Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 21:33:24 Player: Nilson Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2020) 2020 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 6708 Bonus ------- High Alert Combat Kills 227 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Weapon Cycler Heavy Armor Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Nuclear Core Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Heavy Armor Plating Medium Reflective Plating > --- WEAPON ----------- High-powered Shock Rifle Ion Cannon Grenade Launcher > --- INVENTORY -------- Armored Heavy Treads VSS Leg VSS Leg Heavy Armor Plating Heavy Armor Plating Hardlight Generator Antimissile System [Rating: 54] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . Utility 5 | . . 1 1 1 2 . . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 60 | 6 3 5 15 15 4 1 . 11 Power 7 | 1 . . 1 1 . 1 . 3 Engine 2 | 1 . . . . . . . 1 Core 5 | . . . 1 1 . 1 . 2 Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 4 5 . . . . Treads . | . . . . . . . . . Leg 11 | 2 . . 4 5 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 . 2 8 5 2 . . 5 Device 8 | . . 1 3 1 . . . 3 Storage 3 | 1 . 1 1 . . . . . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 10 | . . . 4 4 . . . 2 Artifact . | . . . . . . . . . Weapon 19 | 2 3 3 2 4 2 . . 3 Energy Gun 5 | 2 1 1 . . 1 . . . Energy Cannon 6 | . . 2 . 1 . . . 3 Ballistic Gun 2 | . . . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 2 . 2 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 26 | . . . 1 9 . . 9 7 Power 6 | . . . . 1 . . 2 3 Propulsion 4 | . . . . 2 . . 2 . Utility 9 | . . . 1 3 . . 3 2 Weapon 7 | . . . . 3 . . 2 2 Highest Loss Streak 9 | . . . 1 9 . . 9 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 96 98 98 97 84 88 51 11 Engine 1 | . 14 11 . . . . . . Core 5 | . . . 9 6 6 11 6 2 Leg 23 | . 28 22 26 29 26 23 12 . Device 5 | . . 7 9 6 6 5 3 2 Storage 7 | . 14 13 9 7 6 5 3 . Processor 1 | . . . . . 4 11 7 . Protection 15 | . 10 11 16 22 13 11 6 2 Energy Gun 2 | . 15 5 . . 3 5 2 . Energy Cannon 7 | . . 15 11 6 6 5 3 3 Launcher 11 | . 12 11 15 14 6 5 2 . Peak Build Rating 54 | 6 7 16 32 42 47 52 54 25 Average Rating 29 | 4 6 13 27 39 43 52 31 10 On Entrance 22 | . 6 7 16 29 41 47 52 1 Naked Turns 139 | . . . . . . . 44 95 Heaviest Build 61 | 12 15 27 40 53 54 61 61 34 Greatest Support 71 | 20 20 20 53 71 64 64 64 12 Greatest Overweight (x) 11 | . . 1 1 . . . 5 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 10 10 10 8 5 Most Carried 10 | 1 5 7 9 10 10 7 10 5 Average Carried 6 | . 2 5 7 8 8 7 7 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 Final Carried 9 | 1 5 7 9 9 8 7 4 5 Class Distribution -------------------- 70% | Tank 21% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 1361 | 169 122 90 341 309 153 138 . 39 Remotely . | . . . . . . . . . Salvage Created 1894 | . 283 221 512 454 169 138 . 117 Parts 126 | . 25 27 27 28 8 3 . 8 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 45 | . 9 2 12 16 3 2 . 1 Guns 4 | . 2 . . 1 1 . . . Cannons 10 | . . 2 4 2 1 . . 1 AOE 30 | . 7 . 7 13 1 2 . . Classes Destroyed 15 | . 7 2 2 3 1 . . . Worker 5 | . 1 . . 4 . . . . Builder 5 | . 1 4 . . . . . . Tunneler 3 | . . 1 . . . . . 2 Hauler 2 | . 2 . . . . . . . Recycler 5 | . 1 1 2 1 . . . . Operator 2 | . 1 . . 1 . . . . Watcher 4 | . . 1 2 . . 1 . . Swarmer 13 | . 6 . 4 3 . . . . Cutter 3 | . . . . 3 . . . . Grunt 17 | . 3 2 4 6 . 2 . . Brawler 1 | . . . 1 . . . . . Sentry 6 | . . . 3 1 1 . . 1 Hunter 2 | . . . . . 2 . . . Programmer 2 | . . . . 2 . . . . Heavy 1 | . . . . 1 . . . . Best Kill Streak 15 | . 15 5 6 8 2 3 . 1 Combat Bots Only 9 | . 9 1 4 3 2 2 . 1 Max Kills in Single Turn 5 | . 4 5 3 4 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 4 . 2 3 1 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 468 | . 18 10 66 141 51 14 8 160 Missed 168 | . 7 5 32 57 18 4 . 45 Damage Taken 5206 | . 102 80 428 1652 348 160 483 1953 Core 1185 | . 24 27 62 37 32 . 94 909 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 76 | . . . . 30 16 30 . . Regen/Repaired (Parts) 37 | . . . 37 . . . . . Core Remaining (%) 93 | 100 90 93 88 94 96 . . . Volleys Fired 95 | . 11 8 20 27 11 9 7 2 Largest 3 | . 2 3 3 3 3 2 3 2 Hottest 180 | . 80 156 156 132 150 120 150 180 Shots Fired 203 | . 22 20 47 58 19 15 19 3 Gun 37 | . 13 . . 8 4 6 6 . Cannon 90 | . . 15 27 20 11 7 7 3 Launcher 76 | . 9 5 20 30 4 2 6 . Special . | . . . . . . . . . Kinetic 8 | . . . . 8 . . . . Thermal 47 | . 13 . . 6 11 7 7 3 Explosive 76 | . 9 5 20 30 4 2 6 . Electromagnetic 72 | . . 15 27 14 4 6 6 . Robot Hit Streak 13 | . 4 2 7 10 4 5 13 11 Robot Miss Streak 5 | . 2 4 3 5 2 3 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 112 | . 10 4 23 34 12 8 18 3 Core Hits 131 | . 23 11 31 41 10 7 2 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6744 | . 831 517 1319 2469 393 352 745 118 Guns 381 | . 57 . . 115 73 126 10 . Cannons 1435 | . . 189 419 319 161 95 159 93 Explosions 4903 | . 774 328 900 2035 159 131 576 . Melee . | . . . . . . . . . Ramming 25 | . . . . . . . . 25 Kinetic 115 | . . . . 115 . . . . Thermal 1321 | . 57 . 100 656 161 95 159 93 Explosive 4243 | . 774 328 800 1475 159 131 576 . Electromagnetic 1040 | . . 189 419 223 73 126 10 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . 2 Average Corruption 1 | . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . 9 . . . 1 Message Errors 4 | . . . . 4 . . . . Matter Fused 2 | . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 134 | . 6 40 12 73 . . 3 . Projectiles 51 | . . 40 11 . . . . . Explosions 83 | . 6 . 1 73 . . 3 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 307 | . . 6 . 191 . . 99 11 Shots 12 | . . 1 . 7 . . 4 . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 196 | . 79 134 170 196 183 196 189 87 Average Temperature 83 | . 30 65 47 94 102 126 129 42 Received Heat Transfer 747 | . 30 42 198 198 48 90 . 141 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 7 | . . . 1 1 2 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1613 | . 125 . 150 548 259 148 259 124 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 712 | . 387 355 712 600 443 289 122 308 Initial 294 | . . 163 149 287 294 217 101 28 Average 383 | . 235 232 533 490 384 256 79 133 Maximum Alert Level 3 | . 1 1 3 2 2 1 . 1 Low Security (%) 21 | 100 41 41 11 . . . 100 67 Level 1 31 | . 58 58 7 30 47 100 . 32 Level 2 46 | . . . 79 69 52 . . . Level 3 . | . . . 1 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . 4 2 . . 2 Investigation 1 | . . . . . 1 . . . Extermination 3 | . . . . 2 . . . 1 Reinforcement 4 | . 1 . . 2 . . . 1 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 7 | . 3 2 1 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 13 6 25 25 3 3 5 21 Peak Tracking Total 9 | . 5 4 9 5 2 3 5 9 Tactical Retreats 13 | . 1 . 6 1 . . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 5 | . . . . 3 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 17 | . 4 2 1 8 2 . . . Max in Single Turn 6 | . 3 1 1 6 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 10 | . 1 3 2 3 1 . . . Terminals 7 | . . 3 . 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 4 9 7 4 3 . . . Successful 19 | . 1 5 7 3 3 . . . Failed 8 | . 3 4 . 1 . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 16 | . . 9 . 4 3 . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . 4 . 5 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . . 5 . 3 3 . . . Record 7 | . . 3 . 1 3 . . . Open DSF 2 | . . . . 2 . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 1 . 5 . . . . . Scan Component 3 | . . . 3 . . . . . Repair 2 | . . . 2 . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 2 1 2 1 . . . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 64 | . . . 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . Total Damage 42 | . . . . . . . 42 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 3324 | 57 227 285 761 1076 390 59 149 320 Spaces Moved 2469 | 42 152 154 484 784 303 29 150 371 Core 475 | 4 . . . . . . 100 371 Treads . | . . . . . . . . . Legs 1994 | 38 152 154 484 784 303 29 50 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 123 117 117 117 50 50 Average Speed 114 | 113 120 161 125 121 117 117 83 75 Slowest Speed 600 | 120 120 190 200 126 117 117 300 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 37 22 47 29 11 1 77 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 439 | . 62 19 134 177 9 7 31 . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 438 | . 62 19 134 176 9 7 31 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 2777 | 48 173 174 603 855 323 40 158 403 Wait 96 | . 4 1 65 15 . 1 . 10 Move 2462 | 41 151 153 483 783 302 29 149 371 Hop . | . . . . . . . . . Pick Up 31 | 1 4 3 9 9 3 . 2 . Fast Attach 30 | 6 . 3 6 3 2 . . 10 Attach 24 | . . 2 7 11 2 1 . 1 Detach 9 | . . 2 3 1 . . . 3 Swap 6 | . 3 . 2 1 . . . . Drop 19 | . . 2 8 5 3 . . 1 Fire 95 | . 11 8 20 27 11 9 7 2 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Discovered new exit (range 14) 195 | -10/Materials | Destroyed 9 combat bots 229 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 552 | -9/Materials | Discovered new exit (range 10) 570 | -9/Materials | Entered another Materials area 570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -8/Materials | Repaired Imp. Heat Sink 907 | -8/Materials | Repaired Grenade Launcher 1210 | -8/Materials | Build established: Tank 1300 | -8/Materials | Discovered new exit (range 7) 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -7/Factory | Found Powered Armor 2290 | -7/Factory | Discovered new exit (range 8) 2363 | -7/Factory | Lost 9 parts (1p2n3u3w) 2407 | -7/Factory | Entered another Factory area 2407 | -6/Factory | Evolved 2 slots: Utility x2 2757 | -6/Factory | First assault squad dispatched 2780 | -6/Factory | Discovered new exit (range 15) 2797 | -6/Factory | Entered another Factory area 2797 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2856 | -5/Factory | Sucked down chute 2856 | -5/Factory | Entered Waste 2857 | -5/Waste | Met a frightened Derelict 2890 | -5/Waste | Spotted C-40 Crusher 2911 | -5/Waste | Spotted C-40 Crusher 2915 | -5/Waste | Spotted C-40 Crusher 2931 | -5/Waste | Crushed by Compactor (1 part destroyed) 2934 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2937 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2942 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2951 | -5/Waste | Spotted C-40 Crusher 2958 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2959 | -5/Waste | Spotted C-40 Crusher 2961 | -5/Waste | Crushed by Compactor (1 part destroyed) 2985 | -5/Waste | Spotted C-40 Crusher 2992 | -5/Waste | Lost 9 parts (2p2n3u2w) 2998 | -5/Waste | Discovered new exit (range 13) 3005 | -5/Waste | Entered Factory 3166 | -5/Factory | Core integrity fell below 50% 3258 | -5/Factory | Build established: Mutant 3299 | -5/Factory | Core integrity fell below 20% 3325 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Enh. Fission Core broken. Destabilizing: Short circuit. Penetrated by Slug. Broken Enh. Fission Core destroyed. Slug penetrates Assembly Bed. System corrupted: Matter fused (-8). Slammed into P-70 Sage. Penetrated by Slug. Slammed into P-70 Sage. Door malfunctions. Slug penetrates Wall. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. O-24 Administrator locks terminal. K-01 Serf cleans the Assembly Bed. U-05 Engineer repairs door. Fabricator disabled. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ????????????????????????????????? | | #######+######/############????#?## ????????????? | | ??? R ????????????? | | ?? ???????????? | | !A ? t ???????????? | | """ !] """" #??????????? | | """ """" #??????????? | | /##### """ """" #??????????? | | # k """ """" #??????????? | | " # """" +??????????? | | " # " F """" =! #??????????? | | " # """" k =! #??????????? | | " # @ #??????????? | | # ????????? | | # ############## ????????? | | ! # #????????????????? ?????????? | | # #??????????????????????????????? | | " # ""T"" #??????????????????????????????? | | S"" # """"" #??????????????????????????????? | | "" # #??????????????????????????????? | | ###### #??????????????????????????????? | | #????#########+####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 15 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 14 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer Oops Remodeling Risk Taker Serviceable Loadout Shopping List Significant Disruption Challenges ------------ None Game ------ Seed TractorTargetExoskeleton Manual? 0 Play Time 01:12:17 Cumulative 4.4 hours Start 2024.08.07 @ 18:52:47 End 2024.08.07 @ 21:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 79% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5fefe754-a72b-4372-adcf-c32a488c4b91