Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 00:20:46 Player: CONM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (946) 946 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 2128 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 77/100 System Corruption 10% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Structural Scanner Structural Scanner Seismic Detector Melee Analysis Suite Melee Analysis Suite Weapon Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Structural Scanner Structural Scanner Seismic Detector Melee Analysis Suite Melee Analysis Suite Weapon Shielding Light Armor Plating EM Pulse Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 46 | 7 6 33 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 14 | 2 2 10 Treads 8 | . . 8 Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 12 | 2 2 8 Device 4 | 1 . 3 Storage 4 | 1 . 3 Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 16 | 2 2 12 Energy Gun 7 | 2 2 3 Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 4 | . . 4 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | 1 . . System Corruption 2 | 2 . . Parts Lost 17 | . 5 12 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility 3 | . 1 2 Weapon 7 | . 3 4 Highest Loss Streak 6 | . 3 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 88 | . 83 89 Engine 7 | . 11 6 Treads 16 | . . 20 Wheel 3 | . 20 . Flight 1 | . 5 . Device 3 | . 9 1 Storage 13 | . 14 13 Processor 3 | . 3 3 Protection 1 | . . 1 Energy Gun 18 | . 17 19 Ballistic Gun 8 | . . 10 Launcher 4 | . . 5 Slashing Weapon 5 | . . 6 Peak Build Rating 17 | 7 9 17 Average Rating 11 | 5 6 13 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 60 | 15 15 60 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 8 20 Average Capacity 15 | 7 8 17 Most Carried 20 | 5 8 20 Average Carried 9 | 3 7 10 Final Capacity 10 | 8 8 10 Final Carried 9 | 5 8 9 Class Distribution -------------------- 30% | Mutant 29% | Skirmisher 22% | Gunner 8% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 960 | 260 5 695 Remotely . | . . . Salvage Created 1547 | 141 250 1156 Parts 92 | 8 15 69 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 5 24 Melee 4 | . . 4 Guns 23 | . 5 18 AOE 1 | . . 1 Classes Destroyed 11 | 2 4 5 Worker 1 | . . 1 Builder 2 | . . 2 Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 5 | 1 . 4 Operator 1 | . 1 . Swarmer 9 | . 2 7 Grunt 14 | . 3 11 Brawler 2 | . . 2 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 7 | 3 3 7 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 259 | . 101 158 Missed 90 | . 36 54 Damage Taken 2379 | . 630 1749 Core 625 | . 212 413 Absorbed by Shields . | . . . Core Remaining (%) 57 | 100 15 . Volleys Fired 83 | 8 26 49 Largest 4 | 2 2 4 Hottest 176 | 80 80 176 Shots Fired 172 | 16 31 125 Gun 167 | 16 31 120 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 31 | . . 31 Thermal 86 | . . 86 Explosive 5 | . . 5 Electromagnetic 50 | 16 31 3 Robot Hit Streak 18 | 5 13 18 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 136 | 12 22 102 Core Hits 55 | 4 11 40 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 3 | . . 3 Sever 1 | . . 1 Melee Attacks 23 | . . 23 Impact . | . . . Slashing 23 | . . 23 Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2470 | 198 305 1967 Guns 1804 | 167 282 1355 Cannons . | . . . Explosions 218 | 31 23 164 Melee 448 | . . 448 Ramming . | . . . Kinetic 348 | . . 348 Thermal 1037 | 31 23 983 Explosive 164 | . . 164 Electromagnetic 473 | 167 282 24 Impact . | . . . Slashing 448 | . . 448 Piercing . | . . . Highest Corruption 10 | 2 2 10 Average Corruption 6 | 2 2 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 3 26 Message Errors 8 | . 1 7 Matter Fused 5 | . . 5 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . 1 3 Parts Rejected 1 | . . 1 Data Loss (minor) 6 | . 1 5 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions . | . . . Melee 46 | . . 46 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 316 | 72 135 316 Average Temperature 62 | 31 51 68 Received Heat Transfer 630 | . 192 438 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | 1 2 . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 2690 | 50 50 2590 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 563 | 15 226 563 Initial 91 | . 9 91 Average 294 | 4 101 358 Maximum Alert Level 2 | . 1 2 Low Security (%) 33 | 100 91 16 Level 1 24 | . 8 29 Level 2 42 | . . 54 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 15 42 Peak Tracking Total 8 | . 5 8 Tactical Retreats 7 | . 3 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 2 6 Successful 4 | . 2 2 Failed 4 | . . 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 7 | . 1 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Robot Analysis 1 | . . 1 Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1771 | 109 293 1369 Spaces Moved 880 | 88 296 496 Core 12 | 1 . 11 Treads 472 | . . 472 Legs 3 | . . 3 Wheels 287 | 87 200 . Hover . | . . . Flight 106 | . 96 10 Fastest Speed 32 | 50 32 32 Average Speed 153 | 79 70 216 Slowest Speed 320 | 80 195 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 46 54 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 62 | . . 62 Melee 3 | . . 3 Projectile . | . . . AOE 59 | . . 59 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1094 | 107 345 642 Wait 24 | . 10 14 Move 872 | 87 289 496 Hop 3 | . 3 . Pick Up 29 | 5 6 18 Fast Attach 26 | 7 5 14 Attach 4 | . . 4 Detach . | . . . Swap 16 | . 1 15 Drop 14 | . 5 9 Fire 83 | 8 26 49 Melee 23 | . . 23 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 353 | -10/Materials | Core integrity fell below 50% 355 | -10/Materials | Lost 3 parts (1n1u1w) 387 | -10/Materials | Discovered new exit (range 18) 393 | -10/Materials | Core integrity fell below 20% 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Weapon x2 703 | -9/Materials | Build established: Skirmisher 1097 | -9/Materials | System corruption reached 10% 1155 | -9/Materials | Discovered new exit (range 14) 1603 | -9/Materials | First assault squad dispatched 1756 | -9/Materials | Core integrity fell below 50% 1766 | -9/Materials | Core integrity fell below 20% 1772 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01732_ G-34 Mercenary destroyed. 01734_ Hvy. Assault Rifle severed. 01735_ K-01 Serf collects debris. 01739_ Hvy. Assault Rifle destroyed. 01739_ Particle Gun destroyed. 01739_ Ion Engine destroyed. 01740_ Acquired 30 matter. 01742_ M-13 Machinist repairs L-31 Rogue. 01745_ M-13 Machinist fits Backup Power I on L-31 Rogue. 01746_ System corrupted: Matter fused (-6). 01749_ M-13 Machinist repairs Imp. Aluminum Leg. 01750_ G-34 Mercenary destroyed. 01752_ Acquired 6 matter. 01761_ System corrupted: Component data lost. 01761_ Katana destroyed. 01762_ M-13 Machinist repairs G-47 Trooper. 01764_ M-13 Machinist repairs I-25 Savior. 01765_ Acquired Lgt. Treads. 01768_ EM Pulse Gun severed. 01769_ Lgt. Treads destroyed. 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