Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 19:56:55 Player: LameThyst Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (62) 310 Value Destroyed (1179) 1179 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2449 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 245/280 System Corruption 5% Temperature Cool (91) Movement Hovering (112) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Seismic Detector > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Heavy Ion Engine Improved Heat Sink Signal Interpreter Light Armor Plating Light Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Signal Interpreter Light Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle Shotgun Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 61 | 8 27 26 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 16 | 2 7 7 Treads . | . . . Leg 13 | 2 7 4 Wheel . | . . . Hover 3 | . . 3 Flight . | . . . Utility 14 | 3 6 5 Device 5 | 2 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 7 | . 4 3 Artifact . | . . . Weapon 23 | 2 12 9 Energy Gun 15 | 2 6 7 Energy Cannon . | . . . Ballistic Gun 6 | . 4 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 2 8 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 9 | 4 9 9 Power 1 | . . 1 Propulsion 1 | 2 2 . Utility 2 | . 2 2 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 14 | . 5 9 Power 6 | . . 6 Propulsion 4 | . 3 1 Utility 3 | . 1 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 12 | . 13 10 Leg 22 | . 28 16 Hover 7 | . . 16 Device 12 | . 11 14 Storage 12 | . 14 11 Protection 3 | . 2 5 Energy Gun 14 | . 17 11 Ballistic Gun 9 | . 9 9 Peak Build Rating 19 | 9 10 19 Average Rating 11 | 7 8 14 On Entrance 6 | . 8 10 Naked Turns . | . . . Heaviest Build 37 | 13 22 37 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 10 10 Average Carried 9 | 5 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 10 10 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1506 | 280 450 776 Remotely . | . . . Salvage Created 1851 | 226 569 1056 Parts 122 | 20 41 61 Haulers Intercepted 5 | . 1 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 35 | . 13 22 Guns 24 | . 13 11 AOE 11 | . . 11 Classes Destroyed 12 | 3 5 4 Worker 5 | 1 . 4 Builder 1 | . . 1 Tunneler 7 | 7 . . Hauler 5 | . 1 4 Recycler 3 | 1 1 1 Mechanic 1 | . 1 . Watcher 5 | . 3 2 Swarmer 12 | . 6 6 Grunt 18 | . 7 11 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 8 | 4 3 8 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 3 | 2 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 207 | . 83 124 Missed 51 | . 18 33 Hits 156 | . 65 91 Melee 11 | . . 11 Projectile 145 | . 65 80 Critical Strikes 5 | . . 5 Damage Taken 2157 | . 703 1454 Core 566 | . 160 406 Absorbed by Shields . | . . . Regen/Repaired (Parts) 102 | . 102 . Core Remaining (%) 68 | 100 36 . Volleys Fired 169 | 20 79 70 Largest 2 | 2 2 2 Hottest 105 | 80 105 95 Shots Fired 319 | 40 151 128 Gun 303 | 40 144 119 Cannon . | . . . Launcher 9 | . . 9 Special 7 | . 7 . Kinetic 103 | . 52 51 Thermal 189 | 40 99 50 Explosive 9 | . . 9 Electromagnetic 18 | . . 18 Robot Hit Streak 16 | 6 10 16 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 193 | 25 80 88 Core Hits 99 | 10 34 55 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . 1 4 Burn 4 | . 1 3 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3096 | 307 876 1913 Guns 2560 | 307 876 1377 Cannons . | . . . Explosions 536 | . . 536 Melee . | . . . Ramming . | . . . Kinetic 809 | . 228 581 Thermal 1601 | 307 648 646 Explosive 410 | . . 410 Electromagnetic 276 | . . 276 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 2 5 Average Corruption 2 | . 2 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 3 3 Message Errors 1 | . . 1 Matter Fused 3 | . 2 1 Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 23 | . . 23 Projectiles . | . . . Explosions 23 | . . 23 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 142 | . . 142 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 515 | 72 515 303 Average Temperature 91 | 28 120 70 Received Heat Transfer 696 | . 312 384 Effects 9 | . 9 . Shutdowns 2 | . 2 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Short Circuit 1 | . 1 . Damage (major) 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 4068 | 700 1614 1754 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 79 | 100 100 54 Level 1 20 | . . 45 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 310 | 15 96 310 Initial 6 | . 6 . Average 86 | 2 25 165 Influence Increases 1333 | 45 464 824 Destroy 0b10 Robot/C 700 | . 260 440 Destroy 0b10 Robot/NC 135 | 45 30 60 Destroy Leader 160 | . 68 92 Successful Hack 40 | . 25 15 Disable Machine 15 | . 15 . Destroy Structure 73 | . 6 67 Lose Combat Pursuer 210 | . 60 150 Influence Decreases 1083 | 35 474 574 Entered New Map 4 | . 4 . Time Decay 979 | 35 450 494 Lost Part 100 | . 20 80 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 23 41 Peak Tracking Total 6 | . 4 6 Tactical Retreats 8 | . 3 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 9 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 28 6 Successful 23 | . 18 5 Failed 11 | . 10 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 24 | . 18 6 Terminals 23 | . 17 6 Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 8 5 Terminals 10 | . 5 5 Botnet 1 | . 1 . Disrupt 1 | . . 1 Operators 1 | . . 1 Skim 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Reject 1 | . 1 . Recyclers 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 84 | . 84 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2486 | 136 1273 1077 Sensors 878 | . . 878 Terrain 146 | 122 24 . Seismic 2291 | 14 1249 1028 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3265 | 238 1554 1473 Spaces Moved 1447 | 137 715 595 Core 8 | 8 . . Treads . | . . . Legs 1203 | 129 715 359 Wheels . | . . . Hover 236 | . . 236 Flight . | . . . Fastest Speed 50 | 50 120 52 Average Speed 133 | 115 145 122 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 7 99 45 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . 5 7 Terrain Destroyed 65 | . 5 60 Melee . | . . . Projectile 5 | . 5 . AOE 60 | . . 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2457 | 172 1076 1209 Wait 645 | . 190 455 Move 1445 | 136 714 595 Hop . | . . . Pick Up 45 | 8 20 17 Fast Attach 16 | 7 4 5 Attach 14 | . 3 11 Detach 3 | . . 3 Swap 72 | 1 38 33 Drop 48 | . 28 20 Fire 169 | 20 79 70 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Repaired Particle Gun 627 | -10/Materials | Repaired Aluminum Leg 654 | -10/Materials | Repaired Ion Engine 778 | -10/Materials | Discovered new exit (range 10) 930 | -10/Materials | Discovered new exit (range 11) 968 | -10/Materials | Core integrity fell below 50% 1159 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Build established: Scavenger-Mutant 1368 | -10/Materials | Discovered new exit (range 12) 1578 | -10/Materials | Discovered new exit (range 14) 1703 | -10/Materials | Build established: Mutant 1793 | -10/Materials | Entered another Materials area 1793 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2116 | -9/Materials | Build established: Scavenger-Mutant 2297 | -9/Materials | Core integrity fell below 50% 2552 | -9/Materials | Destroyed 7 combat bots 2554 | -9/Materials | Lost 3 parts (1n1u1w) 2796 | -9/Materials | Build established: Mutant 3012 | -9/Materials | Discovered new exit (range 7) 3019 | -9/Materials | Core integrity fell below 20% 3266 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03186_ Dropped Imp. Ion Engine. 03186_ Acquired Sensor Array. 03193_ System corrupted: Component data lost. 03193_ U-05 Engineer builds a Door. 03197_ U-05 Engineer builds a Wall. 03212_ Weight Redist. System fried. 03212_ A-02 Transporter destroyed. 03215_ Acquired 10 matter. 03236_ System corrupted: Matter fused (-7). 03261_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 03263_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????# ###### ##??# #!! ## #???# | | ????????###o######## ##??# #!! 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