Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.17 @ 13:51:37 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (382) 1910 Value Destroyed (15313) 15313 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 24682 Bonus ------- High Alert Combat Kills 139 Scanned by Researcher 500 Cogmind --------- Core Integrity 1220/1450 Matter 276/700 Energy 2/150 System Corruption 0% Temperature Cool (0) Movement Walking (116) Location -2/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg Centrium Leg Myomer Exoskeleton > --- UTILITY (9) ------ Experimental Power Amplifier Experimental Cooling System Huge Storage Unit Advanced Matter Compressor Advanced Weight Redist. System Light Regenerative Plating Advanced Remote Shield > --- WEAPON (4) ------- Beam Cannon High-powered Shotgun Helical Railgun > --- INVENTORY (25) --- Neutrino Core Micro Fission Core Improved Heavy Treads Enhanced Armored Leg Enhanced Armored Leg Centrium Leg Large Matter Pod (150) Compact Matter Pod (150) Experimental Matter Compressor (165) Improved Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating SHELL Armor Advanced Force Field Falx Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Improved Coolant Injector Huge Storage Unit Advanced Matter Compressor Advanced Weight Redist. System Experimental Targeting Computer Improved Weapon Cycler System Shield > --- WEAPON ----------- Coil Gun Coil Gun Helical Railgun Nanosword > --- INVENTORY -------- Neutrino Core Micro Fission Core Enhanced Armored Leg Large Matter Pod Compact Matter Pod Experimental Matter Compressor Light Regenerative Plating Heavy Regenerative Plating Heavy Regenerative Plating SHELL Armor Advanced Force Field Advanced Remote Shield Beam Cannon High-powered Shotgun High-powered Shotgun Gauss Rifle Coil Gun Falx [Rating: 189] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Armored Leg Utility Huge Storage Unit Device Improved Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Welding Torch Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Slots Evolved 17 | . 1 2 2 2 2 2 2 2 . 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 6 | . . 2 . 1 . 1 . 2 . . Utility 7 | . 1 . . . 2 1 2 . . 1 Weapon 2 | . . . 1 1 . . . . . . Parts Attached 204 | 8 2 17 5 20 11 41 10 15 57 18 Power 30 | 1 . 3 1 3 2 8 . 1 7 4 Engine 13 | 1 . 3 1 3 2 2 . . 1 . Core 10 | . . . . . . 6 . . 3 1 Reactor 7 | . . . . . . . . 1 3 3 Propulsion 55 | 2 . 6 2 7 2 14 1 6 12 3 Treads 39 | . . 4 2 7 2 14 1 6 3 . Leg 16 | 2 . 2 . . . . . . 9 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 61 | 2 1 2 1 2 6 9 6 . 26 6 Device 38 | . 1 . . . 4 7 4 . 19 3 Storage 10 | 1 . 2 . . 1 1 1 . 3 1 Processor 6 | 1 . . 1 2 1 . . . 1 . Hackware 2 | . . . . . . 1 . . 1 . Protection 5 | . . . . . . . 1 . 2 2 Artifact . | . . . . . . . . . . . Weapon 58 | 3 1 6 1 8 1 10 3 8 12 5 Energy Gun 3 | 2 . 1 . . . . . . . . Energy Cannon 3 | . . 1 . 1 . . . . . 1 Ballistic Gun 35 | 1 1 3 1 6 1 5 2 5 6 4 Ballistic Cannon 12 | . . . . 1 . 5 1 1 4 . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 . 1 . 1 . . 14 2 Parts Lost 51 | . . 1 . 4 4 10 . . 20 12 Power 10 | . . 1 . . 2 . . . 4 3 Propulsion 6 | . . . . 1 . 2 . . 3 . Utility 13 | . . . . . 2 3 . . 4 4 Weapon 22 | . . . . 3 . 5 . . 9 5 Highest Loss Streak 10 | . . 1 . 2 2 6 . . 10 4 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 100 99 99 97 98 99 99 95 76 89 Engine 6 | . 12 9 16 13 10 2 . . . . Core 3 | . . . . . . 8 10 5 2 . Reactor 1 | . . . . . . . . 3 3 10 Treads 27 | . . 39 33 33 31 32 30 31 10 . Leg 2 | . 25 . . . . . . . 7 25 Device 7 | . 12 10 . . 7 8 9 9 9 17 Storage 10 | . 12 10 8 7 12 12 14 13 9 8 Processor 9 | . 12 10 15 14 10 8 5 4 4 . Hackware 1 | . . . . . . 1 5 4 4 3 Protection 1 | . . . . . . . 5 4 5 5 Ballistic Gun 16 | . 22 19 25 23 25 12 9 15 11 14 Ballistic Cannon 4 | . . . . 2 . 9 9 2 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 170 | 16 17 96 107 120 128 145 149 158 170 159 Greatest Support 300 | 20 20 88 88 112 128 174 165 240 300 224 Greatest Overweight (x) 40 | 1 . 2 1 1 1 2 . . 40 . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 25 | 10 10 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 10 23 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 18 17 25 24 25 25 25 25 24 Average Carried 20 | 2 5 15 16 18 21 22 23 24 21 22 Final Capacity 25 | 10 10 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 17 17 24 20 25 25 25 23 21 Class Distribution -------------------- 75% | Hacker-Gunner 15% | Hacker-Mutant 7% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Matter Collected 13069 | 168 256 544 536 2123 577 2890 828 1160 3157 830 Remotely . | . . . . . . . . . . . Salvage Created 18943 | . 198 1085 819 2945 689 3262 689 2381 5162 1713 Parts 876 | . 11 70 52 165 25 119 22 111 230 71 Haulers Intercepted 10 | . . 1 1 3 . 3 . . 2 . Recyclers Shooed 15 | . . . 2 1 1 1 1 6 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 228 | . 6 22 11 35 13 50 10 15 45 21 Melee 10 | . . . . . . . . . 10 . Guns 175 | . 6 22 11 32 13 23 3 13 32 20 Cannons 42 | . . . . 3 . 27 7 2 3 . Classes Destroyed 21 | . 2 8 1 4 3 . . . 3 . Worker 39 | . . . 2 21 1 2 . 5 5 3 Builder 19 | . . 1 2 4 . 1 . 4 4 3 Tunneler 3 | . . 1 . . . . . 1 . 1 Hauler 10 | . . 1 1 3 . 3 . . 2 . Recycler 41 | . . 1 2 11 2 10 1 7 6 1 Mechanic 3 | . . 1 . 1 1 . . . . . Operator 7 | . . 1 . 1 1 1 . 2 1 . Watcher 22 | . . 1 4 4 1 7 . 2 3 . Swarmer 33 | . 2 7 5 2 . 10 . . 2 5 Grunt 86 | . 4 9 2 16 3 14 4 6 17 11 Brawler 2 | . . . . . 1 1 . . . . Duelist 2 | . . . . . 1 . . 1 . . Researcher 9 | . . . . . . . . . 9 . Sentry 18 | . . 6 4 . . 2 2 2 . 2 Specialist 4 | . . . . 4 . . . . . . Hunter 31 | . . . . 3 3 6 2 6 8 3 Programmer 47 | . . . . 7 4 17 2 . 17 . Heavy 3 | . . . . 3 . . . . . . Behemoth 1 | . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . 1 . Troll 2 | . . . . . . . . . 2 . Best Kill Streak 16 | . 4 7 5 10 5 12 4 9 8 16 Combat Bots Only 9 | . 4 7 4 5 4 8 4 3 7 9 Max Kills in Single Turn 3 | . 2 2 2 3 1 2 1 2 2 3 Gunslinging 1 | . 1 1 . 1 . 1 . . 1 . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Damage Taken 15664 | . 107 603 235 1332 1126 2989 431 782 4503 3556 Core 1792 | . 19 68 15 95 64 669 24 13 595 230 Absorbed by Shields 720 | . . . . . . . . . 272 448 Redirected to Shielding 299 | . . . . . . . 3 6 186 104 Regen/Repaired (Parts) 815 | . . . . 367 . 9 301 . . 138 Core Remaining (%) 81 | 100 92 83 97 86 92 33 97 . 53 . Volleys Fired 678 | . 15 84 37 128 32 125 21 52 123 61 Largest 4 | . 2 2 3 4 4 4 4 4 4 4 Hottest 197 | . 40 60 69 154 114 185 172 197 158 148 Shots Fired 2271 | . 30 149 111 438 118 455 84 208 444 234 Gun 1902 | . 30 137 111 405 118 238 42 194 405 222 Cannon 362 | . . 5 . 33 . 217 42 14 39 12 Launcher . | . . . . . . . . . . . Special 7 | . . 7 . . . . . . . . Kinetic 2239 | . 30 131 111 436 118 455 84 208 444 222 Thermal 32 | . . 18 . 2 . . . . . 12 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 84 | . 13 24 17 84 52 45 34 35 67 28 Robot Miss Streak 6 | . 1 2 1 3 4 6 2 4 2 4 Penetration Max 2 | . . . . . . 1 1 2 2 1 Secondary Targets 50 | . 3 8 2 9 2 3 . 3 13 7 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . 1 2 1 Shots Hit Robots 1829 | . 27 114 78 341 104 366 69 151 400 179 Core Hits 1114 | . 11 45 34 214 138 298 25 78 187 84 Critical Kills 55 | . . 1 . . . 14 6 15 14 5 Critical Parts Destroyed 79 | . 1 1 . 1 . 17 11 14 32 2 Critical Strikes 159 | . 1 3 . 2 . 40 19 33 53 8 Burn 1 | . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 138 | . 1 2 . 1 . 31 17 32 47 7 Blast 14 | . . . . 1 . 9 2 1 1 . Sever 5 | . . . . . . . . . 5 . Melee Attacks 45 | . . . . . . . . . 45 . Impact . | . . . . . . . . . . . Slashing 45 | . . . . . . . . . 45 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 40815 | . 276 1540 1275 6100 2518 8334 1545 3587 11189 4451 Guns 31476 | . 271 1540 1270 5637 2497 4571 873 3336 7167 4314 Cannons 5941 | . . . . 370 . 3665 672 136 961 137 Explosions 312 | . . . . 63 . . . . 249 . Melee 2784 | . . . . . . . . . 2784 . Ramming 302 | . 5 . 5 30 21 98 . 115 28 . Kinetic 37221 | . 271 1515 1270 5973 2497 8236 1545 3472 8128 4314 Thermal 196 | . . 25 . 34 . . . . . 137 Explosive 312 | . . . . 63 . . . . 249 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2784 | . . . . . . . . . 2784 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 1 . . 4 3 1 . 7 . Average Corruption 2 | . . 1 . . 3 2 1 . 2 . Corruption Purged 20 | . . . . . . 3 1 . 16 . Corruption Blocked 15 | . . . . . . . . . 15 . Effects 87 | . . 8 . . 16 42 3 . 18 . Message Errors 21 | . . 1 . . 5 8 . . 7 . Matter Fused 17 | . . 1 . . 3 10 1 . 2 . Heat Flow Errors 14 | . . 1 . . 3 4 2 . 4 . Energy Discharges 9 | . . . . . 2 5 . . 2 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 11 | . . 2 . . 3 6 . . . . Data Loss (major) 9 | . . 2 . . . 6 . . 1 . Misfires 3 | . . . . . . 2 . . 1 . Weapon Failures 2 | . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 644 | . . . . 23 2 192 33 15 379 . Projectiles 274 | . . . . 23 . 174 33 . 44 . Explosions . | . . . . . . . . . . . Melee 370 | . . . . . 2 18 . 15 335 . Knockbacks 56 | . . . . 1 . 30 10 1 14 . Impact 2 | . . . . . . 1 . 1 . . Kinetic 53 | . . . . 1 . 29 9 . 14 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 117 | . . . . . 73 . . . 44 . Shots 2 | . . . . . 1 . . . 1 . Rammed 19 | . . . 1 3 1 5 . 7 2 . Targets Rammed 26 | . 1 . 1 5 3 5 . 9 2 . Kicked 1 | . 1 . . . . . . . . . Crushed 6 | . . . . 2 2 . . 2 . . Highest Temperature 810 | . 30 198 111 291 456 810 199 198 595 45 Average Temperature 126 | . 14 49 29 57 125 235 106 85 147 17 Received Heat Transfer 2941 | . 78 333 144 306 87 448 81 135 762 567 Effects 96 | . . . . 1 9 50 . . 36 . Shutdowns 22 | . . . . . 1 12 . . 9 . Energy Bleed 9 | . . . . 1 . 7 . . 1 . Interference 23 | . . . . . 6 13 . . 4 . Matter Decay 4 | . . . . . . 2 . . 2 . Short Circuit 7 | . . . . . 1 3 . . 3 . Damage (minor) 8 | . . . . . 1 3 . . 4 . Damage (major) 19 | . . . . . . 7 . . 12 . Damage (core) 4 | . . . . . . 3 . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions 4 | . . . . . 1 2 . 1 . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 3 | . . 1 . . . . . . 1 1 Heat Transferred 518 | . . 148 . 74 . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Peak Influence 467 | . 185 442 271 322 258 467 265 409 445 344 Initial 172 | . . 55 31 . 10 . 25 18 172 76 Average 115 | . 41 225 129 81 80 78 76 156 179 199 Maximum Alert Level 2 | . . 2 1 1 1 2 1 2 2 1 Low Security (%) 77 | 100 100 37 78 92 91 84 80 77 59 44 Level 1 21 | . . 59 21 7 8 15 19 20 37 55 Level 2 1 | . . 2 . . . . . 2 3 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 72 | . 2 2 . 17 4 16 3 5 15 8 Investigation 21 | . 2 1 . 3 . 7 1 . 4 3 Extermination 24 | . . . . 5 3 6 2 1 6 1 Reinforcement 23 | . . 1 . 9 1 1 . 4 5 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 2 . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . 2 . 1 Haulers Reinforced 3 | . . . . . . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Distress Signals 12 | . 1 2 3 . 2 1 . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 307 | . 7 29 18 43 17 67 11 23 63 29 Peak Tracking Total 8 | . 3 5 4 5 3 5 5 3 6 8 Tactical Retreats 8 | . 1 . 1 3 . 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Traps Triggered 9 | . . 1 . . 2 3 . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Machines Disabled 21 | . . . 1 5 3 4 . . 8 . Max in Single Turn 2 | . . . 1 2 2 1 . . 1 . Garrison Access 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Machines Accessed 32 | . 3 3 1 3 1 10 2 . 7 2 Terminals 23 | . 3 3 1 2 1 5 1 . 6 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . . 1 . 2 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . 1 Total Hacks 102 | . 9 11 2 9 3 26 13 . 19 10 Successful 53 | . 5 8 1 6 2 8 12 . 6 5 Failed 49 | . 4 3 1 3 1 18 1 . 13 5 Catastrophic 11 | . . . . 1 . 7 . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 1 . . 2 1 . 1 . . . Terminals 67 | . 9 11 2 5 3 12 2 . 16 7 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 23 | . . . . 4 . 8 11 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . . . 6 . . . 3 Terminal Hacks 32 | . 5 8 1 2 2 3 2 . 4 5 Record 9 | . 2 2 . . 1 1 . . . 3 Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 Locate Traps 5 | . 1 . . 1 1 . 1 . 1 . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Zone Layout 8 | . 1 3 . 1 . 1 1 . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 17 | . . . . 4 . 3 10 . . . Scan Component 9 | . . . . 2 . 2 5 . . . Repair 8 | . . . . 2 . 1 5 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . 1 1 . Used 1 | . . . . . 1 . . . . . Hacking Detections 28 | . 3 3 1 3 1 7 2 . 6 2 Full Trace Events 19 | . 2 2 . 3 . 6 1 . 4 1 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 20 . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 68 | . . . . . . . . . 68 . Total Part Build Rating 8 | . . . . . . . . . 8 . Parts Repaired 7 | . . . . 2 . 1 4 . . . Time 335 | . . . . 82 . 39 214 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . 4 . 5 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Programmers 7 | . . . . 4 . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Turns Passed 16072 | 86 357 1046 939 3264 1254 4227 861 732 2671 635 Spaces Moved 6750 | 68 216 381 345 1152 659 2126 312 295 908 288 Core 37 | 18 . . . . . . . . 19 . Treads 5848 | . . 376 345 1152 659 2126 312 295 583 . Legs 865 | 50 216 5 . . . . . . 306 288 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 145 225 158 164 159 168 168 116 116 Average Speed 184 | 104 120 202 234 231 165 168 168 169 202 116 Slowest Speed 2050 | 120 120 260 237 241 241 320 168 170 2050 116 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 32 35 34 27 12 45 7 8 73 8 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . . . Terrain Destroyed 179 | . . . . 9 25 27 7 8 85 18 Melee . | . . . . . . . . . . . Projectile 57 | . . . . 4 . 13 7 8 7 18 AOE 122 | . . . . 5 25 14 . . 78 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Tes Res Total 8725 | 79 286 509 390 1447 747 2469 594 391 1364 449 Wait 876 | . 46 7 . 124 40 150 248 7 175 79 Move 6740 | 67 215 380 344 1151 658 2125 311 294 907 288 Hop . | . . . . . . . . . . . Pick Up 72 | 4 6 9 1 12 1 10 3 4 20 2 Fast Attach 51 | 7 1 6 1 4 1 1 4 2 24 . Attach 74 | . 1 4 2 6 8 15 2 4 21 11 Detach 14 | . 1 5 . 1 1 2 . . 3 1 Swap 79 | 1 . 7 2 10 2 25 4 9 12 7 Drop 69 | . . 7 2 6 1 11 1 10 31 . Fire 678 | . 15 84 37 128 32 125 21 52 123 61 Melee 45 | . . . . . . . . . 45 . Ram 1 | . . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . . Crush 24 | . . . 1 5 3 5 . 9 1 . Escape Stasis 1 | . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 6 | -11/Junkyard | Identified exit to Materials 6 | -11/Junkyard | Discovered exit to Materials (range 15) 87 | -11/Junkyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 344 | -10/Materials | Identified exit to Mines 360 | -10/Materials | Identified exit to Materials 360 | -10/Materials | Discovered exit to Materials (range 3) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 571 | -9/Materials | Destroyed 7 combat bots 803 | -9/Materials | Identified exit to Mines 803 | -9/Materials | Discovered exit to Mines (range 8) 1292 | -9/Materials | Identified exit to Materials 1292 | -9/Materials | Discovered exit to Materials (range 9) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1793 | -8/Materials | Build established: Hacker-Gunner 2124 | -8/Materials | Identified exit to Factory 2124 | -8/Materials | Discovered exit to Factory (range 10) 2429 | -8/Materials | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3333 | -7/Factory | Cargo convoy interrupted 3824 | -7/Factory | Identified exit to Storage 3824 | -7/Factory | Discovered exit to Storage (range 12) 5262 | -7/Factory | Repaired Arm. Treads 5307 | -7/Factory | Repaired Med. Treads 5652 | -7/Factory | Identified exit to Factory 5652 | -7/Factory | Discovered exit to Factory (range 14) 5693 | -7/Factory | Entered another Factory area 5693 | -6/Factory | Evolved 2 slots: Utility x2 6638 | -6/Factory | Spotted B-75 Beast 6658 | -6/Factory | Destroyed B-75 Beast 6928 | -6/Factory | Identified exit to Factory 6928 | -6/Factory | Discovered exit to Factory (range 11) 6947 | -6/Factory | Entered another Factory area 6947 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7364 | -5/Factory | Identified exit to Upper Caves 7468 | -5/Factory | Destroyed 8 combat bots 9578 | -5/Factory | Garrison activated, responded to threat 9606 | -5/Factory | Core integrity fell below 50% 9629 | -5/Factory | Lost 6 parts (1n3u2w) 9649 | -5/Factory | Destroyed 8 combat bots 10115 | -5/Factory | Garrison activated, responded to threat 10160 | -5/Factory | Destroyed 7 combat bots 10348 | -5/Factory | Repaired Broken Arm. Medium Treads 11121 | -5/Factory | Identified exit to Factory 11121 | -5/Factory | Discovered exit to Factory (range 9) 11174 | -5/Factory | Entered another Factory area 11174 | -4/Factory | Evolved 2 slots: Utility x2 11539 | -4/Factory | Repaired Gauss Rifle 11584 | -4/Factory | Repaired Adv. Assault Cannon 11612 | -4/Factory | Repaired Hcp. Matter Pod 11663 | -4/Factory | Repaired Imp. Cryofiber Web 11904 | -4/Factory | Identified exit to Research 11904 | -4/Factory | Discovered exit to Research (range 5) 12035 | -4/Factory | Entered Research 12035 | -3/Research | Evolved 2 slots: Propulsion x2 12721 | -3/Research | Identified exit to Testing 12721 | -3/Research | Discovered exit to Testing (range 12) 12767 | -3/Research | Entered Testing 13222 | -3/Testing | Build established: Hacker-Tank 13222 | -3/Testing | Spotted Striker 13285 | -3/Testing | Found Prototype Slashing Weapon 13286 | -3/Testing | Identified Nanosword 13400 | -3/Testing | Identified exit to Research 13678 | -3/Testing | Found Prototype Device 13678 | -3/Testing | Identified Exp. ECM Suite 13683 | -3/Testing | Scanned by Researcher 13724 | -3/Testing | Spotted Alpha 7 13753 | -3/Testing | Destroyed Alpha 7 13771 | -3/Testing | Found Prototype Processor 13771 | -3/Testing | Identified Exp. Targeting Computer 13900 | -3/Testing | Destroyed 6Y-2MV(L) 13912 | -3/Testing | Destroyed LU-IOC(L) 14073 | -3/Testing | Build established: Hacker-Gunner 14281 | -3/Testing | Lost 4 parts (1p1n2w) 14659 | -3/Testing | Lost 10 parts (2p2u6w) 14848 | -3/Testing | Build established: Hacker-Mutant 15091 | -3/Testing | Found Prototype Protection 15093 | -3/Testing | Found Prototype Protection 15097 | -3/Testing | Found Prototype Protection 15099 | -3/Testing | Found Prototype Protection 15223 | -3/Testing | Lost 3 parts (1p1u1w) 15224 | -3/Testing | Destroyed 7 combat bots 15239 | -3/Testing | Build established: Scavenger-Mutant 15276 | -3/Testing | Found Prototype Leg 15276 | -3/Testing | Identified Myomer Exoskeleton 15372 | -3/Testing | Fabricated Helical Railgun (x1) 15438 | -3/Testing | Entered Research 15438 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15525 | -2/Research | Identified Lgt. Regenerative Plating 15877 | -2/Research | Garrison activated, responded to threat 15956 | -2/Research | System Shield fried by hacking feedback 16042 | -2/Research | Build established: Hacker-Tank 16073 | -2/Research | Self-destructed Last Messages --------------- 16053_ Slug penetrates Wall. 16053_ U-05 Engineer destroyed. 16053_ Slug penetrates G-73 Enforcer. 16053_ Slug penetrates Wall. 16054_ Penetrated by Slug. 16057_ H-88 Terminator suffers critical hit (Meltdown). 16057_ Hvy. Machine Gun melted. 16057_ Penetrated by Slug. 16057_ Slug penetrates H-88 Terminator. 16061_ Penetrated by Slug. 16061_ Lgt. Quantum Reactor destroyed. 16061_ Penetrated by Slug. 16064_ Slug penetrates Wall. 16064_ Penetrated by Slug. 16064_ Hpw. Shotgun destroyed. 16067_ Penetrated by Slug. 16067_ Slug penetrates H-88 Terminator. 16070_ Penetrated by Slug. 16070_ Slug penetrates Wall. 16071_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# [%#????????????????????????? | | ???????????????????# ==#????????????????????????? | | ???????????????????# *%!#????????????????????????? | | ???????????????????# [! #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# !#????????????????????????? | | ???????????????????# |%#????????????????????????? | | ??????????########## *#????????????????????????? | | ??????????# # *|%###########??????????????? | | ??????????# #!!%!# ! #??????????????? | | ??????????# #*%[!# #??????????????? | | ??????????# #=*!=#%%""G"" #??????????????? | | ########??# #=*=[#=! " " #??????????????? | | # #??# [ =# [==%%%[" " #??????????????? | | # #??# [+ [%#@=%h #??????????????? | | # #??# !# * =;*[%%h= #??????????????? | | # #??# #[ !# [g! #??????????????? | | # #??###+###### ####;#;####??????????????? | | # ###### ??????????????? | | # ! + ??????????????? | | # # ? ????????????? | | # # #### ???????????? | | # # #??################+####; ??????????????? | | # # #?????????## # #?????????????? | | # # #?????????#" # #?????????????? | | # # ########??#" # #?????????????? | | ######## #??#" # ?????????????? | | ???????# #??#T # #???????""????? | | ???????# #??#" # #?????? ????? | | ???????# #??#" # #?????? ?????? | | ???##### #??#" # #????? ??????? | | ???# #??## # ######+###### ? | | ####+######## ##??# # | | # #?# #??#! [ + | | # #?# #??#[[ # | | # #?# #??#+############ | | # #?# ####[#??????????# ###+######?? | | ############# ## #+##?????????# #??????????? | | ????# # % [#?????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 75 Energy Capacity 990 Matter Stores 700 Matter Capacity 1200 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Prc. Phase Gun | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Vibroblade | -3/Testing | Archive Lgt. Neutrino Core | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive W-44 Eye | -3/Testing | Archive K-01 Serf | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive B-60 Warrior | -3/Testing | Archive Fabricated ------------ Helical Railgun | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveImprinterGenerator Manual? 0 Play Time 01:50:10 Cumulative 1572.9 hours Start 2023.11.17 @ 09:09:11 End 2023.11.17 @ 13:51:37 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 916 Rogue 62 Adventurer 0 Explorer 854 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49f85f7f-6168-4a8d-b0db-8c9c0435f57b