Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 20:15:34 Player: Sgt. Smokeweed Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (2820) 2820 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 8055 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 668/1000 Matter 260/300 Energy 98/265 System Corruption 6% Temperature Warning (384) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Medium Treads > --- UTILITY (10) ----- Core Analyzer Hacking Suite > --- WEAPON (3) ------- Field Laser Wave Gun Heavy Plasma Cannon > --- INVENTORY (5) ---- Armored Medium Treads Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Core Analyzer Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Wave Gun Firepult > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Field Laser Heavy Plasma Cannon [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Heat Sink Device Heat Sink Processor Core Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Firepult Energy Gun EM Shotgun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 1 . . . 1 2 2 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 51 | 5 . 9 8 1 . 6 4 3 15 Power 9 | 1 . . 2 . . 2 . . 4 Engine 7 | 1 . . 2 . . 2 . . 2 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 5 . . . 2 1 4 Treads 9 | 2 . . . . . . 2 1 4 Leg 2 | . . . 2 . . . . . . Wheel 3 | . . . 3 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . . 1 1 . . 3 1 2 4 Device 6 | . . 1 1 . . 1 . 1 2 Storage . | . . . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . . . 1 . 1 . Protection 3 | . . . . . . 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 . 8 . 1 . 1 1 . 3 Energy Gun 12 | 1 . 7 . . . 1 1 . 2 Energy Cannon 2 | . . . . 1 . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 25 | . . 6 2 . 1 2 . . 14 Power 4 | . . 1 . . . . . . 3 Propulsion 6 | . . 2 . . . 1 . . 3 Utility 9 | . . . . . 1 1 . . 7 Weapon 6 | . . 3 2 . . . . . 1 Highest Loss Streak 8 | . . 5 1 . 1 2 . . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 64 | . 71 55 60 61 59 78 65 75 65 Engine 9 | . 14 4 10 11 11 18 15 13 1 Core 2 | . . . . . . . . . 9 Treads 7 | . 28 16 . . . . 8 13 10 Leg 6 | . . . 5 22 22 17 3 . . Wheel 2 | . . . 13 . . . . . . Device 15 | . . 5 19 22 15 18 15 15 15 Hackware 2 | . . . . . . 5 . 5 5 Protection 3 | . . . . . . 2 7 13 5 Energy Gun 8 | . 14 24 11 . . 7 7 6 5 Energy Cannon 4 | . . . . 6 11 9 7 6 5 Peak Build Rating 67 | 5 5 11 19 27 27 37 46 53 67 Average Rating 31 | 4 5 8 11 18 25 33 37 50 59 On Entrance 21 | . 5 5 11 7 27 25 33 46 53 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 8 8 14 19 32 32 44 51 52 68 Greatest Support 58 | 40 40 40 24 20 20 20 56 58 58 Greatest Overweight (x) 5 | . . 3 5 1 1 4 4 . 2 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 4 3 3 2 4 5 5 Average Carried 3 | . . 1 2 3 3 1 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 3 3 3 2 4 5 1 Class Distribution -------------------- 40% | Mutant 21% | Skirmisher 13% | Tank 12% | Scavenger-Skirmisher 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 726 | 250 15 124 148 . 7 48 24 30 80 Remotely . | . . . . . . . . . . Salvage Created 3466 | . 114 365 518 . 137 324 41 671 1296 Parts 175 | . 5 38 32 . 8 15 4 13 60 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 75 | . 2 19 14 . 8 5 . 5 22 Guns 23 | . 2 3 14 . . 1 . . 3 Cannons 4 | . . . . . 1 . . 1 2 AOE 34 | . . 16 . . 5 2 . 2 9 Classes Destroyed 16 | . 2 6 1 . 1 . . 2 4 Worker 7 | . . 1 . . . . 1 . 5 Builder 13 | . 1 1 1 . . 1 . 2 7 Tunneler 2 | . . . . . 1 . . . 1 Recycler 5 | . . 1 1 . . . . 2 1 Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . 1 . . . . 1 . . Watcher 4 | . . 2 . . . 1 . 1 . Swarmer 38 | . . 14 7 . 8 . . . 9 Saboteur 2 | . . . . . . . . . 2 Grunt 18 | . 2 4 6 . . 3 . 2 1 Duelist 2 | . . . 1 . . . . 1 . Sentry 4 | . . 1 . . . 2 . 1 . Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . . . 1 3 Programmer 4 | . . . . . . . . . 4 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 15 | . 2 12 7 . 5 4 1 7 15 Combat Bots Only 10 | . 1 10 7 . 4 4 . 3 6 Max Kills in Single Turn 5 | . 1 3 1 . 4 2 1 4 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 3 1 . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 418 | . 19 77 69 . 8 11 . 43 191 Missed 136 | . 3 24 28 . 3 5 . 11 62 Damage Taken 4277 | . 200 636 493 . 162 122 20 344 2300 Core 791 | . 65 147 145 . 27 29 11 35 332 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 208 | . . . . . . . . 62 146 Core Remaining (%) 80 | 100 74 . . . 20 94 98 95 . Volleys Fired 139 | . 15 24 28 . 4 12 3 13 40 Largest 3 | . 2 3 3 . 1 2 2 2 3 Hottest 331 | . 70 135 155 . 250 306 306 313 331 Shots Fired 249 | . 30 36 63 . 4 17 6 22 71 Gun 180 | . 30 21 63 . . 9 4 12 41 Cannon 54 | . . . . . 4 8 2 10 30 Launcher 15 | . . 15 . . . . . . . Special . | . . . . . . . . . . Kinetic 15 | . 15 . . . . . . . . Thermal 188 | . 15 . 53 . 4 17 6 22 71 Explosive 15 | . . 15 . . . . . . . Electromagnetic 31 | . . 21 10 . . . . . . Robot Hit Streak 14 | . 9 6 14 . . 7 3 8 13 Robot Miss Streak 13 | . 4 5 3 . 12 13 1 3 6 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 154 | . 19 16 44 . . 13 3 18 41 Core Hits 172 | . 6 37 22 . 6 17 4 22 58 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 3 . 3 . . 1 . . 2 Burn 9 | . 3 . 3 . . 1 . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6847 | . 205 1369 854 . 374 521 75 972 2477 Guns 1994 | . 205 205 806 . . 103 29 134 512 Cannons 607 | . . . . . 17 54 . 160 376 Explosions 4122 | . . 1164 . . 335 349 25 678 1571 Melee . | . . . . . . . . . . Ramming 124 | . . . 48 . 22 15 21 . 18 Kinetic 81 | . 81 . . . . . . . . Thermal 4884 | . 124 33 655 . 352 506 54 972 2188 Explosive 1281 | . . 1131 . . . . . . 150 Electromagnetic 477 | . . 205 151 . . . . . 121 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 . 6 Average Corruption 4 | . . . . . . . 3 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . 7 . 16 Message Errors 5 | . . . . . . . 1 . 4 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . 5 . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 95 | . . 50 . . 17 . . 6 22 Projectiles 6 | . . . . . . . . 6 . Explosions 89 | . . 50 . . 17 . . . 22 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 520 | . . 71 15 . 116 26 20 35 237 Shots 40 | . . 2 . . 8 4 3 2 21 Rammed 12 | . 1 . 7 . . . 3 . 1 Targets Rammed 23 | . 1 1 10 . 4 3 3 . 1 Kicked 10 | . . . 3 . 4 3 . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 426 | . 182 66 304 . 410 385 296 271 426 Average Temperature 124 | . 78 15 94 . 191 108 147 122 152 Received Heat Transfer 555 | . 129 108 219 . . 27 . 72 . Effects 4 | . . . 2 . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 15 | . . . . . 2 2 . 2 9 Combat Hostiles 14 | . . . . . 2 2 . 2 8 Parts Melted 100 | . 2 . 2 . 4 12 2 21 57 Heat Transferred 19681 | . 592 50 1517 . 1920 2573 154 4126 8749 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 590 | . 77 590 520 . 198 164 104 217 397 Initial 151 | . . 32 151 . . . 74 2 7 Average 158 | . 32 234 286 . 71 82 87 55 193 Maximum Alert Level 2 | . . 2 2 . . . . 1 1 Low Security (%) 66 | 100 100 39 19 . 100 100 100 85 57 Level 1 31 | . . 50 76 . . . . 14 42 Level 2 1 | . . 9 3 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . 1 . . . . . 1 7 Investigation 2 | . . . . . . . . 1 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 3 | . . 1 . . . . . . 2 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 3 24 14 . 8 9 1 7 31 Peak Tracking Total 8 | . 2 8 4 . 4 4 1 3 8 Tactical Retreats 3 | . 1 . . . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 20 | . . 3 2 . . 4 . 3 8 Max in Single Turn 4 | . . 2 1 . . 1 . 3 4 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 7 | . 1 . . . . 2 1 1 2 Terminals 5 | . 1 . . . . 2 1 1 . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 1 . . . . 5 1 3 4 Successful 6 | . 1 . . . . 1 1 1 2 Failed 8 | . . . . . . 4 . 2 2 Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . 1 . 5 1 2 . Terminals 10 | . 1 . . . . 5 1 3 . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 1 . . . . 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . Registered Components 2 | . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 2 . 1 1 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5195 | 94 234 481 992 323 499 508 453 461 1150 Spaces Moved 2769 | 56 113 246 844 211 255 181 197 244 422 Core 103 | 2 . 55 46 . . . . . . Treads 1172 | 54 113 191 . . . . 148 244 422 Legs 885 | . . . 189 211 255 181 49 . . Wheels 609 | . . . 609 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 150 90 120 190 190 160 160 160 Average Speed 163 | 156 160 164 103 153 190 258 220 160 212 Slowest Speed 400 | 160 160 200 300 190 190 400 400 160 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 21 34 95 59 46 19 5 9 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 164 | . . 63 4 . 30 53 . 5 9 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 4 . . . AOE 160 | . . 63 4 . 30 49 . 5 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 3176 | 60 139 287 906 211 262 201 208 292 610 Wait 181 | . 11 1 10 . . . . 31 128 Move 2760 | 55 112 245 843 210 254 180 196 243 422 Hop . | . . . . . . . . . . Pick Up 7 | . . 3 2 . . . 1 1 . Fast Attach 33 | 5 . 7 6 1 . 3 3 2 6 Attach 10 | . . 2 1 . . 2 . . 5 Detach 1 | . . 1 . . . . . . . Swap 8 | . . . 1 . . 1 1 1 4 Drop 14 | . . 3 5 . . . 1 1 4 Fire 139 | . 15 24 28 . 4 12 3 13 40 Melee . | . . . . . . . . . . Ram 7 | . . . 7 . . . . . . Kick 10 | . . . 3 . 4 3 . . . Crush 6 | . 1 1 . . . . 3 . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 575 | -9/Materials | Destroyed 9 combat bots 576 | -9/Materials | Discovered new exit (range 4) 650 | -9/Materials | Build established: Gunner 731 | -9/Materials | Lost 5 parts (2n3w) 733 | -9/Materials | Destroyed 10 combat bots 766 | -9/Materials | Discovered new exit (range 15) 810 | -9/Materials | Entered Mines 900 | -9/Mines | Found DCF Scrap (14 items) 1024 | -9/Mines | Core integrity fell below 50% 1066 | -9/Mines | Discovered new exit (range 6) 1090 | -9/Mines | Learned location of Storage (-8) 1228 | -9/Mines | Destroyed 7 combat bots 1285 | -9/Mines | Discovered new exit (range 8) 1309 | -9/Mines | Build established: Mutant 1413 | -9/Mines | Learned Materials emergency access door positions 1615 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1796 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1798 | -9/Mines | Discovered new exit (range 5) 1802 | -9/Mines | Entered Exiles 1832 | -9/Exiles | Met 8R-AWN 1854 | -9/Exiles | Met EX-HEX 1885 | -9/Exiles | Met EX-BIN 1903 | -9/Exiles | Aligned with FarCom system 1904 | -9/Exiles | Given EX-Vault access code 1932 | -9/Exiles | Opened EX-Vault 1936 | -9/Exiles | Found Prototype Energy Cannon 1936 | -9/Exiles | Identified Firepult 1975 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2040 | -9/Exiles | Met EX-DEC 2102 | -9/Exiles | Discovered new exit (range 14) 2125 | -9/Exiles | Left Exiles lab with Firepult 2125 | -9/Exiles | Entered Mines 2597 | -8/Mines | Discovered new exit (range 12) 2624 | -8/Mines | Entered Materials 2624 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2625 | -8/Materials | Identified exit to Storage 2995 | -8/Materials | Build established: Scavenger-Skirmisher 3100 | -8/Materials | Discovered new exit (range 9) 3132 | -8/Materials | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Utility x2 3574 | -7/Factory | Discovered new exit (range 7) 3585 | -7/Factory | Entered another Factory area 3585 | -6/Factory | Evolved 2 slots: Utility x2 3854 | -6/Factory | Build established: Tank 4043 | -6/Factory | Discovered new exit (range 2) 4046 | -6/Factory | Entered another Factory area 4046 | -5/Factory | Evolved 2 slots: Utility x2 4567 | -5/Factory | Build established: Skirmisher 4906 | -5/Factory | Cargo convoy interrupted 5157 | -5/Factory | Garrison activated, responded to threat 5196 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Imp. Ion Engine destroyed. Penetrated by Slug. Med. Treads destroyed. U-05 Engineer destroyed. U-05 Engineer lays Concrete. System corrupted: FCS attempts to trigger Field Laser. System corrupted: Field Laser misfires. U-05 Engineer lays Concrete. Slug penetrates Reinforced Barrier. H-66 Slayer heat spikes uncontrollably. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Heat Sink destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####+#####????????????????????????????????? | | ????? #????????????????????????????????? | | ???? #???? #??????????????????????????? | | ???? #???? #??????????????????????????? | | ???? #???? #??????????????????????????? | | ????? #???? #??????????????????????????? | | ?????? ##### #??????????????????????????? | | ??????? #??????????????????????????? | | ????????# #??????????????????????????? | | ######### % ####???????????????????????? | | ! # g #???????????????????????? | | # #?????????H?????????????? | | /% g #???????????????????????? | | % # % + ??????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | # #Y??????????????????????? | | # ####+#####???????????????????????? | | # # k%% #???????????????????????? | | # # [= %p*######################## | | # # = u%p@ u ?? ?? | | # #h = |*%#]/ #??#####+##?? | | ######### /h = # ##?# #?? | | ????????# #h + T#?# #?? | | ????????# # # #?# """ #?? | | ????????# # " " " # #### """ #?? | | ????????# # " " " + h + """ #?? | | ????????# # " " " ############h#### #?? | | ????????# # " " " #?????# *########?? | | ????????? # " " " #?????# """" #????????? | | ????????????????# " " " #?????# "F " #????????? | | ????????????????? " " " #?????# #????????? | | ??????????????????? " " #?????###########????????? | | ????????????????????" ? ?????????????????????????? | | ????????????????????? ? ?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicImpulseArmor Manual? 1 Play Time 00:22:40 Cumulative 78.9 hours Start 2024.08.20 @ 19:49:20 End 2024.08.20 @ 20:15:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 128 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fcf466f0-4c6c-42dc-9042-b095201c2fb3