Slug penetrates Wall. 18900_ System corrupted: Fusion Bomb Launcher targeting data glitched. 18900_ G-50 Soldier destroyed. 18902_ KE Penetrator destroyed. 18903_ System corrupted: KE Penetrator targeting data glitched. 18904_ Activated siege mode. 18905_ Slug penetrates B-60 Warrior. 18906_ T/LKEX#IDCO|1IRDTEAPPGYV:BN 18907_ System corrupted: KE Penetrator targeting data glitched. 18907_ Slug penetrates B-60 Warrior. 18908_ The unstable cave ceiling collapses. 18909_ Slug penetrates B-60 Warrior. 18909_ 3K-0PX(l) destroyed. 18909_ LK-3WO(g) destroyed. 18910_ Lgt. Angular Momentum Engine fries itself beyond repair. 18910_ The unstable cave ceiling collapses. 18912_ System corrupted: KE Penetrator targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ???????????????????????????# ##????? ????????????? | | ??????????????????????????? #?##? ? ?????????? | | ???????????????????????????# ## # ??????????? | | ???????????????????????????# ??????????? | | ?????????????????????????? # ?????B????? | | ?????????????????????##### # #????B????? | | ????????????????????## % % #?????????? | | ????????????????????# # #?????????? | | ????????????????????# % #?????????? | | ????????????????????## ## #?????????? | | ????????????????????# @b g ####??????? | | ????????????????????# % ## ????? | | ????????????????????## ##? ? ?????? | | ?????????????????????# #?# #????????## | | ?????????????????????## # ### "#???????## | | ??????????????????????### ## ;# %"#???????# | | ???????????????????????????# #???????# | | ???????????????????????????# #?????### | | ???????????????????????????# ##?##### | | ??????????????????????????## #### | | ??????????????????????????# ## | | ??????????????????????????## | | ???????????????????????????#### ## | | ??????????????????????????????## ### ### | | ??????????????????????????????## ##?# ##### | | ??????????????????????????????# ######??# | | ??????????????????????????????# #?????# | | ?????????????????????????????# #????# | | ????????????????????????????# #???# | | ???????????????????????????# #???# ## | | ??????????????????????????# ## #?# ### | | ??????????????????????????# #?## #?# #?? | | ??????????????????????????# #???###?# ??? | | ??????????????????????????## #???????# ??? | | ???????????????????????????### ###???????## ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 2850 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 37 Defensive Hacking 20 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Cloaking Device | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Fusion Bomb Launcher | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Hcp. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory System Shield | x1 | -7/Factory System Shield | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Fusion Bomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ChargeEnergyShifter Manual? 0 Play Time 04:02:26 Cumulative 97.5 hours Start 2021.06.08 @ 18:09:13 End 2021.06.08 @ 23:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23f8d267-1187-423f-a198-681678d1298b