Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 20:17:24 Player: Chaussettes Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (130) 650 Value Destroyed (6002) 6002 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3467) 3467 TOTAL SCORE: 17799 Bonus ------- Follower Combat Kills 40 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 872 Friendly Fire -45 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 202/340 System Corruption 4% Temperature Cool (0) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Improved Heavy Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Visual Processing Unit Improved Launcher Guidance Computer Armor Integrity Analyzer Improved Phase Shifter Centrium Heavy Armor Plating Graphene Brace Advanced Thermal Shield Advanced Component Analysis Suite > --- WEAPON (3) ------- Gamma Rifle High-powered Shotgun Heavy Proton Missile Launcher > --- INVENTORY (5) ---- Particle Reactor Advanced Plasma Rifle HERF Cannon Coil Gun Coil Gun Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Improved Launcher Guidance Computer Armor Integrity Analyzer Improved Phase Shifter Centrium Heavy Armor Plating Graphene Brace Advanced Thermal Shield Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Rifle High-powered Shotgun Heavy Proton Missile Launcher > --- INVENTORY -------- Particle Reactor Advanced Plasma Rifle HERF Cannon Coil Gun Coil Gun [Rating: 108] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Armor Integrity Analyzer Device Triangulator Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Gamma Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . Utility 12 | . . . 2 . . . 1 1 . 2 2 . . . . 2 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 157 | 6 3 10 11 1 1 . 4 2 7 24 6 7 18 9 9 . 4 35 Power 19 | 1 . 4 1 . . . . . . 2 . 1 2 2 2 . 1 3 Engine 10 | 1 . 4 1 . . . . . . 2 . 1 1 . . . . . Core 7 | . . . . . . . . . . . . . 1 2 2 . 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 30 | 2 . 3 3 . . . . 1 1 6 2 2 2 1 1 . 1 5 Treads 27 | 2 . 3 3 . . . . 1 1 6 2 2 2 1 1 . . 3 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . 1 1 Utility 52 | 1 2 . 7 1 1 . 2 1 1 9 2 1 9 2 2 . . 11 Device 22 | . 1 . 2 . . . . . . 3 2 1 3 2 1 . . 7 Storage 9 | 1 1 . 1 1 1 . . . . 2 . . 1 . . . . 1 Processor 9 | . . . 1 . . . 1 1 . 1 . . 2 . 1 . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 12 | . . . 3 . . . 1 . 1 3 . . 3 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 3 . . . . 2 . 5 7 2 3 5 4 4 . 2 16 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 27 | 1 1 3 . . . . 1 . 3 3 . 1 3 2 1 . . 8 Ballistic Cannon 11 | . . . . . . . 1 . . 2 2 1 1 1 1 . 1 1 Launcher 7 | . . . . . . . . . 2 2 . 1 1 . . . . 1 Special Weapon 4 | . . . . . . . . . . . . . . 1 2 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . 1 . . . 4 Parts Lost 60 | . . 3 . . . . . . 1 6 . 1 10 3 10 . 7 19 Power 8 | . . 1 . . . . . . . 1 . 1 1 . 1 . 1 2 Propulsion 11 | . . 1 . . . . . . . 2 . . 1 . 2 . 2 3 Utility 21 | . . . . . . . . . . 3 . . 4 2 4 . 2 6 Weapon 20 | . . 1 . . . . . . 1 . . . 4 1 3 . 2 8 Highest Loss Streak 8 | . . 3 . . . . . . 1 2 . 1 8 2 6 . 4 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 95 98 98 100 100 100 100 100 99 99 100 100 98 99 85 63 47 47 Engine 5 | . 14 13 11 11 11 11 9 7 7 6 5 5 1 . . . . . Core 1 | . . . . . . . . . . . . . 3 5 4 5 3 . Treads 17 | . 28 27 20 22 22 22 18 23 23 19 17 17 16 16 9 5 1 3 Device 17 | . 9 14 15 11 11 11 9 7 7 11 17 17 27 29 25 15 13 12 Storage 10 | . 14 14 10 11 11 11 9 7 7 13 11 11 15 11 8 5 4 . Processor 12 | . . . 11 11 11 11 18 23 23 20 17 17 6 11 13 15 15 14 Protection 5 | . . . 6 11 11 11 9 7 7 7 11 11 5 5 2 . . . Ballistic Gun 14 | . 26 28 22 22 22 22 18 15 14 12 11 11 10 10 4 5 2 5 Ballistic Cannon 3 | . . . . . . . 9 7 7 5 5 4 4 5 9 5 2 1 Peak Build Rating 108 | 6 7 12 16 16 17 18 28 33 35 55 69 72 72 83 85 56 58 108 Average Rating 47 | 4 6 9 14 16 16 17 27 32 34 46 66 71 67 73 74 56 44 69 On Entrance 35 | . 6 7 12 16 16 17 18 28 33 34 55 69 72 71 83 56 56 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 17 22 25 25 35 35 48 48 48 60 63 63 62 66 66 55 55 66 Greatest Support 98 | 40 40 40 40 40 40 40 40 60 60 68 76 79 79 98 98 23 23 75 Greatest Overweight (x) 14 | . . . 1 . . . 1 . . . . . 1 . 2 2 14 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . 2 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 10 9 10 13 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 2 7 10 10 10 11 15 14 14 15 15 15 15 15 15 14 8 10 5 Average Carried 10 | . 4 9 9 10 10 13 13 12 14 14 14 14 6 13 11 8 7 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 7 10 10 10 11 15 14 14 15 15 15 15 11 12 8 8 3 5 Class Distribution -------------------- 21% | Scavenger-Skirmisher 18% | Scavenger-Gunner 14% | Scavenger-Mutant 13% | Mutant 12% | Gunner 7% | Scavenger-Tank 5% | Infiltrator-Gunner 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Infiltrator-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Infiltrator-Mutant | -4/DSF Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Matter Collected 5424 | 232 142 451 358 48 . 32 14 . 278 690 . 602 645 222 509 . 35 1166 Remotely 246 | . . . . . . . . . . 246 . . . . . . . . Salvage Created 5460 | . 147 283 875 . . 45 83 . 381 576 . 417 610 111 385 . 332 1215 Parts 254 | . 7 17 49 . . 3 7 . 23 23 . 18 22 2 17 . 8 58 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . 12 27 . 22 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Combat Hostiles Destroyed 113 | . 2 11 13 . . 1 1 . 10 11 . 12 14 5 11 . 4 18 Melee 4 | . . . . . . . . . . . . . . . . . . 4 Guns 64 | . 2 11 13 . . 1 1 . 5 3 . 5 6 2 6 . 1 8 Cannons 35 | . . . . . . . . . 3 5 . 4 8 3 4 . 2 6 AOE 10 | . . . . . . . . . 2 3 . 3 . . 1 . 1 . Classes Destroyed 20 | . 3 3 3 . . 1 . . 1 3 . . 1 3 1 . . 1 Worker 4 | . . . . . . . . . . . . . . . . . . 4 Builder 2 | . . . 1 . . . . . . . . . . . . . . 1 Hauler 3 | . 1 . 2 . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . 1 . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . Watcher 8 | . . . 3 . . . 1 . . 1 . . . . . . . 3 Swarmer 19 | . . 2 . . . . . . 4 . . 4 3 . 4 . . 2 Grunt 39 | . 2 2 7 . . . 1 . 4 5 . 7 7 . 2 . . 2 Brawler 6 | . . . . . . . . . . 1 . 1 2 2 . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 16 | . . 2 6 . . . . . 1 2 . . 1 . 1 . . 3 Specialist 4 | . . . . . . . . . . . . . . 1 . . 3 . Hunter 9 | . . . . . . 1 . . . . . . . . 2 . . 6 Programmer 7 | . . . . . . . . . . 2 . . . . . . . 5 Heavy 2 | . . . . . . . . . 1 . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 5 3 . . 1 1 . 3 3 . 5 11 4 4 . 3 5 Combat Bots Only 11 | . 2 5 3 . . 1 1 . 3 3 . 5 11 4 4 . 3 4 Max Kills in Single Turn 3 | . 1 1 1 . . 1 1 . 3 2 . 2 1 2 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . 2 2 . 1 . . 1 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Hostile Shots Fired 1194 | . 9 80 70 . . 4 5 . 58 104 . 37 81 13 116 . 146 471 Missed 411 | . 2 22 27 . . 1 1 . 20 40 . 6 11 4 33 . 48 196 Damage Taken 13626 | . 101 922 584 . . 45 57 . 667 974 . 554 1321 502 1244 . 1941 4714 Core 3155 | . 16 161 99 . . 18 13 . 73 82 . 82 169 43 127 . 965 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . . . . . . 6 . 19 27 . . . . . Ignored by Resistances 447 | . . . . . . . . . . . . . 176 25 223 . . 23 Regen/Repaired (Parts) 401 | . . . 205 . . . . . . . . . . 196 . . . . Core Remaining (%) 68 | 100 . 29 . . . 70 97 . 89 90 . . . . 57 . 16 . Volleys Fired 379 | . 21 39 71 . . 3 6 . 19 34 . 19 30 9 35 . 20 73 Largest 3 | . 2 2 2 . . 2 3 . 3 3 . 3 3 3 3 . 2 3 Hottest 148 | . 40 40 43 . . 43 92 . 102 111 . 112 115 111 132 . 105 148 Shots Fired 896 | . 42 78 142 . . 6 18 . 55 102 . 57 79 26 91 . 36 164 Gun 643 | . 42 78 142 . . 6 12 . 33 66 . 38 49 17 33 . 7 120 Cannon 232 | . . . . . . . 6 . 19 30 . 16 29 9 58 . 22 43 Launcher 14 | . . . . . . . . . 3 6 . 3 1 . . . . 1 Special 7 | . . . . . . . . . . . . . . . . . 7 . Kinetic 852 | . 42 78 142 . . 6 18 . 52 96 . 54 78 26 91 . 29 140 Thermal 20 | . . . . . . . . . . . . . . . . . . 20 Explosive 20 | . . . . . . . . . 3 6 . 3 1 . . . 7 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 19 | . 4 12 16 . . 5 8 . 16 14 . 19 14 6 5 . 7 11 Robot Miss Streak 15 | . 5 3 3 . . 1 4 . 4 4 . 2 7 2 15 . 5 6 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . 1 Secondary Targets 9 | . 1 5 1 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 2 | . 1 1 1 . . . . . . . . . . . . . . 2 Shots Hit Robots 610 | . 24 55 98 . . 5 10 . 39 78 . 40 53 22 48 . 30 108 Core Hits 381 | . 9 25 47 . . 3 8 . 43 52 . 28 36 13 35 . 29 53 Critical Kills 6 | . . 1 . . . . . . . . . . . 2 3 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 . . 5 . . . Critical Strikes 20 | . . 1 . . . . . . . . . 2 1 2 8 . 1 5 Burn 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 12 | . . 1 . . . . . . . . . 1 . 2 8 . . . Blast 6 | . . . . . . . . . . . . 1 1 . . . . 4 Sever 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 12 | . . . . . . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15287 | . 288 496 1218 . . 46 182 . 1051 2065 . 1346 1541 335 646 . 2149 3924 Guns 6763 | . 288 496 1218 . . 46 103 . 373 873 . 566 692 156 160 . 97 1695 Cannons 4990 | . . . . . . . 79 . 355 653 . 336 634 179 486 . 495 1773 Explosions 2877 | . . . . . . . . . 323 539 . 444 213 . . . 1267 91 Melee 365 | . . . . . . . . . . . . . . . . . . 365 Ramming 2 | . . . . . . . . . . . . . 2 . . . . . Kinetic 11168 | . 288 496 1218 . . 46 182 . 728 1526 . 902 1326 335 646 . 592 2883 Thermal 773 | . . . . . . . . . . 219 . . . . . . . 554 Explosive 2567 | . . . . . . . . . 323 320 . 444 213 . . . 1267 . Electromagnetic 122 | . . . . . . . . . . . . . . . . . . 122 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . . . . . . . . . . . . . . . 290 . Piercing 365 | . . . . . . . . . . . . . . . . . . 365 Highest Corruption 4 | . . . . . . . . . . 2 . . 2 2 1 . 4 4 Average Corruption 1 | . . . . . . . . . . 1 . . 2 1 1 . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . 10 . . 18 1 6 . 2 9 Message Errors 8 | . . . . . . . . . . 1 . . 4 . . . 1 2 Matter Fused 14 | . . . . . . . . . . 1 . . 5 . 2 . 1 5 Heat Flow Errors 5 | . . . . . . . . . . 1 . . 1 . 1 . . 2 Energy Discharges 8 | . . . . . . . . . . 2 . . 4 . 2 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . . 3 . . 2 1 1 . . . Alerts 2 | . . . . . . . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . . . . . . . . 55 . . 9 . . . 3 106 Projectiles 110 | . . . . . . . . . . . . . 9 . . . 3 98 Explosions 55 | . . . . . . . . . . 55 . . . . . . . . Melee 8 | . . . . . . . . . . . . . . . . . . 8 Knockbacks 40 | . . . . . . . 2 . 5 5 . 1 3 . 12 . 6 6 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . 2 . 5 5 . 1 3 . 12 . 6 5 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 49 | . . . . . . . . . 24 . . . 25 . . . . . Shots 2 | . . . . . . . . . 1 . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | . 18 36 41 . . 4 154 . 16 423 . 288 587 54 137 . 2 199 Average Temperature 92 | . 10 16 8 . . 3 59 . 10 125 . 103 246 25 44 . 2 56 Received Heat Transfer 2354 | . 57 246 258 . . . 54 . 156 264 . 168 506 . 84 . 417 144 Effects 23 | . . . . . . . . . . 6 . 1 16 . . . . . Shutdowns 3 | . . . . . . . . . . 1 . . 2 . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . 1 2 . . . . . Interference 7 | . . . . . . . . . . 3 . . 4 . . . . . Matter Decay 3 | . . . . . . . . . . 1 . . 2 . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1048 | . . . . . . . . . . 150 . . . . . . . 898 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Peak Influence 392 | . 101 80 328 69 . 30 43 71 314 269 163 . . . . 300 335 392 Initial 300 | . . . . 69 . . 11 18 49 164 131 . . . . 300 213 171 Average 127 | . 53 34 160 69 . 28 29 49 163 137 153 . . . . 300 281 241 Maximum Alert Level 1 | . . . 1 . . . . . 1 1 . . . . . 1 1 1 Low Security (%) 73 | 100 100 100 61 100 . 100 100 100 71 70 100 . . . . . . 28 Level 1 26 | . . . 38 . . . . . 28 29 . . . . . 100 100 71 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 16 | . . 1 2 . . . 1 . 1 4 . . 1 . . . 2 4 Investigation 2 | . . 1 . . . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . . . . . 2 . . . . . . . 3 Reinforcement 8 | . . . 2 . . . 1 . 1 1 . . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Distress Signals 8 | . 1 . 4 . . . . . . . . . . 1 . . . 2 Communications Jammed 9 | . . . . . . . . . . . . . . . 2 . 7 . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 174 | . 7 13 25 . . 1 2 . 14 12 . 14 19 10 12 . 10 35 Peak Tracking Total 11 | . 4 5 5 . . 1 2 . 4 3 . 5 11 10 4 . 6 6 Tactical Retreats 11 | . . 1 2 . . . . . 1 1 . 1 1 . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Traps Triggered 4 | . . . . . . . . . 1 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . 9 2 . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Machines Disabled 6 | . . . . . . . . . . 4 . . 1 . . . . 1 Max in Single Turn 4 | . . . . . . . . . . 4 . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Machines Accessed 31 | . 4 1 4 . 1 . 1 3 . 10 3 . . . . 1 . 3 Terminals 20 | . 4 . 2 . . . 1 3 . 6 1 . . . . 1 . 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Total Hacks 67 | . 9 1 12 . 1 . 3 7 . 22 7 . . . . 1 . 4 Successful 43 | . 4 1 9 . 1 . 2 4 . 16 4 . . . . 1 . 1 Failed 24 | . 5 . 3 . . . 1 3 . 6 3 . . . . . . 3 Catastrophic 9 | . 3 . 1 . . . . 1 . 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 7 | . . . 4 . 1 . . . . . . . . 1 . . . 1 Terminals 46 | . 9 . 6 . . . 3 7 . 15 2 . . . . 1 . 3 Fabricators 3 | . . . . . . . . . . 2 . . . . . . . 1 Repair Stations 4 | . . . 4 . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . 4 4 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Terminal Hacks 30 | . 4 1 4 . 1 . 2 4 . 11 1 . . . . 1 . 1 Record 9 | . . . . . . . . 1 . 6 1 . . . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . . 1 . . 2 . . . . . . . . Locate Traps 4 | . 1 . 1 . . . . 1 . 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 3 2 . . . . . . . Insert Component 3 | . . . . . . . . . . 2 1 . . . . . . . Analyze 2 | . . . . . . . . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 4 . . . 1 3 . 8 2 . . . . . . 3 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . 1 1 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Total Allies 2 | . . . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . . . . 2 2 . . . . Highest-Rated Group 59 | . . . . . . . . . . . . . 59 59 . . . . Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 9 8 . . . . Total Damage 185 | . . . . . . . . . . . . . 56 129 . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Turns Passed 11456 | 69 511 1140 801 220 511 100 344 132 227 1530 394 744 1081 1399 951 29 228 1045 Spaces Moved 5836 | 40 242 578 296 130 309 54 113 78 90 789 234 410 596 835 431 10 98 503 Core 121 | 4 . . . . . . . . . . . . . . . . 72 45 Treads 5627 | 36 242 578 296 130 309 54 113 78 90 789 234 410 596 835 431 10 18 378 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . 17 Flight 71 | . . . . . . . . . . . . . . . . . 8 63 Fastest Speed 40 | 50 160 160 165 165 165 165 245 163 163 160 160 160 160 160 160 320 40 40 Average Speed 162 | 149 160 161 169 165 165 165 245 163 163 160 160 160 160 160 185 320 155 133 Slowest Speed 750 | 160 160 165 250 165 165 165 245 163 163 163 160 160 240 160 320 320 750 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 2 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 40 98 37 36 63 25 16 3 82 24 7 70 73 80 56 . 87 14 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 9 | . . 1 . . . 1 . . . . . 4 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 146 | . . . . . . . . . 15 37 . 23 16 . . . 33 22 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 37 | . . . . . . . . . . . . 7 6 . . . 2 22 AOE 109 | . . . . . . . . . 15 37 . 16 10 . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Total 7092 | 47 328 725 470 136 311 60 169 83 133 987 254 473 681 888 512 9 135 691 Wait 522 | . 55 67 74 5 . . 43 . 10 117 9 27 9 15 35 . 8 48 Move 5812 | 39 241 577 295 129 308 53 112 77 89 788 233 409 595 833 430 9 94 501 Hop 2 | . . . . . . . . . . . . . . . . . 1 1 Pick Up 101 | 2 5 15 10 . 1 4 2 3 4 12 2 4 7 10 2 . 3 15 Fast Attach 54 | 6 2 3 3 . . . 1 . 1 3 2 3 5 1 . . 1 23 Attach 58 | . . 1 2 . . . 2 2 1 10 2 1 13 5 7 . 2 10 Detach 8 | . 1 . . . . . . . . 1 1 . 1 2 1 . 1 . Swap 45 | . 1 6 6 1 1 . 1 . 5 11 2 3 . 3 2 . 1 2 Drop 80 | . 2 17 9 1 1 . 2 1 4 11 3 7 4 9 . . 3 6 Fire 379 | . 21 39 71 . . 3 6 . 19 34 . 19 30 9 35 . 20 73 Melee 12 | . . . . . . . . . . . . . . . . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . Rewire 16 | . . . . . . . . . . . . . 16 . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 581 | -10/Materials | Entered Mines 645 | -10/Mines | Met a Derelict bent on vengeance 659 | -10/Mines | Discovered new exit (range 5) 737 | -10/Mines | Assembled infested the area 1068 | -10/Mines | Discovered new exit (range 8) 1220 | -10/Mines | Core integrity fell below 50% 1259 | -10/Mines | Lost 3 parts (1p1n1w) 1399 | -10/Mines | Learned Materials terminal intel 1474 | -10/Mines | Met a Derelict shopkeep closing up shop 1543 | -10/Mines | Build established: Scavenger-Mutant 1721 | -10/Mines | Entered Materials 1721 | -9/Materials | Evolved 2 slots: Utility x2 1722 | -9/Materials | Loaded intel: 12 terminal locations 1851 | -9/Materials | Repaired Med. Storage Unit 1892 | -9/Materials | Repaired Lgt. Treads 2016 | -9/Materials | Build established: Scavenger-Skirmisher 2319 | -9/Materials | Discovered new exit (range 13) 2337 | -9/Materials | Build established: Scavenger-Mutant 2405 | -9/Materials | Identified exit to Mines 2522 | -9/Materials | Entered Mines 2549 | -9/Mines | Learned Materials garrison access intel 2676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2735 | -9/Mines | Discovered new exit (range 5) 2742 | -9/Mines | Entered Exiles 2784 | -9/Exiles | Met 8R-AWN 2812 | -9/Exiles | Met EX-HEX 2874 | -9/Exiles | Met EX-DEC 3023 | -9/Exiles | Met EX-BIN 3046 | -9/Exiles | Aligned with FarCom system 3048 | -9/Exiles | Given EX-Vault access code 3087 | -9/Exiles | Opened EX-Vault 3095 | -9/Exiles | Found Chronowheel 3133 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3237 | -9/Exiles | Discovered new exit (range 11) 3253 | -9/Exiles | Left Exiles lab with Chronowheel 3253 | -9/Exiles | Entered Mines 3330 | -8/Mines | Discovered new exit (range 15) 3353 | -8/Mines | Entered Materials 3353 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3354 | -8/Materials | Loaded intel: 1 garrison access location 3555 | -8/Materials | Build established: Scavenger-Skirmisher 3658 | -8/Materials | Discovered new exit (range 5) 3697 | -8/Materials | Entered Factory 3697 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3829 | -7/Factory | Identified exit to DSF 3829 | -7/Factory | Entered DSF 3883 | -7/DSF | Additional patrols routed to DSF 3975 | -7/DSF | Discovered new exit (range 15) 4054 | -7/DSF | Sterilization system engaged 4056 | -7/DSF | Entered Factory 4056 | -6/Factory | Evolved 2 slots: Utility x2 4861 | -6/Factory | Discovered new exit (range 12) 5233 | -6/Factory | Spotted B-75 Beast 5260 | -6/Factory | Destroyed B-75 Beast 5358 | -6/Factory | Discovered new exit (range 14) 5486 | -6/Factory | Fabricated Med. Treads (x2) 5586 | -6/Factory | Entered another Factory area 5586 | -5/Factory | Evolved 2 slots: Utility x2 5798 | -5/Factory | Build established: Gunner 5886 | -5/Factory | Discovered new exit (range 13) 5980 | -5/Factory | Entered Upper Caves 6001 | -5/Upper Caves | Met a Warlord Commander 6002 | -5/Upper Caves | Learned location of Warlord (-5) 6003 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6007 | -5/Upper Caves | Found Encrypted Comm Array 6011 | -5/Upper Caves | Learned location of Armory (-3) 6682 | -5/Upper Caves | Discovered new exit (range 8) 6724 | -5/Upper Caves | Entered another Upper Caves area 6782 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6880 | -5/Upper Caves | Lost 8 parts (1p4u3w) 6889 | -5/Upper Caves | Destroyed 11 combat bots 6974 | -5/Upper Caves | Learned Factory emergency access door positions 7255 | -5/Upper Caves | Build established: Scavenger-Tank 7789 | -5/Upper Caves | Discovered new exit (range 11) 7805 | -5/Upper Caves | Entered Warlord 7805 | -5/Warlord | Accompanied by 2 allies 7865 | -5/Warlord | System corruption cleaned by Quarantine Array 8023 | -5/Warlord | Build established: Scavenger-Gunner 8211 | -5/Warlord | Found Prototype Energy Gun 8245 | -5/Warlord | Found Prototype Special Weapon 8248 | -5/Warlord | Found Prototype Special Weapon 8249 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 8339 | -5/Warlord | Met Warlord 8364 | -5/Warlord | Warlord's base attacked by MAIN.C 8714 | -5/Warlord | Warlord forces counterattacked 9039 | -5/Warlord | Warlord base infiltrated, sounded retreat 9105 | -5/Warlord | Spotted Striker 9106 | -5/Warlord | Spotted Striker 9113 | -5/Warlord | Destroyed Striker 9122 | -5/Warlord | Spotted Executioner 9129 | -5/Warlord | Destroyed Executioner 9149 | -5/Warlord | Lost 3 allies 9171 | -5/Warlord | Crushed by falling debris 9175 | -5/Warlord | Spotted Executioner 9185 | -5/Warlord | Discovered new exit (range 15) 9204 | -5/Warlord | Entered Proximity Caves 9206 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9231 | -4/Proximity Caves | Lost 8 allies 9380 | -4/Proximity Caves | Spotter reported a threat 9473 | -4/Proximity Caves | Build established: Infiltrator-Gunner 9484 | -4/Proximity Caves | Spotter reported a threat 9685 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9724 | -4/Proximity Caves | Learned 4 Research zone layouts 9806 | -4/Proximity Caves | Lost 4 parts (1n3u) 9940 | -4/Proximity Caves | Lost 6 parts (1p1n1u3w) 10113 | -4/Proximity Caves | Discovered new exit (range 13) 10155 | -4/Proximity Caves | Entered Factory 10155 | -4/Factory | Evolved 2 slots: Utility x2 10184 | -4/Factory | Identified exit to DSF 10184 | -4/Factory | Entered DSF 10209 | -4/DSF | Build established: Derelict-Gunner 10264 | -4/DSF | Additional patrols routed to DSF 10327 | -4/DSF | Lost 4 parts (1p1n2w) 10365 | -4/DSF | Core integrity fell below 50% 10385 | -4/DSF | Core integrity fell below 20% 10404 | -4/DSF | Discovered new exit (range 16) 10410 | -4/DSF | Lost 3 parts (1n2u) 10412 | -4/DSF | Entered Research 10412 | -3/Research | Evolved 2 slots: Utility x2 10469 | -3/Research | Activated Chronowheel 10469 | -3/Research | Spacetime reconverged on an earlier point 10499 | -3/Research | Lost 3 parts (1p1u1w) 10517 | -3/Research | Core integrity fell below 50% 10550 | -3/Research | Lost 4 parts (2n2w) 10967 | -3/Research | Core integrity fell below 20% 11032 | -3/Research | Build established: Scavenger-Gunner 11168 | -3/Research | Lost 6 parts (1p1n2u2w) 11304 | -3/Research | Lost 4 parts (1u3w) 11396 | -3/Research | Found Prototype Protection 11396 | -3/Research | Identified Centrium Heavy Armor Plating 11457 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11373_ System corrupted: Matter fused (-6). 11377_ K-01 Serf cleans the Terminal. 11388_ System corrupted: Matter fused (-5). 11396_ Acquired Prototype Protection. 11396_ Identified Centrium Heavy Armor Plating. [Achievement: Respectable Loadout] 11399_ Acquired HERF Cannon. 11409_ K-01 Serf cleans the Terminal. 11412_ ALERT: Rogue bot located, Programmers report to Research Zone 4C. 11418_ Dropped Coil Gun. 11420_ Acquired Prototype Launcher. 11420_ Identified Hvy. Proton Missile Launcher. 11427_ W-44 Eye sends out distress signal. 11438_ System corrupted: Matter fused (-7). 11439_ Door malfunctions. 11440_ U-05 Engineer lays Concrete. 11453_ PGX6F8FEAB83R7WPLW|YH [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????? ???????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????#+############???????????????????????????????? | | ????# """T""" #????????????? ###### # | | ????# %""" """ #????????????? #????# # | | ????# #????????????? #????# # | | ????# ##########+########### # | | ????# # # | | ????# / g ^ # | | ????# = # ####### | | ????# g # [ """ #?????# | | ?#### !!! #### ###gR "Y" ###### #?????# | | ?# !/ = !!! ## # k ######+####??# | | ?#!## % ! ## # [ # #??# | | ?# ##% ## # # #### | | ##+#####+##### #### # # """"" # | | * #??###??#! #@! # """"" #### | | ##??????#! # + """"" #??? | | = " %%##??????#!] ! ######## # """"" #??? | | !=%"" %#?####### #??????# # #??? | | * "" #####T ############### # #??? | | * # ###########??? | | * # #????????????? | | # #????????????? | | # #????????????? | | # * ##########??????######????????????? | | # #??????????????? #????????????????? | | ######+#### #??????????????? #????????????????? | | ???# #?????????????????????????????????? | | ???# [ #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???######## #####################?????????????? | | ?????????# # # #?????????????? | | ########## # # #?????????????? | | # # # # """" #?????????????? | | # !! # "F "" # """" #?????????????? | | # !! ] = """"" # """" ##############? | | # ! # """"" # """" ## ?? | | # # # # ## ??? | | # # [ # ## """ """ ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Lgt. Treads | -6/Factory | Scanalyzed Hpw. Shotgun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Achiever Charge!!! Dangerous Findings I'm Back, Baby! Just Browsing Leap Before You Look Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed ThermoelectricNullPenetrator Manual? 0 Play Time 02:27:49 Cumulative 32.8 hours Start 2024.08.11 @ 17:38:20 End 2024.08.11 @ 20:17:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Cog Map View 50x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a903c1-049a-4890-a622-1ad3394a7f8b