Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 16:34:05 Player: Jay Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (2666) 2666 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 7038 Bonus ------- High Alert Combat Kills 111 Entered DSFs 500 Friendly Fire -304 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ Melee Analysis Suite Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Melee Analysis Suite Melee Analysis Suite Target Analyzer Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Light Treads Melee Analysis Suite Melee Analysis Suite Target Analyzer Layered Light Armor Plating [Rating: 44] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Melee Analysis Suite Device Drone Bay Storage Small Storage Unit Processor Melee Analysis Suite Protection Reactive Plating Weapon Heavy Mace Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Slots Evolved 8 | . . 2 2 . 2 2 . Power . | . . . . . . . . Propulsion 5 | . . 2 2 . 1 . . Utility . | . . . . . . . . Weapon 3 | . . . . . 1 2 . Parts Attached 103 | 7 6 27 19 26 16 . 2 Power 10 | 1 . 1 6 2 . . . Engine 3 | 1 . 1 1 . . . . Core 6 | . . . 5 1 . . . Reactor 1 | . . . . 1 . . . Propulsion 54 | 2 . 15 8 16 11 . 2 Treads 10 | . . 2 . 5 2 . 1 Leg 9 | 2 . 2 1 . 3 . 1 Wheel 30 | . . 6 7 11 6 . . Hover . | . . . . . . . . Flight 5 | . . 5 . . . . . Utility 21 | 2 3 3 3 7 3 . . Device 4 | . 1 . . 2 1 . . Storage 5 | 2 2 1 . . . . . Processor 8 | . . . 3 3 2 . . Hackware . | . . . . . . . . Protection 4 | . . 2 . 2 . . . Artifact . | . . . . . . . . Weapon 18 | 2 3 8 2 1 2 . . Energy Gun 1 | . . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 3 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 12 | . . 7 2 1 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Corrupted Parts 14 | . . 3 2 4 4 . 1 System Corruption 63 | . . 16 8 21 7 . 11 Parts Lost 38 | . . 4 12 2 8 . 12 Power 3 | . . . 2 . . . 1 Propulsion 26 | . . 2 8 . 7 . 9 Utility 5 | . . 1 2 1 1 . . Weapon 4 | . . 1 . 1 . . 2 Highest Loss Streak 10 | . . 2 5 2 4 . 10 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 85 | . 100 97 85 76 86 86 67 Engine 3 | . 14 11 . . . . . Core 2 | . . . 7 . . . . Reactor 3 | . . . . 7 7 6 4 Treads 5 | . . 4 . 13 . 6 6 Leg 7 | . 28 17 2 . 3 20 18 Wheel 24 | . . 12 40 20 36 20 7 Flight 1 | . . 8 . . . . . Device 1 | . 1 . . 3 . . . Storage 5 | . 26 16 4 . . . . Processor 8 | . . . 10 8 14 13 13 Protection 2 | . . 5 1 3 . . . Ballistic Gun 1 | . 14 . . . . . . Launcher 1 | . 13 4 . . . . . Impact Weapon 16 | . . 17 17 17 22 20 15 Peak Build Rating 44 | 7 7 21 24 27 40 40 44 Average Rating 19 | 5 7 12 20 21 28 40 35 On Entrance 18 | . 7 7 17 12 25 40 40 Naked Turns . | . . . . . . . . Heaviest Build 30 | 15 17 17 17 30 21 21 21 Greatest Support 80 | 20 20 48 72 60 70 60 80 Greatest Overweight (x) 4 | . . 2 4 2 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 6 6 6 5 5 5 5 Most Carried 8 | 5 6 8 8 5 5 5 5 Average Carried 4 | 1 5 4 6 3 4 5 4 Final Capacity 8 | 8 5 8 5 5 5 5 5 Final Carried 8 | 5 4 8 4 5 5 5 4 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Gladiator 16% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -6/DSF Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Matter Collected 1650 | 299 79 412 286 368 145 . 61 Remotely . | . . . . . . . . Salvage Created 4406 | 110 114 884 1171 1063 856 . 208 Parts 111 | 4 20 14 21 26 23 . 3 Haulers Intercepted 11 | . 2 2 2 2 3 . . Recyclers Shooed 5 | 1 1 . 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Combat Hostiles Destroyed 48 | . 1 12 16 9 6 . 4 Melee 18 | . . 1 10 3 3 . 1 AOE 4 | . 1 3 . . . . . Classes Destroyed 17 | 2 5 5 2 1 1 . 1 Worker 33 | . 1 6 12 9 5 . . Builder 8 | . 3 1 1 1 2 . . Tunneler 4 | 1 . . . . 3 . . Hauler 11 | . 2 2 2 2 3 . . Recycler 10 | 1 . 3 . 2 4 . . Mechanic 3 | . . . 2 1 . . . Operator 1 | . . 1 . . . . . Drone 2 | . . . . 2 . . . Watcher 7 | . 3 2 1 1 . . . Swarmer 1 | . 1 . . . . . . Grunt 24 | . . 7 9 5 3 . . Brawler 1 | . . 1 . . . . . Duelist 2 | . . 1 1 . . . . Sentry 13 | . . 3 5 4 1 . . Specialist 3 | . . . . . . . 3 Hunter 2 | . . . 1 . . . 1 Programmer 2 | . . . . . 2 . . Best Kill Streak 12 | 1 3 12 5 4 7 . 2 Combat Bots Only 3 | . 1 3 3 2 2 . 2 Max Kills in Single Turn 3 | 1 3 2 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . . . . Melee 1 | . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Hostile Shots Fired 461 | . 7 73 134 43 59 . 145 Missed 140 | . 3 23 36 11 19 . 48 Damage Taken 5696 | . 72 770 1662 567 489 . 2136 Core 1531 | . . 137 293 76 139 . 886 Absorbed by Shields 11 | . . . . 11 . . . Redirected to Shielding 50 | . . 9 41 . . . . Ignored by Resistances 3 | . . . . 3 . . . Core Remaining (%) 75 | 100 100 65 . 32 80 . . Volleys Fired 38 | 19 12 7 . . . . . Largest 2 | 2 1 2 . . . . . Hottest 60 | 40 30 60 . . . . . Shots Fired 64 | 38 12 14 . . . . . Gun 38 | 38 . . . . . . . Cannon . | . . . . . . . . Launcher 26 | . 12 14 . . . . . Special . | . . . . . . . . Kinetic 38 | 38 . . . . . . . Thermal . | . . . . . . . . Explosive 26 | . 12 14 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | 6 5 1 . . . . . Robot Miss Streak 4 | 3 4 1 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 272 | 22 4 52 83 59 41 . 11 Core Hits 67 | 5 14 18 14 10 5 . 1 Critical Kills 14 | . . 3 3 4 3 . 1 Critical Parts Destroyed 39 | . . 9 15 8 5 . 2 Critical Strikes 55 | . . 12 19 12 9 . 3 Smash 55 | . . 12 19 12 9 . 3 Melee Attacks 332 | . . 61 106 92 58 . 15 Impact 332 | . . 61 106 92 58 . 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 78 | . . 13 19 22 24 . . Combat Hostiles 8 | . . . 1 2 5 . . Follow-up Attacks 36 | . . 8 10 9 7 . 2 Damage Inflicted 14337 | 179 641 2298 4248 3509 2909 . 553 Guns 179 | 179 . . . . . . . Cannons . | . . . . . . . . Explosions 815 | . 641 174 . . . . . Melee 13290 | . . 2124 4248 3509 2894 . 515 Ramming 53 | . . . . . 15 . 38 Kinetic 179 | 179 . . . . . . . Thermal . | . . . . . . . . Explosive 815 | . 641 174 . . . . . Electromagnetic . | . . . . . . . . Impact 13290 | . . 2124 4248 3509 2894 . 515 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 29 | . 3 16 8 29 10 . 11 Average Corruption 13 | . 2 9 5 21 5 . 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 96 | . 4 12 4 59 10 . 7 Message Errors 18 | . . 4 1 12 . . 1 Matter Fused 32 | . 2 5 3 13 5 . 4 Heat Flow Errors 16 | . 1 . . 13 1 . 1 Energy Discharges 7 | . . . . 7 . . . Parts Rejected 1 | . . . . 1 . . . Parts Fused 2 | . 1 . . 1 . . . Data Loss (minor) 9 | . . 2 . 4 3 . . Data Loss (major) 3 | . . 1 . 1 . . 1 Alerts 3 | . . . . 2 1 . . Misdirections 5 | . . . . 5 . . . Overload Shots . | . . . . . . . . Overflow Damage 5002 | . 34 658 1464 1480 1213 . 153 Projectiles . | . . . . . . . . Explosions 34 | . 34 . . . . . . Melee 4968 | . . 658 1464 1480 1213 . 153 Knockbacks 47 | . . 11 12 10 8 . 6 Impact 44 | . . 11 10 9 8 . 6 Kinetic . | . . . . . . . . Secondary 3 | . . . 2 1 . . . Self-Inflicted Damage 91 | . 42 20 . . 15 . 14 Shots 4 | . 3 1 . . . . . Rammed 13 | . . . . . . . 13 Targets Rammed 13 | . . . . . . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 272 | . 272 7 6 265 262 . 208 Average Temperature 100 | . 142 5 6 98 131 . 129 Received Heat Transfer 1455 | . . 327 567 300 162 . 99 Siege Activations . | . . . . . . . . Robots Corrupted 53 | . . 16 12 13 9 . 3 Combat Hostiles 26 | . . 8 6 6 3 . 3 Parts Fried 85 | . . 17 18 19 23 . 8 Impact Corruptions 163 | . . 28 44 46 36 . 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Peak Influence 547 | 10 200 547 506 373 301 81 185 Initial 209 | . 6 84 185 209 112 81 60 Average 253 | 5 111 344 351 250 173 81 105 Maximum Alert Level 2 | . 1 2 2 1 1 . . Low Security (%) 36 | 100 64 20 7 26 68 100 100 Level 1 50 | . 35 42 66 73 31 . . Level 2 12 | . . 37 25 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 1 2 1 3 . 3 Investigation 3 | . . . 1 1 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . . 1 . . 1 . 3 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Distress Signals 6 | . . 3 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 5 20 33 15 8 . 13 Peak Tracking Total 10 | . 3 3 6 3 3 . 10 Tactical Retreats 14 | . 1 2 5 3 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Traps Triggered 6 | . 2 . . 3 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Disabled 7 | . . . . 6 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Accessed 19 | . 3 3 4 4 4 1 . Terminals 14 | . 2 3 3 3 2 1 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 1 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 8 4 10 8 7 1 . Successful 24 | . 6 4 4 4 5 1 . Failed 14 | . 2 . 6 4 2 . . Catastrophic 4 | . . . . 2 2 . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 27 | . 5 4 8 6 3 1 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 3 . 2 2 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 3 4 3 3 3 1 . Record 6 | . . 2 2 . 2 . . Robot Analysis 2 | . 2 . . . . . . Open Door 2 | . . . . 2 . . . Open DSF 2 | . . . . . 1 1 . Alert Level 2 | . . 1 . 1 . . . Dispatch Records 1 | . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . 3 . 1 1 1 . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 3 | . . . 1 1 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 1 2 3 4 . . Full Trace Events 4 | . . . 1 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 50 | . 50 . . . . . . Retrieved Matter 50 | . 50 . . . . . . Retrieved Components 16 | . . . 10 5 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 2 | . . . . 2 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 14 | . . . . 14 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Turns Passed 4389 | 153 322 764 1055 1204 668 6 217 Spaces Moved 2732 | 79 239 464 763 607 477 5 98 Core 46 | 10 . . 11 18 . . 7 Treads 335 | . . 64 . 259 3 . 9 Legs 766 | 69 239 299 . . 72 5 82 Wheels 1508 | . . 24 752 330 402 . . Hover . | . . . . . . . . Flight 77 | . . 77 . . . . . Fastest Speed 26 | 50 120 26 80 80 80 130 50 Average Speed 105 | 111 120 109 89 126 89 130 125 Slowest Speed 250 | 120 120 235 250 240 250 130 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 48 41 51 58 15 . 69 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . 11 . . 3 2 . . Terrain Destroyed 126 | . 71 50 . 3 2 . . Melee 5 | . . . . 3 2 . . Projectile . | . . . . . . . . AOE 121 | . 71 50 . . . . . Terrain Rammed 1 | . . . . . 1 . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total 3648 | 110 260 607 968 896 632 4 171 Wait 439 | 1 2 42 88 168 92 . 46 Move 2725 | 78 238 463 762 606 476 4 98 Hop . | . . . . . . . . Pick Up 25 | 5 1 10 2 4 3 . . Fast Attach 41 | 7 . 4 6 13 10 . 1 Attach 10 | . . 2 3 1 3 . 1 Detach 1 | . . . . 1 . . . Swap 52 | . 6 21 10 12 3 . . Drop 24 | . 1 8 7 7 1 . . Fire 38 | 19 12 7 . . . . . Melee 269 | . . 50 90 76 43 . 10 Ram 12 | . . . . . 1 . 11 Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 1 | . . . . 1 . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous 7 | . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x2 860 | -9/Materials | Discovered new exit (range 13) 1097 | -9/Materials | System corruption reached 10% 1166 | -9/Materials | Discovered new exit (range 15) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Propulsion x2 2018 | -8/Materials | Garrison activated, responded to threat 2173 | -8/Materials | Lost 5 parts (1p4n) 2217 | -8/Materials | Discovered new exit (range 18) 2255 | -8/Materials | Core integrity fell below 50% 2269 | -8/Materials | Discovered new exit (range 10) 2292 | -8/Materials | Identified exit to Storage 2295 | -8/Materials | Entered Storage 2342 | -8/Storage | System corruption reached 10% 3006 | -8/Storage | Lost 5 allies 3157 | -8/Storage | Build established: Scavenger-Mutant 3270 | -8/Storage | Lost 7 allies 3472 | -8/Storage | Discovered new exit (range 16) 3499 | -8/Storage | Entered Factory 3499 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3596 | -7/Factory | Build established: Scavenger-Gladiator 3733 | -7/Factory | Lost 4 parts (4n) 4074 | -7/Factory | System corruption reached 10% 4097 | -7/Factory | Discovered new exit (range 13) 4167 | -7/Factory | Entered another Factory area 4167 | -6/Factory | Evolved 2 slots: Weapon x2 4173 | -6/Factory | Identified exit to DSF 4173 | -6/Factory | Entered DSF 4200 | -6/DSF | Additional patrols routed to DSF 4208 | -6/DSF | System corruption reached 10% 4295 | -6/DSF | Discovered new exit (range 15) 4378 | -6/DSF | Core integrity fell below 50% 4386 | -6/DSF | Core integrity fell below 20% 4390 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04377_ Slammed into H-61 Shepherd. 04378_ Lgt. Treads destroyed. 04379_ System corrupted: Matter fused (-8). 04379_ Slammed into H-61 Shepherd. 04379_ Destabilizing: Core damaged (-8). 04380_ Slammed into H-61 Shepherd. 04380_ Destabilizing: System interference. 04380_ Melee Analysis Suite temporarily disabled. 04381_ Slammed into H-61 Shepherd. 04382_ Melee Analysis Suite broken. 04382_ Destabilizing: Short circuit. 04383_ Slammed into H-61 Shepherd. 04385_ Slug penetrates S-27 Virus. 04385_ S-27 Virus destroyed. 04385_ Slammed into H-61 Shepherd. 04385_ Penetrated by Slug. 04385_ S-27 Virus destroyed. 04386_ Slammed into H-61 Shepherd. 04388_ Penetrated by Slug. 04390_ Slammed into X-67 Chaingunner. 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" " | | ??????#""< "% % | | ??????#"""""## # " #!! #&&&#&&##"""" | | ???????"""???########!! ^^ #########"""" | | ????????????????????####"####???????##"## | | ???????????????????????? #???????????#"#? | | ????????????????????????##???????????#""? | | ??????????????????????????????????????##? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 265 Matter Stores 306 Matter Capacity 700 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingCannonSteel Manual? 0 Play Time 00:48:29 Cumulative 7.2 hours Start 2024.10.01 @ 15:48:02 End 2024.10.01 @ 16:34:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d2f75c-e00e-41e2-bc8c-620adefc5717