Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.12 @ 13:58:34 Player: Xax Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2395) 2395 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 6635 Bonus ------- Follower Combat Kills 170 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 777/800 System Corruption 12% Temperature Cool (56) Movement Core (2600) Ox51 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit Large Battery Advanced Energy Well Propulsion Shielding > --- WEAPON (2) ------- Heavy Laser Axe > --- INVENTORY (30) --- Carbon-fiber Leg Small Matter Pod (50) Large Matter Pod (150) Advanced Visual Processing Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Advanced ECM Suite Core Shielding Improved Propulsion Shielding Advanced Focal Shield Shock Absorption System Hardlight Generator Advanced Beam Cannon Heavy Particle Cannon Improved Datajack Makeshift Hammer Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Cargo Storage Unit Matter Filter Force Booster Advanced Focal Shield > --- WEAPON ----------- Autogun Makeshift Hammer > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Medium Battery Large Battery Small Matter Pod Large Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Propulsion Shielding Improved Propulsion Shielding Advanced Focal Shield Shock Absorption System Hardlight Generator Heavy Laser Advanced Beam Cannon Heavy Particle Cannon Light Assault Rifle High-powered Shotgun Improved Grenade Launcher Improved Datajack Heavy Hammer Spear [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Cargo Storage Unit Device Advanced Focal Shield Storage Cargo Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 7 | . 1 2 2 2 . . . . Power 1 | . . 1 . . . . . . Propulsion 3 | . . 1 2 . . . . . Utility 3 | . 1 . . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 107 | 6 9 14 15 23 9 1 . 30 Power 22 | . 2 5 1 5 2 . . 7 Engine 14 | . 2 5 . 3 . . . 4 Core 8 | . . . 1 2 2 . . 3 Reactor . | . . . . . . . . . Propulsion 33 | 2 2 4 7 8 4 1 . 5 Treads 16 | 2 2 4 7 . 1 . . . Leg 16 | . . . . 7 3 1 . 5 Wheel . | . . . . . . . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 22 | 2 2 3 1 5 1 . . 8 Device 9 | . . . . 5 . . . 4 Storage 9 | . 1 3 1 . 1 . . 3 Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 3 | 2 . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 30 | 2 3 2 6 5 2 . . 10 Energy Gun 4 | 1 1 . . 1 . . . 1 Energy Cannon 2 | . . 1 . 1 . . . . Ballistic Gun 16 | 1 2 1 5 2 1 . . 4 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . 2 Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . . . 1 Parts Lost 47 | . . 2 5 7 8 . . 25 Power 12 | . . 1 . 3 2 . . 6 Propulsion 20 | . . . 4 3 4 . . 9 Utility 7 | . . 1 . . 1 . . 5 Weapon 8 | . . . 1 1 1 . . 5 Highest Loss Streak 9 | . . 1 1 6 8 . . 9 To Critical Strikes 2 | . . . 2 . . . . . Average Slot Usage (%) 85 | . 92 92 86 83 87 92 92 75 Engine 7 | . 6 20 14 7 . . . 5 Core 6 | . . . 1 5 12 14 14 5 Treads 11 | . 24 29 36 7 5 1 . . Leg 17 | . . . . 20 27 33 35 21 Device 10 | . . . . 16 15 14 14 13 Storage 13 | . 6 17 16 11 11 14 14 14 Protection 2 | . 25 5 . . . . . . Energy Gun 1 | . 11 1 . . . . . . Energy Cannon 1 | . . 8 1 . . . . . Ballistic Gun 7 | . 11 10 13 5 6 7 7 4 Impact Weapon 2 | . . . . 5 3 . . 5 Slashing Weapon 1 | . . . . . 4 7 7 1 Naked Turns . | . . . . . . . . . Heaviest Build 170 | 5 28 164 165 170 168 165 165 169 Greatest Support 106 | 40 40 66 106 82 60 75 75 75 Greatest Overweight (x) 55 | 1 8 2 1 8 5 2 2 55 Average Overweight (x) 1 | . . 1 1 3 2 2 2 3 Largest Inventory Capacity 30 | 5 15 30 30 30 30 30 30 30 Average Capacity 27 | 5 10 25 30 30 30 30 30 30 Most Carried 30 | 5 6 14 24 30 25 27 27 30 Average Carried 20 | 4 4 11 16 26 21 25 27 23 Final Capacity 30 | 5 15 30 30 30 30 30 30 30 Final Carried 27 | 5 6 14 24 23 21 27 27 17 Class Distribution -------------------- 85% | Hauler-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2527 | 255 278 237 450 391 248 145 . 523 Remotely . | . . . . . . . . . Salvage Created 2476 | . 197 691 604 475 205 45 . 259 Parts 138 | . 13 46 39 24 6 1 . 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 64 | . 6 18 17 10 4 . . 9 Melee 1 | . . . . . . . . 1 Guns 47 | . 6 9 16 9 3 . . 4 Cannons 8 | . . 8 . . . . . . AOE 6 | . . . 1 1 . . . 4 Classes Destroyed 10 | . 3 3 1 1 . . . 2 Worker 2 | . . . 2 . . . . . Minesweeper 1 | . . . . . . . . 1 Operator 1 | . . 1 . . . . . . Watcher 6 | . 2 3 1 . . . . . Swarmer 22 | . 4 6 8 . . . . 4 Grunt 32 | . 2 8 7 8 3 . . 4 Duelist 1 | . . 1 . . . . . . Sentry 5 | . . 3 2 . . . . . Programmer 3 | . . . . 2 1 . . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 4 4 3 2 . . 4 Combat Bots Only 4 | . 2 3 3 3 2 . . 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 1 . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Damage Taken 6194 | . 112 765 1114 815 800 . . 2588 Core 914 | . 24 75 106 107 97 . . 505 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 67 | . 15 52 . . . . . . Regen/Repaired (Parts) 163 | . . 55 108 . . . . . Core Remaining (%) 87 | 100 90 81 80 . . . . . Volleys Fired 345 | . 23 63 105 54 32 . 1 67 Largest 2 | . 2 2 2 2 1 . 1 2 Hottest 99 | . 60 88 88 99 28 . 20 69 Shots Fired 531 | . 46 115 205 56 33 4 2 70 Gun 464 | . 46 82 184 54 33 4 2 59 Cannon 46 | . . 33 13 . . . . . Launcher 21 | . . . 8 2 . . . 11 Special . | . . . . . . . . . Kinetic 410 | . 23 62 184 49 33 4 2 53 Thermal 100 | . 23 53 13 5 . . . 6 Explosive 21 | . . . 8 2 . . . 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 70 | . 13 50 55 27 32 10 . 70 Robot Miss Streak 3 | . 3 1 3 1 1 . . 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 445 | . 35 96 163 52 32 1 . 66 Core Hits 167 | . 12 34 51 23 8 1 . 38 Critical Kills 5 | . . 1 2 1 . 1 . . Critical Parts Destroyed 3 | . 1 . . 1 1 . . . Critical Strikes 8 | . 1 1 2 2 1 1 . . Meltdown 1 | . . 1 . . . . . . Destroy 6 | . 1 . 2 2 . 1 . . Smash 1 | . . . . . 1 . . . Melee Attacks 6 | . . . . . 3 . . 3 Impact 6 | . . . . . 3 . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6678 | . 378 1256 1618 1168 547 8 . 1703 Guns 4441 | . 378 558 1123 944 455 8 . 975 Cannons 880 | . . 673 207 . . . . . Explosions 1093 | . . . 274 224 . . . 595 Melee 225 | . . . . . 92 . . 133 Ramming 39 | . . 25 14 . . . . . Kinetic 3819 | . 157 348 1123 867 455 8 . 861 Thermal 1502 | . 221 883 207 77 . . . 114 Explosive 1093 | . . . 274 224 . . . 595 Electromagnetic . | . . . . . . . . . Impact 225 | . . . . . 92 . . 133 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . 2 . 4 8 8 8 12 Average Corruption 6 | . . 2 . 2 7 8 8 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 222 | . . 11 . 18 52 49 8 84 Message Errors 52 | . . 2 . 2 9 9 2 28 Matter Fused 64 | . . 3 . 8 10 17 1 25 Heat Flow Errors 25 | . . 1 . 3 7 5 1 8 Energy Discharges 28 | . . 2 . 3 10 6 . 7 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . . Data Loss (minor) 23 | . . 2 . 2 5 3 2 9 Data Loss (major) 9 | . . . . . 3 3 1 2 Misfires 10 | . . . . . 2 4 1 3 Alerts 5 | . . . . . 4 1 . . Weapon Failures 3 | . . 1 . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 78 | . . . . 32 26 . . 20 Projectiles . | . . . . . . . . . Explosions 48 | . . . . 32 . . . 16 Melee 30 | . . . . . 26 . . 4 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 265 | . . . 28 127 . . . 110 Shots 12 | . . . 4 3 . . . 5 Rammed 5 | . . 4 1 . . . . . Targets Rammed 5 | . . 4 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 388 | . 76 388 386 192 272 282 151 245 Average Temperature 98 | . 30 113 104 70 94 114 77 64 Received Heat Transfer 3015 | . 57 318 846 495 432 . . 867 Effects 10 | . . 3 4 . . 3 . . Shutdowns 2 | . . 1 1 . . . . . Energy Bleed 3 | . . 1 2 . . . . . Interference 4 | . . 1 . . . 3 . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . 2 . . 1 Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 8 | . . 6 . . . . . 2 Heat Transferred 2936 | . 500 1696 370 148 . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Peak Influence 311 | . 189 311 202 110 . . . . Initial 60 | . . 24 17 60 . . . . Average 75 | . 72 85 108 48 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 96 | 100 100 87 98 100 . . . . Level 1 3 | . . 12 1 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 2 2 5 . . . . Investigation 3 | . . 1 1 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 4 | . . 1 1 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 12 29 34 14 4 . . 17 Peak Tracking Total 7 | . 3 5 5 4 4 . . 7 Tactical Retreats 7 | . 2 . 1 4 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 4 | . 2 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 6 | . . . 2 1 . . . 3 Max in Single Turn 3 | . . . 2 1 . . . 3 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 8 | . . 1 1 1 . 1 4 . Terminals . | . . . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . . 5 3 3 . 10 28 . Successful 47 | . . 5 3 1 . 10 28 . Failed 2 | . . . . 2 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 8 | . . 5 3 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . . . . . . 10 28 . Record 21 | . . . . . . 10 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 8 | . . 5 3 . . . . . Scan Component 5 | . . 3 2 . . . . . Repair 3 | . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 1 1 . . . . Full Trace Events 3 | . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 39 | . . . . 39 . . . . Total Part Build Rating 14 | . . . . 14 . . . . Parts Repaired 3 | . . 2 1 . . . . . Time 78 | . . 52 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 706 | . . . . . . . . 706 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Turns Passed 10676 | 73 731 1478 1166 1684 1609 1420 256 2259 Spaces Moved 3205 | 60 358 418 332 379 517 530 94 517 Core 46 | 40 5 . . . . . . 1 Treads 1228 | 20 353 418 332 90 15 . . . Legs 1931 | . . . . 289 502 530 94 516 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 236 262 262 266 266 260 Average Speed 276 | 99 163 246 238 373 281 266 266 361 Slowest Speed 2800 | 160 450 320 240 705 560 267 266 2800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 45 | 3 62 35 27 7 73 70 72 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 7 | . . . . . 3 2 . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 136 | . . . 38 32 . . . 66 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 136 | . . . 38 32 . . . 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Total 4524 | 72 459 753 530 596 635 540 100 839 Wait 744 | . 58 238 60 109 69 4 6 200 Move 3197 | 59 357 417 331 378 516 529 93 517 Hop . | . . . . . . . . . Pick Up 99 | 7 10 15 17 21 6 6 . 17 Fast Attach 5 | 4 1 . . . . . . . Attach 64 | 2 6 5 7 14 8 . . 22 Detach 1 | . . . 1 . . . . . Swap 38 | . 2 9 8 9 1 1 . 8 Drop 20 | . 2 2 . 11 . . . 5 Fire 345 | . 23 63 105 54 32 . 1 67 Melee 6 | . . . . . 3 . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . 4 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 14) 74 | -11/Junkyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 195 | -10/Materials | Identified exit to Mines 195 | -10/Materials | Discovered exit to Mines (range 8) 304 | -10/Materials | Build established: Hacker-Mutant 416 | -10/Materials | Identified exit to Materials 416 | -10/Materials | Discovered exit to Materials (range 3) 702 | -10/Materials | Discovered exit to Mines (range 7) 782 | -10/Materials | Discovered exit to Materials (range 9) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1579 | -9/Materials | Build established: Hauler-Mutant 1822 | -9/Materials | Repaired Lgt. Assault Rifle 1851 | -9/Materials | Repaired Lgt. Treads 2235 | -9/Materials | Identified exit to Materials 2235 | -9/Materials | Discovered exit to Materials (range 16) 2283 | -9/Materials | Entered another Materials area 2283 | -8/Materials | Evolved 2 slots: Propulsion x2 2361 | -8/Materials | Repaired Lgt. Treads 3024 | -8/Materials | Identified exit to Factory 3024 | -8/Materials | Discovered exit to Factory (range 5) 3449 | -8/Materials | Entered Factory 3449 | -7/Factory | Evolved 2 slots: Utility x2 3571 | -7/Factory | Fabricated Adv. Focal Shield (x2) 3742 | -7/Factory | Lost 6 parts (2p3n1w) 5120 | -7/Factory | Identified exit to Lower Caves 5120 | -7/Factory | Discovered exit to Lower Caves (range 5) 5133 | -7/Factory | Entered Lower Caves 5596 | -7/Lower Caves | Lost 8 parts (2p4n1u1w) 5759 | -7/Lower Caves | Encountered a Warlord checkpoint 6410 | -7/Lower Caves | Identified exit to Lower Caves 6410 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 6742 | -7/Lower Caves | Entered another Lower Caves area 6889 | -7/Lower Caves | Identified exit to Factory 6889 | -7/Lower Caves | Discovered exit to Factory (range 14) 7070 | -7/Lower Caves | Learned Armory trap positions 7070 | -7/Lower Caves | Learned Armory stockpile data 7070 | -7/Lower Caves | Learned Factory stockpile data 7070 | -7/Lower Caves | Learned Extension security intel 7070 | -7/Lower Caves | Learned Armory security intel 7070 | -7/Lower Caves | Learned Research garrison access intel 7248 | -7/Lower Caves | Encountered a Warlord checkpoint 7545 | -7/Lower Caves | Identified exit to Data Miner 7545 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 7907 | -7/Lower Caves | Learned 4 Factory zone layouts 8162 | -7/Lower Caves | Entered Data Miner 8168 | -7/Data Miner | Identified exit to Proximity Caves 8168 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 8219 | -7/Data Miner | Met Data Miner 8287 | -7/Data Miner | Learned location of Section 7 (-2) 8287 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8343 | -7/Data Miner | Received God Mode back door access code from Data Miner 8418 | -7/Data Miner | Entered Proximity Caves 8691 | -6/Proximity Caves | Escorted by Enhanced Grunt 8693 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8970 | -6/Proximity Caves | Spotted B-75 Beast 9114 | -6/Proximity Caves | Destroyed B-75 Beast 9133 | -6/Proximity Caves | Lost 6 parts (2p3n1u) 9820 | -6/Proximity Caves | Core integrity fell below 50% 9837 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9894 | -6/Proximity Caves | Lost 6 parts (2p2n1u1w) 10090 | -6/Proximity Caves | Learned Factory terminal intel 10256 | -6/Proximity Caves | Crushed by falling debris 10256 | -6/Proximity Caves | System corruption reached 10% 10633 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10661 | -6/Proximity Caves | Core integrity fell below 20% 10677 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10658_ 3V M 9BE6BKZYPJTNGJ|BIIS>&3XB> AM 10658_ S-27 Virus destroyed. 10659_ Imp. Grenade Launcher destroyed. 10659_ G-50 Soldier overheating. 10660_ Penetrated by Slug. 10660_ G-50 Soldier overheating. 10661_ Lgt. Assault Rifle destroyed. 10663_ Slug penetrates Wall. 10663_ G-50 Soldier overheating. 10664_ Melted Carbon-fiber Leg. 10664_ G-50 Soldier overheating. 10665_ Penetrated by Slug. 10666_ G-50 Soldier overheating. 10668_ Penetrated by Slug. 10668_ G-50 Soldier overheating. 10670_ Broken Carbon-fiber Leg melted. 10670_ G-50 Soldier destroyed. 10671_ Penetrated by Slug. 10674_ Med. Battery destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # ##### "#????????????????# #??### | | # # """#???????????????## ??# | | # ## ## ##???????????????# #?# | | ?# ## ###### #????????????????# #?## | | ??# ## #????###?????????????????# ##?## | | ???# %! ## #???????????????????????## #??# | | ??# ## #???????????????????????# #### | | ###= % #???????????????????????# | | ==%= ####???????????????????????# ### | | #!%%=%= #?????????????????????????????# # | | ##!!= #####??????????????????????????????# # # | | ?##= #????????????????#??????????#####??# | | ??## #?????????????### ?????##??## #### | | ???# #???????####?## ????## ### / ] | | ???# ##?????? ## ????# ## | | ???## ##????? ????# ############ | | ????# #?????? ????## ### ##?????????? | | ???## #?????? ?????###### #?????????? | | ???# ##????#??? ####???### #?????????? | | ???# ##???? ##????# ##### #?????????? | | ???# #???? ##????; ## ###???????? | | ???## #??? #????#; #???????? | | ????# #??# #?#### ### #???????? | | ????# #?# #??# ## ##???????? | | ???## ## #???# [ ## ###????????? | | ??## #????# ### @! # ##??????????? | | ??# ##???????#" %* % "# ##???????????? | | ??## #????????#""g% # #????????????? | | ??## ##????????#"=%= Y #????????????? | | ### ##?????????#"" #???????????? | | # ###??????????# # #???????????? | | ##????????????# # #???????????? | | #?????????????#" """# #???????????? | | ##????????????#" "??? ##???????????? | | # #?????????????" "??? #????????????? | | # ##????????????#####+#??? #????????????? | | ## ##????????????????????? ??????????????? | | ?## #??????????????????????????????????????? | | ??# ## #??????????????????????????????????? | | ??# #?# ???????????????????????????????? | | ??# #?? ??????????????????????????????? | | ??# #??### ???????????????????????????????? | | ??# #????? ???????????????????????????????? | | ??# #?????? ???????????????????????????????? | | ??# #??????? ????????????????????????????????? | | ### #???????? ????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 950 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 5 Matter Filtering 30 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Adv. Focal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MomentumDispersionStick Manual? 0 Play Time 01:08:30 Cumulative 184.5 hours Start 2023.10.21 @ 17:57:53 End 2023.11.12 @ 13:58:34 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 1 Adventurer 0 Explorer 49 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4f5ab65-165b-4630-8ad1-bd83b2fff05a