Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 03:54:21 Player: MrPainting Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1815) 1815 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4805 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Propulsion (4) Aluminum Leg Aluminum Leg Carbon-fiber Leg Utility (6) Large Storage Unit Enhanced Optical Array Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Force Booster Weapon (2) Greatsword Inventory (10) Light Angular Momentum Engine Improved Cooling System System Backup Module Long-range Tractor Beam Heart of Steel Gauss Rifle Peak State ------------ Power Heavy Deuterium Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Utility Improved Cooling System Small Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Microactuators Force Booster Weapon Spear Spear Inventory Core Shielding Medium Insulated Plating System Backup Module Gauss Rifle Greatsword [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Force Booster Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Spear Energy Gun Particle Gun Ballistic Gun Assault Rifle Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 77 | 4 5 16 9 29 11 3 Power 9 | . 1 1 2 4 1 . Engine 8 | . 1 . 2 4 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 30 | 2 . 6 4 9 6 3 Treads 3 | . . 2 . 1 . . Leg 18 | 2 . 4 . 4 5 3 Wheel . | . . . . . . . Hover 9 | . . . 4 4 1 . Flight . | . . . . . . . Utility 22 | . 2 3 2 12 3 . Device 8 | . . . . 8 . . Storage 4 | . 1 1 . 1 1 . Processor 6 | . 1 . 1 2 2 . Hackware . | . . . . . . . Protection 4 | . . 2 1 1 . . Artifact . | . . . . . . . Weapon 16 | 2 2 6 1 4 1 . Energy Gun 6 | 1 2 3 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 1 1 . 1 . Piercing Weapon 4 | . . . . 4 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 42 | . . 13 . 20 8 1 Power 7 | . . 2 . 3 2 . Propulsion 19 | . . 4 . 10 4 1 Utility 8 | . . 1 . 6 1 . Weapon 8 | . . 6 . 1 1 . Highest Loss Streak 7 | . . 7 . 6 5 1 Average Slot Usage (%) 78 | . 93 77 83 76 76 80 Engine 4 | . 11 3 9 6 4 . Treads 1 | . . 4 5 1 . . Leg 16 | . 28 23 2 7 21 27 Hover 4 | . . . 24 4 2 . Device 8 | . . . . 15 7 7 Storage 5 | . 11 8 . 4 4 7 Processor 17 | . 11 11 13 14 21 30 Protection 3 | . . 5 10 5 . . Energy Gun 2 | . 26 11 . . . . Slashing Weapon 5 | . . . 18 4 2 7 Piercing Weapon 5 | . . . . 10 9 . Naked Turns . | . . . . . . . Heaviest Build 28 | 3 13 28 17 25 23 23 Greatest Support 50 | 10 20 40 44 44 40 50 Greatest Overweight (x) 7 | . . 1 1 7 6 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 4 6 12 4 6 10 10 Average Capacity 6 | 4 5 8 4 5 5 10 Most Carried 8 | 2 6 7 4 6 6 8 Average Carried 4 | 1 3 4 3 5 4 5 Final Capacity 10 | 4 6 4 4 6 10 10 Final Carried 8 | 2 6 4 4 5 3 8 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Mutant 24% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 977 | 181 . 286 120 260 100 30 Remotely 15 | . . . . 15 . . Salvage Created 2312 | . 27 527 339 879 392 148 Parts 141 | . 1 29 23 60 22 6 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 32 | . . . . . 25 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 41 | . . 14 6 13 6 2 Melee 28 | . . 1 6 13 6 2 Guns 13 | . . 13 . . . . Classes Destroyed 14 | . 1 5 3 4 . 1 Worker 3 | . . 1 . 2 . . Builder 1 | . . . 1 . . . Tunneler 2 | . . 1 . 1 . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . . 2 . . Operator 1 | . . . . 1 . . Watcher 2 | . 1 . . 1 . . Swarmer 5 | . . 4 1 . . . Grunt 20 | . . 7 . 6 5 2 Duelist 2 | . . . . 1 1 . Sentry 8 | . . 3 4 1 . . Hunter 5 | . . . 1 4 . . Programmer 1 | . . . . 1 . . Samaritan 1 | . . . . . . 1 Best Kill Streak 7 | . 1 7 3 4 3 1 Combat Bots Only 7 | . . 7 2 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4927 | . . 1566 283 1959 862 257 Core 1133 | . . 389 37 365 311 31 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 100 2 93 . . . Volleys Fired 50 | . 1 49 . . . . Largest 2 | . 2 2 . . . . Hottest 130 | . 130 130 . . . . Shots Fired 86 | . 2 84 . . . . Gun 86 | . 2 84 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | . . 36 . . . . Thermal 50 | . 2 48 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 2 8 . . . . Robot Miss Streak 4 | . . 4 . . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 159 | . 2 57 18 51 22 9 Core Hits 76 | . 1 25 8 26 13 3 Critical Hits 5 | . . . 3 1 . 1 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 Melee Attacks 131 | . . 1 25 68 27 10 Impact . | . . . . . . . Slashing 60 | . . 1 25 13 11 10 Piercing 71 | . . . . 55 16 . Sneak Attacks 16 | . . . 7 7 . 2 Combat Hostiles 3 | . . . 3 . . . Follow-up Attacks 10 | . . . 3 5 2 . Damage Inflicted 5514 | . 31 911 1005 1917 934 716 Guns 906 | . 31 875 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 4608 | . . 36 1005 1917 934 716 Ramming . | . . . . . . . Kinetic 377 | . . 377 . . . . Thermal 529 | . 31 498 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2827 | . . 36 1005 454 616 716 Piercing 1781 | . . . . 1463 318 . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 496 | . . . 112 59 168 157 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 496 | . . . 112 59 168 157 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 516 | . 69 516 . 80 . . Average Temperature 139 | . 39 167 . 44 . . Received Heat Transfer 1605 | . . 543 27 567 369 99 Effects 4 | . . 4 . . . . Shutdowns 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1258 | . 74 1184 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 289 | . 7 247 289 205 . . Average Influence 103 | . 2 131 127 100 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 82 | . . . . . . . Level 1 17 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 4 . 4 . . Investigation 1 | . . 1 . . . . Extermination 2 | . . . . 2 . . Reinforcement 5 | . . 3 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 3 | . . . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 1 19 14 20 7 6 Peak Tracking Total 6 | . 1 6 6 4 4 3 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful 1 | . . . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 3392 | 33 131 448 352 1148 685 595 Spaces Moved 2477 | 46 109 314 326 794 440 448 Core 251 | 43 22 163 . 21 2 . Treads 161 | . . 3 62 96 . . Legs 1487 | 3 87 148 . 369 432 448 Wheels . | . . . . . . . Hover 578 | . . . 264 308 6 . Flight . | . . . . . . . Fastest Speed 48 | 50 50 50 48 48 120 120 Average Speed 106 | 54 105 87 69 114 124 120 Slowest Speed 400 | 120 120 160 160 400 350 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 33 43 30 25 52 82 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 10 | . . . . . 7 3 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2954 | 51 122 399 417 945 534 486 Wait 165 | . . 9 54 37 47 18 Move 2471 | 45 108 313 325 793 439 448 Hop . | . . . . . . . Pick Up 44 | 2 6 5 4 12 10 5 Fast Attach 41 | 4 2 9 5 20 1 . Attach 30 | . 3 6 4 7 10 . Detach 3 | . 1 1 . 1 . . Swap 6 | . . 1 . 2 . 3 Drop 28 | . 1 5 4 14 2 2 Fire 50 | . 1 49 . . . . Melee 116 | . . 1 21 59 25 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 8) 149 | -10/Materials | Discovered new exit (range 10) 163 | -10/Materials | Identified exit to Materials 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 350 | -9/Materials | Lost 5 parts (1p1n3w) 371 | -9/Materials | Destroyed 7 combat bots 479 | -9/Materials | Core integrity fell below 50% 503 | -9/Materials | Core integrity fell below 20% 537 | -9/Materials | Discovered new exit (range 8) 539 | -9/Materials | Lost 7 parts (1p3n1u2w) 603 | -9/Materials | Discovered new exit (range 16) 611 | -9/Materials | Identified exit to Materials 613 | -9/Materials | Entered another Materials area 613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -8/Materials | Discovered new exit (range 15) 964 | -8/Materials | Identified exit to Factory 965 | -8/Materials | Entered Factory 965 | -7/Factory | Evolved 2 slots: Utility x2 1113 | -7/Factory | Lost 6 parts (1p4n1u) 1404 | -7/Factory | Lost 6 parts (1p1n4u) 1980 | -7/Factory | Lost 4 parts (1p2n1w) 2095 | -7/Factory | Discovered new exit (range 16) 2105 | -7/Factory | Core integrity fell below 50% 2113 | -7/Factory | Entered Lower Caves 2176 | -7/Lower Caves | Lost 3 parts (1p2n) 2234 | -7/Lower Caves | Learned Factory emergency access door positions 2519 | -7/Lower Caves | Build established: Scavenger-Mutant 2537 | -7/Lower Caves | Core integrity fell below 20% 2582 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 2617 | -7/Lower Caves | Encountered a Warlord checkpoint 2664 | -7/Lower Caves | Learned 8 Factory zone layouts 2787 | -7/Lower Caves | Discovered new exit (range 12) 2798 | -7/Lower Caves | Entered another Lower Caves area 2861 | -7/Lower Caves | Build established: Scavenger-Gladiator 3072 | -7/Lower Caves | Found Prototype Device 3393 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- working and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." 03071_ PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." 03072_ Acquired Prototype Device. 03073_ PL-HR7: "WARLORD FOREVER!" 03130_ G-47 Trooper destroyed. 03138_ Lgt. Nuclear Core fries itself beyond repair. 03139_ Particle Gun fries itself beyond repair. 03141_ Aluminum Leg fries itself beyond repair. 03142_ Lgt. Nuclear Core fries itself beyond repair. 03142_ Lgt. Angular Momentum Engine severed. 03144_ Carbon-fiber Leg destroyed. 03145_ Aluminum Leg fries itself beyond repair. 03145_ G-50 Soldier suffers critical hit. 03145_ Destroyed Carbon-fiber Leg. 03148_ Imp. Heat Sink fries itself beyond repair. 03151_ Particle Gun fries itself beyond repair. 03152_ G-50 Soldier destroyed. 03163_ Acquired Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????##????#????????????? | | ??????????????????????? #??? ##???????????? | | ??????????????????????? ??? #???????????? | | ?????????????????????? ??# #???##???#??? | | ?????????????????????? #? ???? ### ??? | | ?????????????????????? # ????? ??? | | ????????????????????? # ??????? ??? | | ????????????????????? ???????? ??? | | ????????????????????# ?????????? ??? | | ????????????????#### ## ??????? #??? | | ????????????????# ??????# ###? | | ????????????????# ## ??????# ## | | ????????????????# #?# ??????? # | | ????????????????# #???# ?????? # | | ????????????????#ss#?????# ?####?# ? | | ????????????????#s@#????## ## #?# ? | | ????????????????# #????# ### #? | | ????????????????# #?????# ## ## | | ????????????????# #??????# # | | ????????????????# #??????# | | ????????????????# #???????# | | ????????????????# #????????????# | | ????????????????# ##########???# | | ????????????????# #??## | | ????????????????# #?## | | ????????????????### "" " "#?# ## | | ??????????????????## """ "#?# ### | | ???????????????????# "" "" #?## #### | | ???????????????????# " #??# ##### % | | ???????????????????# """" #??# #??# | | ???????????????????# """"" ##### #??## | | ???????????????????# "" ##??### | | ???????????????????# ##???## | | ???????????????????###### #### #????? | | ????????????????????????### #??# ##????? | | ??????????????????????????####??#####?????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 17 Recoil Reduction 2 Force Boost 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldReclamationWand Manual? 0 Play Time 00:32:49 Cumulative 112.9 hours Start 2019.11.05 @ 03:24:14 End 2019.11.05 @ 03:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26dc590b-8ddd-4406-8481-a9a73f29f18c