Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 03:08:57 Player: chebyrekser Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (4254) 4254 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 11421 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1450 Matter 240/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Gun Compact HERF Cannon Enhanced Hardcell Cannon Companion Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Structural Scanner Enhanced Optical Array Improved Signal Interpreter Seismic Detector Improved Targeting Computer Advanced Targeting Computer Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Variable Charge Gun Dispersion Rifle > --- INVENTORY -------- Light Angular Momentum Engine Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Improved System Shield Variable Charge Gun Variable Charge Gun Phase Gun Heavy Ion Cannon Phase Cannon Dirty Datajack Companion Sword [Rating: 114] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Reactive Plating Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Protection Reactive Plating Weapon Subdweller Machine Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Slots Evolved 16 | . . . . 8 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 2 . 1 . . Utility 12 | . . . . 6 1 1 2 2 Weapon . | . . . . . . . . . Parts Attached 113 | 8 1 8 5 30 13 17 23 8 Power 12 | 1 . 1 1 3 1 3 1 1 Engine 8 | 1 . 1 1 1 1 2 1 . Core 3 | . . . . 2 . 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 27 | 2 . 1 . 6 5 5 7 1 Treads 11 | 2 . 1 . 1 1 . 5 1 Leg 10 | . . . . 2 3 5 . . Wheel 5 | . . . . 3 1 . 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 46 | 2 . 1 3 13 5 7 11 4 Device 23 | 1 . . 1 6 3 5 5 2 Storage 3 | 1 . . 2 . . . . . Processor 8 | . . . . 3 . 1 2 2 Hackware . | . . . . . . . . . Protection 12 | . . 1 . 4 2 1 4 . Artifact . | . . . . . . . . . Weapon 28 | 3 1 5 1 8 2 2 4 2 Energy Gun 13 | 1 . . . 5 2 2 3 . Energy Cannon 4 | . . . . 1 . . 1 2 Ballistic Gun 8 | 2 . 5 . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . 1 Parts Lost 53 | . . . . 19 5 12 13 4 Power 6 | . . . . 2 . 3 . 1 Propulsion 15 | . . . . 4 3 3 4 1 Utility 24 | . . . . 7 2 6 7 2 Weapon 8 | . . . . 6 . . 2 . Highest Loss Streak 5 | . . . . 5 3 4 4 2 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 9 | 3 3 4 6 10 14 14 11 4 Power 1 | . 1 1 . 1 3 2 . . Propulsion . | 1 1 . . . 1 1 . . Utility 2 | . . . 1 2 3 5 4 . Weapon 4 | . 1 2 3 5 5 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 1 . 1 2 2 7 1 Power . | . . . . . . . . . Propulsion 3 | . . 1 . . 1 1 . . Utility 3 | . . . . . . . 3 . Weapon 7 | . . . . 1 1 1 3 1 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 80 | . 100 86 85 67 89 88 81 20 Engine 8 | . 14 14 14 5 6 6 5 . Treads 15 | . 28 28 28 8 6 4 9 5 Leg 4 | . . . . 2 5 18 6 . Wheel 1 | . . . . 4 6 . 1 . Device 7 | . 14 1 . 9 10 14 17 3 Storage 4 | . 14 1 6 6 5 5 2 . Processor 6 | . . . . 9 11 13 14 1 Protection 9 | . . 12 7 6 19 10 8 . Energy Gun 3 | . 14 5 . 4 5 8 5 . Ballistic Gun 11 | . 8 21 27 6 . . . . Slashing Weapon 1 | . . . . . 2 1 1 1 Peak Build Rating 114 | 7 7 14 18 48 65 94 114 80 Average Rating 44 | 4 7 11 13 36 59 76 102 48 On Entrance 29 | . 7 7 14 14 48 65 86 23 Naked Turns 37 | . . . . . . . 5 32 Heaviest Build 94 | 15 15 31 31 61 90 83 94 39 Greatest Support 133 | 40 40 40 40 40 35 115 133 115 Greatest Overweight (x) 11 | . . . . 11 8 2 . 1 Average Overweight (x) . | . . . . 2 3 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 Average Capacity 11 | 7 8 5 8 15 15 15 11 5 Most Carried 15 | 5 4 5 15 15 15 15 15 5 Average Carried 9 | 3 3 4 6 10 14 14 11 4 Final Capacity 15 | 8 8 5 15 15 15 15 5 5 Final Carried 15 | 3 4 5 15 14 14 15 5 4 Class Distribution -------------------- 43% | Mutant 20% | Subdweller-Mutant 19% | Scavenger-Mutant 10% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -8 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Matter Collected 1956 | 294 . 282 30 469 246 176 366 93 Remotely . | . . . . . . . . . Salvage Created 4488 | 173 . 481 . 1133 622 889 1030 160 Parts 223 | 6 . 34 . 53 28 39 53 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 10 | . . . . 8 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Combat Hostiles Destroyed 74 | . . 12 . 18 12 12 18 2 Melee 6 | . . . . . 5 . . 1 Guns 59 | . . 12 . 14 7 9 17 . Cannons 3 | . . . . 2 . . . 1 AOE 2 | . . . . 1 . 1 . . Classes Destroyed 13 | 2 . 3 . 7 1 . . . Worker 4 | . . . . 3 . . . 1 Builder 3 | . . . . . 1 2 . . Tunneler 4 | 3 . . . . 1 . . . Recycler 2 | 1 . . . . . 1 . . Mechanic 2 | . . . . 2 . . . . Watcher 5 | . . . . 2 . 2 1 . Swarmer 19 | . . 3 . . 5 4 7 . Grunt 20 | . . 2 . 9 4 4 1 . Duelist 2 | . . . . 2 . . . . Sentry 5 | . . . . 1 1 . 2 1 Hunter 6 | . . . . 4 . 2 . . Programmer 15 | . . . . 2 2 2 8 1 Subdweller 7 | . . 7 . . . . . . Best Kill Streak 7 | 3 . 3 . 5 5 7 4 1 Combat Bots Only 5 | . . 3 . 5 5 5 4 1 Max Kills in Single Turn 2 | 1 . 1 . 1 1 2 2 1 Gunslinging 1 | . . . . . . 1 1 . Exploded 1 | . . . . 1 . 1 . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Hostile Shots Fired 816 | . . 72 . 182 107 129 176 150 Missed 237 | . . 31 . 48 28 39 36 55 Hits 579 | . . 41 . 134 79 90 140 95 Melee 23 | . . . . 9 . . . 14 Projectile 556 | . . 41 . 125 79 90 140 81 AOE 6 | . . 1 . 2 1 . . 2 Critical Strikes 45 | . . 1 . 5 4 6 14 15 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 13315 | . . 576 . 2645 1497 1627 4458 2512 Core 3647 | . . 74 . 581 170 160 1183 1479 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 265 | . . . . . 74 191 . . Regen/Repaired (Parts) 19 | . . . . 19 . . . . Core Remaining (%) 63 | 100 . . 70 31 83 86 9 . Volleys Fired 309 | 11 . 37 . 95 43 43 73 7 Largest 2 | 2 . 2 . 2 2 2 2 2 Hottest 218 | 60 . 70 . 140 155 163 169 218 Shots Fired 563 | 22 . 73 . 171 66 84 136 11 Gun 519 | 22 . 73 . 155 56 84 129 . Cannon 42 | . . . . 14 10 . 7 11 Launcher 2 | . . . . 2 . . . . Special . | . . . . . . . . . Kinetic 134 | 11 . 48 . 65 10 . . . Thermal 374 | . . . . 94 56 84 129 11 Explosive . | . . . . . . . . . Electromagnetic 55 | 11 . 25 . 12 . . 7 . Robot Hit Streak 18 | 6 . 18 . 15 6 16 13 6 Robot Miss Streak 7 | 3 . 5 . 3 3 5 7 1 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . . 2 . 4 . 1 3 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . Shots Hit Robots 428 | 14 . 57 . 123 60 65 91 18 Core Hits 180 | 5 . 18 . 59 23 31 39 5 Critical Kills 7 | . . . . 1 2 1 3 . Critical Parts Destroyed 7 | . . 2 . . 1 2 2 . Critical Strikes 24 | . . 6 . 6 3 3 6 . Burn 6 | . . . . 5 . . 1 . Destroy 17 | . . 5 . 1 3 3 5 . Smash 1 | . . 1 . . . . . . Melee Attacks 99 | . 9 15 . 1 36 10 14 14 Impact 28 | . 9 15 . 1 3 . . . Slashing 71 | . . . . . 33 10 14 14 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 2 2 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11891 | 182 . 1366 . 2924 1960 1908 2723 828 Guns 8456 | 182 . 872 . 2192 1098 1569 2543 . Cannons 1064 | . . . . 304 160 . 180 420 Explosions 572 | . . 44 . 374 . 154 . . Melee 1726 | . . 450 . . 702 166 . 408 Ramming 73 | . . . . 54 . 19 . . Kinetic 2255 | 65 . 755 . 1263 172 . . . Thermal 7123 | . . 44 . 1461 1086 1569 2543 420 Explosive 154 | . . . . . . 154 . . Electromagnetic 560 | 117 . 117 . 146 . . 180 . Impact 450 | . . 450 . . . . . . Slashing 1276 | . . . . . 702 166 . 408 Piercing . | . . . . . . . . . Highest Corruption 35 | . . . . 4 5 3 35 10 Average Corruption 9 | . . . . 4 3 2 17 7 Corruption Purged 3 | . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . Effects 98 | . . . . 9 20 8 58 3 Message Errors 28 | . . . . 1 4 2 20 1 Matter Fused 20 | . . . . 1 1 4 13 1 Heat Flow Errors 9 | . . . . 1 5 . 2 1 Energy Discharges 6 | . . . . 2 . . 4 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 15 | . . . . 3 4 1 7 . Data Loss (major) 6 | . . . . . 3 . 3 . Misfires 3 | . . . . 1 . . 2 . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 7 | . . . . . 3 1 3 . Overload Shots . | . . . . . . . . . Overflow Damage 356 | . . 100 . 55 113 57 . 31 Projectiles 31 | . . . . . . . . 31 Explosions 61 | . . . . 55 . 6 . . Melee 264 | . . 100 . . 113 51 . . Knockbacks 4 | . . 3 . 1 . . . . Impact 4 | . . 3 . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 494 | . . . . 136 . 358 . . Shots 6 | . . . . 2 . 4 . . Rammed 7 | . . . . 6 . . . 1 Targets Rammed 8 | . . . . 6 . 1 . 1 Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 1331 | . . . . 240 432 40 1331 115 Average Temperature 172 | . . . . 56 150 19 306 66 Received Heat Transfer 1262 | . . 48 . 465 306 169 229 45 Effects 60 | . . . . . 4 . 56 . Shutdowns 12 | . . . . . 1 . 11 . Energy Bleed 12 | . . . . . 2 . 10 . Interference 13 | . . . . . . . 13 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 4 | . . . . . 1 . 3 . Damage (major) 10 | . . . . . . . 10 . Damage (core) 6 | . . . . . . . 6 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . 1 . Combat Hostiles 2 | . . 1 . . . . 1 . Parts Fried 4 | 1 . 1 . . . . 2 . Impact Corruptions 3 | . . 3 . . . . . . Robots Melted 3 | . . . . 1 . 2 . . Combat Hostiles 3 | . . . . 1 . 2 . . Parts Melted 31 | . . . . 8 4 9 10 . Heat Transferred 11025 | . . 50 . 3264 1569 2368 3441 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . 1 . 1 1 . Low Security (%) 83 | 100 100 . . 69 100 84 75 100 Level 1 16 | . . . . 30 . 15 24 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 328 | 15 . . . 257 143 328 279 46 Initial 144 | . . . . . 109 . 144 31 Average 85 | 2 . . . 97 42 78 148 9 Influence Increases 2559 | 20 . 120 . 684 376 606 610 143 Destroy 0b10 Robot/C 1340 | . . 100 . 360 240 240 360 40 Destroy 0b10 Robot/NC 100 | 20 . . . 35 10 25 5 5 Destroy Leader 290 | . . 20 . 104 30 44 72 20 Successful Hack 47 | . . . . . 17 14 16 . Disable Machine 105 | . . . . 15 . 75 15 . Destroy Structure 152 | . . . . 20 34 58 22 18 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 495 | . . . . 150 45 150 120 30 Influence Decreases 2542 | 20 . 74 46 460 600 330 830 182 Entered New Map 318 | . . . 46 . 115 . 132 25 Time Decay 1745 | 20 . 74 . 277 454 228 568 124 Lost Part 479 | . . . . 183 31 102 130 33 Squads Dispatched 32 | . . . . 12 6 3 9 2 Investigation 9 | . . . . 5 3 1 . . Extermination 13 | . . . . 2 3 2 5 1 Reinforcement 3 | . . . . 1 . . 1 1 Assault . | . . . . . . . . . Garrison 7 | . . . . 4 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Distress Signals 7 | . . . . 3 1 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . . 14 . 38 18 29 31 22 Peak Tracking Total 16 | . . 3 . 6 5 5 5 16 Tactical Retreats 20 | . . . . 8 2 4 4 2 Traps | -11 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Traps Triggered 6 | . . . . . 3 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Machines Disabled 7 | . . . . 1 . 5 1 . Max in Single Turn 4 | . . . . 1 . 4 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Machines Accessed 23 | . . . 5 8 4 3 3 . Terminals 11 | . . . . 3 3 2 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . 5 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 45 | . . . 13 11 12 6 3 . Successful 28 | . . . 13 5 6 3 1 . Failed 17 | . . . . 6 6 3 2 . Catastrophic 6 | . . . . 2 2 . 2 . Database Lockouts . | . . . . . . . . . Manual 27 | . . . . 11 9 4 3 . Terminals 22 | . . . . 4 10 5 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . . 7 2 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . . . 13 . 2 1 . . Record 13 | . . . 11 . 2 . . . Open Door 1 | . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . . . . 5 4 2 1 . Terminals 5 | . . . . . 3 1 1 . Botnet 5 | . . . . . 3 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . 5 1 1 . . Fedlink 7 | . . . . 5 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . 4 4 2 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Active Infowar (turns) 6312 | 9 101 184 . 1647 1628 1060 1683 . Optics 5753 | . . . . 1578 1628 1060 1487 . Sensors 1862 | . . . . 706 579 287 290 . Structural 1969 | . . . . . . 301 1668 . Seismic 3846 | 9 101 184 . . 847 1060 1645 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Turns Passed 11105 | 139 101 1452 2898 1650 1628 1060 1714 463 Spaces Moved 6100 | 63 47 776 1794 924 746 485 823 442 Core 116 | 10 . . . 7 . . 10 89 Treads 3522 | 53 47 776 1794 134 . . 597 121 Legs 815 | . . . . 24 133 485 173 . Wheels 1372 | . . . . 759 613 . . . Hover . | . . . . . . . . . Flight 275 | . . . . . . . 43 232 Fastest Speed 40 | 50 160 160 160 95 110 122 40 40 Average Speed 149 | 142 160 160 160 137 154 165 146 85 Slowest Speed 600 | 160 160 160 160 600 265 265 180 152 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 25 | 5 10 41 80 26 14 14 24 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . . 2 1 . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 8 | . . 5 3 . . . . . Spaces Dug 43 | . 3 . . 1 16 7 11 5 Terrain Destroyed 115 | . 3 2 . 48 17 28 11 6 Melee 43 | . 3 . . 1 16 7 11 5 Projectile 2 | . . . . . 1 . . 1 AOE 70 | . . 2 . 47 . 21 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Total 7379 | 90 57 888 1823 1127 1093 641 1167 493 Wait 551 | . . 20 4 37 217 63 206 4 Move 6089 | 62 46 775 1793 923 745 485 820 440 Hop 2 | . . . . . . . 1 1 Pick Up 99 | 8 1 7 15 28 11 13 11 5 Fast Attach 31 | 2 . 2 . . 6 6 12 3 Attach 70 | 6 . . 3 28 9 8 9 7 Detach 9 | 1 . 1 . 1 2 . 3 1 Swap 48 | . 1 13 3 5 8 6 9 3 Drop 52 | . . 13 5 3 8 7 9 7 Fire 309 | 11 . 37 . 95 43 43 73 7 Melee 99 | . 9 15 . 1 36 10 14 14 Ram 6 | . . . . 6 . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 8 | . . . . . 8 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 5 | . . 5 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: [*Res] / *Qua) -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 3) 241 | -10/Materials | Entered Subcaves 242 | -10/Subcaves | Approached by a straggling Scientist 244 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 300 | -10/Subcaves | Build established: Mutant 451 | -10/Subcaves | Discovered new exit (range 14) 617 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 726 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 728 | -10/Subcaves | Learned location of 1 exit from Materials 748 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 754 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 852 | -10/Subcaves | Discovered new exit (range 14) 903 | -10/Subcaves | Disturbed a concealed Subdweller 1193 | -10/Subcaves | Build established: Subdweller-Mutant 1253 | -10/Subcaves | Discovered new exit (range 10) 1693 | -10/Subcaves | Entered Scraptown 1853 | -8/Scraptown | Visited TADAMA 1892 | -8/Scraptown | Visited SPCMW 1924 | -8/Scraptown | Visited Spacefarers 2063 | -8/Scraptown | Visited Red Mages 2151 | -8/Scraptown | Visited Cave Peace 2215 | -8/Scraptown | Visited Fellowship of the Rings 2309 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2314 | -8/Scraptown | Learned location of Extension (-6) 2316 | -8/Scraptown | Learned location of Armory (-4) 2335 | -8/Scraptown | Discovered new exit (range 13) 2586 | -8/Scraptown | Visited Awakened 2740 | -8/Scraptown | Visited UFD Registry 2740 | -8/Scraptown | Registered with UFD as "Steelmachine" 2804 | -8/Scraptown | Visited Junk Cannon Lab 2857 | -8/Scraptown | Visited Junk Repository 2897 | -8/Scraptown | Visited Science Testing Area 2945 | -8/Scraptown | Visited Science Guys 3017 | -8/Scraptown | Visited Infowarlord's Domain 3073 | -8/Scraptown | Visited Derelict Rescue Squad 3139 | -8/Scraptown | Visited Sword Containment 3171 | -8/Scraptown | Visited Scrap Suit Storage 3186 | -8/Scraptown | Found Scrap Suit 3586 | -8/Scraptown | Build established: Mutant 3601 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3777 | -8/Scraptown | Found Exp. Sensor Array 4342 | -8/Scraptown | Found Scrap Suit 4488 | -8/Scraptown | Met Optimus 4488 | -8/Scraptown | Accepted into 0bPrime 4582 | -8/Scraptown | Discovered new exit (range 5) 4590 | -8/Scraptown | Civil war broke out across Scraptown 4591 | -8/Scraptown | Entered Factory 4591 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 4958 | -6/Factory | Build established: Skirmisher 5089 | -6/Factory | Loaded intel: 8 recycling unit locations 5197 | -6/Factory | Discovered new exit (range 20) 5210 | -6/Factory | Learned location of Protoforge (-2) 5357 | -6/Factory | Lost 3 parts (1n2u) 5385 | -6/Factory | Garrison activated, responded to threat 5485 | -6/Factory | Lost 5 parts (1p2u2w) 5553 | -6/Factory | Garrison activated, responded to threat 5618 | -6/Factory | Build established: Mutant 5649 | -6/Factory | Core integrity fell below 50% 5683 | -6/Factory | Discovered new exit (range 22) 5697 | -6/Factory | Lost 3 parts (1p1u1w) 6023 | -6/Factory | Lost 4 parts (1n2u1w) 6240 | -6/Factory | Identified exit to Factory 6241 | -6/Factory | Entered another Factory area 6241 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6767 | -5/Factory | Discovered new exit (range 17) 6818 | -5/Factory | Identified exit to Factory 6898 | -5/Factory | Loaded intel: 8 recycling unit locations 7499 | -5/Factory | Lost 3 parts (2n1u) 7869 | -5/Factory | Entered another Factory area 7869 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7870 | -4/Factory | Identified exit to Armory 8333 | -4/Factory | Lost 4 parts (2p1n1u) 8441 | -4/Factory | Lost 4 parts (1n3u) 8764 | -4/Factory | Build established: Scavenger-Mutant 8863 | -4/Factory | Discovered new exit (range 17) 8899 | -4/Factory | Identified exit to Research 8916 | -4/Factory | Loaded intel: 8 recycling unit locations 8929 | -4/Factory | Entered Research 8929 | -3/Research | Evolved 2 slots: Utility x2 9272 | -3/Research | Garrison activated, responded to threat 9594 | -3/Research | System corruption reached 10% 9622 | -3/Research | Core integrity fell below 50% 9639 | -3/Research | Core integrity fell below 20% 9648 | -3/Research | Lost 3 parts (1n2w) 9721 | -3/Research | Discovered new exit (range 11) 9737 | -3/Research | Identified exit to Quarantine 10136 | -3/Research | Lost 4 parts (2n2u) 10432 | -3/Research | Crushed by falling debris 10432 | -3/Research | System corruption reached 30% 10463 | -3/Research | Lost 3 parts (3u) 10612 | -3/Research | Released all parts (13) 10631 | -3/Research | Discovered new exit (range 11) 10643 | -3/Research | Entered another Research area 10643 | -2/Research | Evolved 2 slots: Utility x2 10872 | -2/Research | Found Prototype Processor 10873 | -2/Research | Identified Exp. Core Analyzer 10936 | -2/Research | Build established: Mutant 11062 | -2/Research | Spotted B-90 Cyclops 11080 | -2/Research | Core integrity fell below 50% 11080 | -2/Research | System corruption reached 10% 11093 | -2/Research | Core integrity fell below 20% 11106 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- W-44 Eye sends out distress signal. Companion Sword: "I work better when attached to you, by the way." K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Adv. Heat Sink destroyed. System corrupted by crushing effect (+1). Knocked back. P-80 Master knocked back. Particle Synthesizer disabled. System corrupted: Heat flow error (+164). P-80 Master resets P-80 Master, system corruption cleaned. C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Penetrated by Slug. K-01 Serf destroyed. Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????#####???? | | ???????????????????????? #???? | | ????#??????????????????? #???? | | ????# ?????????????????# #???? | | ????# ?????????????????# #???? | | ????# ?????????????????+ #???? | | ????# ?????????????????# #???? | | ????# ?????????????????# #???? | | ????# ?????????????????# #???? | | ????# ?????????????????# #???? | | ##### ################## #???? | | #???? | | #???? | | #???? | | #???? | | ######+##################+#+##### | | # #????????# # | | # #????????# =c # | | # #????????#""" "" # | | # #????????#"""" c "" # | | # #????????#"""" @ "" # | | # #????????# """ S # | | # #????????# "" # | | # = #????????# "" # | | ######/#######?????# ] "" # | | # #?????# # | | # ! #?????# # | | # #?????# # | | # !#?????#############? | | # #??????????????????? | | # #??????????????????? | | #####/###"+###??????????????????? | | +?????????????????? | | #?????????????????? | | = +?????????????????? | | % #?????????????????? | | ####### #?????????????????? | | #??# #?????????????????? | | "### #?????????????????? | | "" #?????????????????? | | #" #?????????????????? | | ! #??# #???###########???? | | ! #??# ###+##### #???? | | #?## ## # #???? | | ] #?# " # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed PlasmaComponentRegenerator Manual? 0 Play Time 01:29:51 Cumulative 13.1 hours Start 2025.07.14 @ 23:31:20 End 2025.07.15 @ 03:08:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 19 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec381bc5-5e70-4f06-8f76-29a300e68ed2