Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 01:30:51 Player: shapeshifter Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2642) 2642 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 9008 Bonus ------- Follower Combat Kills 68 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 19/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Transmission Jammer Jamming Amplifier ECM Suite Advanced ECM Suite High-powered Tractor Beam Recalibrator Flak Gun Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Phase Cannon High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Fission Core Armored Treads Advanced Treads Medium Treads Medium Treads Medium Treads Huge Storage Unit Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Transmission Jammer ECM Suite Advanced ECM Suite Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Recalibrator Flak Gun Gauss Cannon Grenade Launcher [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . 2 . . . Utility 5 | . . . . . . . 2 . 1 2 . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 71 | 7 . 1 4 2 4 4 17 6 17 . 9 Power 11 | 1 . . . . . . 3 1 4 . 2 Engine 3 | 1 . . . . . . 2 . . . . Core 8 | . . . . . . . 1 1 4 . 2 Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . . 2 . 2 . . 2 4 . 1 Treads 9 | 2 . . 2 . . . . . 4 . 1 Leg 4 | . . . . . 2 . . 2 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 2 . . . . 2 2 6 2 5 . 2 Device 9 | 1 . . . . . . 2 . 5 . 1 Storage 4 | 1 . . . . 2 1 . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 3 | . . . . . . . 2 1 . . . Protection 4 | . . . . . . 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 1 2 2 . 2 8 1 4 . 4 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . 2 . 2 . . Ballistic Gun 14 | 2 . 1 2 2 . . 5 1 1 . . Ballistic Cannon 6 | . . . . . . 1 1 . 1 . 3 Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 37 | . . . . 4 . . 6 . 8 . 19 Power 5 | . . . . . . . 1 . 2 . 2 Propulsion 6 | . . . . . . . . . 1 . 5 Utility 10 | . . . . . . . 3 . 2 . 5 Weapon 16 | . . . . 4 . . 2 . 3 . 7 Highest Loss Streak 18 | . . . . 2 . . 2 . 4 . 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 3 6 8 7 7 8 7 17 19 18 17 16 Power . | . . . . . . . . 1 . . . Propulsion 2 | 1 2 2 2 2 2 2 3 4 3 1 . Utility 5 | . 1 3 3 4 4 4 7 9 10 12 12 Weapon 2 | . 1 3 1 1 2 . 6 4 3 4 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 24 | . 1 1 2 1 . . 4 4 1 . 10 Power 2 | . 1 . . . . . . . 1 . . Propulsion 6 | . . . 2 . . . 2 2 . . . Utility 13 | . . 1 . 1 . . 1 . . . 10 Weapon 3 | . . . . . . . 1 2 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 95 77 88 88 99 89 70 62 Engine 8 | . 14 14 11 11 11 11 8 2 . . . Core 2 | . . . . . . . . 4 12 5 5 Treads 13 | . 28 28 22 22 17 . . . 6 23 16 Leg 10 | . . . . . 4 22 18 29 18 . . Device 8 | . 14 14 11 11 11 6 5 1 6 11 9 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 Hackware 3 | . . . . . . . 3 13 13 11 9 Protection 2 | . . . . . . 4 8 7 3 . . Ballistic Gun 25 | . 28 28 43 40 22 22 20 23 10 . . Ballistic Cannon 3 | . . . . . . 10 7 7 2 5 7 Peak Build Rating 71 | 7 8 8 10 10 27 33 51 59 71 49 66 Average Rating 28 | 5 7 7 9 9 12 30 44 56 60 49 44 On Entrance 25 | . 7 8 8 10 9 27 33 48 59 49 49 Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 13 13 13 15 16 20 62 74 74 90 68 96 Greatest Support 104 | 40 40 40 40 40 60 60 60 87 98 98 104 Greatest Overweight (x) 17 | . . . . . . 1 1 . 1 . 17 Average Overweight (x) . | . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 8 10 20 20 20 20 20 20 Average Capacity 13 | 7 8 8 8 8 8 13 20 20 20 20 20 Most Carried 20 | 6 8 8 8 8 8 9 20 20 20 17 20 Average Carried 11 | 3 6 7 7 7 8 7 17 19 18 17 16 Final Capacity 20 | 8 8 8 8 8 10 20 20 20 20 20 20 Final Carried 20 | 5 8 8 8 8 8 8 20 20 17 17 13 Class Distribution -------------------- 23% | Scavenger-Gunner 21% | Mutant 17% | Hacker-Skirmisher 14% | Skirmisher 7% | Scavenger-Mutant 6% | Tank 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Matter Collected 2265 | 278 12 32 128 76 . 104 638 324 456 . 217 Remotely . | . . . . . . . . . . . . Salvage Created 2420 | 48 39 39 347 167 . 113 600 336 517 . 214 Parts 140 | 5 7 4 23 17 . 2 30 20 17 . 15 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Combat Hostiles Destroyed 62 | . 3 5 9 5 . 3 14 5 11 . 7 Guns 44 | . 3 5 9 5 . 2 11 4 4 . 1 Cannons 16 | . . . . . . . 3 1 6 . 6 AOE 1 | . . . . . . 1 . . . . . Classes Destroyed 14 | 1 1 1 2 . . . 3 4 . . 2 Builder 2 | . . . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 10 | . 3 2 3 2 . . . . . . . Cutter 4 | . . . . . . . . . . . 4 Grunt 25 | . . . 1 3 . 3 9 2 7 . . Sentry 8 | . . . 5 . . . 3 . . . . Specialist 1 | . . . . . . . . . . . 1 Hunter 3 | . . . . . . . 1 . 2 . . Programmer 6 | . . . . . . . . 3 2 . 1 Heavy 2 | . . . . . . . 1 . . . 1 Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 4 | 1 3 2 4 3 . 3 4 4 2 . 4 Combat Bots Only 4 | . 3 2 4 3 . 3 3 3 2 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Hostile Shots Fired 643 | . 16 10 28 24 . 6 161 6 148 . 244 Missed 176 | . 5 2 7 2 . 4 47 3 30 . 76 Hits 467 | . 11 8 21 22 . 2 114 3 118 . 168 Melee 3 | . . 1 . . . . . . . . 2 Projectile 464 | . 11 7 21 22 . 2 114 3 118 . 166 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 16 | . . . 1 . . . 10 . 2 . 3 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 8146 | . 117 87 326 239 . 57 1673 73 2189 . 3385 Core 1622 | . 25 6 . 51 . . 253 22 255 . 1010 Absorbed by Shields 521 | . . . . . . . 248 . . . 273 Core Remaining (%) 82 | 100 . 87 . . . 87 54 96 70 . . Volleys Fired 228 | 4 6 11 22 17 . 5 54 13 49 . 47 Largest 4 | 2 2 2 4 4 . 4 4 4 4 . 4 Hottest 219 | 40 40 40 80 80 . 106 112 113 213 . 219 Shots Fired 594 | 8 12 22 88 47 . 19 147 52 111 . 88 Gun 407 | 8 12 22 88 47 . 10 122 39 50 . 9 Cannon 183 | . . . . . . 5 25 13 61 . 79 Launcher 4 | . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 510 | 8 12 22 88 47 . 15 147 52 69 . 50 Thermal 71 | . . . . . . . . . 42 . 29 Explosive 4 | . . . . . . 4 . . . . . Electromagnetic 9 | . . . . . . . . . . . 9 Robot Hit Streak 12 | 2 4 5 12 6 . 6 9 5 8 . 7 Robot Miss Streak 10 | 1 3 2 5 3 . 2 7 10 5 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 358 | 5 6 13 55 26 . 9 96 20 71 . 57 Core Hits 191 | 2 4 6 26 11 . 8 53 18 31 . 32 Critical Kills 6 | 1 1 . 1 . . . 1 1 1 . . Critical Parts Destroyed 5 | . . . . 1 . . . . . . 4 Critical Strikes 12 | 1 1 . 1 1 . 1 1 1 1 . 4 Meltdown 1 | . . . . . . . . . 1 . . Destroy 10 | 1 1 . 1 1 . . 1 1 . . 4 Blast 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6681 | 45 48 104 458 228 . 261 1675 324 1866 . 1672 Guns 3036 | 45 48 104 458 228 . 54 1257 271 513 . 58 Cannons 3246 | . . . . . . 34 418 53 1139 . 1602 Explosions 387 | . . . . . . 173 . . 214 . . Melee . | . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . 12 Kinetic 4779 | 45 48 104 458 228 . 88 1675 324 860 . 949 Thermal 1659 | . . . . . . . . . 1006 . 653 Explosive 173 | . . . . . . 173 . . . . . Electromagnetic 58 | . . . . . . . . . . . 58 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 . . 7 Average Corruption 1 | . . . . . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . . 6 . . 8 Message Errors 5 | . . . . . . . . 2 . . 3 Matter Fused 3 | . . . . . . . . 2 . . 1 Heat Flow Errors 3 | . . . . . . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . . . 44 . 39 Projectiles 55 | . . . . . . . . . 16 . 39 Explosions 28 | . . . . . . . . . 28 . . Melee . | . . . . . . . . . . . . Knockbacks 31 | . . . . . . 1 9 1 9 . 11 Impact . | . . . . . . . . . . . . Kinetic 31 | . . . . . . 1 9 1 9 . 11 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . 22 . . 114 . . Shots 3 | . . . . . . 2 . . 1 . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 434 | . . . 144 251 . 186 247 225 434 . 229 Average Temperature 121 | . . . 47 131 . 85 94 86 183 . 139 Received Heat Transfer 1503 | . . . 132 84 . 18 756 9 504 . . Effects 8 | . . . . 3 . . . . 5 . . Interference 5 | . . . . 3 . . . . 2 . . Matter Decay 2 | . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 7 | . . . 3 . . . . . 4 . . Heat Transferred 1852 | . . . . . . . . . 1112 . 740 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 188 | 5 70 55 188 52 . 100 187 113 135 65 165 Initial 70 | . 3 3 . 52 . . 29 70 15 65 45 Average 32 | 1 23 5 70 6 . 9 71 31 35 65 97 Influence Increases 1918 | 10 84 65 364 120 . 108 421 198 373 . 175 Destroy 0b10 Robot/C 1220 | . 60 40 220 100 . 60 280 100 220 . 140 Destroy 0b10 Robot/NC 35 | 10 . . . . . . 10 15 . . . Destroy Leader 322 | . 10 10 80 20 . 10 80 42 50 . 20 Allied During Kill 35 | . . . 35 . . . . . . . . Successful Hack 58 | . 14 . 14 . . . 4 26 . . . Disable Machine 75 | . . . . . . 15 . . 60 . . Destroy Structure 53 | . . . . . . 23 2 . 28 . . Partial Spotted 30 | . . . . . . . 15 15 . . . Lose Combat Pursuer 90 | . . 15 15 . . . 30 . 15 . 15 Influence Decreases 1888 | 5 79 75 228 224 32 32 342 321 270 70 210 Entered New Map 364 | . 2 7 . 84 32 . 47 85 17 70 20 Time Decay 1134 | 5 77 68 188 110 . 32 245 236 173 . . Lost Part 350 | . . . . 30 . . 50 . 80 . 190 Lost Ally 40 | . . . 40 . . . . . . . . Squads Dispatched 18 | . . . . . . . 3 5 7 . 3 Investigation 2 | . . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . 2 2 . . Reinforcement 10 | . . . . . . . 1 2 4 . 3 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Distress Signals 3 | . 1 . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 93 | . 6 6 11 5 . 3 18 11 21 . 12 Peak Tracking Total 6 | . 4 2 3 3 . 3 6 4 4 . 5 Tactical Retreats 6 | . . 1 1 . . . 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Traps Triggered 3 | . 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Machines Disabled 5 | . . . . . . 1 . . 4 . . Max in Single Turn 2 | . . . . . . 1 . . 2 . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Machines Accessed 18 | . 2 . 2 1 2 . 4 4 2 1 . Terminals 8 | . 1 . 2 . . . 2 2 . 1 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 53 | . 5 . 4 1 2 . 14 17 8 2 . Successful 22 | . 3 . 1 1 2 . 5 7 2 1 . Failed 31 | . 2 . 3 . . . 9 10 6 1 . Catastrophic 4 | . 1 . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 2 . 4 . 1 . 8 3 . . . Terminals 28 | . 2 . 4 . . . 9 11 . 2 . Fabricators 8 | . . . . . . . . . 8 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 6 | . . . . . . . 3 3 . . . Garrison Access 5 | . . . . . . . 2 3 . . . Terminal Hacks 9 | . . . . 1 2 . 1 4 . 1 . Record 2 | . . . . . 1 . . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 2 . . . Insert Component 2 | . . . . . . . 1 1 . . . Analyze 2 | . . . . . . . 1 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 1 1 . . . Terminals 4 | . 1 . 1 . . . 1 1 . . . Botnet 4 | . 1 . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 . 2 . . . 3 4 2 . . Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 43 | . . 43 43 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . . Total Damage 190 | . . . 190 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Active Infowar (turns) 4430 | 5 237 718 518 1066 589 435 554 . 308 . . Optics 554 | . . . . . . . 554 . . . . Seismic 3568 | 5 237 718 518 1066 589 435 . . . . . ECM 308 | . . . . . . . . . 308 . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Turns Passed 6666 | 99 237 718 518 1241 589 706 771 717 708 4 358 Spaces Moved 3694 | 52 136 253 279 668 409 428 427 585 382 3 72 Core 21 | 11 . . . . . . . . . . 10 Treads 1814 | 41 136 253 279 668 292 . . . 80 3 62 Legs 1859 | . . . . . 117 428 427 585 302 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 90 90 97 97 158 158 Average Speed 133 | 136 160 160 160 160 139 97 121 97 119 158 285 Slowest Speed 900 | 160 160 160 160 160 160 170 170 97 177 158 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 22 40 27 99 88 98 37 17 10 . 47 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . 3 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 55 | . . . . . . 23 . . 30 . 2 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . . . . 4 . 2 AOE 49 | . . . . . . 23 . . 26 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Total 5006 | 74 146 550 314 814 426 706 579 706 540 2 149 Wait 887 | . . 283 . 124 10 268 38 82 74 . 8 Move 3683 | 51 135 252 278 667 408 427 426 584 381 2 72 Hop . | . . . . . . . . . . . . Pick Up 78 | 12 4 1 6 2 . 2 27 10 8 . 6 Fast Attach 12 | . . . . 2 2 . 4 1 3 . . Attach 48 | 7 . . 2 1 . 2 14 2 11 . 9 Detach 6 | . . . . . . . 5 . 1 . . Swap 16 | . . 1 2 . 2 2 1 3 4 . 1 Drop 43 | . 1 2 4 1 4 . 10 11 9 . 1 Fire 228 | 4 6 11 22 17 . 5 54 13 49 . 47 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . 4 Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Sto) -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 369 | -10/Mines | Assembled infested the area 521 | -10/Mines | Learned Materials trap positions 995 | -10/Mines | Discovered new exit (range 8) 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Accompanied by 2 allies 1055 | -9/Materials | Evolved 2 slots: Weapon x2 1056 | -9/Materials | Loaded intel: 24 trap records 1060 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1308 | -9/Materials | Discovered new exit (range 7) 1471 | -9/Materials | Discovered new exit (range 5) 1500 | -9/Materials | Build established: Scavenger-Gunner 1573 | -9/Materials | Entered Mines 1585 | -9/Mines | Met a Derelict bent on vengeance 1592 | -9/Mines | Learned location of Storage (-7) 1594 | -9/Mines | Discovered new exit (range 12) 1719 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1993 | -9/Mines | Discovered new exit (range 8) 2470 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2807 | -9/Mines | Discovered new exit (range 5) 2814 | -9/Mines | Entered Exiles 2858 | -9/Exiles | Met 8R-AWN 2880 | -9/Exiles | Met EX-HEX 2968 | -9/Exiles | Met EX-DEC 3001 | -9/Exiles | Visited The Gauntlet 3073 | -9/Exiles | Build established: Scavenger-Mutant 3182 | -9/Exiles | Learned location of Zion (-7) 3208 | -9/Exiles | Met EX-BIN 3243 | -9/Exiles | Aligned with FarCom system 3245 | -9/Exiles | Given EX-Vault access code 3282 | -9/Exiles | Opened EX-Vault 3292 | -9/Exiles | Found Potential Leg 3295 | -9/Exiles | Found Potential Leg 3313 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3327 | -9/Exiles | Exiles lab attacked by MAIN.C 3391 | -9/Exiles | Discovered new exit (range 10) 3403 | -9/Exiles | Left Exiles lab with Potential Leg 3403 | -9/Exiles | Entered Mines 3749 | -8/Mines | Build established: Skirmisher 4066 | -8/Mines | Discovered new exit (range 8) 4109 | -8/Mines | Entered Materials 4109 | -8/Materials | Evolved 2 slots: Utility x2 4407 | -8/Materials | Garrison activated, responded to threat 4856 | -8/Materials | Discovered new exit (range 13) 4880 | -8/Materials | Entered Factory 4880 | -7/Factory | Evolved 2 slots: Propulsion x2 4881 | -7/Factory | Identified exit to Storage 5006 | -7/Factory | Identified exit to Factory 5324 | -7/Factory | Build established: Hacker-Skirmisher 5597 | -7/Factory | Entered another Factory area 5597 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5981 | -6/Factory | Discovered new exit (range 12) 5987 | -6/Factory | Lost 3 parts (1p1u1w) 6072 | -6/Factory | Lost 4 parts (1n1u2w) 6223 | -6/Factory | Garrison activated, responded to threat 6305 | -6/Factory | Entered another Factory area 6305 | -5/Factory | Evolved 2 slots: Utility x2 6309 | -5/Factory | Identified exit to DSF 6309 | -5/Factory | Entered DSF 6323 | -5/DSF | Build established: Hacker-Mutant 6377 | -5/DSF | Additional patrols routed to DSF 6609 | -5/DSF | Core integrity fell below 50% 6629 | -5/DSF | Core integrity fell below 20% 6658 | -5/DSF | Lost 18 parts (2p4n5u7w) 6667 | -5/DSF | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 06612_ A bubble of rippling energy engulfs the area. 06612_ Field strength at 94. 06614_ System Shield destroyed. 06615_ Field strength at 59. 06616_ Penetrated by Slug. 06616_ Knocked back. 06622_ Penetrated by Slug. 06622_ Knocked back. 06622_ Penetrated by Slug. 06623_ Acquired 3 matter. 06627_ Hyp. Mass Driver destroyed. 06628_ Penetrated by Slug. 06634_ Acquired 4 matter. 06637_ Penetrated by Slug. 06637_ Knocked back. 06640_ Penetrated by Slug. 06640_ P-70 Sage destroyed. 06642_ System corrupted: Heat flow error (+289). 06646_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? ???????????? ??????????????????????? | | ?????? ??????????? ??????????????????????? | | ?????? ?????????? ??????????????????????? | | ?????# ##?????????# ##?????????????????????? | | ????? ??????????= !??????????????????????? | | ????? ??????????= !??????????????????????? | | ????? ??????????= !??????????????????????? | | ???### #?######?#?# #???###????????????????? | | ???#[[ #?%%%#!!!?## ##?]]]#??!#????????????? | | ???#[ ## %#!!!## %=%##]]]#!!!#????????????? | | ???#!![* %% = ??????????????? | | ???#!!!%= ??? % %% ????????????????? | | ???#! = ?????? % ???????????????????? | | ???#! #????????# #?????????????????????? | | ???#! =! #????????#"% #??????????????????????? | | ????# !=###??????###=% ###????????????????????? | | ????#* = !########!![ % #????????????????????? | | ????# =*="%" "!!!% ]]#????????????????????? | | ????#* * ### ! ##!!^^^]]#????????????????????? | | ????## #?# ! ###"|% "##????????????????????? | | ????#* *#?### ## % #????????????????????? | | ????#* **#???# ## H #????????????????????? | | ????## ###??##### h #?###????????????????? | | ???### *##??*#??*### ### #????????????????? | | ?###"" ##**#***##; ### # ##????????????? | | ?""""" xx @ ""???????? | | ?"##"" ""???????? | | ???#"" "## # #!!=== #!!!#!!##"""""???????? | | ???#"""""#?#####?#!!=== #####??#?????????????? | | ???####"##???????###;;####????????????????????? | | ??????#"#??????????## #???????????????????????? | | ??????""#???????????# #???????????????????????? | | ??????###???????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainHelicalCanceller Manual? 0 Play Time 00:53:22 Cumulative 95.9 hours Start 2025.08.05 @ 00:35:52 End 2025.08.05 @ 01:30:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23d39eeb-a4a4-4cd6-85e6-6b499034133c