Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 14:54:24 Player: SlyFyer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (1984) 1984 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 5878 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 141 Aligned with FarCom 300 Cogmind --------- Core Integrity 507/550 Matter 260/300 Energy 160/160 System Corruption 0% Temperature Cool (19) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Advanced Heat Sink Large Matter Pod (150) Kinecellerator Transmission Jammer Hardened Medium Armor Plating Hacking Suite System Restoration Module Long-range Tractor Beam Heavy Laser Firepult Minigun Minigun Minigun Enhanced Autogun Advanced EMP Blaster Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Advanced Heat Sink Large Matter Pod Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Restoration Module Long-range Tractor Beam Heavy Laser Firepult Minigun Minigun Minigun Enhanced Autogun Advanced EMP Blaster Plasma Cutter Heavy Hammer [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Visual Processing Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 66 | 8 8 1 36 2 1 . 10 Power 6 | 1 1 . 2 1 . . 1 Engine 4 | 1 1 . 2 . . . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 11 | 3 1 1 4 . . . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 11 | 3 1 1 4 . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 2 . 10 . 1 . 5 Device 8 | 1 1 . 3 . . . 3 Storage 3 | 1 1 . . . 1 . . Processor 3 | . . . 3 . . . . Hackware . | . . . . . . . . Protection 6 | . . . 4 . . . 2 Artifact . | . . . . . . . . Weapon 29 | 2 4 . 20 1 . . 2 Energy Gun 1 | . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 18 | 2 3 . 10 1 . . 2 Ballistic Cannon 4 | . . . 4 . . . . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 3 | . . . 3 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 5 . . . 1 Parts Lost 7 | . 3 1 2 . . . 1 Power . | . . . . . . . . Propulsion 3 | . 1 1 . . . . 1 Utility 3 | . 1 . 2 . . . . Weapon 1 | . 1 . . . . . . Highest Loss Streak 2 | . 2 1 1 . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 90 100 99 100 100 100 95 Engine 8 | . 14 14 10 7 . . . Core 2 | . . . . 3 11 11 9 Wheel 22 | . 25 28 21 22 22 22 22 Device 4 | . 7 14 2 . . . 7 Storage 11 | . 14 14 11 11 11 11 9 Processor 16 | . . . 19 22 22 22 18 Protection 8 | . . . 9 11 11 11 10 Ballistic Gun 20 | . 27 28 16 22 22 22 18 Ballistic Cannon 1 | . . . 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 67 | 12 27 26 42 41 59 59 67 Greatest Support 32 | 32 32 26 20 20 20 20 30 Greatest Overweight (x) 3 | . 1 2 3 2 2 2 3 Average Overweight (x) 1 | . . . 1 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 15 | 6 12 15 15 15 16 20 20 Most Carried 18 | 5 11 10 15 15 17 17 18 Average Carried 13 | 3 7 9 14 14 15 17 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 18 | 4 10 9 15 15 17 17 18 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2122 | 292 130 14 1284 5 . 66 331 Remotely . | . . . . . . . . Salvage Created 2625 | 87 382 . 1512 . . 43 601 Parts 194 | 8 34 . 97 . . 2 53 Haulers Intercepted 7 | . 1 . 5 . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 11 . 28 . . 1 14 Guns 44 | . 11 . 18 . . 1 14 Cannons 10 | . . . 10 . . . . Classes Destroyed 10 | 2 4 . 4 . . . . Worker 2 | . . . 2 . . . . Tunneler 2 | 1 . . . . . . 1 Hauler 7 | . 1 . 5 . . . 1 Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . 1 . . . . Operator 3 | . . . 3 . . . . Watcher 8 | . 1 . 4 . . . 3 Swarmer 15 | . 5 . 3 . . . 7 Grunt 32 | . 6 . 19 . . 1 6 Sentry 7 | . . . 6 . . . 1 Best Kill Streak 10 | 2 4 . 6 . . 1 10 Combat Bots Only 7 | . 3 . 6 . . 1 7 Max Kills in Single Turn 2 | 1 1 . 2 . . 1 2 Gunslinging 1 | . . . . . . . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 264 | . 68 4 113 . . 15 64 Missed 75 | . 19 1 36 . . 2 17 Damage Taken 2318 | . 534 36 1011 . . 210 527 Core 395 | . 175 13 102 . . 62 43 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . 24 . . . 59 . Volleys Fired 200 | 3 50 . 95 . . 6 46 Largest 2 | 2 2 . 2 . . 2 2 Hottest 70 | 40 40 . 70 . . 46 46 Shots Fired 396 | 6 96 . 190 . . 12 92 Gun 332 | 6 96 . 126 . . 12 92 Cannon 64 | . . . 64 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 396 | 6 96 . 190 . . 12 92 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 4 9 . 28 . . 10 18 Robot Miss Streak 6 | . 6 . 5 . . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 241 | 4 47 . 118 . . 11 61 Core Hits 112 | 3 21 . 54 . . 2 32 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 . . . 1 Destroy 1 | . . . . . . . 1 Blast 1 | . . . 1 . . . . Melee Attacks 4 | . . . 4 . . . . Impact 4 | . . . 4 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3650 | 45 517 . 1981 . . 168 939 Guns 2920 | 45 517 . 1251 . . 168 939 Cannons 730 | . . . 730 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3650 | 45 517 . 1981 . . 168 939 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . Average Corruption 2 | . 2 3 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . 12 4 . . . . . Message Errors 3 | . 2 1 . . . . . Matter Fused 1 | . 1 . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . Energy Discharges 2 | . 2 . . . . . . Data Loss (minor) 4 | . 2 2 . . . . . Data Loss (major) 3 | . 3 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . 10 . . . . Projectiles 10 | . . . 10 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . 6 . . . . Impact . | . . . . . . . . Kinetic 5 | . . . 5 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | . 257 279 60 . . 84 40 Average Temperature 28 | . 45 149 15 . . 45 13 Received Heat Transfer 1023 | . 201 . 489 . . 153 180 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 610 | 10 311 78 610 216 . 50 235 Initial 216 | . 6 78 2 216 . . 19 Average 257 | 5 142 21 369 216 . 10 115 Maximum Alert Level 2 | . 1 . 2 1 . . 1 Low Security (%) 39 | 100 81 100 9 . . 100 82 Level 1 38 | . 18 . 51 100 . . 17 Level 2 22 | . . . 39 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 7 1 . . . Investigation 7 | . 2 . 4 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . 1 2 . . . 1 Communications Jammed 20 | . . . . . . . 20 Distress Signals 20 | . . . . . . . 20 Times Spotted 94 | . 19 7 42 . . 8 18 Peak Tracking Total 10 | . 4 10 8 . . 5 7 Tactical Retreats 2 | . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 2 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 5 . 9 1 1 . 2 Terminals 11 | . 3 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 10 . 18 1 1 . 9 Successful 20 | . 6 . 6 1 1 . 6 Failed 19 | . 4 . 12 . . . 3 Catastrophic 8 | . 2 . 5 . . . 1 Database Lockouts . | . . . . . . . . Manual 30 | . 8 . 15 . 1 . 6 Terminals 31 | . 8 . 14 . . . 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 . 2 1 1 . 3 Open Door 1 | . . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 2 | . . . 1 . . . 1 Dispatch Records 1 | . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 4 . 2 . . . 3 Terminals 5 | . 2 . . . . . 3 Botnet 3 | . 1 . . . . . 2 Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Tunnel 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 7 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . . . Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 53 | . . 53 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 1 | . . 1 . . . . . STAY 1 | . . 1 . . . . . Ally Attacks 38 | . . 15 23 . . . . Total Damage 385 | . . 112 273 . . . . Kills 7 | . . 1 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4555 | 62 670 220 2196 167 652 76 512 Spaces Moved 3522 | 45 511 233 1563 151 647 53 319 Core 21 | 21 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3501 | 24 511 233 1563 151 647 53 319 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 95 95 95 110 95 Average Speed 101 | 75 96 94 104 105 100 110 104 Slowest Speed 125 | 100 115 110 125 110 110 110 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 81 38 86 41 90 13 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 1 | . . . 1 . . . . Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4108 | 66 599 233 1937 160 653 58 402 Wait 203 | . 14 . 172 . . . 17 Move 3515 | 44 510 232 1562 150 646 52 319 Hop . | . . . . . . . . Pick Up 67 | 10 13 . 30 4 3 . 7 Fast Attach 15 | 2 . . 13 . . . . Attach 20 | 5 5 1 6 . . . 3 Detach 2 | . . . 2 . . . . Swap 31 | 1 3 . 17 2 1 . 7 Drop 51 | 1 4 . 36 4 3 . 3 Fire 200 | 3 50 . 95 . . 6 46 Melee 4 | . . . 4 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Core integrity fell below 50% 238 | -10/Materials | Discovered new exit (range 12) 270 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Discovered new exit (range 14) 733 | -10/Materials | Entered Mines 735 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 759 | -10/Mines | Assembled infested the area 762 | -10/Mines | Learned Materials emergency access door positions 764 | -10/Mines | Assisted by a Guerilla fighting off Assembled 802 | -10/Mines | Discovered new exit (range 7) 827 | -10/Mines | Lost 3 allies 953 | -10/Mines | Entered Materials 953 | -9/Materials | Accompanied by 1 ally 953 | -9/Materials | Evolved 2 slots: Utility x2 958 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1385 | -9/Materials | Discovered new exit (range 10) 1428 | -9/Materials | Build established: Scavenger-Mutant 1643 | -9/Materials | Discovered new exit (range 5) 1963 | -9/Materials | Build established: Mutant 2233 | -9/Materials | Discovered new exit (range 18) 2719 | -9/Materials | Build established: Scavenger-Mutant 3149 | -9/Materials | Entered Mines 3207 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3211 | -9/Mines | Found Prototype Device 3225 | -9/Mines | Learned Materials terminal intel 3227 | -9/Mines | Met a Derelict bent on vengeance 3255 | -9/Mines | Met a Derelict shopkeep closing up shop 3310 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3310 | -9/Mines | Discovered new exit (range 5) 3316 | -9/Mines | Entered Exiles 3338 | -9/Exiles | Discovered new exit (range 17) 3352 | -9/Exiles | Met 8R-AWN 3374 | -9/Exiles | Met EX-HEX 3415 | -9/Exiles | Met EX-BIN 3436 | -9/Exiles | Aligned with FarCom system 3437 | -9/Exiles | Given EX-Vault access code 3466 | -9/Exiles | Opened EX-Vault 3475 | -9/Exiles | Found Firepult 3498 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3531 | -9/Exiles | Met EX-DEC 3567 | -9/Exiles | Visited The Gauntlet 3953 | -9/Exiles | Discovered new exit (range 11) 3968 | -9/Exiles | Left Exiles lab with Firepult 3968 | -9/Exiles | Entered Mines 3974 | -8/Mines | Discovered new exit (range 9) 4044 | -8/Mines | Entered Materials 4044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -8/Materials | Loaded intel: 11 terminal locations 4345 | -8/Materials | Discovered new exit (range 4) 4556 | -8/Materials | Self-destructed Last Messages --------------- 04494_ Acquired 6 matter. 04494_ W-25 Informer distress signal jammed. 04497_ Acquired 6 matter. 04497_ W-25 Informer distress signal jammed. 04500_ Acquired 6 matter. 04500_ W-25 Informer distress signal jammed. 04502_ W-25 Informer destroyed. 04503_ Acquired 6 matter. 04507_ Acquired 10 matter. 04509_ Acquired 1 matter. 04522_ S-10 Pest destroyed. 04531_ Switching to secondary target: S-10 Pest. 04537_ S-10 Pest destroyed. 04537_ Switching to secondary target: S-10 Pest. 04537_ S-10 Pest destroyed. 04546_ Switching to secondary target: S-10 Pest. 04546_ S-10 Pest destroyed. 04546_ U-05 Engineer builds a Door. 04552_ S-10 Pest destroyed. 04555_ Acquired 37 matter. 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""" # """ #??? | | ???????????????????# ###########??? | | ???????????????????###########????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Kinecelleration 30 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferForceFlamer Manual? 0 Play Time 00:52:21 Cumulative 79.2 hours Start 2024.04.30 @ 21:24:00 End 2024.05.01 @ 14:54:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 6 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf23ca94-0599-4d07-8f8a-e0ed8f34bf8f