Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 17:36:28 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2172) 2172 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 7457 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 516/850 Matter 281/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Phase Shifter > --- WEAPON (3) ------- Heavy Laser Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Deuterium Engine Light Nuclear Core Improved Heat Sink Huge Storage Unit Improved Sensor Array Advanced Phase Shifter Relay Coupler [NC] (25) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (19) Particle Gun Missile Launcher Missile Launcher Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Phase Shifter > --- WEAPON ----------- Small Laser Heavy Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Nuclear Core Improved Heat Sink Huge Storage Unit Improved Sensor Array Advanced Phase Shifter Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Particle Gun Missile Launcher Missile Launcher Maul [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . . 4 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 5 | . . 1 1 . . . . 3 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 72 | 8 4 8 16 5 7 . . 5 16 3 Power 8 | 2 . 1 1 . 1 . . . 2 1 Engine 7 | 2 . 1 1 . . . . . 2 1 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . 3 7 . 4 . . . 9 . Treads 8 | 2 . 3 2 . . . . . 1 . Leg 14 | . . . 4 . 4 . . . 6 . Wheel 3 | . . . 1 . . . . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 3 2 3 1 1 . . 4 . 2 Device 8 | 1 1 1 . 1 . . . 2 . 2 Storage 4 | 1 2 1 . . . . . . . . Processor 5 | . . . 2 . 1 . . 2 . . Hackware 1 | . . . 1 . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 1 2 5 4 1 . . 1 5 . Energy Gun 8 | 1 . . 4 1 . . . . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 1 1 1 2 1 . . 1 3 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . 1 Parts Lost 32 | . . 1 9 . 4 . . . 14 4 Power 2 | . . . . . 1 . . . 1 . Propulsion 16 | . . . 7 . 1 . . . 6 2 Utility 4 | . . . 1 . 1 . . . 1 1 Weapon 10 | . . 1 1 . 1 . . . 6 1 Highest Loss Streak 7 | . . 1 5 . 3 . . . 7 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 3 8 12 14 18 18 18 18 14 17 16 Power 1 | . 1 1 1 2 1 2 2 2 2 2 Propulsion 3 | 1 4 5 3 4 4 4 4 4 2 . Utility 4 | . . 1 3 6 5 5 5 2 6 8 Weapon 5 | . 2 4 5 6 6 7 7 6 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 1 . 1 1 . . . . 1 10 Power 3 | . . . 1 . . . . . . 2 Propulsion 1 | . . . . . . . . . 1 . Utility 7 | . . . . 1 . . . . . 6 Weapon 3 | . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 94 91 100 98 100 100 98 90 90 Engine 7 | . 14 11 9 9 5 . . . 4 6 Core 1 | . . . . . 3 9 9 6 1 . Treads 13 | . 28 33 25 . . . . . 1 . Leg 16 | . . . 5 36 35 36 36 26 15 24 Wheel 1 | . . . . . . . . . 5 . Device 11 | . 14 20 10 4 9 9 9 12 11 10 Storage 9 | . 14 11 9 9 9 9 9 6 6 6 Processor 12 | . . . 7 13 14 18 18 25 26 26 Hackware 2 | . . . 7 9 2 . . . . . Energy Gun 4 | . 3 . 5 6 6 . . . 5 9 Ballistic Gun 13 | . 24 17 10 6 11 18 18 19 9 3 Peak Build Rating 49 | 7 8 11 29 33 33 29 29 39 48 49 Average Rating 24 | 5 7 10 18 31 31 29 29 36 40 45 On Entrance 22 | . 7 8 11 29 32 29 29 29 39 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 14 50 92 92 55 55 52 52 55 62 60 Greatest Support 80 | 40 40 60 80 60 60 55 55 55 60 72 Greatest Overweight (x) 5 | . 1 1 4 . 1 . . . 5 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 23 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 15 19 20 20 18 18 17 20 18 Average Carried 14 | 3 8 12 14 18 18 18 18 14 17 15 Final Capacity 25 | 8 20 25 20 20 20 20 20 20 20 20 Final Carried 20 | 5 10 14 19 20 18 18 18 17 19 15 Class Distribution -------------------- 45% | Mutant 33% | Scavenger-Mutant 14% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Matter Collected 1647 | 331 51 204 347 114 175 . . . 392 33 Remotely . | . . . . . . . . . . . Salvage Created 2480 | 134 199 204 604 236 433 . . . 612 58 Parts 138 | 13 16 17 34 9 26 . . . 22 1 Haulers Intercepted 3 | . 2 . . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Combat Hostiles Destroyed 54 | . 6 3 17 3 14 . . . 10 1 Melee 2 | . . . 2 . . . . . . . Guns 50 | . 6 3 15 2 14 . . . 9 1 Classes Destroyed 10 | 3 2 2 1 . 2 . . . . . Worker 3 | 1 . . 1 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 20 | . 6 . 6 . 8 . . . . . Grunt 20 | . . . 10 1 2 . . . 7 . Duelist 1 | . . . . . 1 . . . . . Sentry 7 | . . 3 1 2 1 . . . . . Hunter 6 | . . . . . 2 . . . 3 1 Best Kill Streak 5 | 2 5 2 3 5 5 . . . 3 1 Combat Bots Only 5 | . 5 1 3 3 5 . . . 3 1 Max Kills in Single Turn 2 | 1 1 1 1 1 2 . . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Hostile Shots Fired 438 | . 45 34 116 23 83 . . . 122 15 Missed 98 | . 12 8 21 3 22 . . . 27 5 Hits 340 | . 33 26 95 20 61 . . . 95 10 Melee 1 | . . . . . 1 . . . . . Projectile 339 | . 33 26 95 20 60 . . . 95 10 AOE 2 | . . . . . . . . . . 2 Critical Strikes 14 | . . 3 8 1 1 . . . 1 . Damage Taken 5081 | . 256 374 1364 296 760 . . . 1737 294 Core 843 | . 16 54 224 42 173 . . . 293 41 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 93 86 . . . . 20 . . . Volleys Fired 210 | 17 17 21 58 10 34 . . . 45 8 Largest 3 | 2 2 2 2 1 2 . . . 3 2 Hottest 130 | 60 60 43 130 55 78 . . . 119 89 Shots Fired 396 | 34 34 38 108 10 67 . . . 93 12 Gun 396 | 34 34 38 108 10 67 . . . 93 12 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 239 | 17 31 38 62 . 35 . . . 52 4 Thermal 157 | 17 3 . 46 10 32 . . . 41 8 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | 6 6 10 15 4 12 . . . 22 7 Robot Miss Streak 6 | 6 3 2 5 1 3 . . . 2 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 7 | . 1 . 1 . 4 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 . Shots Hit Robots 286 | 18 20 25 75 10 47 . . . 81 10 Core Hits 116 | 6 9 7 32 6 22 . . . 31 3 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . Critical Strikes 6 | . . 1 . 2 1 . . . 2 . Burn 3 | . . . . 1 1 . . . 1 . Destroy 2 | . . 1 . . . . . . 1 . Smash 1 | . . . . 1 . . . . . . Melee Attacks 5 | . . 1 . 4 . . . . . . Impact 5 | . . 1 . 4 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4527 | 210 297 359 1062 265 783 . . . 1401 150 Guns 4383 | 210 292 353 1056 138 783 . . . 1401 150 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 127 | . . . . 127 . . . . . . Ramming 17 | . 5 6 6 . . . . . . . Kinetic 2609 | 108 281 353 679 . 362 . . . 793 33 Thermal 1774 | 102 11 . 377 138 421 . . . 608 117 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 127 | . . . . 127 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . . . . 45 . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 45 | . . . . 45 . . . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . 2 1 1 . . . . . . . Targets Rammed 7 | . 2 1 4 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . Highest Temperature 313 | . . 18 313 51 45 . . . 222 32 Average Temperature 71 | . . 11 128 20 12 . . . 76 16 Received Heat Transfer 1674 | . . 171 792 126 189 . . . 396 . Effects 3 | . . . . . . . . . 3 . Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 8 | . . . 3 1 1 . . . 3 . Heat Transferred 3919 | 225 25 . 832 358 888 . . . 1369 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Maximum Alert Level 1 | . . . . . 1 . . . 1 . Low Security (%) 86 | 100 100 100 100 100 33 100 . 100 87 100 Level 1 13 | . . . . . 66 . . . 12 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 334 | 5 122 52 166 134 334 150 . . 220 105 Initial 150 | . . 40 . 57 50 150 . . . 105 Average 83 | . 32 22 68 89 210 130 . . 92 62 Influence Increases 1582 | 25 184 112 482 110 324 . . . 315 30 Destroy 0b10 Robot/C 1080 | . 120 60 340 60 280 . . . 200 20 Destroy 0b10 Robot/NC 55 | 25 10 5 5 10 . . . . . . Destroy Leader 208 | . 24 32 70 22 30 . . . 20 10 Successful Hack 23 | . . . 6 3 14 . . . . . Disable Machine 30 | . . 15 . 15 . . . . . . Anti-Garrison Action 50 | . . . . . . . . . 50 . Destroy Structure 1 | . . . 1 . . . . . . . Lose Combat Pursuer 135 | . 30 . 60 . . . . . 45 . Influence Decreases 1577 | 25 88 208 344 171 67 224 110 . 115 225 Entered New Map 553 | . . 56 . 81 27 184 110 . . 95 Time Decay 729 | 25 88 142 254 90 . 40 . . . 90 Lost Part 295 | . . 10 90 . 40 . . . 115 40 Squads Dispatched 7 | . 1 . 5 . . . . . . 1 Investigation 2 | . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Distress Signals 2 | . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . 14 4 20 4 14 . . . 11 4 Peak Tracking Total 6 | . 6 2 5 2 4 . . . 4 2 Tactical Retreats 6 | . 1 . 3 . . . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Traps Triggered 7 | . . . 2 . 1 . . . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Machines Disabled 3 | . . 1 . 1 . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . . . . 1 . Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Machines Accessed 4 | . . . 1 1 1 . . 1 . . Terminals 2 | . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . Total Hacks 6 | . . . 2 1 2 . . 1 . . Successful 4 | . . . 1 1 1 . . 1 . . Failed 2 | . . . 1 . 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 4 | . . . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . Terminal Hacks 2 | . . . 1 . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . Unlock Access 2 | . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Active Infowar (turns) 3937 | 107 557 347 956 183 653 96 171 97 590 180 Optics 878 | . . . 795 83 . . . . . . Sensors 2828 | . . 316 935 100 653 96 171 97 460 . Terrain 864 | . . . . . . . . 94 590 180 Seismic 1172 | 107 557 347 161 . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Turns Passed 4237 | 211 557 347 956 183 653 96 171 97 773 193 Spaces Moved 2226 | 92 233 130 419 109 429 80 143 75 406 110 Core 3 | 3 . . . . . . . . . . Treads 745 | 89 233 130 293 . . . . . . . Legs 1289 | . . . 88 109 429 80 143 75 255 110 Wheels 189 | . . . 38 . . . . . 151 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 120 115 120 Average Speed 146 | 156 208 203 159 120 120 120 120 120 137 131 Slowest Speed 470 | 160 240 240 240 120 190 120 120 120 470 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 6 47 19 23 20 47 16 22 3 38 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Fac Total 2782 | 121 271 169 593 141 499 80 142 81 539 146 Wait 153 | 1 3 6 67 9 18 . . . 30 19 Move 2214 | 91 232 129 418 108 427 79 142 74 404 110 Hop . | . . . . . . . . . . . Pick Up 50 | 4 8 1 21 3 3 . . 2 7 1 Fast Attach 19 | 7 . 1 1 . . . . . 9 1 Attach 31 | . . 1 12 . 4 . . 4 6 4 Detach . | . . . . . . . . . . . Swap 37 | 1 4 7 7 5 5 . . 1 6 1 Drop 26 | . 5 1 5 2 3 . . . 8 2 Fire 210 | 17 17 21 58 10 34 . . . 45 8 Melee 5 | . . 1 . 4 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 2 1 4 . . . . . . . Escape Stasis 29 | . . . . . 5 . . . 24 . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison -8/Recycling -8/Scraptown -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 10) 769 | -10/Materials | Entered another Materials area 769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Discovered new exit (range 3) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -8/Materials | Build established: Scavenger-Mutant 1741 | -8/Materials | Garrison activated, responded to threat 1872 | -8/Materials | Lost 5 parts (4n1w) 2002 | -8/Materials | Discovered new exit (range 13) 2072 | -8/Materials | Entered Storage 2132 | -8/Storage | Build established: Mutant 2253 | -8/Storage | Identified exit to Garrison 2255 | -8/Storage | Entered Garrison 2313 | -8/Garrison | Triggered checkpoint 2396 | -8/Garrison | Core integrity fell below 50% 2457 | -8/Garrison | Triggered checkpoint 2525 | -8/Garrison | Discovered new exit (range 13) 2661 | -8/Garrison | Lost 3 parts (1p1n1w) 2699 | -8/Garrison | Triggered checkpoint 2723 | -8/Garrison | Triggered checkpoint 2754 | -8/Garrison | Installed Relay Interface Framework 2831 | -8/Garrison | Triggered checkpoint 2831 | -8/Garrison | Triggered checkpoint 2904 | -8/Garrison | Identified exit to Recycling 2908 | -8/Garrison | Entered Recycling 2963 | -8/Recycling | Scanned before Scraplab entrance 2991 | -8/Recycling | Entered Scraplab 3002 | -8/Recycling | Discovered new exit (range 3) 3003 | -8/Recycling | Identified exit to Scraptown 3004 | -8/Recycling | Entered Scraptown 3080 | -8/Scraptown | Turned away by UFD registrar 3097 | -8/Scraptown | Visited Awakened 3160 | -8/Scraptown | Build established: Scavenger-Mutant 3169 | -8/Scraptown | Discovered new exit (range 5) 3174 | -8/Scraptown | Identified exit to Factory 3175 | -8/Scraptown | Entered Factory 3175 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 3271 | -6/Factory | Identified exit to Garrison 3272 | -6/Factory | Entered Garrison 3470 | -6/Garrison | Lost 7 parts (1p4n2w) 3510 | -6/Garrison | Triggered checkpoint 3558 | -6/Garrison | Discovered new exit (range 10) 3567 | -6/Garrison | Identified exit to Factory 3588 | -6/Garrison | Triggered checkpoint 3674 | -6/Garrison | Triggered checkpoint 3728 | -6/Garrison | Garrison Relay disabled 3915 | -6/Garrison | Triggered checkpoint 4045 | -6/Garrison | Entered Factory 4238 | -6/Factory | Self-destructed Last Messages --------------- 04195_ Penetrated by Slug. 04200_ Neutrino Reactor explodes. 04200_ Door malfunctions. 04200_ Neutrino Reactor explodes. 04201_ H-66 Slayer destroyed. 04209_ U-05 Engineer lays Concrete. 04225_ Triggered Tesla Bomb Trap. 04225_ A bubble of electromagnetic force engulfs the area. 04225_ Tesla Bomb Trap short circuited. 04225_ A bubble of electromagnetic force engulfs the area. 04225_ Imp. Terrain Scanner destroyed. 04225_ Sml. Laser destroyed. 04229_ Acquired 33 matter. 04230_ U-05 Engineer lays Concrete. 04232_ C-30 ARC bursts open, deploying its payload. 04232_ H-66 Slayer unfolds itself. 04232_ Penetrated by Slug. 04233_ U-05 Engineer lays Concrete. 04234_ Carbon-fiber Leg destroyed. 04234_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#?#????????????????????????????????????? | | ???????????#???????????????? ? ??????????????????? | | ??##+#####?????????????????? ??????????????????? | | ??# #?????????????????? ??????????????????? | | ?## #????????+##+????? ???????????????????? | | ### #???????? ????? ????????????????????? | | #????????? #???? #????????????????????? | | ###??????? ##### #????????????????????? | | #???????? #????????????????????? | | #????????# #????????????????????? | | #????????# #####????????????????? | | /####"## ########?# +????????????????? | | # ## #?# #????????????????? | | # % ! !### #????????????????? | | / ! * +????????????????? | | # ######+#######?????????????????? | | ###### # @ =#?????????????????? | | #????####### """"" #?????????????????? | | #??????????# """"" ! #?????????????????? | | #??????????# """ ! #?????????????????? | | = #??????#???# #?????????????????? | | ########???##???????############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectivePitchforkStreamer Manual? 0 Play Time 00:22:48 Cumulative 86.8 hours Start 2025.05.08 @ 01:40:57 End 2025.05.08 @ 17:36:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9a64fb0-970c-4aaf-b51c-7a2c601be374