Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 15:40:04 Player: Olga Result: Destroyed by as-21711 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (98) 490 Value Destroyed (3615) 3615 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2792) 2792 TOTAL SCORE: 13257 Bonus ------- Follower Combat Kills 439 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 700/700 System Corruption 0% Temperature Cool (12) Movement Walking (220) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Zionite Composite Leg I > --- UTILITY (6) ------ High-capacity Storage Unit Zionite Biocell Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Treads Experimental Heat Sink Experimental Heat Sink Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Hacking Drone Bay Heart of Steel Assault Cannon Bore Cannon Heavy Missile Launcher CR-A16's Pointy Stick Signal Generator Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Improved Signal Interpreter Zionite Light Carapace System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Light Angular Momentum Engine Experimental Heat Sink Experimental Heat Sink Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Makeshift Hacking Suite Hacking Drone Bay Heart of Steel Zionite Laser-S Assault Cannon Bore Cannon Rocket Launcher Heavy Missile Launcher CR-A16's Pointy Stick Signal Generator [Rating: 81] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Zionite Phaser-S Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 1 . . . . . . . . . Utility 4 | . . . . . . . 1 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 140 | . 10 1 13 5 2 8 33 3 . 1 . 10 9 10 5 4 26 Power 17 | . 2 . 4 . . 2 3 . . . . 1 1 1 1 . 2 Engine 11 | . 2 . 4 . . 1 1 . . . . 1 . 1 1 . . Core 3 | . . . . . . 1 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . 2 Propulsion 45 | . 1 1 3 3 1 2 15 1 . 1 . 2 2 1 3 2 7 Treads 3 | . . . . . . . 2 . . . . . . 1 . . . Leg 30 | . 1 1 3 3 1 2 9 . . . . 2 2 . 3 2 1 Wheel 1 | . . . . . . . . . . 1 . . . . . . . Hover 11 | . . . . . . . 4 1 . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | . 2 . 1 . 1 1 6 2 . . . 4 4 2 1 2 7 Device 6 | . . . . . . . . . . . . 1 2 1 . . 2 Storage 3 | . . . . . 1 . . . . . . . . . . 1 1 Processor 4 | . . . . . . . 1 1 . . . 1 1 . . . . Hackware 2 | . . . . . . . 1 . . . . . . 1 . . . Protection 18 | . 2 . 1 . . 1 4 1 . . . 2 1 . 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | . 5 . 5 2 . 3 9 . . . . 3 2 6 . . 10 Energy Gun 3 | . . . . . . . . . . . . . . . . . 3 Energy Cannon 5 | . . . . . . 1 . . . . . 1 . 2 . . 1 Ballistic Gun 29 | . 5 . 4 1 . 2 7 . . . . 2 2 4 . . 2 Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . 1 Launcher 6 | . . . 1 1 . . 1 . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . . . . . . . . . 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . . . . . . 7 . . Parts Lost 57 | . 4 . . . . 3 11 . . 1 . 2 2 7 2 . 25 Power 8 | . 1 . . . . 1 1 . . . . 1 1 . . . 3 Propulsion 30 | . 1 . . . . 1 7 . . 1 . 1 1 6 1 . 11 Utility 10 | . . . . . . 1 2 . . . . . . 1 1 . 5 Weapon 9 | . 2 . . . . . 1 . . . . . . . . . 6 Highest Loss Streak 7 | . 3 . . . . 2 4 . . 1 . 1 2 5 2 . 7 Average Slot Usage (%) 87 | . 95 100 97 100 100 98 96 92 96 89 92 95 91 74 65 90 69 Engine 5 | . 14 14 11 11 11 8 5 . . . . 5 4 1 6 6 1 Core 1 | . . . . . . 1 2 7 7 7 7 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 4 . . 3 Leg 24 | . 28 28 41 44 44 43 35 7 7 7 7 19 22 18 18 30 10 Hover 7 | . . . . . . . 6 30 34 25 23 20 10 2 . . 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 9 Processor 7 | . . . . . . . 2 7 7 7 7 7 12 13 13 13 8 Hackware 5 | . . . . . . . 8 7 7 7 7 7 6 10 6 6 6 Protection 7 | . 9 14 11 11 11 10 6 7 7 7 7 3 5 3 . 12 7 Ballistic Gun 14 | . 27 28 20 21 22 21 17 15 15 15 15 14 13 7 13 13 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 12 23 23 23 21 35 41 44 36 34 34 34 44 54 62 42 66 68 Greatest Support 85 | 20 20 20 40 40 40 50 67 44 44 36 10 52 82 82 45 85 85 Greatest Overweight (x) 20 | . 1 1 . . . 1 2 . . 3 3 3 . 2 12 . 20 Average Overweight (x) . | . . 1 . . . . . . . . 3 . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 18 20 Most Carried 20 | 6 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 20 20 Average Carried 13 | 6 7 7 7 7 7 8 14 14 15 15 15 14 12 14 14 16 16 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 18 | 6 8 8 8 8 8 10 15 15 15 15 15 15 13 15 15 18 18 Class Distribution -------------------- 34% | Scavenger-Mutant 33% | Mutant 13% | Derelict-Mutant 6% | Commander-Mutant 5% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2914 | 200 264 . 295 143 . 36 759 . 84 41 . 174 79 337 104 53 345 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3748 | . 389 . 462 317 . 166 985 . 67 . . 209 253 329 . . 571 Parts 181 | . 27 . 27 13 . 4 46 . 3 . . 7 12 11 . . 31 Haulers Intercepted 3 | . . . 2 . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . 2 . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 3 9 . 6 . 9 9 . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 93 | . 13 . 12 8 . 4 20 . 1 . . 5 5 9 . . 16 Guns 56 | . 13 . 10 5 . . 15 . 1 . . 4 2 3 . . 3 Cannons 5 | . . . . . . 1 2 . . . . . . . . . 2 AOE 27 | . . . 2 3 . 2 3 . . . . . 3 3 . . 11 Classes Destroyed 15 | . 2 . 3 . . 1 2 . 1 . . 1 2 1 . . 2 Worker 1 | . . . . . . . . . . . . . 1 . . . . Builder 2 | . . . 1 . . . 1 . . . . . . . . . . Hauler 3 | . . . 2 . . . . . . . . . 1 . . . . Recycler 3 | . . . . . . . 3 . . . . . . . . . . Swarmer 22 | . 6 . 3 . . . 6 . . . . 3 . 4 . . . Grunt 39 | . 7 . 8 8 . 3 8 . . . . . 4 1 . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . . . . . . 1 . . . Sentry 7 | . . . 1 . . . 5 . . . . . . 1 . . . Hunter 2 | . . . . . . . 1 . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . 1 . 1 . . . Z-Light 11 | . . . . . . . . . . . . . . . . . 11 Assembled 4 | . . . . . . . . . . . . . . . . . 4 Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 5 . 5 3 . 4 6 . 1 . . 3 5 5 . . 4 Combat Bots Only 5 | . 5 . 5 3 . 4 4 . 1 . . 3 3 5 . . 4 Max Kills in Single Turn 5 | . 1 . 3 2 . 2 5 . 1 . . 1 5 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . 1 3 . . . . . 3 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 8838 | . 687 29 345 211 . 494 1385 . 194 118 . 651 403 1303 236 . 2782 Core 1308 | . 147 . 22 77 . 31 77 . 22 . . 80 52 325 23 . 452 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 41 . . . 67 86 . . . . 85 . . . . . Volleys Fired 273 | . 50 . 24 13 . 8 68 . 9 6 . 16 16 21 3 . 39 Largest 2 | . 2 . 2 2 . 2 2 . 2 2 . 2 2 2 2 . 2 Hottest 120 | . 40 . 53 46 . 100 67 . 46 46 . 100 58 100 56 . 120 Shots Fired 495 | . 97 . 48 23 . 13 128 . 18 12 . 30 32 32 7 . 55 Gun 422 | . 97 . 45 20 . 10 102 . 18 12 . 28 32 24 7 . 27 Cannon 45 | . . . . . . 3 25 . . . . 2 . 8 . . 7 Launcher 28 | . . . 3 3 . . 1 . . . . . . . . . 21 Special . | . . . . . . . . . . . . . . . . . . Kinetic 444 | . 97 . 45 20 . 10 127 . 18 12 . 28 32 24 7 . 24 Thermal 19 | . . . . . . 3 . . . . . 2 . 8 . . 6 Explosive 28 | . . . 3 3 . . 1 . . . . . . . . . 21 Electromagnetic . | . . . . . . . . . . . . . . . . . . Phasic 4 | . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 23 | . 16 . 8 9 . 6 15 . 8 5 . 23 11 7 3 . 8 Robot Miss Streak 15 | . 9 . 3 1 . 1 4 . 1 3 . 3 6 15 5 . 8 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . . . . . 2 . . . . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 1 . . . 1 Shots Hit Robots 306 | . 58 . 26 19 . 11 84 . 13 6 . 25 23 13 4 . 24 Core Hits 203 | . 22 . 21 11 . 6 44 . 4 1 . 12 18 15 4 . 45 Critical Kills 8 | . 1 . 1 . . 1 . . . . . 1 . 2 . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . 1 . . 1 . . . . . 1 . 2 . . 2 Meltdown 4 | . . . . . . 1 . . . . . 1 . 2 . . . Destroy 4 | . 1 . 1 . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9495 | . 616 . 674 425 . 1117 1457 . 185 102 . 487 985 1259 84 . 2104 Guns 4055 | . 615 . 424 265 . 136 1029 . 185 102 . 310 435 137 84 . 333 Cannons 1218 | . . . . . . 329 198 . . . . 96 . 323 . . 272 Explosions 4170 | . . . 234 160 . 652 206 . . . . 81 539 799 . . 1499 Melee . | . . . . . . . . . . . . . . . . . . Ramming 52 | . 1 . 16 . . . 24 . . . . . 11 . . . . Kinetic 4202 | . 615 . 424 265 . 136 1227 . 185 102 . 310 435 137 84 . 282 Thermal 3456 | . . . . . . 981 . . . . . 177 539 1122 . . 637 Explosive 1719 | . . . 234 160 . . 206 . . . . . . . . . 1119 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . . . . . . . 66 Highest Corruption 9 | . 1 1 . . . . 1 . . . . . 1 2 9 9 . Average Corruption 2 | . 1 1 . . . . 1 . . . . . 1 1 7 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 33 | . 3 . . . . . 1 . . . . . . 5 22 2 . Message Errors 5 | . . . . . . . . . . . . . . 3 2 . . Matter Fused 7 | . . . . . . . . . . . . . . . 7 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . 1 2 1 . Energy Discharges 7 | . 1 . . . . . 1 . . . . . . 1 4 . . Data Loss (minor) 8 | . 2 . . . . . . . . . . . . . 5 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 511 | . . . . . . 187 8 . . . . . 39 173 . . 104 Projectiles 186 | . . . . . . 91 8 . . . . . . 87 . . . Explosions 325 | . . . . . . 96 . . . . . . 39 86 . . 104 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 494 | . . . 40 28 . 200 . . . . . . . 188 . . 38 Shots 9 | . . . 1 1 . 3 . . . . . . . 3 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 . 3 . . . 4 . . . . . 1 . . . . Kicked 9 | . 1 . 3 . . . 4 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 254 | . 39 . 241 2 . 233 48 . . . . 9 29 159 173 229 254 Average Temperature 54 | . 13 . 86 2 . 136 16 . . . . 6 10 70 80 123 82 Received Heat Transfer 2062 | . 180 15 108 108 . 135 261 . . . . 24 180 161 . . 890 Effects 2 | . . . 1 . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . . . . . 1 . 3 . . . Combat Hostiles 5 | . . . . . . 1 . . . . . 1 . 3 . . . Parts Melted 5 | . . . . . . 1 . . . . . 1 . 3 . . . Heat Transferred 3177 | . . . . . . 960 . . . . . 160 400 1280 . . 377 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 482 | . 366 43 344 155 . 131 299 43 . . . . 482 . . . . Initial 56 | . . 17 8 35 . . 50 22 . . . . 56 . . . . Average 106 | . 187 23 143 59 . 89 83 27 . . . . 114 . . . . Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . . . 2 . . . . Low Security (%) 88 | 100 71 100 73 100 . 100 97 100 . . . . 81 . . . . Level 1 10 | . 28 . 26 . . . 2 . . . . . 8 . . . . Level 2 1 | . . . . . . . . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 3 . . . 5 2 . . . . 4 . . . . Investigation 4 | . 1 . 2 . . . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Reinforcement 10 | . 2 . 1 . . . 4 1 . . . . 2 . . . . Assault 2 | . . 1 . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . 1 . 1 . . . 7 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 25 4 23 10 . 8 33 2 5 4 . 5 4 14 4 . 18 Peak Tracking Total 8 | . 5 4 8 3 . 6 6 2 4 4 . 3 3 7 3 . 4 Tactical Retreats 11 | . 1 . 3 . . 1 2 . 2 . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . 2 . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 15 | . . . . . . . 1 . 1 . . . 11 1 . . 1 Max in Single Turn 11 | . . . . . . . 1 . 1 . . . 11 1 . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 29 | . 5 . 4 . 1 . 8 1 . . 4 . 2 2 1 1 . Terminals 17 | . 4 . 4 . . . 5 1 . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 111 | . 22 . 16 . 1 . 30 3 . . 26 . 5 2 2 4 . Successful 75 | . 13 . 10 . 1 . 14 2 . . 26 . 1 2 2 4 . Failed 36 | . 9 . 6 . . . 16 1 . . . . 4 . . . . Catastrophic 8 | . 2 . 4 . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 15 . 10 . 1 . 21 2 . . . . 4 . . 6 . Terminals 69 | . 20 . 16 . . . 23 3 . . . . 5 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 56 | . 9 . 7 . 1 . 3 1 . . 26 . 1 2 2 4 . Record 15 | . . . . . . . . 1 . . 11 . 1 . 2 . . Part Schematic 9 | . . . . . . . . . . . 5 . . . . 4 . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . Prototype ID Bank 7 | . 2 . 2 . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . . . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 3 | . 2 . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 . . . . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 3 . . . 5 1 . . . . . . . . . Terminals 12 | . 3 . 3 . . . 5 1 . . . . . . . . . Assimilate 2 | . . . . . . . 1 1 . . . . . . . . . Botnet 10 | . 3 . 3 . . . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . 4 . . . 7 1 . . . . 2 . 1 . . Full Trace Events 4 | . 1 . 2 . . . 1 . . . . . . . . . . Feedback Events 2 | . 1 . . . . . 1 . . . . . . . . . . Corruption 2 | . 1 . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . Time 89 | . . . . . . . 89 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 168 | . 168 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . Robots Rewired 5 | . . . . . . . . . 3 . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 8 | . . 1 . . . . . 1 3 . . 1 . 2 . . . Largest Group 5 | . . 1 . . . . . 1 4 4 4 5 . 2 1 . . Highest-Rated Group 195 | . . 31 . . . . . 10 103 103 100 195 . 58 29 . . Highest-Rated Ally 95 | . . 31 . . . . . 10 31 31 31 95 . 29 29 . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . Ally Attacks 86 | . . 9 . . . . . . . 39 . 11 . 11 16 . . Total Damage 1148 | . . 102 . . . . . . . 523 . 161 . 172 190 . . Kills 15 | . . 2 . . . . . . . 8 . . . 2 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . 1 . . 3 . 1 1 2 . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 11361 | 5 823 63 611 654 278 242 1315 299 681 244 109 754 437 1194 746 1354 1552 Spaces Moved 8110 | 5 415 31 420 498 228 149 714 507 1112 251 86 540 267 655 547 1057 628 Core 9 | . . . . . . . . . . . . . . . 2 . 7 Treads . | . . . . . . . . . . . . . . . . . . Legs 5633 | 5 415 31 420 498 228 149 487 . . . . 422 267 655 545 1057 454 Wheels 264 | . . . . . . . . . . 60 86 118 . . . . . Hover 2204 | . . . . . . . 227 507 1112 191 . . . . . . 167 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 54 | 120 120 200 120 120 120 120 58 54 54 58 125 110 122 122 120 120 115 Average Speed 120 | 120 154 200 120 120 120 130 106 57 55 87 125 123 122 165 130 126 222 Slowest Speed 1050 | 120 200 200 120 120 120 200 216 58 58 125 125 280 123 280 650 128 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 47 10 42 91 61 33 46 10 98 32 71 67 9 79 81 87 73 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . . 1 . . . . . . 1 1 . . . 1 . Known Exits Taken 11 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 18 | . . . . 2 . 1 . . 1 . . 5 . 2 5 2 . Spaces Dug 2 | . . . . . . . 2 . . . . . . . . . . Terrain Destroyed 272 | . . . 20 5 . 47 17 . . . . 15 16 74 . . 78 Melee . | . . . . . . . . . . . . . . . . . . Projectile 19 | . . . . . . . 7 . . . . 1 . 6 . . 5 AOE 253 | . . . 20 5 . 47 10 . . . . 14 16 68 . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9153 | 4 510 33 481 535 233 178 1135 517 1159 263 87 593 345 721 571 1070 718 Wait 418 | . 8 . 7 9 . 6 281 2 16 5 2 15 44 4 15 4 . Move 8093 | 4 414 30 419 497 227 148 713 506 1111 250 85 539 266 654 546 1056 628 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | . 16 1 5 4 1 5 23 3 1 . . 4 5 6 1 4 20 Fast Attach 35 | . 2 . 2 . . . 12 1 . 1 . 5 . 4 4 3 1 Attach 58 | . 5 . 2 . . 6 9 1 . . . 2 8 5 . . 20 Detach 9 | . . . . . . 3 . . . . . 1 1 3 . . 1 Swap 47 | . 3 1 9 5 2 2 12 1 . . . 3 1 1 1 1 5 Drop 74 | . 11 1 10 7 3 . 13 3 1 . . 8 3 8 1 2 3 Fire 273 | . 50 . 24 13 . 8 68 . 9 6 . 16 16 21 3 . 39 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 9 | . 1 . 3 . . . 4 . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . 21 1 . . . 15 . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 302 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Lost 3 parts (1n2w) 563 | -10/Materials | Discovered new exit (range 5) 829 | -10/Materials | Entered Mines 830 | -10/Mines | Met a Derelict testing a Signal Generator 848 | -10/Mines | Found Signal Generator 882 | -10/Mines | Discovered new exit (range 6) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Propulsion x2 974 | -9/Materials | Discovered new exit (range 14) 1099 | -9/Materials | Identified exit to Mines 1099 | -9/Materials | Identified exit to Storage 1237 | -9/Materials | Build established: Scavenger-Mutant 1353 | -9/Materials | Discovered new exit (range 16) 1503 | -9/Materials | Entered Mines 1535 | -9/Mines | Met a Derelict bent on vengeance 1661 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1662 | -9/Mines | Discovered new exit (range 5) 1736 | -9/Mines | Discovered new exit (range 15) 1746 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1919 | -9/Mines | Learned location of Zion (-6) 1977 | -9/Mines | Discovered new exit (range 13) 2157 | -9/Mines | Entered Exiles 2175 | -9/Exiles | Discovered new exit (range 15) 2190 | -9/Exiles | Met 8R-AWN 2208 | -9/Exiles | Met EX-HEX 2239 | -9/Exiles | Met EX-BIN 2256 | -9/Exiles | Aligned with FarCom system 2257 | -9/Exiles | Given EX-Vault access code 2285 | -9/Exiles | Opened EX-Vault 2296 | -9/Exiles | Found YOLO Cannon 2319 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2337 | -9/Exiles | Exiles lab attacked by MAIN.C 2419 | -9/Exiles | Discovered new exit (range 14) 2435 | -9/Exiles | Left Exiles lab with YOLO Cannon 2435 | -9/Exiles | Entered Mines 2601 | -8/Mines | Discovered new exit (range 10) 2677 | -8/Mines | Entered Materials 2677 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3087 | -8/Materials | Lost 3 parts (2n1u) 3543 | -8/Materials | Lost 3 parts (1p1n1w) 3689 | -8/Materials | Lost 4 parts (3n1u) 3823 | -8/Materials | Repaired Imp. Assault Rifle 3896 | -8/Materials | Repaired Lgt. Nuclear Core 3955 | -8/Materials | Build established: Mutant 3980 | -8/Materials | Discovered new exit (range 16) 3992 | -8/Materials | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4086 | -7/Factory | Discovered new exit (range 8) 4090 | -7/Factory | Identified exit to Lower Caves 4291 | -7/Factory | Entered Lower Caves 4291 | -7/Lower Caves | Accompanied by 1 ally 4361 | -7/Lower Caves | Encountered a Warlord checkpoint 4482 | -7/Lower Caves | Spotted B-75 Beast 4599 | -7/Lower Caves | Discovered new exit (range 9) 4601 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4683 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4940 | -7/Lower Caves | Identified exit to Lower Caves 4972 | -7/Lower Caves | Entered another Lower Caves area 4972 | -7/Lower Caves | Accompanied by 4 allies 5032 | -7/Lower Caves | Build established: Commander-Mutant 5162 | -7/Lower Caves | Discovered new exit (range 8) 5212 | -7/Lower Caves | Identified exit to Data Miner 5216 | -7/Lower Caves | Entered Data Miner 5216 | -7/Data Miner | Accompanied by 4 allies 5216 | -7/Data Miner | Discovered new exit (range 6) 5240 | -7/Data Miner | Met Data Miner 5270 | -7/Data Miner | Learned location of Section 7 (-2) 5270 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5293 | -7/Data Miner | Received God Mode back door access code from Data Miner 5320 | -7/Data Miner | Identified exit to Proximity Caves 5325 | -7/Data Miner | Entered Proximity Caves 5325 | -6/Proximity Caves | Accompanied by 4 allies 5326 | -6/Proximity Caves | Identified exit to Factory 5337 | -6/Proximity Caves | Learned 4 Factory zone layouts 5433 | -6/Proximity Caves | Escorted by Enhanced Grunt 5632 | -6/Proximity Caves | Learned location of 1 exit from Factory 5743 | -6/Proximity Caves | Build established: Mutant 5865 | -6/Proximity Caves | Spotted B-75 Beast 5876 | -6/Proximity Caves | Destroyed B-75 Beast 6079 | -6/Proximity Caves | Entered Factory 6079 | -6/Factory | Evolved 2 slots: Utility x2 6080 | -6/Factory | Identified exit to Lower Caves 6516 | -6/Factory | Entered Lower Caves 6538 | -6/Lower Caves | Found Prototype Device 6692 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6916 | -6/Lower Caves | Spotted B-75 Beast 6946 | -6/Lower Caves | Destroyed B-75 Beast 7009 | -6/Lower Caves | Identified exit to Lower Caves 7128 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7169 | -6/Lower Caves | Lost 5 parts (4n1u) 7419 | -6/Lower Caves | Build established: Hacker-Mutant 7576 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7710 | -6/Lower Caves | Entered another Lower Caves area 7710 | -6/Lower Caves | Accompanied by 2 allies 7763 | -6/Lower Caves | Discovered new exit (range 9) 7777 | -6/Lower Caves | Identified exit to Factory 8048 | -6/Lower Caves | Encountered a Warlord checkpoint 8143 | -6/Lower Caves | Build established: Scavenger-Mutant 8193 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8331 | -6/Lower Caves | Discovered new exit (range 9) 8340 | -6/Lower Caves | Identified exit to Zion 8355 | -6/Lower Caves | Learned location of 1 exit from Factory 8456 | -6/Lower Caves | Entered Zion 8496 | -6/Zion | System corruption cleaned by Quarantine Array 8542 | -6/Zion | Learned location of Armory (-4) 8572 | -6/Zion | Learned Factory machine intel 8798 | -6/Zion | Found Prototype Device 8977 | -6/Zion | Found Prototype Energy Gun 9009 | -6/Zion | Build established: Derelict-Mutant 9058 | -6/Zion | Received a visual enhancement algorithm 9233 | -6/Zion | Found CR-A16's Pointy Stick 9339 | -6/Zion | Rebuked by Imprinter 9537 | -6/Zion | Given the Hacking Drone Bay 9537 | -6/Zion | Found Prototype Device 9541 | -6/Zion | Discovered new exit (range 9) 9551 | -6/Zion | Identified exit to Proximity Caves 9602 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9784 | -6/Zion | Opened final containment barrier to the Deep Caves 9802 | -6/Zion | Discovered new exit (range 5) 9805 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9809 | -6/Zion | Identified exit to Deep Caves 9810 | -6/Zion | Entered Deep Caves 9926 | -6/Deep Caves | Core integrity fell below 50% 10177 | -6/Deep Caves | Attacked by Z-Imprinter 10206 | -6/Deep Caves | Destroyed Z-Imprinter 10236 | -6/Deep Caves | Lost 7 parts (1p4n1u1w) 10309 | -6/Deep Caves | Found Prototype Protection 10311 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 10380 | -6/Deep Caves | Z-Facility disabled 10493 | -6/Deep Caves | Lost 7 parts (1p2n2u2w) 10494 | -6/Deep Caves | Found Prototype Protection 10495 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 10535 | -6/Deep Caves | Found Zio. Weapon Casing 10668 | -6/Deep Caves | Core integrity fell below 20% 10689 | -6/Deep Caves | Build established: Mutant 10697 | -6/Deep Caves | Lost 6 parts (2n1u3w) 11126 | -6/Deep Caves | Discovered new exit (range 6) 11142 | -6/Deep Caves | Identified exit to Proximity Caves 11346 | -6/Deep Caves | Spotted as-21711 11359 | -6/Deep Caves | Exposed GOLEM chamber 11362 | -6/Deep Caves | Destroyed by as-21711 with Assembled Focal Cannon Last Messages --------------- 10831_ Acquired 26 matter. 11126_ EXIT=FOUND 11142_ EXIT=IDENTIFIED: PROXIMITY CAVES 11194_ as-54996 destroyed. 11249_ Attempting to rewire Surveybot 24. 11249_ Surveybot 24 is broken beyond repair. 11349_ Acquired Imp. Treads. 11351_ Zio. Light Carapace destroyed. 11351_ Zio. Glidesys I destroyed. 11352_ as-21711: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11357_ Destroyed Cesium-ion Thruster. 11357_ Destroyed Battle Rifle. 11357_ Destroyed Lgt. Nuclear Core. 11357_ Destroyed Cesium-ion Thruster. 11357_ 32-MTM(s) destroyed. 11359_ Zio. Light DM Reactor destroyed. 11359_ Wall Chamber breached. 11359_ A GOLEM Unit tumbles out of the Wall Chamber. 11359_ Y5-SRR(g) destroyed. 11362_ GOLEM Unit springs to life. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? #????????????????????? | | ???????????????????? #???????????????????? | | ?????????????????= ???????????????????? | | ??????????????? = l= #???????????????????? | | ????????????? ##??????????????????? | | ???????????? *== #????##????????????? | | ???????????? l * g #????# ????????????? | | ??????????? #????# ???????????? | | ??????????? * == #????# ???????????? | | ?????????? = = #????# ???????????? | | ?????????? #????# ????####???? | | ?????????? =b =M #????# ##### ##??? | | ?????????G = ##???# ## #### | | ?????????! = #???# # | | ????????# = #???# ## # | | ????????" s = #???# #?# | | ????????" @ ######## ### | | ????????" G %= ## | | ??????????" ! | | ????????? ### | | ?????????" ###### #### | | ?????????? #????# ###?# | | ?????????? ##????######???## | | ?????????? # # #???????????????### | | ??????????? #### ## ## ##?????????????????## | | ??????????? #????# ?# ?###???????????????????# | | ???????????? ??????#??# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Quantum Hacking Signs Are For Wimps Challenges ------------ None Game ------ Seed MetafieldAlertThrower Manual? 0 Play Time 02:01:13 Cumulative 41.8 hours Start 2021.08.08 @ 13:30:06 End 2021.08.08 @ 15:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc958608-75bc-4a02-953a-d205a09ac7e1