Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 03:42:32 // Halloween2019/Abominations Player: Nikolayag Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (182) 182 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1817 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 21/100 System Corruption 5% Temperature Cool (351) Location -8/Materials Parts ------- Power (1) Propulsion (2) Improved Treads Advanced Treads Utility (6) Medium Storage Unit Large Storage Unit High-capacity Storage Unit Weapon (2) Inventory (22) Ion Engine Light Ion Engine Heat Sink Heat Sink Improved Heat Sink Cooling System Small Storage Unit Weapon Shielding Weapon Shielding Weapon Shielding Small Laser Rocket Launcher Peak State ------------ Power Ion Engine Propulsion Wheel Compact Wheel Utility Medium Storage Unit Large Storage Unit High-capacity Storage Unit Weapon Light Assault Rifle Light Cannon Inventory Ion Engine Light Ion Engine Improved Treads Improved Treads Advanced Treads Compact Wheel Heat Sink Heat Sink Improved Heat Sink Cooling System Small Storage Unit Weapon Shielding Weapon Shielding Weapon Shielding Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 17 | 7 2 . 8 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 4 | . . . 4 Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device . | . . . . Storage 5 | 2 2 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 1 7 Average Slot Usage (%) 80 | . 100 73 65 Engine 10 | . 14 11 7 Wheel 22 | . 28 22 16 Storage 25 | . 28 22 25 Energy Gun 6 | . 14 7 . Ballistic Gun 10 | . 14 11 7 Ballistic Cannon 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 65 | 16 48 48 65 Greatest Support 45 | 26 26 26 45 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 22 | 8 16 16 22 Average Capacity 16 | 6 13 16 20 Most Carried 18 | 4 10 14 18 Average Carried 11 | 1 8 10 16 Final Capacity 22 | . . . 22 Final Carried 12 | . . . 12 Class Distribution -------------------- 72% | Mutant 27% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 390 | 276 33 1 80 Remotely . | . . . . Salvage Created 290 | 91 168 . 31 Parts 14 | 3 7 . 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 5 | 1 3 . 1 Worker 1 | . . . 1 Recycler 1 | 1 . . . Operator 3 | . 2 . 1 Grunt 1 | . 1 . . Abomination 1 | . 1 . . Best Kill Streak 2 | 1 2 . 1 Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2171 | . 139 379 1653 Core 719 | . 73 67 579 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 70 83 . Volleys Fired 23 | 6 13 1 3 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 70 55 Shots Fired 46 | 12 26 2 6 Gun 43 | 12 26 2 3 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 26 | 6 13 1 6 Thermal 20 | 6 13 1 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 3 7 . 2 Robot Miss Streak 2 | 1 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | 8 18 . 4 Core Hits 15 | 2 9 . 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 327 | 79 183 . 65 Guns 270 | 79 183 . 8 Cannons 50 | . . . 50 Explosions . | . . . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 163 | 40 65 . 58 Thermal 157 | 39 118 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 578 | 100 60 287 578 Average Temperature 108 | 56 29 108 199 Received Heat Transfer 379 | . 84 187 108 Effects 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 388 | 111 277 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 83 | 5 83 38 63 Average Influence 34 | 1 44 34 32 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 . 7 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 13 | . 4 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 10 14 14 Peak Tracking Total 20 | . 3 11 20 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 5 13 11 Successful 14 | . 3 7 4 Failed 15 | . 2 6 7 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 29 | . 5 13 11 Terminals 29 | . 5 13 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 27 | . 6 10 11 Terminals 11 | . 2 5 4 Track 3 | . . 2 1 Botnet 4 | . 1 2 1 Disrupt 1 | . . . 1 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 2 3 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 869 | 72 309 159 329 Spaces Moved 681 | 44 262 140 235 Core 2 | 2 . . . Treads 8 | . . . 8 Legs . | . . . . Wheels 671 | 42 262 140 227 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 100 Average Speed 101 | 88 97 100 109 Slowest Speed 185 | 100 100 100 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 50 20 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 800 | 62 292 157 289 Wait 61 | 2 10 13 36 Move 678 | 43 261 139 235 Hop . | . . . . Pick Up 18 | 4 5 4 5 Fast Attach 8 | 7 . . 1 Attach 7 | . . . 7 Detach . | . . . . Swap 2 | . 2 . . Drop 1 | . 1 . . Fire 23 | 6 13 1 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 424 | -9/Materials | Discovered new exit (range 14) 502 | -9/Materials | Discovered new exit (range 16) 541 | -9/Materials | Entered another Materials area 541 | -8/Materials | Evolved 2 slots: Utility x2 758 | -8/Materials | Garrison activated, responded to threat 847 | -8/Materials | Core integrity fell below 50% 865 | -8/Materials | Core integrity fell below 20% 870 | -8/Materials | Core destroyed Last Messages --------------- 00859_ System corrupted: Heat flow error (+277). 00860_ Minor Abomination feeds off Hungry Anomaly, taking Wheel. 00861_ Overheating: Matter decay (-72). 00863_ Slammed into Paradox Anomaly. 00864_ Overheating: Med. Storage Unit damaged (-117). 00864_ Hit by a wave of energy. 00864_ Lgt. Treads ripped off. 00864_ Imp. Treads ripped off. 00864_ Hungry Anomaly eats Imp. Treads. 00865_ EM Anomaly zaps S-10 Pest with an electromagnetic arc. 00865_ Hungry Anomaly eats Lgt. Treads. 00865_ S-10 Pest destroyed. 00866_ Acquired 4 matter. 00866_ Lesser Abomination feeds off Hungry Anomaly, taking Imp. Treads. 00867_ Acquired 16 matter. 00867_ S-10 Pest destroyed. 00868_ Overheating: Short circuit. 00868_ Imp. Treads permanently disabled. 00870_ Unstable Anomaly suddenly flashes brightly. 00870_ Engulfed by violent ripples tearing at the fabric of space. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????% %???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ??????? % ???????????????????????????????????? | | ???????? %% #??????????????????????????????????? | | ???????? %#??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ?????????? %##?????????????????????????????????? | | ?????????? %#?????????????????????????????????? | | ???????????% #?????????????????????????????????? | | ??????????? % #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????#% #?????????????????????????????????? | | ???????#??## #?????????????????????????????????? | | ############ #?????????????????????????????????? | | ## #????????? #???????? ????????????? | | ## % % #??????? +?????? ?????????????? | | %+% % %% % % #????? ?????? 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""#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxElectronBattery Manual? 0 Play Time 00:11:38 Cumulative 160.6 hours Start 2019.10.24 @ 03:34:20 End 2019.10.24 @ 03:42:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 49 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a7c3d77-e0cc-4411-833a-42cb15f3ac3d