Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 23:52:35 Player: Bruh93 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2519) 2519 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 6832 Bonus ------- High Alert Combat Kills 13 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Fission Core Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Medium Storage Unit Matter Compressor (250) Advanced Sensor Array Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Targeting Computer Energy Filter Improved Reaction Control System > --- WEAPON ----------- Pulse Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Fission Core Fusion Compressor VSS Leg Improved Heat Sink Matter Compressor Advanced Sensor Array Heavy EM Pulse Gun [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 1 1 1 . 2 Weapon 2 | . . . 1 . 1 . . Parts Attached 70 | 6 5 4 14 16 . 12 13 Power 10 | 1 1 2 2 2 . 1 1 Engine 6 | 1 1 1 2 1 . . . Core 4 | . . 1 . 1 . 1 1 Reactor . | . . . . . . . . Propulsion 21 | 2 2 1 4 6 . 3 3 Treads . | . . . . . . . . Leg 21 | 2 2 1 4 6 . 3 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 . 2 5 . 1 7 Device 12 | . 2 . 1 4 . . 5 Storage 3 | 1 . . . 1 . . 1 Processor 3 | . . . 1 . . 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 . 1 6 3 . 7 2 Energy Gun 3 | . . . . . . 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 . 1 5 3 . 3 . Ballistic Cannon 3 | . . . 1 . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . . . 2 . 16 12 Power 2 | . . . . . . 1 1 Propulsion 7 | . . . . . . 4 3 Utility 9 | . . . . 2 . 2 5 Weapon 12 | . . . . . . 9 3 Highest Loss Streak 11 | . . . . 1 . 10 11 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 3 8 7 7 7 7 5 Power 1 | . 1 1 1 1 2 2 2 Propulsion 2 | . 1 4 3 1 2 2 . Utility 1 | . . 1 1 1 1 1 1 Weapon 1 | . 1 1 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 18 | . . . 5 4 . 1 8 Power 6 | . . . 1 1 . . 4 Propulsion 6 | . . . 1 2 . 1 2 Utility 4 | . . . 1 1 . . 2 Weapon 2 | . . . 2 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 90 100 92 97 92 84 87 Engine 6 | . 14 10 6 5 . . . Core 4 | . . 3 4 3 7 5 5 Leg 24 | . 28 28 22 27 23 20 19 Device 12 | . 5 14 12 16 15 8 18 Storage 10 | . 14 14 11 9 7 7 6 Processor 7 | . . . 8 9 7 14 18 Energy Gun 1 | . . . . . . 1 6 Ballistic Gun 21 | . 28 28 21 26 30 23 . Ballistic Cannon 3 | . . . 5 . . . 11 Peak Build Rating 49 | 6 9 12 19 27 29 33 49 Average Rating 19 | 4 6 8 16 23 29 27 43 On Entrance 13 | . 6 8 12 17 27 29 12 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 11 12 13 26 29 28 29 35 Greatest Support 47 | 20 20 25 26 39 37 47 44 Greatest Overweight (x) 3 | 1 . . 1 . . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 Most Carried 10 | 2 8 8 8 8 7 8 10 Average Carried 6 | 1 3 7 7 7 7 7 5 Final Capacity 10 | 8 8 8 8 8 8 8 10 Final Carried 9 | 2 8 8 8 8 7 7 9 Class Distribution -------------------- 36% | Mutant 21% | Scavenger-Tank 14% | Scavenger-Mutant 10% | Scavenger-Skirmisher 6% | Tank 5% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 2589 | 210 169 138 686 548 . 323 515 Remotely 361 | . . . . . . . 361 Salvage Created 2846 | . 187 183 1155 803 . 515 3 Parts 190 | . 14 18 88 45 . 25 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 68 | . 6 10 25 15 . 10 2 Melee 1 | . . . . . . 1 . Guns 59 | . 6 10 19 15 . 9 . Cannons 8 | . . . 6 . . . 2 Classes Destroyed 10 | . 3 . 4 2 . . 1 Worker 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . . 3 . . . . Swarmer 18 | . 3 9 3 . . 3 . Grunt 26 | . 3 1 13 7 . 2 . Duelist 2 | . . . . 1 . 1 . Sentry 14 | . . . 9 5 . . . Specialist 6 | . . . . 2 . 4 . Assembled 2 | . . . . . . . 2 Best Kill Streak 6 | . 3 3 6 5 . 4 2 Combat Bots Only 5 | . 3 3 5 5 . 4 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 502 | . 32 35 97 62 . 144 132 Missed 154 | . 8 8 32 20 . 41 45 Hits 348 | . 24 27 65 42 . 103 87 Melee 5 | . . . . 2 . 1 2 Projectile 343 | . 24 27 65 40 . 102 85 AOE 15 | . . . . . . . 15 Critical Strikes 6 | . . . . 2 . 2 2 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5759 | . 240 268 754 540 . 1828 2129 Core 1618 | . 49 60 164 49 . 437 859 Absorbed by Shields 408 | . . . 140 120 . 148 . Regen/Repaired (Parts) 55 | . . . 55 . . . . Core Remaining (%) 68 | 100 . 56 59 91 . 37 . Volleys Fired 183 | . 22 22 64 39 . 25 11 Largest 4 | . 2 2 3 3 . 4 3 Hottest 143 | . 40 40 76 69 . 111 143 Shots Fired 463 | . 44 44 162 117 . 75 21 Gun 406 | . 44 44 119 117 . 75 7 Cannon 57 | . . . 43 . . . 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 451 | . 44 44 162 117 . 70 14 Thermal 12 | . . . . . . 5 7 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 8 8 10 18 . 16 4 Robot Miss Streak 5 | . 2 4 4 5 . 5 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 3 1 1 . 2 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 307 | . 28 28 100 82 . 55 14 Core Hits 132 | . 12 16 46 34 . 21 3 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 4 | . . . 1 3 . . . Destroy 3 | . . . . 3 . . . Blast 1 | . . . 1 . . . . Melee Attacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4542 | . 312 256 1626 1215 . 836 297 Guns 3853 | . 312 256 1214 1215 . 765 91 Cannons 538 | . . . 332 . . . 206 Explosions 80 | . . . 80 . . . . Melee 71 | . . . . . . 71 . Ramming . | . . . . . . . . Kinetic 4247 | . 312 256 1546 1215 . 712 206 Thermal 144 | . . . . . . 53 91 Explosive 80 | . . . 80 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 71 | . . . . . . 71 . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 4 . . 5 Average Corruption 3 | . . . . 3 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 15 . . . Message Errors 4 | . . . . 4 . . . Matter Fused 5 | . . . . 5 . . . Heat Flow Errors 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . . 3 . . . Data Loss (major) 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . . . . 3 Projectiles 3 | . . . . . . . 3 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . 5 . . . 2 Impact . | . . . . . . . . Kinetic 7 | . . . 5 . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 108 | . . . 108 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 249 | . 9 18 123 162 . . 249 Average Temperature 40 | . 7 11 36 22 . . 100 Received Heat Transfer 713 | . 66 72 243 213 . 79 40 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 296 | . . . . . . 111 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level 2 | . . . 2 1 . 1 . Low Security (%) 80 | 100 100 100 67 58 100 69 100 Level 1 18 | . . . 29 41 . 30 . Level 2 1 | . . . 3 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 433 | . 95 105 433 329 142 257 119 Initial 180 | . . 8 . 180 142 102 119 Average 106 | . 45 34 141 208 142 166 34 Influence Increases 1987 | . 200 247 788 431 5 285 31 Destroy 0b10 Robot/C 1320 | . 120 200 500 300 . 200 . Destroy 0b10 Robot/NC 30 | . 5 . 25 . . . . Destroy Leader 336 | . 30 40 146 80 . 40 . Successful Hack 50 | . . 7 5 21 5 . 12 Disable Machine 105 | . . . 75 15 . 15 . Destroy Structure 26 | . . . 22 . . . 4 Lose Combat Pursuer 120 | . 45 . 15 15 . 30 15 Influence Decreases 1987 | . 178 269 359 547 171 205 258 Entered New Map 587 | . . 14 . 249 171 45 108 Time Decay 1202 | . 178 255 359 278 . . 132 Lost Part 198 | . . . . 20 . 160 18 Squads Dispatched 11 | . 2 . 3 3 . 2 1 Investigation 5 | . 2 . 1 1 . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . . . 2 2 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 7 | . . . 4 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 9 9 39 21 . 16 22 Peak Tracking Total 8 | . 3 3 5 6 . 6 8 Tactical Retreats 9 | . 2 . 1 1 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 9 | . 2 . 2 2 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 7 | . . . 5 1 . 1 . Max in Single Turn 2 | . . . 2 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 14 | . 1 1 5 4 1 . 2 Terminals 10 | . 1 1 3 4 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 32 | . 2 1 10 10 4 . 5 Successful 12 | . . 1 5 4 1 . 1 Failed 20 | . 2 . 5 6 3 . 4 Catastrophic 3 | . . . . 2 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 24 | . 2 1 7 10 4 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 2 . . . 4 Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 1 2 4 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Locate Traps 2 | . . . 1 1 . . . Assault Status 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 Scan Component 2 | . . . 1 . . . 1 Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 1 4 3 1 . 2 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) 3715 | . 81 805 1365 611 6 332 515 Optics 2511 | . . . 1047 611 6 332 515 Sensors 379 | . . . . . . . 379 Terrain 1204 | . 81 805 318 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 4137 | 89 412 805 1367 611 6 332 515 Spaces Moved 2475 | 46 243 598 802 317 6 127 336 Core 18 | 9 . . . . . 3 6 Treads . | . . . . . . . . Legs 2457 | 37 243 598 802 317 6 124 330 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 90 90 Average Speed 115 | 113 120 120 120 114 100 99 102 Slowest Speed 200 | 190 120 120 190 120 100 150 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . . . . 6 Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 48 | 5 38 95 77 28 . 82 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 30 | . . . 26 . . . 4 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 26 | . . . 26 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 3379 | 79 323 650 1075 482 6 271 493 Wait 533 | 26 49 19 157 89 . 90 103 Move 2467 | 45 242 597 801 316 5 126 335 Hop . | . . . . . . . . Pick Up 34 | 2 3 1 10 6 . 3 9 Fast Attach 35 | 6 2 . 6 5 . 7 9 Attach 26 | . . . 5 5 1 5 10 Detach 18 | . 1 . 4 3 . 2 8 Swap 28 | . 3 5 8 7 . 4 1 Drop 50 | . 1 6 20 12 . 5 6 Fire 183 | . 22 22 64 39 . 25 11 Melee 4 | . . . . . . 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Entered Mines 514 | -10/Mines | Met a Derelict bent on vengeance 530 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 639 | -10/Mines | Discovered new exit (range 9) 928 | -10/Mines | Discovered new exit (range 12) 1037 | -10/Mines | Identified exit to Materials 1150 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1307 | -10/Mines | Entered Materials 1307 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1335 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Repaired Lgt. Assault Rifle 1601 | -9/Materials | Discovered new exit (range 4) 1821 | -9/Materials | Build established: Scavenger-Tank 2059 | -9/Materials | Discovered new exit (range 17) 2310 | -9/Materials | Build established: Scavenger-Mutant 2451 | -9/Materials | Discovered new exit (range 17) 2674 | -9/Materials | Entered another Materials area 2674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3282 | -8/Materials | Discovered new exit (range 4) 3285 | -8/Materials | Entered Factory 3285 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3291 | -7/Factory | Identified exit to DSF 3291 | -7/Factory | Entered DSF 3321 | -7/DSF | Additional patrols routed to DSF 3437 | -7/DSF | Lost 5 parts (1n1u3w) 3588 | -7/DSF | Sterilization system engaged 3596 | -7/DSF | Discovered new exit (range 18) 3607 | -7/DSF | Core integrity fell below 50% 3608 | -7/DSF | Ambient heat levels rising (+10) 3623 | -7/DSF | Ambient heat levels rising (+10) 3623 | -7/DSF | Entered Factory 3623 | -6/Factory | Evolved 2 slots: Utility x2 3637 | -6/Factory | Lost 10 parts (1p3n1u5w) 3910 | -6/Factory | Build established: Scavenger-Skirmisher 3990 | -6/Factory | Assembled infested ambush trap array 4122 | -6/Factory | Crushed by falling debris 4130 | -6/Factory | Core integrity fell below 50% 4132 | -6/Factory | Crushed by falling debris 4135 | -6/Factory | Core integrity fell below 20% 4138 | -6/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04126_ Slug penetrates D-53 Grenadier. 04126_ K-01 Serf collects debris. 04126_ Slug penetrates Wall. 04126_ Adv. Sensor Array destroyed. 04126_ Slug penetrates Wall. 04127_ The unstable cave ceiling collapses. 04127_ Penetrated by Slug. 04127_ Gauss Cannon destroyed. 04128_ D-53 Grenadier destroyed. 04129_ Penetrated by Slug. 04129_ K-01 Serf collects debris. 04132_ The unstable cave ceiling collapses. 04132_ Crushed by falling debris. 04132_ Slug penetrates Earth. 04132_ Slug penetrates Wall. 04133_ K-01 Serf collects debris. 04134_ Slug penetrates Wall. 04136_ Penetrated by Slug. 04136_ K-01 Serf collects debris. 04137_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#+##??????????????????? | | ?????????????????????????? #?????????????????? | | ????##########+##????????? #?????????????????? | | ????# ?????????? ??????????????????? | | ##### ??????????? ??????????????????? | | # ???????????? ??????????????????? | | " # ?????????????# #??????????????????? | | " # ??????????????# #??????????????????? | | # #???????????????# #??????????????????? | | " # #???????????????# #??????????????????? | | " # #???????????????# #??????????????????? | | # #???????????????# #??????????????????? | | """ # ###############?# #??????????????????? | | """ + # # ## #??????????????????? | | " # # # # ###????????????????? | | # # @ #????????????????? | | ##### # ]! #????????????????? | | # !! #????????????????? | | # !! #????????????????? | | + #????????????????? | | # #????????????????? | | # #????????????????? | | ##### # #????????????????? | | #?# # ##########+#?????? | | =#?# # # dp h %* % ???? | | #?# ################ %% =!%= ???? | | #?# #??????????????# * %== ???? | | #?# #??????????????#hh=% % ???? | | #?# ??????????????# !%*k ????? | | #?# % #####????????#*=! !###+#"#####+##????? | | * #?#% ! # # ###=%!% #?? ??????????? | | #?#% %% % ! !%%= #???* ??????????? | | ##### = %= ***=* *!* ! #???? ???????????? | | *!"|" *%* =!* =[*== #????? ??????????? | | ##### % " %!*% !=! #??????" ?????????? | | ????# % * * ! #?????????????????? | | ????###"#+#########"+"##########?????????????????? | | ????? ???# % #?????????????????????? | | ??? ???# """"""""" #?????????????????????? | | ?# ? ???# ^#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 31% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Hot Goods Spot Them First Sprinter Unlikely Earthworm Window Shopping Challenges ------------ None Game ------ Seed ShrapnelMeleeLog Manual? 0 Play Time 01:58:15 Cumulative 13.1 hours Start 2025.10.31 @ 21:26:23 End 2025.10.31 @ 23:52:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad65bba4-4abc-4676-9b34-f555aec71733