Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.04 @ 22:30:00 Player: Darcyisverycute Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1789) 1789 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 5945 Bonus ------- High Alert Combat Kills 66 Met Data Miner 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (1) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced ECM Suite Utility Shielding Utility Shielding > --- WEAPON (2) ------- Plasma Rifle Ripper > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Light Armor Plating Bomb Drone Bay > --- WEAPON ----------- Assault Cannon Rocket Launcher > --- INVENTORY -------- Aluminum Leg Gravmag System Flight Unit Flight Unit Cesium-ion Thruster Hacking Suite Rocket Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Utility Shielding Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Rocket Launcher Energy Gun Particle Gun Ballistic Gun Barrage Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 74 | 6 1 6 14 8 17 1 13 . 8 Power 6 | 1 . 2 . . 1 . 1 . 1 Engine 3 | 1 . 1 . . 1 . . . . Core 3 | . . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 1 6 3 9 1 2 . 2 Treads 2 | . . . . . . . 1 . 1 Leg 11 | 2 . 1 5 . . 1 1 . 1 Wheel 1 | . . . 1 . . . . . . Hover 3 | . . . . 3 . . . . . Flight 9 | . . . . . 9 . . . . Utility 18 | 1 1 1 4 2 5 . 3 . 1 Device 10 | . 1 1 3 1 1 . 2 . 1 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . 2 . . . . Protection 5 | . . . 1 1 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 4 3 2 . 7 . 4 Energy Gun 6 | 1 . 2 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . . 2 . 1 Ballistic Cannon 2 | . . . . 1 . . 1 . . Launcher 5 | . . . 2 1 . . 2 . . Special Weapon 2 | . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . 2 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 33 | . . 5 3 1 8 . 7 . 9 Power 7 | . . 2 . . 2 . 1 . 2 Propulsion 10 | . . . 1 . 3 . 2 . 4 Utility 9 | . . 1 1 1 3 . 3 . . Weapon 7 | . . 2 1 . . . 1 . 3 Highest Loss Streak 9 | . . 5 1 1 4 . 4 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 69 | . 97 88 72 76 67 53 65 61 42 Engine 3 | . 14 2 . . 4 7 5 . . Core 4 | . . 10 11 9 . . 1 7 1 Treads 2 | . . . . . . . 6 7 1 Leg 14 | . 28 26 23 22 . 7 9 15 4 Hover 1 | . . . . 4 9 . . . . Flight 3 | . . . . . 11 15 4 . . Device 4 | . 12 7 4 13 7 . . . 3 Storage 5 | . 14 14 11 9 3 . . . . Hackware 1 | . . . . . 3 7 2 . . Protection 11 | . . . 1 . 17 15 20 15 15 Energy Gun 5 | . 14 23 17 . . . . . 5 Ballistic Gun 1 | . 14 1 . . . . 2 . . Ballistic Cannon 2 | . . . . 8 2 . 2 7 . Launcher 1 | . . . 2 6 . . 2 . . Slashing Weapon 2 | . . . . . 6 . 2 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 12 13 15 19 28 26 7 27 17 23 Greatest Support 33 | 20 20 20 30 30 27 8 33 33 15 Greatest Overweight (x) 7 | 2 . . 1 2 3 . 1 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 5 Most Carried 8 | 3 4 8 8 8 8 5 5 5 5 Average Carried 5 | 1 2 3 7 7 6 5 4 5 1 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 4 8 8 8 5 5 5 5 1 Class Distribution -------------------- 40% | Mutant 31% | Derelict-Mutant 20% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 1445 | 201 93 47 164 96 172 48 553 . 71 Remotely . | . . . . . . . . . . Salvage Created 2437 | . 140 30 543 458 35 . 1013 . 218 Parts 100 | . 9 . 32 16 6 . 27 . 10 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 15 . 7 Prevented 5 | . . . . . . . 5 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 43 | . 5 2 10 9 2 . 11 . 4 Melee 3 | . . . . . 2 . . . 1 Guns 17 | . 5 2 7 . . . . . 3 Cannons 5 | . . . . 2 . . 3 . . AOE 18 | . . . 3 7 . . 8 . . Classes Destroyed 11 | . 3 1 3 3 1 . . . . Worker 2 | . 1 . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 2 | . . . . 2 . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 3 | . 3 . . . . . . . . Cutter 2 | . . . . . 2 . . . . Grunt 31 | . 2 . 8 7 . . 10 . 4 Duelist 1 | . . . . 1 . . . . . Sentry 4 | . . . 2 1 . . 1 . . Assembled 2 | . . 2 . . . . . . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 6 2 3 9 2 . 4 . 2 Combat Bots Only 6 | . 5 2 3 6 2 . 4 . 2 Max Kills in Single Turn 3 | . 1 1 1 2 1 . 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 . . 2 . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Damage Taken 4073 | . 192 504 454 497 759 . 757 . 910 Core 929 | . 22 118 56 32 256 . 129 . 316 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 18 | . . . . . 7 . 11 . . Regen/Repaired (Parts) 24 | . . . . . 24 . . . . Core Remaining (%) 81 | 100 . 44 86 94 . . . . . Volleys Fired 104 | . 8 12 28 23 . . 18 . 15 Largest 2 | . 2 2 2 2 . . 2 . 2 Hottest 105 | . 70 90 105 77 . . 77 . 75 Shots Fired 183 | . 16 18 51 46 . . 35 . 17 Gun 103 | . 16 18 46 . . . 7 . 16 Cannon 39 | . . . . 23 . . 15 . 1 Launcher 33 | . . . 4 16 . . 13 . . Special 8 | . . . 1 7 . . . . . Kinetic 64 | . 8 4 . 23 . . 22 . 7 Thermal 72 | . 8 14 33 7 . . . . 10 Explosive 33 | . . . 4 16 . . 13 . . Electromagnetic 14 | . . . 14 . . . . . . Robot Hit Streak 10 | . 3 5 10 4 . . 5 . 8 Robot Miss Streak 8 | . 3 5 2 2 . . 8 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 134 | . 9 9 32 25 2 . 42 . 15 Core Hits 120 | . 8 5 22 23 2 . 48 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 1 . 1 . . . 1 . 1 Burn 3 | . 1 . 1 . . . . . 1 Sever 1 | . . . . . . . 1 . . Melee Attacks 36 | . . . . . 14 . 16 4 2 Impact . | . . . . . . . . . . Slashing 36 | . . . . . 14 . 16 4 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4680 | . 136 128 547 1210 70 . 2218 . 371 Guns 1041 | . 136 128 463 . . . 53 . 261 Cannons 611 | . . . . 333 . . 238 . 40 Explosions 1651 | . . . 83 844 . . 724 . . Melee 1343 | . . . . . 70 . 1203 . 70 Ramming 1 | . . . 1 . . . . . . Kinetic 873 | . 74 37 . 333 . . 291 . 138 Thermal 631 | . 62 91 282 33 . . . . 163 Explosive 1651 | . . . 83 844 . . 724 . . Electromagnetic 181 | . . . 181 . . . . . . Impact . | . . . . . . . . . . Slashing 1343 | . . . . . 70 . 1203 . 70 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . 6 3 1 Message Errors 4 | . . . . . . . 3 1 . Matter Fused 2 | . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 434 | . . . . 66 . . 368 . . Projectiles 16 | . . . . 16 . . . . . Explosions 50 | . . . . 50 . . . . . Melee 368 | . . . . . . . 368 . . Knockbacks 10 | . . . . 5 . . 3 . 2 Impact . | . . . . . . . . . . Kinetic 10 | . . . . 5 . . 3 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 261 | . . . 87 147 . . 27 . . Shots 5 | . . . 1 3 . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 377 | . 96 60 377 96 . . 85 269 83 Average Temperature 68 | . 37 27 117 27 . . 31 142 43 Received Heat Transfer 1185 | . 72 20 147 153 99 . 318 . 376 Effects 1 | . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 1795 | . 259 236 741 111 . . . . 448 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 625 | . 130 50 375 625 454 . . . . Initial 284 | . . 50 . 157 284 . . . . Average 188 | . 30 8 168 330 320 . . . . Maximum Alert Level 2 | . . . 1 2 2 . . . . Low Security (%) 54 | 100 100 100 67 34 . . . . . Level 1 36 | . . . 32 34 86 . . . . Level 2 8 | . . . . 30 13 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 2 5 . . . . Investigation 3 | . . . 1 . 2 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 7 | . 2 . 2 2 1 . . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 8 16 15 15 23 . 15 . 5 Peak Tracking Total 16 | . 6 16 6 4 12 . 5 . 4 Tactical Retreats 6 | . . 2 . . 4 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . 3 2 . . . . . Max in Single Turn 2 | . . . 2 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 19 | . 2 2 3 2 6 . . 4 . Terminals 10 | . 1 1 3 2 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 66 | . 4 3 9 6 15 . . 29 . Successful 45 | . 1 2 5 3 5 . . 29 . Failed 21 | . 3 1 4 3 10 . . . . Catastrophic 4 | . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 2 . 1 6 9 . . . . Terminals 28 | . 2 2 9 6 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 5 | . 2 . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 39 | . . 2 4 3 1 . . 29 . Record 12 | . . 1 . . . . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 6 | . . . 2 1 . . . 3 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . 3 1 5 . . . . Full Trace Events 3 | . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 2 | . . . 1 1 . . . . . EXPLORE 1 | . . . . 1 . . . . . RETURN 1 | . . . 1 . . . . . . Ally Attacks 6 | . . . 2 2 2 . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches 7 | . . . 3 2 2 . . . . Drone Recoveries 1 | . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 2585 | 61 140 231 375 253 351 81 760 183 150 Spaces Moved 2026 | 43 94 152 206 154 506 189 454 145 83 Core 14 | 7 . . . . 2 . . . 5 Treads 272 | . . . . . . . 272 . . Legs 962 | 36 94 152 206 100 . . 151 145 78 Wheels . | . . . . . . . . . . Hover 261 | . . . . 54 207 . . . . Flight 517 | . . . . . 297 189 31 . . Fastest Speed 29 | 50 120 120 120 52 29 32 42 120 120 Average Speed 96 | 114 120 120 126 97 41 40 141 120 127 Slowest Speed 400 | 150 120 120 190 200 200 42 240 120 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 29 39 29 26 21 34 50 74 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 2 . . . 2 3 . . Spaces Dug 63 | . . . . 52 7 . . 4 . Terrain Destroyed 333 | . . . 71 158 7 . 93 4 . Melee 11 | . . . . . 7 . . 4 . Projectile 6 | . . . . 6 . . . . . AOE 316 | . . . 71 152 . . 93 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Total 2395 | 53 105 181 269 204 623 191 513 148 108 Wait 101 | 1 . 6 10 6 70 2 6 . . Move 2009 | 42 93 151 205 153 497 188 453 144 83 Hop 4 | . . . . . 4 . . . . Pick Up 27 | 4 3 5 3 4 6 . 2 . . Fast Attach 38 | 4 . 3 4 5 10 1 8 . 3 Attach 25 | 2 1 3 6 1 4 . 4 . 4 Detach 14 | . . 1 4 3 3 . 3 . . Swap 11 | . . . 4 2 3 . 1 . 1 Drop 25 | . . . 4 7 12 . 2 . . Fire 104 | . 8 12 28 23 . . 18 . 15 Melee 36 | . . . . . 14 . 16 4 2 Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 6) 202 | -10/Materials | Entered Mines 203 | -10/Mines | Assembled infested the area 208 | -10/Mines | Assisted by a Guerilla fighting off Assembled 258 | -10/Mines | Core integrity fell below 50% 282 | -10/Mines | Lost 5 parts (2p1u2w) 315 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 14) 410 | -10/Mines | Found the Drone Emporium 422 | -10/Mines | Found Prototype Device 433 | -10/Mines | Entered Materials 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 433 | -9/Materials | Identified Bomb Drone Bay 775 | -9/Materials | Discovered new exit (range 16) 808 | -9/Materials | Entered another Materials area 808 | -8/Materials | Evolved 2 slots: Utility x2 1050 | -8/Materials | Discovered new exit (range 3) 1056 | -8/Materials | Identified exit to Storage 1061 | -8/Materials | Entered Factory 1061 | -7/Factory | Evolved 2 slots: Utility x2 1305 | -7/Factory | Repaired Cesium-ion Thruster 1399 | -7/Factory | Lost 4 parts (1p2n1u) 1405 | -7/Factory | Discovered new exit (range 5) 1412 | -7/Factory | Entered Lower Caves 1491 | -7/Lower Caves | Discovered new exit (range 4) 1493 | -7/Lower Caves | Entered another Lower Caves area 1494 | -7/Lower Caves | Discovered new exit (range 9) 1495 | -7/Lower Caves | Encountered a Warlord checkpoint 2043 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2062 | -7/Lower Caves | Core integrity fell below 50% 2085 | -7/Lower Caves | Build established: Derelict-Mutant 2094 | -7/Lower Caves | Lost 4 parts (1p2u1w) 2117 | -7/Lower Caves | Identified exit to Data Miner 2253 | -7/Lower Caves | Entered Data Miner 2253 | -7/Data Miner | Discovered new exit (range 6) 2280 | -7/Data Miner | Met Data Miner 2307 | -7/Data Miner | Learned location of Section 7 (-2) 2307 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2335 | -7/Data Miner | Received God Mode back door access code from Data Miner 2436 | -7/Data Miner | Entered Proximity Caves 2460 | -6/Proximity Caves | Core integrity fell below 20% 2513 | -6/Proximity Caves | Lost 9 parts (2p4n3w) 2586 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02460_ Adv. Heat Sink fries itself beyond repair. 02465_ Hvy. Laser destroyed. 02466_ Med. Treads destroyed. 02469_ Adv. Heat Sink melted. 02469_ G-67 Veteran destroyed. 02475_ Acquired Plasma Rifle. 02477_ Field Laser fries itself beyond repair. 02478_ Flexi-carbon Leg fries itself beyond repair. 02482_ Neutrino Core destroyed. 02486_ G-50 Soldier suffers critical hit (Burn). 02486_ Adv. Heat Sink melted. 02486_ G-50 Soldier destroyed. 02491_ Acquired Carbon-fiber Leg. 02493_ Acquired 54 matter. 02496_ Acquired 7 matter. 02502_ Acquired 10 matter. 02551_ System corrupted: FCS attempts to trigger Plasma Rifle. 02551_ System corrupted: Plasma Rifle misfires. 02586_ C-30 ARC bursts open, deploying its payload. 02586_ H-66 Slayer unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ##??????????????? ???????????????????????????????? | | ##?????????????? ###????????????????????????????? | | #?????????????? #????????????????????????????? | | ##?????????????? #????????????????????????????? | | ##??????????????## #????????????????????????????? | | ???????????????## ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???#######?##### ###?#####??????####???????????? | | ???# ### ### ### #### %h #???????????? | | ???# ## ## #???????????? | | ???## g @ #### ###??????????????? | | ???# #?????????????????????? | | ???# ####?????????????????????? | | ?### """ " #### ###????????????????????????? | | ## """"""" #??# #??????????????????????????? | | # """"""" #??# #??????????????????????????? | | """ " #??# ?????????????????????????? | | #??## #????????????????????????? | | #???### ###????????????????????????? | | ##?????###??????????????????????????? | | ## ##???????????????????????????????????? | | #### #????????????????????????????????????? | | ###??#### ##????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 25 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed EtherialSpreadFemtoactuators Manual? 0 Play Time 00:49:32 Cumulative 49.0 hours Start 2024.01.04 @ 21:30:44 End 2024.01.04 @ 22:30:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 10 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8123e0d1-e083-4698-a211-8371c562e918