Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:35:25 Player: max Result: Destroyed by H-66 Slayer via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1416) 1416 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5751 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 49/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Nuclear Pulse Array > --- UTILITY ---------- Compact Battery Improved Signal Interpreter Melee Analysis Suite Core Analyzer Core Analyzer Improved Particle Charger Force Field > --- WEAPON ----------- Magnetic Acceleration Cannon Power Maul > --- INVENTORY -------- Cargo Storage Unit Force Field [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Melee Analysis Suite Device ECM Suite Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Power Shielding Weapon Power Maul Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . . . 1 2 Utility 6 | . . 2 . 1 2 1 . Weapon . | . . . . . . . . Parts Attached 80 | 7 1 10 3 9 19 16 15 Power 9 | 2 . . 1 1 3 2 . Engine 6 | 2 . . 1 1 1 1 . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 2 . 3 6 3 Treads . | . . . . . . . . Leg 12 | 2 . . . . 2 6 2 Wheel 5 | . . 2 2 . 1 . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 30 | 1 1 3 . 3 9 5 8 Device 11 | . 1 1 . . 2 2 5 Storage 6 | 1 . . . . 1 2 2 Processor 6 | . . . . 1 4 1 . Hackware 1 | . . . . 1 . . . Protection 6 | . . 2 . 1 2 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 . 5 . 5 4 3 4 Energy Gun 6 | 1 . . . 2 1 1 1 Energy Cannon 7 | . . 2 . . 1 1 3 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon 2 | . . 1 . 1 . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 43 | . . 1 2 . 13 10 17 Power 7 | . . . . . 3 3 1 Propulsion 12 | . . . 2 . 3 2 5 Utility 16 | . . 1 . . 5 3 7 Weapon 8 | . . . . . 2 2 4 Highest Loss Streak 12 | . . 1 2 . 12 5 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 97 96 98 96 85 63 71 Engine 7 | . 14 11 11 15 11 1 . Core 1 | . . . . . . 2 4 Leg 12 | . 28 20 . . 1 17 13 Wheel 4 | . . 1 20 18 10 . . Device 10 | . 11 14 22 13 11 3 11 Storage 6 | . 14 11 11 9 6 . 4 Processor 13 | . . . . 4 15 22 22 Hackware 1 | . . . . 4 6 . . Protection 5 | . . 14 11 13 3 2 . Energy Gun 2 | . 14 . . 6 5 . 1 Energy Cannon 4 | . . 10 11 2 1 2 3 Ballistic Cannon 1 | . . 3 . . . 1 2 Impact Weapon 4 | . . 6 11 7 1 6 1 Naked Turns . | . . . . . . . . Heaviest Build 161 | 14 16 24 20 32 161 33 34 Greatest Support 49 | 20 20 32 32 32 32 49 47 Greatest Overweight (x) 52 | 2 . 6 . . 52 1 3 Average Overweight (x) . | . . . . . 2 . . Largest Inventory Capacity 30 | 8 8 8 8 8 30 30 30 Average Capacity 10 | 7 8 8 8 8 22 5 5 Most Carried 10 | 6 5 8 8 8 10 5 5 Average Carried 4 | 2 4 7 6 5 6 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 4 4 8 5 6 2 5 2 Class Distribution -------------------- 83% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 974 | 235 . 196 30 57 168 140 148 Remotely . | . . . . . . . . Salvage Created 1440 | . . 220 78 57 200 683 202 Parts 53 | . . 16 3 3 11 12 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . . 8 5 1 4 12 4 Melee 11 | . . 3 2 . 3 2 1 Guns 1 | . . . . 1 . . . Cannons 9 | . . 5 2 . 1 . 1 AOE 1 | . . . . . . . 1 Classes Destroyed 6 | . . 3 . . . 1 2 Worker 1 | . . . . . . . 1 Swarmer 9 | . . 4 5 . . . . Grunt 14 | . . 1 . 1 4 6 2 Sentry 5 | . . 3 . . . 1 1 Hunter 5 | . . . . . . 5 . Programmer 1 | . . . . . . . 1 Best Kill Streak 3 | . . 2 2 1 3 3 1 Combat Bots Only 3 | . . 2 2 1 3 3 1 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 485 | . . 49 51 5 128 128 124 Missed 135 | . . 11 17 1 30 42 34 Damage Taken 6038 | . . 428 289 61 1542 1341 2377 Core 1948 | . . 99 78 . 512 250 1009 Absorbed by Shields 83 | . . . . . . . 83 Redirected to Shielding 76 | . . 17 8 . 10 41 . Core Remaining (%) 75 | 100 100 . 55 100 26 70 . Volleys Fired 62 | . . 20 6 3 8 5 20 Largest 2 | . . 2 1 1 1 1 2 Hottest 162 | . . 107 68 55 65 55 162 Shots Fired 85 | . . 34 6 3 8 5 29 Gun 12 | . . . . 3 1 5 3 Cannon 73 | . . 34 6 . 7 . 26 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 24 | . . 14 . . . . 10 Thermal 40 | . . 20 6 3 8 . 3 Explosive . | . . . . . . . . Electromagnetic 21 | . . . . . . 5 16 Robot Hit Streak 10 | . . 3 2 5 2 1 10 Robot Miss Streak 9 | . . 9 6 . 1 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 91 | . . 17 11 4 10 23 26 Core Hits 38 | . . 7 4 2 6 3 16 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 12 | . . 3 . . . 9 . Critical Strikes 17 | . . 4 . . 1 10 2 Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Smash 14 | . . 4 . . . 10 . Impale 1 | . . . . . 1 . . Melee Attacks 53 | . . 9 12 1 7 22 2 Impact 45 | . . 9 12 . . 22 2 Slashing 1 | . . . . . 1 . . Piercing 6 | . . . . . 6 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2740 | . . 398 329 54 288 1054 617 Guns 139 | . . . . 54 . 40 45 Cannons 817 | . . 213 81 . 108 . 415 Explosions . | . . . . . . . . Melee 1738 | . . 185 248 . 180 1014 111 Ramming 46 | . . . . . . . 46 Kinetic 350 | . . 152 . . . . 198 Thermal 349 | . . 61 81 54 108 . 45 Explosive . | . . . . . . . . Electromagnetic 257 | . . . . . . 40 217 Impact 1558 | . . 185 248 . . 1014 111 Slashing . | . . . . . . . . Piercing 180 | . . . . . 180 . . Highest Corruption 3 | . . . . . 2 . 3 Average Corruption 2 | . . . . . 2 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 1 . 7 Message Errors 5 | . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 654 | . . 79 29 . 4 534 8 Projectiles 4 | . . . . . 4 . . Explosions . | . . . . . . . . Melee 650 | . . 79 29 . . 534 8 Knockbacks 10 | . . 1 1 . . 4 4 Impact 6 | . . . 1 . . 4 1 Kinetic 4 | . . 1 . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 18 | . . . . . . . 18 Kicked 18 | . . . . . . . 18 Crushed . | . . . . . . . . Highest Temperature 271 | . . 271 88 72 30 7 237 Average Temperature 73 | . . 98 39 39 10 7 72 Received Heat Transfer 1503 | . . 117 . 36 846 255 249 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 17 | . . 2 . . . 14 1 Impact Corruptions 19 | . . 3 2 . . 13 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 Heat Transferred 592 | . . 111 148 111 148 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 215 | . 30 146 156 85 68 215 68 Initial 60 | . . 12 56 60 38 . . Average 52 | . 10 71 113 73 28 81 20 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 88 100 Level 1 2 | . . . . . . 11 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . . . . 4 7 4 Investigation 2 | . . . . . 1 1 . Extermination 2 | . . . . . 1 . 1 Reinforcement 8 | . . . . . 2 3 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 2 | . 2 . . . . . . Communications Jammed 4 | . . . . . . . 4 Distress Signals . | . . . . . . . . Times Spotted 71 | . 3 15 6 1 9 19 18 Peak Tracking Total 6 | . 3 5 3 1 4 3 6 Tactical Retreats 13 | . 2 3 . . 1 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 9 | . 2 2 . 1 1 2 1 Terminals 8 | . 2 2 . 1 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 21 | . 4 4 . 1 3 5 4 Successful 10 | . 1 3 . 1 3 1 1 Failed 11 | . 3 1 . . . 4 3 Catastrophic 3 | . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 4 4 . 1 3 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 9 | . 1 3 . 1 3 . 1 Record 5 | . . 1 . . 3 . 1 Alert Level 1 | . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 2 . . 1 2 1 Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat . | . . . . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 3808 | 71 118 758 171 230 880 863 717 Spaces Moved 2305 | 46 97 436 122 194 488 559 363 Core 39 | 7 . 1 . . 5 . 26 Treads . | . . . . . . . . Legs 1462 | 39 97 403 . . 27 559 337 Wheels 804 | . . 32 122 194 456 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 100 100 100 120 50 Average Speed 131 | 118 120 142 100 100 159 124 125 Slowest Speed 2650 | 150 120 350 100 100 2650 190 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 23 35 22 19 9 16 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . 2 . . 1 . 2 Melee . | . . . . . . . . Projectile 5 | . . 2 . . 1 . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 2902 | 63 98 529 145 231 575 682 579 Wait 253 | . . 23 . 2 27 55 146 Move 2298 | 45 96 435 121 193 487 558 363 Hop . | . . . . . . . . Pick Up 89 | 10 1 18 1 12 17 20 10 Fast Attach . | . . . . . . . . Attach 79 | 7 1 9 3 9 19 16 15 Detach 11 | 1 . 3 . 2 1 2 2 Swap 1 | . . 1 . . . . . Drop 38 | . . 11 2 9 9 4 3 Fire 62 | . . 20 6 3 8 5 20 Melee 53 | . . 9 12 1 7 22 2 Ram . | . . . . . . . . Kick 18 | . . . . . . . 18 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 13) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 932 | -9/Materials | Discovered new exit (range 9) 948 | -9/Materials | Entered Mines 1002 | -9/Mines | Discovered new exit (range 7) 1119 | -9/Mines | Entered Materials 1119 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1346 | -8/Materials | Discovered new exit (range 3) 1348 | -8/Materials | Identified exit to Factory 1349 | -8/Materials | Entered Factory 1349 | -7/Factory | Evolved 2 slots: Utility x2 1926 | -7/Factory | Build established: Hauler-Mutant 2007 | -7/Factory | Core integrity fell below 50% 2116 | -7/Factory | Lost 12 parts (3p3n4u2w) 2224 | -7/Factory | Discovered new exit (range 4) 2228 | -7/Factory | Identified exit to Factory 2229 | -7/Factory | Entered another Factory area 2229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -6/Factory | Garrison activated, responded to threat 2555 | -6/Factory | Build established: Mutant 2572 | -6/Factory | Lost 5 parts (1p2n1u1w) 3076 | -6/Factory | Discovered new exit (range 10) 3091 | -6/Factory | Identified exit to Factory 3092 | -6/Factory | Entered another Factory area 3092 | -5/Factory | Evolved 2 slots: Propulsion x2 3311 | -5/Factory | Lost 3 parts (2n1w) 3767 | -5/Factory | Lost 3 parts (1p1n1w) 3786 | -5/Factory | Core integrity fell below 50% 3808 | -5/Factory | Core integrity fell below 20% 3809 | -5/Factory | Destroyed by H-66 Slayer via exploding Fusion Modulator Last Messages --------------- Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Transmission Jammer severed. Core Analyzer severed. Melee Analysis Suite severed. Penetrated by Slug. Slug penetrates Wall. Acquired Lrn. Proton Cannon. Slug penetrates Wall. Com. Battery destroyed. Wall collapses. Penetrated by Slug. Lrn. Proton Cannon destroyed. Imp. Particle Charger destroyed. Penetrated by Slug. ZWTP=WFV=T F HUR U