Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 17:42:45 Player: Olafz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (200) 1000 Value Destroyed (7733) 7733 Prototype IDs (55) 1100 Alien Tech Used (5) 1000 Bonus (7113) 7113 TOTAL SCORE: 25646 Bonus ------- High Alert Combat Kills 13 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 207/300 Energy 95/100 System Corruption 12% Temperature Cool (12) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Signal Interpreter Improved Target Analyzer Improved Hacking Suite System Mapper System Shield Quantum Router > --- WEAPON (3) ------- Vibroblade Enhanced Force Lance > --- INVENTORY (5) ---- Large Storage Unit Graphene Brace Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Armor Integrity Analyzer Heavy Regenerative Plating Advanced Remote Shield Improved Hacking Suite Experimental Hacking Suite Quantum Router > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Experimental Heat Sink Advanced Energy Well Advanced Actuator Array Advanced Actuator Array Advanced Force Booster Improved Phase Shifter Transdimensional Reconstructor Transdimensional Reconstructor Potential Cannon [Rating: 172] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Improved Hacking Suite Device Structural Scanner Storage High-capacity Matter Pod Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Potential Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . Utility 8 | . . . 2 . . 2 . . . . . 2 . . . . 1 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 364 | . 10 . 23 4 36 39 27 4 3 . 9 15 10 2 9 1 19 79 13 46 15 Power 47 | . 3 . 6 1 8 4 1 . 1 . 2 1 . 1 1 . 2 9 . 5 2 Engine 15 | . 3 . 6 1 2 1 . . . . 1 . . 1 . . . . . . . Core 14 | . . . . . 6 3 1 . 1 . 1 1 . . . . 1 . . . . Reactor 18 | . . . . . . . . . . . . . . . 1 . 1 9 . 5 2 Propulsion 100 | . 3 . 5 2 10 14 10 . 2 . 1 5 5 . 5 . 6 25 2 4 1 Treads 14 | . 3 . 5 2 4 . . . . . . . . . . . . . . . . Leg 34 | . . . . . 5 11 . . . . . . . . . . . 14 2 2 . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 1 4 . . . . . . . . Flight 46 | . . . . . . 3 10 . 2 . 1 4 1 . 5 . 6 11 . 2 1 Utility 135 | . 1 . 8 . 7 13 11 1 . . 2 5 2 . 3 1 8 34 6 25 8 Device 78 | . . . 3 . 4 2 8 . . . . 3 . . 2 1 6 19 4 21 5 Storage 11 | . 1 . 1 . 2 2 1 . . . . 1 . . . . . 2 . 1 . Processor 20 | . . . 1 . . 5 1 1 . . 1 1 . . 1 . . 5 . 2 2 Hackware 13 | . . . . . . 4 1 . . . 1 . . . . . . 4 1 1 1 Protection 13 | . . . 3 . 1 . . . . . . . 2 . . . 2 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . 3 . 4 1 11 8 5 3 . . 4 4 3 1 . . 3 11 5 12 4 Energy Gun 10 | . 1 . . . 6 . . . . . . . . . . . . 1 1 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Ballistic Gun 14 | . 2 . 4 1 2 5 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 4 . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 10 | . . . . . . 1 . 1 . . . 1 2 . . . 2 1 1 1 . Slashing Weapon 24 | . . . . . 2 2 5 1 . . 3 2 1 1 . . . 2 . 3 2 Piercing Weapon 15 | . . . . . . . . 1 . . 1 1 . . . . 1 6 2 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 . 1 . . . . . . . . . 3 . . 4 6 4 2 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . . . . . . . . . . Parts Lost 117 | . 4 . 3 1 15 26 6 . 8 . 4 1 2 . . 1 6 18 . 17 5 Power 20 | . 2 . 2 . 2 2 . . 2 . 1 1 . . . . 1 4 . 2 1 Propulsion 40 | . 1 . 1 1 5 8 5 . 3 . 2 . 1 . . . 3 4 . 6 . Utility 34 | . . . . . 3 7 1 . 2 . . . . . . . 2 8 . 7 4 Weapon 23 | . 1 . . . 5 9 . . 1 . 1 . 1 . . 1 . 2 . 2 . Highest Loss Streak 13 | . 3 . 2 1 13 9 3 . 8 . 3 1 1 . . 1 3 7 . 8 5 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 100 98 99 81 84 83 100 89 65 65 81 72 70 82 86 85 89 91 80 52 Engine 3 | . 13 14 10 11 2 2 . . . . 1 . . . 2 . . . . . . Core 1 | . . . . . 6 4 6 6 4 . 4 4 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 3 4 5 7 2 Treads 6 | . 18 28 22 21 5 . . . . . . . . . . . . . . . . Leg 8 | . 9 . . . 16 18 . . . . . . . . . . . 20 29 22 . Hover 1 | . . . . . . . . . . . . . 15 23 9 . . . . . . Flight 7 | . . . . . . . 27 33 28 26 24 21 10 5 18 29 27 8 . 1 2 Device 6 | . . . 10 11 5 8 7 6 4 . . 4 . . 2 9 8 11 9 7 6 Storage 11 | . 21 28 22 22 17 11 6 6 6 6 6 5 5 5 5 5 5 5 5 3 . Processor 9 | . . . 5 . . 3 17 18 17 13 14 23 23 23 20 17 15 12 10 8 16 Hackware 7 | . . . . . . 12 6 7 6 6 7 11 11 11 11 11 10 12 15 15 17 Protection 2 | . . . 5 11 1 . . . . . . . 3 . . . 4 . 1 2 . Energy Gun 1 | . 6 14 . . 11 1 . . . . . . . . . . . . 1 2 . Ballistic Gun 7 | . 21 14 21 22 3 10 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 . . . . . 2 . . . . 2 . 2 . . Slashing Weapon 2 | . . . . . 8 . 9 14 12 5 2 4 . . 5 5 . 1 . 1 3 Piercing Weapon 1 | . . . . . . . . 4 6 6 1 . . . . . 5 8 9 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 14 16 16 67 69 71 73 26 28 28 16 20 31 27 38 38 39 45 71 84 114 16 Greatest Support 189 | 20 40 40 55 43 63 52 30 30 30 20 16 31 34 42 42 48 55 189 182 182 16 Greatest Overweight (x) 19 | . . . 1 1 19 14 1 . 1 . 1 1 1 . 1 . 1 1 . 1 4 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 15 | . 8 8 17 20 20 19 10 10 10 10 10 12 15 15 15 15 15 15 15 12 5 Most Carried 20 | . 8 6 20 20 20 20 10 10 10 9 9 15 14 15 15 15 15 15 15 15 5 Average Carried 13 | . 7 6 15 19 18 17 9 9 9 7 7 9 11 12 14 15 13 13 14 11 4 Final Capacity 20 | 8 8 8 20 20 20 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 6 6 20 20 20 10 10 10 7 9 8 15 12 15 15 15 15 15 15 13 2 Class Distribution -------------------- 38% | Mutant 22% | Hacker-Mutant 9% | Hacker-Sprinter 8% | Hacker-Gladiator 4% | Hacker-Scout 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Gladiator | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Wizard-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 5266 | 200 511 . 842 147 387 891 290 91 127 . 55 34 146 31 214 10 163 576 76 475 . Remotely 493 | . . . 124 147 222 . . . . . . . . . . . . . . . . Salvage Created 8786 | . 546 . 1256 226 956 1485 605 . 222 . 90 105 94 . 507 . 619 1379 76 400 220 Parts 442 | . 38 . 101 13 36 64 37 . 8 . 9 3 1 . 5 . 25 76 4 13 9 Haulers Intercepted 8 | . 1 . 1 . 3 2 . . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 8 . 11 . 1 . 2 . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 149 | . 14 . 29 5 17 25 13 . 4 . 5 1 2 . . . 5 17 1 8 3 Melee 60 | . . . . . 3 8 13 . 4 . 5 . 1 . . . 3 17 1 2 3 Guns 74 | . 14 . 29 5 10 16 . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . 2 . AOE 5 | . . . . . 3 . . . . . . . . . . . . . . 2 . Classes Destroyed 18 | . 8 . 2 1 1 1 . . . . 1 . 1 . . . . 1 . 2 . Worker 9 | . 1 . 3 . . 3 . . . . . . . . . . . . . 2 . Builder 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . 3 2 . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Operator 10 | . 1 . 2 . . 1 1 . . . . . . . . . 3 2 . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . Watcher 17 | . 1 . 5 . 2 1 2 . . . . 1 . . . . 3 2 . . . Swarmer 30 | . 6 . 11 . . 2 7 . . . 3 . 1 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 65 | . 8 . 9 3 12 19 4 . 3 . . . . . . . 3 . . 1 3 Brawler 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . Duelist 5 | . . . 1 1 2 . . . 1 . . . . . . . . . . . . Sentry 20 | . . . 8 . 3 . 2 . . . . 1 . . . . 2 3 . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . 4 . . . Hunter 10 | . . . . . . . . . . . . . 1 . . . . 8 . 1 . Programmer 5 | . . . . . . 2 . . . . . . . . . . . 2 . 1 . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 6 . 7 3 9 5 8 . 2 . 3 1 1 . . . 3 3 1 4 3 Combat Bots Only 6 | . 5 . 5 3 6 3 4 . 2 . 3 1 1 . . . 3 3 1 4 3 Max Kills in Single Turn 2 | . 1 . 2 1 2 2 1 . 1 . 1 1 1 . . . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . 1 1 1 . 1 . 1 . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 2223 | . 156 . 148 25 162 248 89 . 32 . 37 60 21 16 . 22 50 745 27 338 47 Missed 823 | . 44 . 36 2 43 53 26 . 5 . 10 33 12 8 . 12 26 360 9 133 11 Damage Taken 23302 | . 1088 . 1364 343 2213 3286 939 . 666 . 403 530 253 87 . 193 524 5693 458 4570 692 Core 4568 | . 197 . 208 11 251 694 317 . 256 . 146 218 23 62 . 42 46 840 78 682 497 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 127 | . . . . . . . . . . . . . . . . . . . . 127 . Regen/Repaired (Parts) 706 | . . . . . 15 . . . . . . 199 113 . . . 44 67 . 268 . Core Remaining (%) 39 | 100 . 21 . 45 54 . . . . . 15 . . . . 65 . . 16 . . Volleys Fired 391 | . 66 . 94 12 76 122 . . . . . . . . . . . 1 . 20 . Largest 2 | . 2 . 2 2 2 2 . . . . . . . . . . . 1 . 2 . Hottest 280 | . 70 . 46 46 128 128 . . . . . . . . . . . 20 . 280 . Shots Fired 694 | . 126 . 188 24 127 198 . . . . . . . . . . . 1 . 30 . Gun 665 | . 126 . 188 24 119 198 . . . . . . . . . . . . . 10 . Cannon 20 | . . . . . . . . . . . . . . . . . . . . 20 . Launcher 8 | . . . . . 8 . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 567 | . 93 . 188 24 79 168 . . . . . . . . . . . . . 15 . Thermal 100 | . 33 . . . 31 30 . . . . . . . . . . . 1 . 5 . Explosive 8 | . . . . . 8 . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . 9 . . . . . . . . . . . . . . 10 . Robot Hit Streak 20 | . 19 . 12 6 20 8 . . . . . . . . . . . . . 3 . Robot Miss Streak 11 | . 11 . 6 1 4 4 . . . . . . . . . . . . . 7 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 . 6 . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 726 | . 78 . 124 16 106 160 44 . 18 . 10 8 3 . 12 . 28 69 11 30 9 Core Hits 305 | . 30 . 56 9 55 54 18 . 6 . 5 2 1 . 5 . 12 33 3 12 4 Critical Kills 4 | . . . 1 . . 2 . . . . . . . . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . . 5 . . . . . 2 1 . . . 2 . . 1 . Critical Strikes 54 | . . . 1 . 3 11 8 . . . . 2 1 . . . 4 17 1 3 3 Burn 4 | . . . . . 1 3 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Smash 12 | . . . . . . 6 . . . . . 2 1 . . . 2 . . 1 . Sever 20 | . . . . . 2 1 8 . . . . . . . . . . 7 . 1 1 Impale 15 | . . . . . . . . . . . . . . . . . 2 10 1 . 2 Melee Attacks 401 | . . . . . 12 45 53 5 25 . 18 14 6 . 12 . 57 96 23 23 12 Impact 75 | . . . . . . 28 . . . . . 9 4 . . . 23 2 6 3 . Slashing 157 | . . . . . 12 17 53 2 8 . 12 5 2 . 12 . . 21 . 10 3 Piercing 169 | . . . . . . . . 3 17 . 6 . . . . . 34 73 17 10 9 Sneak Attacks 11 | . . . . . 1 2 2 . . . . . . . . . 2 2 . 2 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 40 | . . . . . . . 8 . 6 . . 1 . . . . . 12 9 2 2 Damage Inflicted 23930 | . 1036 . 1960 238 2423 3797 2078 . 599 . 361 291 118 . 1343 . 1403 3945 948 2975 415 Guns 7224 | . 1030 . 1959 238 1491 2493 . . . . . . . . . . . . . 13 . Cannons 569 | . . . . . . . . . . . . . . . . . . . . 569 . Explosions 1988 | . . . . . 602 . . . . . . . . . . . . . . 1386 . Melee 14107 | . . . . . 330 1304 2078 . 599 . 361 291 118 . 1343 . 1403 3945 948 972 415 Ramming 42 | . 6 . 1 . . . . . . . . . . . . . . . . 35 . Kinetic 6332 | . 803 . 1959 238 973 2160 . . . . . . . . . . . . . 199 . Thermal 2753 | . 227 . . . 437 333 . . . . . . . . . . . . . 1756 . Explosive 545 | . . . . . 545 . . . . . . . . . . . . . . . . Electromagnetic 151 | . . . . . 138 . . . . . . . . . . . . . . 13 . Impact 1964 | . . . . . . 738 . . . . . 186 49 . . . 639 132 155 65 . Slashing 6561 | . . . . . 330 566 2078 . 231 . 244 105 69 . 1343 . . 1113 . 441 41 Piercing 5582 | . . . . . . . . . 368 . 117 . . . . . 764 2700 793 466 374 Highest Corruption 18 | . 1 1 6 6 . 18 . . . . . 6 6 6 6 8 1 6 6 12 12 Average Corruption 5 | . 1 1 5 6 . 5 . . . . . 4 6 6 6 6 1 3 4 9 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . 40 . . . Effects 194 | . 7 . 46 8 . 47 . . . . . 1 29 6 5 3 3 15 5 17 2 Message Errors 60 | . 4 . 13 2 . 12 . . . . . 1 12 3 3 . . 3 2 5 . Matter Fused 31 | . . . 4 2 . 9 . . . . . . 6 1 . 3 1 2 1 2 . Heat Flow Errors 33 | . 3 . 10 2 . 8 . . . . . . 8 . . . . 2 . . . Energy Discharges 26 | . . . 8 . . 6 . . . . . . 1 2 1 . . 2 1 4 1 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . . Data Loss (minor) 17 | . . . 5 . . 5 . . . . . . 1 . . . . 3 1 1 1 Data Loss (major) 7 | . . . 2 . . 3 . . . . . . . . 1 . 1 . . . . Misfires 5 | . . . 1 1 . 2 . . . . . . . . . . . . . 1 . Alerts 6 | . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2139 | . . . . . 50 385 218 . 39 . 17 53 67 . 188 . 230 214 52 626 . Projectiles 162 | . . . . . . . . . . . . . . . . . . . . 162 . Explosions 272 | . . . . . 18 . . . . . . . . . . . . 16 . 238 . Melee 1705 | . . . . . 32 385 218 . 39 . 17 53 67 . 188 . 230 198 52 226 . Knockbacks 20 | . . . . . . 7 . . . . . 1 . . . . 7 1 1 3 . Impact 17 | . . . . . . 7 . . . . . 1 . . . . 7 1 1 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 439 | . . . . . 190 . . . . . . . . . . . . 113 . 136 . Shots 9 | . . . . . 6 . . . . . . . . . . . . 1 . 2 . Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 2 . 1 . . . . . . . . . . . . . . . . 4 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 316 . 380 174 294 369 14 50 40 . . . 255 . 6 68 31 250 . 156 . Average Temperature 65 | . 77 . 74 43 54 109 3 21 21 . . . 106 . 4 31 15 116 . 62 . Received Heat Transfer 4551 | . 408 . 492 114 1017 1353 216 . 180 . 18 18 45 12 . . 168 171 . 144 195 Effects 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 12 | . . . . . . 1 . . . . . 1 3 . . . 6 1 . . . Impact Corruptions 29 | . . . . . . 13 . . . . . 3 1 . . . 7 4 . 1 . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Melted 7 | . 1 . . . 2 1 . . . . . . . . . . . . 1 2 . Heat Transferred 4163 | . 666 . . . 975 962 . . . . . . . . . . . . . 1560 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Peak Influence 434 | . 273 6 434 201 381 229 343 . . . . 285 . . . . 312 262 . 209 114 Initial 285 | . . 6 1 76 78 77 79 . . . . 285 . . . . . 88 . . 36 Average 147 | . 106 6 229 149 222 85 186 . . . . 104 . . . . 135 174 . 45 53 Maximum Alert Level 2 | . 1 . 2 1 1 1 1 . . . . 1 . . . . 1 1 . 1 . Low Security (%) 69 | . 85 100 24 76 52 96 59 . . . . 99 . . . . 74 61 . 99 100 Level 1 30 | . 14 . 74 23 47 3 40 . . . . . . . . . 25 38 . . . Level 2 . | . . . 1 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 5 . . 7 4 . . . . 3 . . . . 7 7 . 7 1 Investigation 18 | . 2 . 2 . . 2 3 . . . . 1 . . . . 5 1 . 1 1 Extermination 7 | . . . . . . 2 . . . . . 1 . . . . . 3 . 1 . Reinforcement 16 | . . . 3 . . 3 1 . . . . 1 . . . . 2 3 . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 12 | . 1 . 2 . 2 2 1 . . . . . . . . . 1 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 20 . 40 5 23 44 23 . 4 . 11 17 8 4 . 9 27 29 1 35 8 Peak Tracking Total 14 | . 6 . 5 3 8 5 5 . 4 . 6 14 4 4 . 7 13 6 1 13 7 Tactical Retreats 22 | . . . . . 2 . 3 . . . 4 . 2 1 . . 3 4 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 14 | . 2 . 4 . 1 2 . . . . . 1 1 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 16 | . . . 1 1 1 1 . . . . . . . . . . 1 7 1 2 1 Max in Single Turn 1 | . . . 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 62 | . 2 . 6 . 2 10 6 . . 4 . 8 . . 5 1 12 2 . 3 1 Terminals 29 | . 2 . 5 . 1 5 3 . . . . 4 . . . 1 6 1 . 1 . Fabricators 10 | . . . . . . 2 2 . . . . 1 . . . . 3 1 . 1 . Repair Stations 4 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . 2 . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . Total Hacks 215 | . 4 . 15 . 4 28 17 . . 29 . 37 . . 18 1 32 13 . 9 8 Successful 137 | . 1 . 4 . 3 15 13 . . 29 . 24 . . 18 1 10 8 . 5 6 Failed 78 | . 3 . 11 . 1 13 4 . . . . 13 . . . . 22 5 . 4 2 Catastrophic 15 | . . . 1 . . 3 . . . . . 2 . . . . 8 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . 5 . 2 8 5 . . . . 6 . . . . 9 3 1 1 . Terminals 84 | . 4 . 12 . 2 12 11 . . . . 18 . . . 1 13 9 . 2 . Fabricators 34 | . . . . . . 8 5 . . . . 3 . . . . 10 4 . 4 . Repair Stations 21 | . . . . . 2 . . . . . . 15 . . . . 4 . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 17 | . . . 3 . . 6 . . . . . . . . . . . . . . 8 Garrison Access 10 | . . . . . . 2 . . . . . 1 . . . . 4 . . 3 . Terminal Hacks 82 | . 1 . 2 . 1 5 7 . . 29 . 7 . . 18 1 4 5 . 2 . Record 26 | . . . . . . 1 4 . . 11 . . . . 6 1 2 . . 1 . Part Schematic 16 | . . . . . . . . . . 11 . 1 . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . . 2 . . . 3 . 2 . . 4 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . . 1 1 . . . . 1 . . . . 1 1 . 1 . Alert Level 6 | . . . 1 . 1 . . . . . . 2 . . . . 1 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 17 | . . . . . . 4 4 . . . . 2 . . . . 2 3 . 2 . Network Status 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . Load Schematic 7 | . . . . . . 1 2 . . . . 1 . . . . 2 1 . . . Build 6 | . . . . . . 1 2 . . . . 1 . . . . . 1 . 1 . Repair Station Hacks 16 | . . . . . 2 . . . . . . 12 . . . . 2 . . . . Scan Component 9 | . . . . . 1 . . . . . . 7 . . . . 1 . . . . Repair 7 | . . . . . 1 . . . . . . 5 . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 12 | . . . 2 . . 4 . . . . . . . . . . . . . . 6 Insert Component 8 | . . . 1 . . 3 . . . . . . . . . . . . . . 4 Analyze 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . Terminals 5 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . Botnet 5 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . . Used 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 44 | . 1 . 5 . 1 8 6 . . . . 7 . . . . 11 2 . 2 1 Full Trace Events 16 | . 1 . 2 . . 2 3 . . . . 1 . . . . 5 1 . . 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . 1 . . . 11 . 1 . . 4 . . . . . 2 Parts Built 6 | . . . . . . . 2 . . . . 1 . . . . . 1 . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 528 | . . . . . . 67 134 . . . . 76 . . . . . 187 . 64 . Total Part Build Rating 36 | . . . . . . . 8 . . . . 5 . . . . . 7 . 16 . Parts Repaired 7 | . . . . . 1 . . . . . . 5 . . . . 1 . . . . Time 327 | . . . . . 26 . . . . . . 266 . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 7 . . . . . . . . . 2 . . . . Parts Scanalyzed 6 | . . . 1 . . 2 . . . . . . . . . . . . . . 3 Part Schematics Acquired 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 2 Parts Damaged 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 1 | . . . . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . 11 . . . . . . . . . . Total Damage 512 | . . . . . . . . . . . 512 . . . . . . . . . . Kills 3 | . . . . . . . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 . . 1 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 13730 | . 902 44 2437 291 959 2186 687 119 161 90 201 799 1170 341 133 117 440 1260 229 1027 137 Spaces Moved 9758 | 1 457 23 915 104 321 843 795 418 302 80 389 807 518 248 198 510 959 808 133 791 138 Core 33 | . . . . . 2 1 . . . . . . . . . . . . . . 30 Treads 1357 | . 285 23 915 104 30 . . . . . . . . . . . . . . . . Legs 2245 | 1 172 . . . 248 740 . . . . . . . . . . . 470 133 481 . Wheels 41 | . . . . . 41 . . . . . . . . . . . . . . . . Hover 427 | . . . . . . . . . . . . . 76 248 103 . . . . . . Flight 5655 | . . . . . . 102 795 418 302 80 389 807 442 . 95 510 959 338 . 310 108 Fastest Speed 14 | 120 120 160 160 240 130 30 23 24 24 26 29 26 23 46 23 14 14 24 120 42 45 Average Speed 87 | 120 144 160 223 240 186 194 44 24 25 26 31 29 34 59 37 21 23 80 120 93 52 Slowest Speed 1000 | 120 160 160 240 240 1000 750 100 24 97 32 104 103 100 61 106 23 99 190 120 190 250 Overloaded Moves 180 | . . . . . . . . . . . . 71 23 . . 64 22 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 4 . . . 1 9 1 . . 3 1 1 . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 45 | 2 74 11 84 32 30 28 19 57 44 69 63 19 70 56 63 66 28 61 96 21 16 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . 3 1 . . . . . Known Exits Taken 17 | . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 4 . . 1 . 1 3 . 4 . . . . . Spaces Dug 21 | . . . . . . . . 3 . . . 2 3 . . . 10 3 . . . Terrain Destroyed 141 | . . . . . 62 . . 3 . . . 2 3 . . . 10 24 . 37 . Melee 21 | . . . . . . . . 3 . . . 2 3 . . . 10 3 . . . Projectile 7 | . . . . . . . . . . . . . . . . . . . . 7 . AOE 113 | . . . . . 62 . . . . . . . . . . . . 21 . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 13677 | . 572 30 1131 125 544 1123 1051 429 353 149 435 1341 1499 440 232 514 1094 1242 172 1013 188 Wait 2385 | . 24 8 39 . 73 35 159 . 32 68 19 479 963 188 . 3 33 187 1 73 1 Move 9693 | . 456 22 914 103 320 842 786 417 301 79 386 789 515 247 197 504 956 805 132 784 138 Hop 21 | . . . . . . . 4 . . . 1 8 1 . . 2 1 1 . 3 . Pick Up 161 | . 7 . 28 2 12 18 11 1 . . . 8 . 3 4 2 14 27 1 18 5 Fast Attach 176 | . 3 . 11 1 19 10 15 3 . . 5 9 . 2 6 1 9 42 10 23 7 Attach 141 | . 5 . 3 2 13 20 9 1 3 . 4 5 7 . 1 . 10 23 4 23 8 Detach 87 | . . . 6 1 5 2 6 2 . 2 3 7 4 . 2 . 4 15 5 17 6 Swap 53 | . 2 . 9 1 4 9 3 . . . . 1 3 . 3 . . 14 2 2 . Drop 197 | . 7 . 26 3 10 20 14 2 . . . 4 . . 7 2 12 46 5 26 13 Fire 391 | . 66 . 94 12 76 122 . . . . . . . . . . . 1 . 20 . Melee 346 | . . . . . 12 45 44 3 17 . 17 13 6 . 12 . 55 80 12 20 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . 4 . Crush 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 379 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Lost 3 parts (1p1n1w) 903 | -10/Materials | Entered Mines 919 | -10/Mines | Learned Materials terminal intel 935 | -10/Mines | Discovered new exit (range 8) 947 | -10/Mines | Entered Materials 947 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Loaded intel: 12 terminal locations 1215 | -9/Materials | Discovered new exit (range 10) 1231 | -9/Materials | Identified exit to Materials 1943 | -9/Materials | Discovered exit to Materials (range 16) 2947 | -9/Materials | Core integrity fell below 50% 3243 | -9/Materials | Discovered exit to Materials (range 12) 3372 | -9/Materials | Discovered new exit (range 6) 3384 | -9/Materials | Entered Mines 3585 | -9/Mines | Discovered exit to Materials (range 6) 3654 | -9/Mines | Assembled infested the area 3659 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3675 | -9/Mines | Entered Materials 3675 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3979 | -8/Materials | Lost 13 parts (2p4n3u4w) 4197 | -8/Materials | Repaired Hcp. Matter Pod 4534 | -8/Materials | Discovered new exit (range 8) 4634 | -8/Materials | Entered Factory 4634 | -7/Factory | Evolved 2 slots: Utility x2 4965 | -7/Factory | Lost 5 parts (3n1u1w) 5519 | -7/Factory | Build established: Hacker-Mutant 5621 | -7/Factory | Discovered new exit (range 15) 5824 | -7/Factory | Identified exit to Factory 5897 | -7/Factory | Core integrity fell below 50% 5926 | -7/Factory | Identified exit to Lower Caves 5930 | -7/Factory | Lost 5 parts (1n3u1w) 6712 | -7/Factory | System corruption reached 10% 6714 | -7/Factory | Core integrity fell below 20% 6778 | -7/Factory | Lost 9 parts (1p3n1u4w) 6820 | -7/Factory | Entered another Factory area 6820 | -6/Factory | Evolved 2 slots: Propulsion x2 7169 | -6/Factory | Lost 3 parts (3n) 7240 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 7352 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 7474 | -6/Factory | Identified exit to Lower Caves 7507 | -6/Factory | Entered Lower Caves 7519 | -6/Lower Caves | Encountered a Warlord checkpoint 7546 | -6/Lower Caves | Spotted B-75 Beast 7573 | -6/Lower Caves | Discovered new exit (range 2) 7574 | -6/Lower Caves | Identified exit to Lower Caves 7606 | -6/Lower Caves | Learned 4 Factory zone layouts 7626 | -6/Lower Caves | Entered another Lower Caves area 7651 | -6/Lower Caves | Spotted B-75 Beast 7743 | -6/Lower Caves | Core integrity fell below 50% 7783 | -6/Lower Caves | Discovered new exit (range 14) 7786 | -6/Lower Caves | Identified exit to Data Miner 7787 | -6/Lower Caves | Entered Data Miner 7787 | -6/Data Miner | Discovered new exit (range 6) 7792 | -6/Data Miner | Met Data Miner 7793 | -6/Data Miner | Lost 8 parts (2p3n2u1w) 7798 | -6/Data Miner | Learned location of Section 7 (-2) 7798 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7802 | -6/Data Miner | Received God Mode back door access code from Data Miner 7816 | -6/Data Miner | Identified exit to Proximity Caves 7877 | -6/Data Miner | Entered Proximity Caves 7880 | -5/Proximity Caves | Spotter reported a threat 7954 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 7959 | -5/Proximity Caves | Spotted B-75 Beast 7961 | -5/Proximity Caves | Escorted by Enhanced Grunt 7976 | -5/Proximity Caves | Core integrity fell below 20% 8051 | -5/Proximity Caves | Discovered new exit (range 3) 8051 | -5/Proximity Caves | Identified exit to Factory 8078 | -5/Proximity Caves | Entered Factory 8078 | -5/Factory | Evolved 2 slots: Utility x2 8079 | -5/Factory | Identified exit to Upper Caves 8080 | -5/Factory | Identified exit to Extension 8247 | -5/Factory | Repaired Broken Imp. Cesium-ion Thruster 8318 | -5/Factory | Repaired Imp. Cesium-ion Thruster 8358 | -5/Factory | Repaired Katana 8397 | -5/Factory | Repaired Lgt. Nuclear Core 8431 | -5/Factory | Repaired VTOL Module 8460 | -5/Factory | Build established: Hacker-Scout 8537 | -5/Factory | Discovered new exit (range 19) 8614 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8877 | -5/Factory | Entered Upper Caves 8879 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8897 | -5/Upper Caves | Encountered a Warlord checkpoint 8920 | -5/Upper Caves | Learned Factory emergency access door positions 9158 | -5/Upper Caves | Discovered new exit (range 5) 9160 | -5/Upper Caves | Identified exit to Upper Caves 9542 | -5/Upper Caves | Build established: Hacker-Mutant 10047 | -5/Upper Caves | Entered another Upper Caves area 10131 | -5/Upper Caves | Spotted B-75 Beast 10357 | -5/Upper Caves | Discovered new exit (range 9) 10388 | -5/Upper Caves | Identified exit to Zhirov 10388 | -5/Upper Caves | Entered Zhirov 10388 | -5/Zhirov | Discovered new exit (range 3) 10397 | -5/Zhirov | Met Zhirov 10408 | -5/Zhirov | Learned location of Quarantine (-2) 10408 | -5/Zhirov | Learned location of Testing (-3) 10408 | -5/Zhirov | Learned location of Command (-1) 10415 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10425 | -5/Zhirov | Found Alien Artifact 10425 | -5/Zhirov | Identified Integrated Dissipator 10425 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10511 | -5/Zhirov | Found Alien Artifact 10521 | -5/Zhirov | Identified exit to Proximity Caves 10521 | -5/Zhirov | Entered Proximity Caves 10522 | -4/Proximity Caves | Spotted B-86 Titan 10540 | -4/Proximity Caves | Learned Research trap positions 10637 | -4/Proximity Caves | Discovered new exit (range 8) 10638 | -4/Proximity Caves | Identified exit to Factory 10638 | -4/Proximity Caves | Entered Factory 10638 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10743 | -4/Factory | Build established: Hacker-Sprinter 10912 | -4/Factory | Lost 3 parts (1p1n1u) 10961 | -4/Factory | Repaired Imp. Cesium-ion Thruster 11058 | -4/Factory | Identified exit to Upper Caves 11058 | -4/Factory | Identified exit to Armory 11078 | -4/Factory | Entered Armory 11079 | -4/Armory | Met VL-GR5, who suggested a friendly competition 11105 | -4/Armory | Found Enh. Force Lance 11110 | -4/Armory | Found Enh. Force Lance 11114 | -4/Armory | Found Enh. Force Lance 11121 | -4/Armory | Found Enh. Force Lance 11417 | -4/Armory | Fabricated Exp. Optical Array (x1) 11716 | -4/Armory | Build established: Hacker-Gladiator 11780 | -4/Armory | Crushed by falling debris 11803 | -4/Armory | Core integrity fell below 50% 11858 | -4/Armory | Lost 7 parts (1p2n4u) 11919 | -4/Armory | Found Prototype Hackware 11919 | -4/Armory | Identified Exp. Hacking Suite 11926 | -4/Armory | Found Centrium Greatsword 11933 | -4/Armory | Found Prototype Processor 11933 | -4/Armory | Identified Exp. Signal Interpreter 12008 | -4/Armory | Found Adv. Force Booster 12011 | -4/Armory | Found Adv. Force Booster 12242 | -4/Armory | Lost 3 parts (1p1u1w) 12296 | -4/Armory | Discovered new exit (range 3) 12337 | -4/Armory | Identified exit to Lab 12338 | -4/Armory | Entered Lab 12338 | -4/Lab | Discovered new exit (range 9) 12347 | -4/Lab | Identified exit to Research 12353 | -4/Lab | Unable to decrypt terminal 12353 | -4/Lab | Opened the door to a hidden lab 12354 | -4/Lab | Gained access to the hidden lab's interior 12365 | -4/Lab | Found Alien Artifact 12365 | -4/Lab | Identified Core Reset Matrix 12365 | -4/Lab | Identified Transdimensional Reconstructor 12365 | -4/Lab | Used Core Reset Matrix 12366 | -4/Lab | Detected by scanners 12369 | -4/Lab | Sensed 3 artifacts in vicinity 12375 | -4/Lab | Confronted by A5 12391 | -4/Lab | Core integrity fell below 20% 12416 | -4/Lab | Destroyed A5 12437 | -4/Lab | Found Integrated Mediator 12437 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 12448 | -4/Lab | Found Core Expander 12448 | -4/Lab | Installed Core Expander, added new Propulsion slot 12462 | -4/Lab | Found Transdimensional Reconstructor 12488 | -4/Lab | Found Prototype Hackware 12488 | -4/Lab | Identified Quantum Router 12493 | -4/Lab | Found Prototype Protection 12493 | -4/Lab | Identified Hvy. Regenerative Plating 12497 | -4/Lab | Found Prototype Energy Gun 12497 | -4/Lab | Identified Tachyon Dispersion Ray 12502 | -4/Lab | Found Prototype Energy Cannon 12502 | -4/Lab | Identified Potential Cannon 12556 | -4/Lab | Discovered exit to Research (range 9) 12567 | -4/Lab | Entered Research 12567 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12760 | -3/Research | Build established: Hacker-Mutant 12990 | -3/Research | Intercept squad dispatched 13007 | -3/Research | Fabricated Linear Accelerator (x2) 13019 | -3/Research | Spotted Tracker 13068 | -3/Research | Destroyed Tracker 13081 | -3/Research | Found Prototype Device 13081 | -3/Research | Identified Exp. EM Disruption Field 13090 | -3/Research | Found Prototype Energy Gun 13090 | -3/Research | Identified Immobilizer 13099 | -3/Research | Spotted Combat Programmer 13125 | -3/Research | Destroyed Combat Programmer 13167 | -3/Research | Cargo convoy interrupted 13170 | -3/Research | Spotted Striker 13176 | -3/Research | Spotted Striker 13187 | -3/Research | Destroyed Striker 13206 | -3/Research | Warped through subspace 13237 | -3/Research | Lost 8 parts (2p3n2u1w) 13280 | -3/Research | Found Prototype Slashing Weapon 13280 | -3/Research | Identified Vibroblade 13313 | -3/Research | Discovered new exit (range 16) 13317 | -3/Research | System corruption reached 10% 13337 | -3/Research | Warped through subspace 13366 | -3/Research | Lost 3 parts (2n1u) 13413 | -3/Research | Build established: Wizard-Mutant 13418 | -3/Research | Identified exit to Testing 13562 | -3/Research | Core integrity fell below 50% 13594 | -3/Research | Entered Testing 13698 | -3/Testing | Found Prototype Hackware 13698 | -3/Testing | Identified System Mapper 13718 | -3/Testing | Core integrity fell below 20% 13731 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Dropped Broken Impulse Thruster Array. Dropped Greatsword. Acquired Mic. Antimatter Reactor. Reaction Control System destroyed. Dropped Hvy. Mace. Acquired Lrg. Storage Unit. Exp. Hacking Suite destroyed. Reinforced Shell breached. Acquired Prototype Hackware. Identified System Mapper. Vibroblade follow-up attack on G-67 Veteran. G-67 Veteran Unknown Energy Gun severed. System corrupted: Energy discharge (-27). Mic. Antimatter Reactor destroyed. G-67 Veteran destroyed. Imp. Cloaking Device destroyed. G-67 Veteran suffers critical hit (Impale). G-67 Veteran destroyed. Vibroblade follow-up attack on G-67 Veteran. Armor Integrity Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????#+??????????????????? | | ????????????????? ??????????????????? | | ?????????????????# ??????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ????????????###??# +?????????????????? | | ????????????"!"??# #?????????????????? | | ??????????##"@"### ###### #?????????? | | ??????????# [*gg / #?????????? | | ??????????#"*gg"[# #?????????? | | ??????????#" "=" ## ########?????????? | | ??????????#"""""### #????????????????? | | ??????????#######?# #????##??????????? | | ??????????????????# #??? #??????????? | | ??????????????????# #?? #??????????? | | ????????????????### ### ##?????????? | | ????????????????# +?????????? | | ???############## T" ### #?????????? | | ???# ! + " #??????????????? | | ???# "" # / !#??????????????? | | ???# /"" # #??????????????? | | #### """ """ "" ### ###??????????????? | | #""" """ """= S #?# #????????????????? | | #""F """ """ "" #?# ????????????????? | | #"" "" #?? ##???????????????? | | #""" """ """ "" #?? #????????????????? | | #""" """ """ #?? #????????????????? | | #### """ """ #?? #????????????????? | | ???# #???#????????????????? | | ???# #????????????????????? | | ##########+########+##???????????????? | | # + ##] #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 45 Energy Capacity 650 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 25 Resistance: EM 25 Point Defense Rating 80 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 75 Melee Accuracy 12 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 50 Force Boost 40 Offensive Hacking 32 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Enh. Force Lance | -3/Testing | Scanalyzed Imp. Cloaking Device | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Optical Array | x1 | -4/Armory Linear Accelerator | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Mediator Core Expander Transdimensional Reconstructor Achievements -------------- Anyone Home? Max Potential Oh No You Don't! Challenges ------------ None Game ------ Seed HardlightKineticEdition Manual? 0 Play Time 04:20:18 Cumulative 112.1 hours Start 2024.05.05 @ 10:57:26 End 2024.05.05 @ 17:42:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 200 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926c0880-424e-4cc6-b6f4-e86e008669c0