Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 23:33:13 Player: Spoodle Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (447) 2235 Value Destroyed (17739) 17739 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (10259) 10259 TOTAL SCORE: 43113 Bonus ------- High Alert Combat Kills 2100 Follower Combat Kills 1085 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -1026 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 350/350 System Corruption 35% Temperature Cool (0) Movement Treading (225) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Quantum Reactor Medium Treads Biometal Leg Xenon Bombardment Thruster Advanced Heat Sink Small Battery (100) Small Battery (100) Experimental Energy Well (600) Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Thermal Shield Advanced Component Analysis Suite Heavy Proton Cannon HERF Cannon Improved Matter Neutralizer Railgun Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Phase Shifter Centrium Medium Armor Plating Advanced Force Field System Restoration Module Mapping Drone Bay > --- WEAPON ----------- Quantum Rifle Precision Phase Gun Enhanced Quantum Rifle > --- INVENTORY -------- Heavy Antimatter Reactor Centrium Heavy Treads Centrium Leg Centrium Leg Experimental Cooling System Advanced Energy Well Advanced Sensor Array Advanced Force Field Advanced Force Field Component Analysis Suite Advanced System Restoration Module Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Phase Gun Precision Phase Gun Nova Cannon Long-range Missile Launcher Fusion Bomb Launcher [Rating: 193] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Battle Cannon Launcher Fusion Bomb Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . 1 . . . . 2 . . . . . . 1 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 804 | 7 20 10 47 13 1 19 63 57 92 5 6 3 14 49 26 14 18 69 14 14 13 12 30 14 3 23 11 12 21 28 24 52 Power 46 | 1 . 2 5 . . 1 1 1 3 . . . . 4 2 3 4 2 . . 3 1 . . . . . . . 2 1 10 Engine 20 | 1 . 1 4 . . . 1 1 3 . . . . 4 2 2 1 . . . . . . . . . . . . . . . Core 7 | . . 1 1 . . 1 . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . 1 2 . . . 2 1 . . . . . . . 2 1 10 Propulsion 108 | 2 4 2 5 2 . 5 23 13 10 . . . 2 3 4 2 . 2 . . 1 1 . 1 . 3 1 1 . 1 9 11 Treads 56 | . 3 2 5 2 . 2 15 4 . . . . . . . 2 . 2 . . 1 1 . 1 . 3 1 1 . 1 4 6 Leg 44 | 2 . . . . . 3 8 8 10 . . . 2 3 4 . . . . . . . . . . . . . . . 4 . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 374 | 2 4 . 19 5 1 4 19 20 57 2 4 . 5 25 11 4 7 47 7 9 8 8 15 6 1 17 4 7 19 14 6 17 Device 256 | 1 2 . 11 2 . . 12 18 44 2 4 . 3 18 7 1 6 33 7 8 2 7 8 3 1 11 4 3 14 10 6 8 Storage 11 | 1 2 . 1 . 1 . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . 2 Processor 16 | . . . . . . 1 1 . 1 . . . . 1 . . . 4 . 1 . . 1 1 . 2 . . . 1 . 2 Hackware 12 | . . . . . . . 1 1 4 . . . . 2 1 . . 1 . . . . 1 . . . . . . . . 1 Protection 74 | . . . 7 3 . 3 5 1 8 . . . 2 4 3 3 . 8 . . 5 1 4 2 . 4 . 4 1 2 . 4 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Weapon 276 | 2 12 6 18 6 . 9 20 23 22 3 2 3 7 17 9 5 7 18 7 5 1 2 15 7 2 3 6 4 2 11 8 14 Energy Gun 116 | 1 4 . 3 . . 2 9 16 15 2 2 3 4 5 2 1 5 7 3 1 1 . 4 2 . 3 3 4 2 5 5 2 Energy Cannon 44 | . 3 . 4 1 . 2 2 3 . . . . . . . . . 3 2 2 . 1 7 1 1 . . . . 1 . 11 Ballistic Gun 37 | 1 3 3 4 . . . 3 . . . . . . 8 1 3 2 3 . . . 1 1 2 . . . . . . 1 1 Ballistic Cannon 8 | . 2 . 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . . 3 3 3 . 2 1 1 1 . . . 1 . 2 . . 2 2 2 . . 3 2 1 . 3 . . 5 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 32 | . . . 2 . . 2 4 3 6 1 . . 2 4 4 1 . 3 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . 2 . 2 . . . 1 3 2 . . . . . . 4 . 2 . . 5 . 1 . . 5 . 1 2 3 1 4 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 1 System Corruption 45 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . 6 8 Parts Lost 82 | . . 3 2 4 . 3 1 1 1 . . . 2 3 5 . 1 1 . . . 5 1 . . . . . . 6 17 26 Power 11 | . . 2 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 4 Propulsion 20 | . . 1 1 2 . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . 6 6 Utility 38 | . . . 1 1 . 1 . . . . . . 2 2 2 . 1 1 . . . 3 . . . . . . . 5 7 12 Weapon 13 | . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . 1 1 . . . . . . 1 2 4 Highest Loss Streak 17 | . . 1 1 4 . 3 1 1 1 . . . 2 2 4 . 1 1 . . . 5 1 . . . . . . 4 15 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 91 | . 100 99 98 98 100 99 99 99 99 100 100 78 100 94 91 88 86 87 88 88 87 87 88 89 89 88 89 85 84 81 57 64 Engine 3 | . 14 6 7 11 11 7 . 9 7 7 7 7 7 5 6 6 . . . . . . . . . . . . . . . . Core 1 | . . 6 3 . . 3 8 . . . . . . . . . . 5 5 5 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 5 5 5 5 8 10 10 10 10 10 10 9 9 8 5 7 Treads 12 | . 25 28 32 32 33 30 31 . . . . . . . . 10 13 10 11 11 11 11 10 10 10 9 10 14 14 13 9 10 Leg 8 | . 1 . . . . 2 4 35 30 30 30 30 30 26 25 4 . . . . . . . . . . . . . . 1 . Device 17 | . 14 14 19 13 11 7 7 15 18 13 15 15 13 12 12 20 24 19 17 17 17 22 21 20 21 22 21 21 22 21 18 16 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 2 Processor 6 | . . . . . . 3 9 . 5 7 7 7 7 8 4 . . 7 11 11 11 11 11 10 10 13 15 10 9 8 8 7 Hackware 1 | . . . . . . . 4 8 1 1 . . . 2 4 6 6 2 . . . . 2 5 5 1 . . . . . 3 Protection 6 | . . . . 7 11 11 6 2 3 7 7 7 8 9 10 13 7 8 11 11 10 5 9 10 10 8 10 9 8 7 2 3 Energy Gun 8 | . 6 . 5 . . 2 10 15 21 15 16 2 18 5 . 3 8 9 10 11 14 7 4 3 . 5 9 14 14 11 6 1 Energy Cannon 3 | . 1 . 5 10 11 9 1 . . . . . . . . . . . 4 4 2 4 8 9 9 5 5 . . . 1 6 Ballistic Gun 2 | . 14 27 3 . . . . . . . . . . 9 11 10 3 5 . . . 3 . 1 5 3 . . . . . . Ballistic Cannon 1 | . 5 . 7 10 11 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 4 1 1 6 5 . 3 4 4 5 5 . . . . . . . . . . . . . . . Peak Build Rating 193 | 7 12 14 22 27 22 25 46 51 59 58 58 58 59 68 72 101 102 125 117 117 123 127 138 139 136 146 148 167 176 190 193 182 Average Rating 85 | 5 9 12 19 21 22 22 32 45 55 57 57 48 56 64 65 92 98 118 112 116 119 125 135 134 134 139 146 163 164 185 141 139 On Entrance 81 | . 7 11 12 20 22 22 25 46 49 52 57 58 58 53 67 71 98 102 116 117 116 123 127 135 134 135 146 145 161 176 169 68 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 11 30 33 63 66 59 63 64 69 72 71 75 75 76 85 80 80 91 118 114 114 117 113 137 131 132 136 139 134 140 172 141 201 Greatest Support 240 | 20 40 40 60 60 60 60 83 69 80 76 76 76 78 80 80 160 160 160 160 160 160 160 160 160 160 160 160 240 240 240 235 225 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 19 Most Carried 22 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 Average Carried 18 | 4 13 14 17 19 20 19 19 19 19 19 19 20 19 19 19 19 19 19 20 20 19 19 19 19 20 19 19 19 19 18 13 13 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 25 Final Carried 21 | 7 15 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 21 Class Distribution -------------------- 29% | Scavenger-Tank 21% | Scavenger-Mutant 21% | Mutant 11% | Scavenger-Skirmisher 6% | Skirmisher 3% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 11365 | 285 286 202 800 228 10 201 799 594 922 54 89 . 213 899 503 311 112 1004 208 215 . 235 369 305 71 250 104 277 220 659 128 812 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17848 | 113 480 217 1417 304 . 210 1400 1220 1759 . 107 . 22 909 251 198 463 1605 290 229 . 95 1273 106 63 . 100 179 711 1221 1216 1690 Parts 887 | 9 30 15 101 10 . 11 98 65 71 . 2 . 3 43 14 8 31 79 7 13 . 3 63 2 5 . 12 6 26 37 55 68 Haulers Intercepted 18 | . 2 . 4 . . . 3 6 . . . . . . . . . . . . . . 1 . . . . . . . 2 . Recyclers Shooed 10 | 1 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . 1 . 1 . . . . . 7 18 . 3 . 6 5 . 6 . . . . . Prevented 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 355 | . 6 7 31 24 . 12 28 21 33 . 2 . 4 13 3 3 4 31 9 10 . 1 26 3 4 . 8 . 9 29 11 23 Melee 4 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 156 | . 2 3 10 . . . 16 16 26 . 2 . 2 12 3 3 1 14 1 1 . . 6 . 1 . 1 . 8 14 11 3 Cannons 49 | . 3 . 8 5 . 4 7 . . . . . . . . . . . 1 . . 1 7 1 . . . . . 1 . 11 AOE 119 | . . 4 13 19 . 7 2 3 3 . . . 2 1 . . . 13 6 8 . . 12 2 3 . 7 . . 14 . . Classes Destroyed 22 | 2 5 1 2 2 . 1 2 . 2 . . . . . . . . 2 . . . . 1 . . . 1 . . 1 . . Worker 26 | . . 1 6 . . 1 1 1 2 . . . . 2 . . . 4 . . . . 3 . . . . 1 . . 2 2 Builder 11 | . . . 3 . . . 2 . . . . . . 1 1 . . 1 . . . . 1 . . . . . . . 2 . Tunneler 7 | 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Hauler 18 | . 2 . 4 . . . 3 6 . . . . . . . . . . . . . . 1 . . . . . . . 2 . Recycler 14 | 1 1 . 1 . . . . 2 2 . . . . 1 . . . 2 . . . . . . . . . 1 . . 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 8 | . 1 . 1 . . . 1 . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 24 | . 3 . 4 . . . 4 . 2 . . . . 1 . . . 2 . . . . 1 . . . . 1 1 1 3 1 Swarmer 117 | . 2 5 15 . . 8 6 8 9 . . . 4 . . . . 13 4 8 . . 8 2 4 . 5 . . 11 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 86 | . 4 2 8 2 . 3 13 4 11 . 2 . . 5 2 . . 7 2 . . . 10 . . . . . . 5 2 4 Brawler 8 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 2 1 1 Duelist 7 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . 3 Sentry 48 | . . . 8 . . . 5 9 2 . . . . 4 1 . 4 6 1 1 . . 1 1 . . . . 3 . . 2 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . 1 . . 5 . . . . . . . . 3 . . . . . . . . . . 2 3 2 2 Programmer 31 | . . . . . . . . . 4 . . . . 4 . . . . . . . . 5 . . . . . 4 2 6 6 Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Assembled 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Best Kill Streak 20 | 4 3 6 8 20 . 5 8 5 4 . 1 . 4 2 2 3 1 11 7 4 . 1 6 2 4 . 5 1 4 5 10 4 Combat Bots Only 20 | . 2 5 4 20 . 4 7 5 4 . 1 . 4 2 2 3 1 9 7 4 . 1 4 2 4 . 5 . 3 5 3 4 Max Kills in Single Turn 8 | 1 1 1 3 8 . 3 3 3 3 . 1 . 1 1 1 1 1 5 3 3 . 1 3 1 3 . 3 1 1 3 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 1 2 8 . 3 2 3 3 . . . 1 1 . . . 5 3 3 . . 3 1 3 . 3 . . 2 . . Melee 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 2530 | . 46 34 106 57 . 53 105 96 218 . 6 . 38 158 140 19 32 201 30 39 . 45 75 9 7 . 48 6 70 172 349 371 Missed 750 | . 13 7 38 18 . 16 19 25 91 . 2 . 14 65 56 4 9 44 9 12 . 7 23 5 3 . 11 1 12 43 104 99 Damage Taken 30767 | . 373 382 795 786 . 625 1355 952 1441 . 80 . 328 1145 1097 557 537 2128 334 411 . 1225 878 55 46 11 761 55 1051 2418 4761 6180 Core 3578 | . 19 40 115 76 . 81 191 115 121 . . . 27 131 149 . 65 135 . . . 35 56 . 11 . 34 11 256 405 1042 463 Absorbed by Shields 5192 | . . . . . . . . . . . . . 38 71 171 . . 665 120 146 . 42 210 24 24 11 341 51 263 1794 992 229 Reduced by Siege Mode 894 | . . . . . . . . . . . . . . . . 80 25 53 4 6 . 44 34 5 . . 64 . 111 159 147 162 Redirected to Core 383 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 186 . . Redirected to Shielding 222 | . . . . . . . . . . . . . 11 24 8 30 34 . . . . . . . . . . . . . . 115 Ignored by Resistances 448 | . . . . . . . . . . . . . . 25 13 . . 149 . . . . . . . . . . . . . 261 Regen/Repaired (Parts) 3005 | . 132 . 110 . . . 135 268 195 . . . . 267 . . . 727 . . . . . . . 1171 . . . . . . Core Remaining (%) 71 | 100 . 76 . . . 32 . 44 . . . . 78 . . . 59 . . . . 83 . . . . 91 . 79 72 . . Volleys Fired 1006 | 15 35 21 76 16 . 23 91 77 91 1 6 . 9 50 15 12 15 72 28 21 . 14 46 7 2 . 24 8 33 59 50 89 Largest 3 | 2 2 2 2 2 . 2 2 2 3 1 3 . 2 3 2 2 2 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 Hottest 295 | 60 100 46 113 107 . 133 126 150 178 60 166 . 110 166 45 130 130 214 201 210 . 231 266 238 213 . 223 264 270 295 295 289 Shots Fired 1995 | 30 55 33 132 32 . 36 140 149 270 2 16 . 12 117 29 24 30 152 39 38 . 39 72 13 4 1 41 14 81 129 134 131 Gun 1438 | 30 17 25 57 . . 5 101 141 269 2 16 . 8 117 24 24 30 128 14 20 . 32 15 4 1 . 18 14 81 101 116 28 Cannon 440 | . 38 . 66 23 . 26 38 7 . . . . . . . . . 18 21 13 . 7 47 5 2 1 13 . . 6 6 103 Launcher 117 | . . 8 9 9 . 5 1 1 1 . . . 4 . 5 . . 6 4 5 . . 10 4 1 . 10 . . 22 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 367 | 15 30 25 67 11 . 8 27 . . . . . . 90 24 22 . 36 . . . . . 1 1 . . . . . 4 6 Thermal 1327 | 15 14 . 28 12 . 23 112 148 257 2 7 . 1 25 . . . 110 35 33 . 39 48 6 1 . 18 14 81 107 118 73 Explosive 99 | . . . 4 4 . 5 1 1 1 . . . 4 . 5 . . 6 4 5 . . 10 4 1 . 10 . . 22 12 . Electromagnetic 189 | . 11 8 33 5 . . . . 12 . 9 . 7 2 . 2 30 . . . . . 14 2 1 1 . . . . . 52 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Robot Hit Streak 35 | 7 11 14 15 4 . 8 13 17 12 . 12 . 13 12 9 15 25 35 23 31 . 32 11 7 1 . 11 3 18 31 31 18 Robot Miss Streak 7 | 3 7 1 5 4 . 4 5 3 3 . . . 2 6 4 1 2 2 1 . . 1 2 1 1 . 1 1 1 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Secondary Targets 19 | . . . 1 . . . 3 2 3 . . . . . . 2 . 1 1 . . . . . . . . . 1 2 3 . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . . . . . . 1 . 1 1 . . . . . . . . . 1 1 1 . Shots Hit Robots 1367 | 16 30 18 88 15 . 30 108 98 176 . 11 . 4 67 22 22 29 119 18 29 . 34 47 6 1 . 26 5 60 80 114 94 Core Hits 758 | 7 15 11 57 49 . 18 70 36 74 . 4 . 7 32 11 11 10 61 21 11 . 4 47 2 4 . 16 3 24 57 55 41 Critical Kills 15 | . 1 . 1 . . . . . . . . . . 1 . 1 . 4 . . . . . . . . . . . . . 7 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . . . . . . 1 . Critical Strikes 87 | . 4 . 1 . . 2 7 12 19 . 1 . . 2 2 5 . 13 1 1 . . . . . . . 1 2 2 3 9 Burn 51 | . . . . . . . 7 12 19 . . . . 1 . . . 3 1 1 . . . . . . . 1 2 2 2 . Meltdown 9 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 Destroy 17 | . . . . . . . . . . . . . . 1 . 5 . 9 . . . . . . . . . . . . 1 1 Blast 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Sever 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 143 | . . . 13 . . 4 21 13 11 6 7 . 14 26 9 4 6 9 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . 13 . . 4 21 13 11 6 7 . 14 26 9 4 6 9 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . 4 . . . 2 1 . . . . . 5 2 . 4 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52836 | 149 552 592 2920 1404 . 1203 2544 2309 3865 . 227 . 431 1982 779 704 1042 4725 1076 1786 . 1232 4270 294 336 . 1758 156 2098 5825 4888 3689 Guns 25510 | 149 184 280 674 . . 65 1216 1774 3543 . 227 . 52 1596 392 651 550 2871 346 706 . 944 453 36 24 . 507 135 2098 2610 2855 572 Cannons 8768 | . 333 . 940 269 . 388 695 75 . . . . . . . . . 368 75 258 . 288 1245 109 . . 296 . . 170 237 3022 Explosions 15468 | . . 312 964 1127 . 527 235 230 240 . . . 379 49 . 53 . 1290 655 822 . . 2429 149 312 . 955 . . 3029 1711 . Melee 2408 | . . . 280 . . 152 371 191 33 . . . . 337 387 . 492 165 . . . . . . . . . . . . . . Ramming 682 | . 35 . 62 8 . 71 27 39 49 . . . . . . . . 31 . . . . 143 . . . . 21 . 16 85 95 Kinetic 5253 | 105 265 280 851 145 . 96 446 . . . . . . 1083 392 571 . 801 . . . . . . 24 . . . . . 32 162 Thermal 26031 | 44 137 59 614 124 . 357 1465 1849 3408 . 93 . . 521 . 53 . 2534 421 1023 . 1232 1219 114 . . 400 135 2098 2780 3060 2291 Explosive 13762 | . . . 395 763 . 527 235 230 240 . . . 379 . . . . 1194 655 763 . . 2394 149 312 . 955 . . 3029 1542 . Electromagnetic 4297 | . 115 253 718 364 . . . . 135 . 134 . 52 41 . 80 550 . . . . . 514 31 . . . . . . 169 1141 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2408 | . . . 280 . . 152 371 191 33 . . . . 337 387 . 492 165 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 403 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 403 . . . . . Highest Corruption 49 | . . . . . . . 1 1 3 3 3 3 3 11 22 22 49 . . . . . 1 1 1 1 . . 6 . 13 35 Average Corruption 7 | . . . . . . . 1 1 2 3 3 3 3 7 16 22 22 . . . . . 1 1 1 1 . . 3 . 6 24 Corruption Purged 11 | . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . 5 . Corruption Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Effects 335 | . . . . . . . . 15 9 9 13 1 11 41 51 20 37 . . . . . 9 12 4 1 . . 6 . 22 74 Message Errors 71 | . . . . . . . . 4 . . . . 2 12 13 5 11 . . . . . 3 1 . . . . . . 6 14 Matter Fused 77 | . . . . . . . . 2 3 1 1 1 4 11 14 5 5 . . . . . . 4 4 . . . . . 1 21 Heat Flow Errors 35 | . . . . . . . . 2 1 . 6 . 2 5 4 2 4 . . . . . . 1 . . . . . . 1 7 Energy Discharges 40 | . . . . . . . . 1 . 5 3 . . 7 4 . 4 . . . . . 3 1 . . . . 2 . 1 9 Parts Rejected 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 1 Parts Fused 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 44 | . . . . . . . . 3 3 . 1 . 2 2 5 5 7 . . . . . 1 3 . . . . 1 . 4 7 Data Loss (major) 11 | . . . . . . . . . . 1 . . . 1 3 . 1 . . . . . 1 1 . . . . 1 . . 2 Misfires 19 | . . . . . . . . 2 2 1 1 . . 2 4 1 2 . . . . . 1 1 . 1 . . . . . 1 Alerts 7 | . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . 1 2 Misdirections 8 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 4 1 Weapon Failures 13 | . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 8 Overload Shots 95 | . . . . . . . . . . 1 . . 1 14 . . . 25 4 14 . 21 13 2 . . . . . . . . Effects 5 | . . . . . . . . . . . . . 1 2 . . . 1 . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 1527 | . 11 12 129 63 . 3 60 51 16 . . . 34 113 58 18 239 107 13 88 . . 139 99 . . 1 . . 201 . 72 Projectiles 116 | . 11 . 10 . . 3 . 3 . . . . . . . . . 5 . . . . 17 . . . . . . 21 . 46 Explosions 723 | . . 12 23 63 . . . 9 16 . . . 34 . . 18 . 82 13 88 . . 85 99 . . 1 . . 180 . . Melee 688 | . . . 96 . . . 60 39 . . . . . 113 58 . 239 20 . . . . 37 . . . . . . . . 26 Knockbacks 18 | . 2 . . . . 3 9 . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Impact 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Kinetic 13 | . 2 . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . . 79 34 . . 40 . . . . . . . . . . . 71 . . . . 109 . . . . . . 7 65 2 Shots 14 | . . 5 2 . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 1 . Rammed 74 | . 5 . 10 3 . 8 5 . . . . . . . . . . 4 . . . . 8 . . . . 2 . 1 13 15 Targets Rammed 85 | . 5 . 11 3 . 8 5 4 5 . . . . . . . . 4 . . . . 8 . . . . 2 . 1 13 16 Kicked 9 | . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 481 | 40 234 4 42 56 . 235 253 152 194 20 170 . 165 238 243 181 237 329 225 302 . 481 120 123 12 . 215 294 292 224 139 188 Average Temperature 65 | 17 114 3 13 24 . 86 61 39 58 15 58 . 62 79 82 81 62 79 84 79 . 140 31 52 8 . 42 89 96 85 21 60 Received Heat Transfer 4223 | . 168 102 177 86 . 252 531 306 414 . 45 . . 147 208 117 117 374 125 77 . 129 60 6 6 . 249 . 70 44 145 268 Effects 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 62 | . . . . . . . . . . . . . . . . 1 2 11 1 4 . 1 11 1 1 . 2 . 5 7 8 7 Total Turns 862 | . . . . . . . . . . . . . . . . 29 16 128 56 60 . 12 62 9 5 . 48 . 92 132 89 124 Longest Duration 58 | . . . . . . . . . . . . . . . . 29 11 22 56 28 . 12 11 9 5 . 45 . 41 58 41 29 Robots Corrupted 11 | . . . . . . . . 1 . . . . . . . . 3 . . . . . 2 . . . . . . . . 5 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . 5 Parts Fried 30 | . . 1 2 . . . . 1 . . 1 . . . . . 4 . . . . . 7 . . . . . . . . 14 Impact Corruptions 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . 1 Robots Melted 22 | . 1 . 1 . . . 1 1 4 . . . . . . . . 4 1 1 . . . . . . . 1 1 . . 6 Combat Hostiles 18 | . 1 . . . . . 1 1 4 . . . . . . . . 4 1 1 . . . . . . . . 1 . . 4 Parts Melted 107 | . 1 . . . . . 7 8 31 . . . . 4 . . . 13 . 3 . . 2 . . . . 2 10 4 11 11 Heat Transferred 37317 | 100 296 50 916 222 . 666 3404 4440 7881 . 185 . . 735 . 50 . 3870 633 1072 . 1270 537 50 . . 148 259 2368 2722 3464 1979 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 4 . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 913 | 20 175 242 559 175 . 224 417 708 513 . . . . 191 405 359 156 833 . . . . 845 . . . . 35 227 675 843 913 Initial 539 | . 13 11 37 91 . . . 149 269 . . . . 44 60 218 41 3 . . . . . . . . . . 3 127 404 539 Average 273 | 10 51 100 243 62 . 82 207 440 352 . . . . 81 205 298 74 394 . . . . 413 . . . . 10 72 423 599 765 Maximum Alert Level 3 | . . 1 2 . . 1 2 3 2 . . . . . 2 1 . 3 . . . . 3 . . . . . 1 2 3 3 Low Security (%) 47 | 100 100 91 38 100 . 90 42 15 . . . . . 100 54 3 100 41 . . . . 33 . . . . 100 92 7 . . Level 1 27 | . . 8 49 . . 9 56 28 70 . . . . . 41 96 . 18 . . . . 16 . . . . . 7 43 . . Level 2 16 | . . . 11 . . . . 54 29 . . . . . 3 . . 7 . . . . 27 . . . . . . 48 79 24 Level 3 7 | . . . . . . . . 1 . . . . . . . . . 32 . . . . 22 . . . . . . . 20 75 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . 2 . . . 3 1 12 . . . . 10 . . . 7 . . . . 8 . . . . 4 2 . 3 8 Investigation 17 | . 2 . . . . . . 1 3 . . . . 5 . . . 1 . . . . 2 . . . . 2 . . . 1 Extermination 17 | . . . . . . . . . 5 . . . . 4 . . . 1 . . . . 1 . . . . . 2 . 1 3 Reinforcement 15 | . . . 2 . . . 3 . 4 . . . . 1 . . . . . . . . 2 . . . . 2 . . 1 . Assault 10 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . 4 Garrison 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . 3 . . . 2 . . . . 2 . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 40 | . 2 . 4 . . . 5 2 2 . . . . . 4 2 . 2 . . . . . . . 1 . 2 2 10 2 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . 3 . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . Times Spotted 601 | . 17 14 49 24 . 14 44 31 49 . 2 . 4 17 26 8 10 40 6 6 . 1 31 3 5 35 4 7 14 54 39 47 Peak Tracking Total 20 | . 5 3 5 20 . 4 9 7 4 . 1 . 4 3 5 5 1 9 4 4 . 1 7 1 4 11 2 3 5 9 16 13 Tactical Retreats 38 | . . 3 2 . . 2 3 2 4 . . . . 1 2 . . 4 . . . . . . . 2 . . . 4 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 11 | . . . . . . . 1 . 2 . . . . 2 2 . . . . . . . . . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 47 | . 1 . 1 . . . . 6 . . . . . 1 1 2 . 13 . . . . 14 1 . . . . 4 1 1 1 Max in Single Turn 10 | . 1 . 1 . . . . 1 . . . . . 1 1 1 . 10 . . . . 3 1 . . . . 1 1 1 1 Garrison Access 7 | . . . . . . . . 1 1 . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 135 | . 11 . 10 . 1 . 9 15 12 1 . 3 . 15 10 2 . 11 1 1 5 1 4 . . 4 . 6 7 1 1 4 Terminals 82 | . 8 . 8 . . . 7 12 7 . . . . 8 9 2 . 5 . . . 1 . . . . . 4 7 1 . 3 Fabricators 7 | . . . . . . . . . 2 . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . Repair Stations 16 | . 1 . 2 . . . 1 2 2 . . . . 3 . . . 3 . . . . . . . . . 1 . . 1 . Recycling Units 7 | . 2 . . . . . 1 . . . . . . 1 1 . . . . . . . 1 . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Total Hacks 399 | . 34 . 39 . 1 . 26 50 33 1 . 22 . 32 41 3 . 37 1 1 18 1 11 . . 8 . 12 15 2 1 10 Successful 222 | . 19 . 28 . 1 . 16 28 19 1 . 22 . 14 16 1 . 14 1 1 18 1 5 . . 8 . 3 4 . 1 1 Failed 176 | . 15 . 10 . . . 10 22 14 . . . . 18 25 2 . 23 . . . . 6 . . . . 9 11 2 . 9 Catastrophic 32 | . 1 . . . . . 1 4 4 . . . . 3 5 . . 3 . . . . 2 . . . . 3 3 1 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 22 . 22 . . . 13 26 12 . . . . 8 14 . . 14 . . . . 1 . . 1 . 8 9 . 1 5 Terminals 260 | . 26 . 33 . . . 21 40 25 . . . . 17 39 3 . 21 . . . 1 . . . . . 9 15 2 . 8 Fabricators 12 | . . . . . . . . . 2 . . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . Repair Stations 42 | . 6 . 6 . . . 2 7 5 . . . . 5 . . . 9 . . . . . . . . . 1 . . 1 . Recycling Units 15 | . 2 . . . . . 3 . . . . . . 4 2 . . . . . . . 2 . . . . . . . . 2 Scanalyzers 7 | . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . Garrison Access 11 | . . . . . . . . 3 1 . . . . 2 . . . 3 . . . . 2 . . . . . . . . . Terminal Hacks 120 | . 6 . 11 . 1 . 6 9 11 1 . 22 . 3 13 1 . 4 1 1 18 1 . . . 8 . 1 1 . . 1 Record 26 | . . . . . 1 . . . . . . 6 . . 2 1 . . . . 6 1 . . . 7 . . 1 . . 1 Part Schematic 19 | . . . . . . . . 2 2 . . 8 . . 2 . . 1 . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . 1 . . . . 2 . . . . . . 3 . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . . . 3 . . 1 . . . . . 4 . . . . . . . . . . . Open Door 7 | . . . . . . . . 3 . 1 . . . . . . . . 1 1 . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 11 | . 1 . 3 . . . 1 . 3 . . . . . 2 . . 1 . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 . . . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 13 | . 1 . 1 . . . 3 2 2 . . . . 1 2 . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 30 | . 4 . 6 . . . 2 6 3 . . . . 4 . . . 5 . . . . . . . . . . . . . . Scan Component 16 | . 2 . 3 . . . 1 3 2 . . . . 2 . . . 3 . . . . . . . . . . . . . . Repair 14 | . 2 . 3 . . . 1 3 1 . . . . 2 . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 56 | . 9 . 11 . . . 6 12 4 . . . . 1 3 . . 4 . . . . 1 . . . . 1 3 . 1 . Terminals 49 | . 7 . 11 . . . 5 12 3 . . . . 1 3 . . 3 . . . . . . . . . 1 3 . . . Track 8 | . . . 2 . . . 1 2 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . Botnet 20 | . 2 . 3 . . . 2 3 2 . . . . 1 2 . . 2 . . . . . . . . . 1 2 . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Skim 18 | . 5 . 5 . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Mechanics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recycling Units 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 9 . 8 . . . 9 13 10 . . . . 14 10 1 . 10 . . . . 3 . . . . 6 7 1 1 4 Full Trace Events 12 | . . . 1 . . . . 2 2 . . . . 3 . . . 1 . . . . 2 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 2 2 . . 8 . . 2 . . 1 . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . . . . . . . 106 . . . . . . . . 64 . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . 12 . . . . . . . . 8 . . . . . . . . . Parts Repaired 14 | . 2 . 3 . . . 1 3 1 . . . . 2 . . . 2 . . . . . . . . . . . . . . Time 536 | . 64 . 178 . . . 26 95 22 . . . . 72 . . . 79 . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycled Matter 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Retrieved Matter 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 41 | . . 3 . . . . . 10 . . . . . . 24 . . . . . . . . . . 4 . . . . . . Largest Group 12 | . . 3 . . . . . 10 . . . . . . 12 12 1 . . . . . . . . 4 . . . . . . Highest-Rated Group 490 | . . 40 . . . . . 173 . . . . . . 490 362 23 . . . . . . . . 248 . . . . . . Highest-Rated Ally 159 | . . 16 . . . . . 29 . . . . . . 159 39 23 . . . . . . . . 68 . . . . . . Total Orders 81 | . . . . . . . . 3 29 . . . . . . . 1 19 . . . . . . . 4 . 3 3 15 4 . STAY 10 | . . . . . . . . 1 2 . . . . . . . 1 1 . . . . . . . 4 . 1 . . . . EXPLORE 28 | . . . . . . . . 1 11 . . . . . . . . 8 . . . . . . . . . . . 6 2 . RETURN 43 | . . . . . . . . 1 16 . . . . . . . . 10 . . . . . . . . . 2 3 9 2 . Ally Attacks 210 | . . 22 . . . . . 1 . . . . . . 129 58 . . . . . . . . . . . . . . . . Total Damage 3267 | . . 153 . . . . . 16 . . . . . . 2201 897 . . . . . . . . . . . . . . . . Kills 31 | . . 4 . . . . . . . . . . . . 20 7 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 12 | . 2 . 1 . . . . 2 . . . . . . 3 . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . 1 . 2 . . . . . 1 2 . 1 . 2 1 . . . . . . . Drone Launches 50 | . . . . . . . . 1 17 . . . . . . . . 9 . . . . . . . . . 2 4 14 3 . Drone Recoveries 45 | . . . . . . . . 1 15 . . . . . . . . 8 . . . . . . . . . 2 4 13 2 . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . Items 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 35288 | 149 1335 615 2125 950 405 970 1805 1845 2739 591 870 110 790 1945 1160 415 695 1474 1461 1400 310 1390 1210 1200 391 1319 832 703 755 1329 701 1299 Spaces Moved 19078 | 70 711 308 871 538 244 497 792 1017 1685 393 580 84 530 1024 640 189 330 621 824 793 149 794 584 711 236 719 450 373 352 661 490 818 Core 482 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 198 Treads 12168 | . 610 307 871 538 244 471 674 . . . . . . . . 159 330 621 824 793 149 794 584 711 236 719 450 373 352 661 208 489 Legs 6270 | 68 75 . . . . 26 118 1017 1685 393 580 84 530 1024 640 30 . . . . . . . . . . . . . . . . Wheels 27 | . 26 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Fastest Speed 28 | 50 115 115 160 160 160 160 120 112 112 125 125 125 125 120 125 125 160 160 160 160 160 160 160 160 160 160 160 160 160 155 50 28 Average Speed 144 | 118 154 160 160 160 160 161 156 116 124 125 125 125 125 132 132 154 160 160 160 160 160 160 160 160 160 160 160 160 160 157 94 109 Slowest Speed 240 | 120 160 240 240 240 160 190 190 190 187 125 125 125 127 200 200 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 155 164 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 89 76 88 77 61 94 59 82 49 57 74 69 70 26 66 69 76 31 85 95 60 97 11 85 41 82 63 16 34 29 20 21 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . 2 . 1 . 1 . . 1 . . . 1 . . . . . . . 1 3 . . 2 . 1 . . . . . . Known Exits Taken 23 | . . 1 . . . 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 2 . 1 . . . 1 8 . 4 . . . . . 3 5 . 4 . 2 . . 1 . . . . . Spaces Dug 377 | . . 7 10 . . 13 24 4 10 6 6 . 15 25 90 . . 19 15 18 . . 9 . 33 . 63 5 3 . . 2 Terrain Destroyed 1313 | . . 7 68 39 . 58 32 19 14 6 6 . 32 45 90 4 . 71 36 62 . . 160 44 34 . 165 5 8 218 72 18 Melee 89 | . . . 9 . . . 13 4 10 5 6 . 14 21 1 . . 6 . . . . . . . . . . . . . . Projectile 140 | . . . 3 4 . 2 8 2 . 1 . . 1 10 . 1 . 13 16 6 . . 16 2 1 . 13 5 8 10 . 18 AOE 1084 | . . 7 56 35 . 56 11 13 4 . . . 17 14 89 3 . 52 20 56 . . 144 42 33 . 152 . . 208 72 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 24616 | 107 890 394 1429 587 260 609 1169 1488 2079 480 700 89 617 1477 914 283 463 947 920 881 222 893 772 759 245 889 517 466 491 837 656 1086 Wait 2780 | 6 83 53 368 12 15 55 151 291 150 75 98 . 49 290 79 42 60 138 53 54 41 60 95 15 5 93 28 60 73 77 54 57 Move 19043 | 69 710 307 870 537 243 496 791 1016 1684 392 579 83 529 1022 637 188 329 620 823 792 148 793 583 710 235 718 449 372 351 660 489 818 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 9 22 2 26 4 . 3 23 15 21 1 2 . 2 21 11 7 13 16 1 . 4 9 5 6 . 8 3 5 4 4 11 23 Fast Attach 150 | 6 2 . 3 2 . 1 3 4 9 . . 3 . 3 5 4 8 4 . . 11 . 6 1 . 14 . 4 6 5 9 37 Attach 92 | 1 . 3 4 3 . 3 3 1 4 . . . 2 5 6 . 4 5 . . 1 6 3 1 . 3 1 2 . 7 11 13 Detach 22 | . . . . . . . . . 1 . . . . 1 1 1 3 . . . 1 . . 1 . . . . . . 4 9 Swap 565 | . 18 7 40 8 1 15 57 52 79 5 6 . 12 41 15 10 6 60 14 14 2 6 21 12 3 6 10 6 16 16 5 2 Drop 297 | 1 15 1 18 2 1 1 24 15 23 . 2 3 . 17 12 15 19 19 1 . 14 5 5 6 . 22 2 7 8 8 9 22 Fire 1006 | 15 35 21 76 16 . 23 91 77 91 1 6 . 9 50 15 12 15 72 28 21 . 14 46 7 2 . 24 8 33 59 50 89 Melee 143 | . . . 13 . . 4 21 13 11 6 7 . 14 26 9 4 6 9 . . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 Kick 9 | . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . Crush 62 | . 5 . 11 3 . 8 5 . . . . . . . . . . 4 . . . . 8 . . . . 2 . 1 1 14 Escape Stasis 8 | . . . . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . Rewire 142 | . . . . . . . . . . . . . . . 117 . . . . . . . . . . 25 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 5) 654 | -10/Materials | Discovered new exit (range 15) 759 | -10/Materials | Learned location of 2 exits from Mines 831 | -10/Materials | Loaded intel: 2 recycling unit locations 945 | -10/Materials | Learned location of 1 exit from Recycling 990 | -10/Materials | Learned Recycling recycling unit intel 1024 | -10/Materials | Learned location of 2 exits from Mines 1128 | -10/Materials | Learned Storage trap positions 1139 | -10/Materials | Repaired Lgt. Treads 1178 | -10/Materials | Repaired Imp. Heat Sink 1332 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Entered Mines 1486 | -10/Mines | Identified exit to Materials 1486 | -10/Mines | Identified exit to Subcaves 1523 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1546 | -10/Mines | Met a Derelict bent on vengeance 1735 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1788 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1791 | -10/Mines | Found Prototype Device 1998 | -10/Mines | Lost 3 allies 2100 | -10/Mines | Entered Materials 2100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -9/Materials | Identified Exp. Sensor Array 2431 | -9/Materials | Discovered new exit (range 12) 2853 | -9/Materials | Build established: Scavenger-Mutant 2985 | -9/Materials | Discovered new exit (range 14) 3033 | -9/Materials | Discovered new exit (range 14) 3258 | -9/Materials | Discovered new exit (range 15) 3474 | -9/Materials | Central database locked down 3782 | -9/Materials | Identified exit to Materials 3782 | -9/Materials | Learned location of 1 exit from Materials 3839 | -9/Materials | Repaired Imp. Heat Sink 3918 | -9/Materials | Loaded intel: 49 machine locations 3948 | -9/Materials | Repaired Exp. Sensor Array 3972 | -9/Materials | Learned Storage garrison access intel 4014 | -9/Materials | Learned location of 1 exit from Storage 4043 | -9/Materials | Repaired Med. Armor Plating 4044 | -9/Materials | Loaded intel: 18 interactive machine locations 4132 | -9/Materials | Learned 2 Storage zone layouts 4192 | -9/Materials | Learned 4 Recycling zone layouts 4225 | -9/Materials | Entered Mines 4301 | -9/Mines | Learned Materials security intel 4448 | -9/Mines | Assembled infested the area 4506 | -9/Mines | Destroyed 20 combat bots 4543 | -9/Mines | Lost 4 parts (2n1u1w) 4672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4672 | -9/Mines | Discovered new exit (range 5) 5175 | -9/Mines | Entered Exiles 5214 | -9/Exiles | Met 8R-AWN 5241 | -9/Exiles | Met EX-HEX 5329 | -9/Exiles | Met EX-DEC 5356 | -9/Exiles | Learned location of Zion (-6) 5390 | -9/Exiles | Met EX-BIN 5549 | -9/Exiles | Discovered new exit (range 12) 5580 | -9/Exiles | Entered Mines 5592 | -8/Mines | Discovered exit to Materials (range 10) 5643 | -8/Mines | Core integrity fell below 50% 5674 | -8/Mines | Discovered exit to Materials (range 9) 6241 | -8/Mines | Lost 3 parts (1p1u1w) 6499 | -8/Mines | Build established: Mutant 6550 | -8/Mines | Entered Materials 6550 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6551 | -8/Materials | Identified exit to Storage 6552 | -8/Materials | Identified exit to Factory 6790 | -8/Materials | Destroyed 7 combat bots 6903 | -8/Materials | Build established: Scavenger-Mutant 6924 | -8/Materials | Repaired Lgt. Treads 8005 | -8/Materials | Build established: Mutant 8355 | -8/Materials | Entered Storage 8358 | -8/Storage | Loaded intel: 24 trap records 8359 | -8/Storage | Loaded intel: 1 garrison access location 8427 | -8/Storage | Build established: Scavenger-Mutant 8485 | -8/Storage | Repaired Med. Armor Plating 8530 | -8/Storage | Repaired Imp. Carbon-fiber Leg 8617 | -8/Storage | Used back door to open Recycling access 8617 | -8/Storage | Discovered new exit (range 5) 9387 | -8/Storage | Core integrity fell below 50% 9498 | -8/Storage | Repaired Carbon-fiber Leg 9808 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9862 | -8/Storage | Learned 4 Lower Caves zone layouts 9908 | -8/Storage | Learned Factory fabricator intel 9945 | -8/Storage | Learned 4 Recycling zone layouts 9972 | -8/Storage | Learned Factory terminal intel 9995 | -8/Storage | Learned location of 1 exit from Storage 10115 | -8/Storage | Build established: Commander-Mutant 10200 | -8/Storage | Entered Factory 10200 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10201 | -7/Factory | Identified exit to Lower Caves 10202 | -7/Factory | Loaded intel: 25 terminal locations 10203 | -7/Factory | Loaded intel: 6 fabricator locations 11191 | -7/Factory | Build established: Skirmisher 11427 | -7/Factory | Discovered new exit (range 10) 11440 | -7/Factory | Identified exit to Factory 12080 | -7/Factory | Repaired Imp. Medium Armor Plating 12939 | -7/Factory | Entered Lower Caves 13305 | -7/Lower Caves | Build established: Mutant 13443 | -7/Lower Caves | Discovered new exit (range 5) 13521 | -7/Lower Caves | Identified exit to Lower Caves 13530 | -7/Lower Caves | Entered another Lower Caves area 13675 | -7/Lower Caves | Discovered exit to Factory (range 12) 14291 | -7/Lower Caves | Learned Factory interactive machine intel 14364 | -7/Lower Caves | Discovered new exit (range 5) 14367 | -7/Lower Caves | Identified exit to Data Miner 14400 | -7/Lower Caves | Entered Data Miner 14400 | -7/Data Miner | Discovered new exit (range 6) 14405 | -7/Data Miner | Identified exit to Proximity Caves 14426 | -7/Data Miner | Met Data Miner 14456 | -7/Data Miner | Learned location of Section 7 (-3) 14456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14472 | -7/Data Miner | Received God Mode back door access code from Data Miner 14510 | -7/Data Miner | Entered Proximity Caves 14750 | -6/Proximity Caves | Learned Factory stockpile data 14796 | -6/Proximity Caves | Build established: Skirmisher 15177 | -6/Proximity Caves | Discovered exit to Factory (range 13) 15291 | -6/Proximity Caves | Build established: Mutant 15300 | -6/Proximity Caves | Entered Factory 15300 | -6/Factory | Evolved 2 slots: Utility x2 15302 | -6/Factory | Loaded intel: 52 interactive machine locations 15442 | -6/Factory | Incoming investigation squad redirected 15653 | -6/Factory | Repaired Imp. Titanium Leg 15961 | -6/Factory | Build established: Tank 16012 | -6/Factory | Spotted B-75 Beast 16420 | -6/Factory | Crushed by falling debris 16421 | -6/Factory | System corruption reached 10% 16505 | -6/Factory | Build established: Mutant 16549 | -6/Factory | Repaired Hvy. Machine Gun 16589 | -6/Factory | Discovered new exit (range 16) 16697 | -6/Factory | Identified exit to Lower Caves 16697 | -6/Factory | Identified exit to Extension 16845 | -6/Factory | Incoming investigation squad redirected 16972 | -6/Factory | Incoming investigation squad redirected 17055 | -6/Factory | Fabricated Tesla Rifle (x2) 17245 | -6/Factory | Entered Extension 17284 | -6/Extension | Rescued a captive Derelict 17528 | -6/Extension | Rescued A7 17689 | -6/Extension | Rescued a captive Derelict 17819 | -6/Extension | Crushed by falling debris 17822 | -6/Extension | Crushed by falling debris 17853 | -6/Extension | Lost 4 parts (1n2u1w) 17904 | -6/Extension | Rescued a captive Derelict 17905 | -6/Extension | Rescued a captive Derelict 17942 | -6/Extension | Rescued a captive Derelict 18025 | -6/Extension | Lost 3 allies 18132 | -6/Extension | Lost 4 allies 18244 | -6/Extension | Rescued a captive Derelict 18289 | -6/Extension | Destroyed A7 18291 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18367 | -6/Extension | Discovered new exit (range 10) 18368 | -6/Extension | Discovered new exit (range 6) 18405 | -6/Extension | Entered Cetus 18405 | -6/Cetus | Accompanied by 12 allies 18435 | -6/Cetus | Spotted Cetus Guard 18435 | -6/Cetus | Spotted Cetus Guard 18449 | -6/Cetus | Allies destroyed Cetus Guard 18453 | -6/Cetus | Build established: Commander-Mutant 18480 | -6/Cetus | Lost 4 allies 18608 | -6/Cetus | Found a strange terminal 18647 | -6/Cetus | Discovered new exit (range 15) 18676 | -6/Cetus | Spotted Cetus Guard 18676 | -6/Cetus | Spotted Cetus Guard 18683 | -6/Cetus | Spotted Cetus Guard 18690 | -6/Cetus | Spotted Cetus Guard 18702 | -6/Cetus | Destroyed Cetus Guard 18711 | -6/Cetus | Destroyed Cetus Guard 18723 | -6/Cetus | Destroyed Cetus Guard 18731 | -6/Cetus | Lost 7 allies 18744 | -6/Cetus | Discovered new exit (range 15) 18758 | -6/Cetus | Met Revision 17 18820 | -6/Cetus | Entered Archives 18820 | -6/Archives | Accompanied by 1 ally 18956 | -6/Archives | Build established: Scavenger-Mutant 18970 | -6/Archives | Unable to access archive contents 18992 | -6/Archives | Discovered new exit (range 16) 19022 | -6/Archives | Discovered new exit (range 16) 19476 | -6/Archives | System corruption reached 30% 19515 | -6/Archives | Entered Factory 19515 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19516 | -5/Factory | Identified exit to Upper Caves 19685 | -5/Factory | Destroyed 9 combat bots 19767 | -5/Factory | Spotted B-75 Beast 19782 | -5/Factory | Destroyed B-75 Beast 20050 | -5/Factory | Repaired Lrn. Missile Launcher 20260 | -5/Factory | Garrison activated, responded to threat 20389 | -5/Factory | Repaired Centrium Heavy Treads 20489 | -5/Factory | Destroyed 9 combat bots 20544 | -5/Factory | Build established: Scavenger-Tank 20554 | -5/Factory | Discovered new exit (range 19) 20715 | -5/Factory | First assault squad dispatched 20739 | -5/Factory | Incoming assault squad redirected 20745 | -5/Factory | Incoming assault squad redirected 20989 | -5/Factory | Entered Upper Caves 21265 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21857 | -5/Upper Caves | Identified exit to Upper Caves 22216 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22254 | -5/Upper Caves | Destroyed 7 combat bots 22450 | -5/Upper Caves | Entered another Upper Caves area 22451 | -5/Upper Caves | Encountered a Warlord checkpoint 22469 | -5/Upper Caves | Build established: Scavenger-Tank 22479 | -5/Upper Caves | Discovered new exit (range 14) 22859 | -5/Upper Caves | Spotted B-75 Beast 22876 | -5/Upper Caves | Destroyed B-75 Beast 23032 | -5/Upper Caves | Learned location of Warlord (-4) 23187 | -5/Upper Caves | Learned 8 Factory zone layouts 23320 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23540 | -5/Upper Caves | Discovered new exit (range 3) 23545 | -5/Upper Caves | Identified exit to Zhirov 23850 | -5/Upper Caves | Entered Zhirov 23850 | -5/Zhirov | Discovered new exit (range 3) 23879 | -5/Zhirov | Met Zhirov 23914 | -5/Zhirov | Learned location of Quarantine (-3) 23914 | -5/Zhirov | Learned location of Testing (-2) 23914 | -5/Zhirov | Learned location of Command (-1) 23924 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23949 | -5/Zhirov | Found Alien Artifact 23949 | -5/Zhirov | Identified Integrated Dissipator 23949 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24057 | -5/Zhirov | Found Alien Artifact 24115 | -5/Zhirov | Identified exit to Proximity Caves 24160 | -5/Zhirov | Entered Proximity Caves 24176 | -4/Proximity Caves | Learned 8 Research zone layouts 24223 | -4/Proximity Caves | Spotted B-86 Titan 24269 | -4/Proximity Caves | Destroyed B-86 Titan 24299 | -4/Proximity Caves | Lost 5 parts (1p3u1w) 24481 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 25266 | -4/Proximity Caves | Discovered new exit (range 8) 25303 | -4/Proximity Caves | Identified exit to Factory 25433 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25550 | -4/Proximity Caves | Entered Factory 25550 | -4/Factory | Evolved 2 slots: Utility x2 25551 | -4/Factory | Identified exit to Upper Caves 25693 | -4/Factory | Discovered exit to Upper Caves (range 9) 25967 | -4/Factory | Fabricated Fusion Bomb Launcher (x1) 26106 | -4/Factory | Build established: Scavenger-Tank 26244 | -4/Factory | Incoming investigation squad redirected 26300 | -4/Factory | First assault squad dispatched 26574 | -4/Factory | Incoming assault squad redirected 26760 | -4/Factory | Entered Upper Caves 26794 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26912 | -4/Upper Caves | Learned location of Armory (-4) 26928 | -4/Upper Caves | Found Alien Artifact 27908 | -4/Upper Caves | Discovered new exit (range 16) 27949 | -4/Upper Caves | Identified exit to Upper Caves 27960 | -4/Upper Caves | Entered another Upper Caves area 28179 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 28302 | -4/Upper Caves | Discovered new exit (range 16) 28340 | -4/Upper Caves | Identified exit to Warlord 28348 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28351 | -4/Upper Caves | Entered Warlord 28404 | -4/Warlord | System corruption cleaned by Quarantine Array 28508 | -4/Warlord | Learned 4 Armory zone layouts 28508 | -4/Warlord | Learned 4 Research zone layouts 28508 | -4/Warlord | Learned 4 Research zone layouts 28508 | -4/Warlord | Learned 4 Research zone layouts 28510 | -4/Warlord | Learned Factory repair station intel 28510 | -4/Warlord | Learned Research terminal intel 29201 | -4/Warlord | Met Warlord 29223 | -4/Warlord | Opened Warlord's prototype stash 29226 | -4/Warlord | Warlord's base attacked by MAIN.C 29230 | -4/Warlord | Found Prototype Device 29230 | -4/Warlord | Identified System Purifier 29251 | -4/Warlord | Found Prototype Device 29251 | -4/Warlord | Identified Exp. Phase Shifter 29259 | -4/Warlord | Found Prototype Reactor 29355 | -4/Warlord | Found Prototype Energy Gun 29355 | -4/Warlord | Identified Vortex Rail 29463 | -4/Warlord | Warlord forces counterattacked 29511 | -4/Warlord | Lost 7 allies 29519 | -4/Warlord | Build established: Scavenger-Skirmisher 29630 | -4/Warlord | Discovered new exit (range 17) 29661 | -4/Warlord | Identified exit to Proximity Caves 29670 | -4/Warlord | Entered Proximity Caves 29671 | -3/Proximity Caves | Identified exit to Research 29691 | -3/Proximity Caves | Lost 25 allies 29855 | -3/Proximity Caves | Spotted B-86 Titan 29905 | -3/Proximity Caves | Destroyed B-86 Titan 30502 | -3/Proximity Caves | Entered Research 30502 | -3/Research | Evolved 2 slots: Propulsion x2 30503 | -3/Research | Identified exit to Research 30504 | -3/Research | Loaded intel: 23 terminal locations 30702 | -3/Research | Revision forces began assault on 0b10 30714 | -3/Research | Identified exit to Quarantine 30773 | -3/Research | Met up with Revision 17++ 30964 | -3/Research | Spotted B-90 Cyclops 31037 | -3/Research | Build established: Scavenger-Tank 31202 | -3/Research | Research terminal network offline 31205 | -3/Research | Entered Quarantine 31278 | -3/Quarantine | Found Alien Artifact 31278 | -3/Quarantine | Identified Subatomic Replicator 31459 | -3/Quarantine | Found Alien Artifact 31459 | -3/Quarantine | Identified Phase Redirector 31496 | -3/Quarantine | Discovered exit to Research (range 9) 31549 | -3/Quarantine | Cryocooling Duct disabled 31564 | -3/Quarantine | Ambient heat levels rising (+20) 31564 | -3/Quarantine | Non-combat units ordered to evacuate 31960 | -3/Quarantine | Entered Research 31960 | -2/Research | Warlord forces began assault on 0b10 31960 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31964 | -2/Research | Identified Vortex Chain Reactor 32070 | -2/Research | Research machine network offline 32419 | -2/Research | Borebot progress halted 32468 | -2/Research | Met up with Warlord 32485 | -2/Research | Met DD-05H 32531 | -2/Research | Borebot progress halted 32583 | -2/Research | Spotted Striker 32687 | -2/Research | Found Prototype Processor 32687 | -2/Research | Identified Exp. Core Analyzer 32703 | -2/Research | Borebot progress halted 32777 | -2/Research | Spotted Striker 32793 | -2/Research | Destroyed Striker 32882 | -2/Research | Lost 8 allies 32903 | -2/Research | Spotted Executioner 32903 | -2/Research | Spotted Executioner 32960 | -2/Research | Warlord invited to help at Command 33028 | -2/Research | Spotted Striker 33037 | -2/Research | Destroyed Striker 33075 | -2/Research | Spotted Executioner 33139 | -2/Research | Spotted Striker 33156 | -2/Research | Destroyed Striker 33177 | -2/Research | Spotted Striker 33180 | -2/Research | Spotted Striker 33204 | -2/Research | Destroyed Striker 33218 | -2/Research | Destroyed Striker 33250 | -2/Research | Lost 4 parts (3u1w) 33265 | -2/Research | Discovered new exit (range 15) 33270 | -2/Research | Spotted Executioner 33281 | -2/Research | Spotted Executioner 33281 | -2/Research | Spotted Executioner 33287 | -2/Research | Identified exit to Access 33289 | -2/Research | Entered Access 33289 | -1/Access | Evolved 2 slots: Utility x2 33390 | -1/Access | Garrison activated, responded to threat 33734 | -1/Access | Spotted B-99 Colossus 33771 | -1/Access | System corruption reached 10% 33779 | -1/Access | Identified Transdimensional Reconstructor 33779 | -1/Access | Warped through subspace 33817 | -1/Access | Lost 15 parts (2p4n7u2w) 33822 | -1/Access | Core integrity fell below 50% 33980 | -1/Access | Discovered new exit (range 7) 33990 | -1/Access | Entered Command 34294 | -1/Command | Core integrity fell below 20% 34490 | -1/Command | First assault squad dispatched 34785 | -1/Command | System corruption reached 30% 35005 | -1/Command | Incoming assault squad redirected 35017 | -1/Command | Incoming assault squad redirected 35132 | -1/Command | Lost 3 parts (1p2u) 35267 | -1/Command | Spotted Alpha 7 35267 | -1/Command | Spotted Striker 35267 | -1/Command | Spotted Executioner 35267 | -1/Command | Spotted Executioner 35267 | -1/Command | Spotted Alpha 7 35267 | -1/Command | Spotted Striker 35267 | -1/Command | Spotted Executioner 35267 | -1/Command | Spotted Executioner 35267 | -1/Command | Spotted B-99 Colossus 35269 | -1/Command | Spotted B-99 Colossus 35282 | -1/Command | Discovered new exit (range 11) 35287 | -1/Command | Incoming investigation squad redirected 35289 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 35285_ Penetrated by Slug. 35285_ Slug penetrates B-99 Colossus. 35285_ Penetrated by Slug. 35285_ Slug penetrates B-99 Colossus. 35285_ Penetrated by Slug. 35285_ P-80 Master resets Striker, system corruption cleaned. 35285_ Penetrated by Slug. 35285_ Slug penetrates Access Shell. 35286_ B-99 Colossus activates siege mode. 35286_ Penetrated by Slug. 35286_ Biometal Heavy Treads destroyed. 35286_ Penetrated by Slug. 35286_ Slug penetrates Wall. 35287_ ALERT: Higher priority target reported, redirecting investigation. 35288_ 0XB&F,SNLFT|DJEX #VDYLHBSPLCLR 35288_ The Access Shell folds into the floor. 35288_ Penetrated by Slug. 35288_ Slug penetrates B-99 Colossus. 35288_ Penetrated by Slug. 35288_ Biometal Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ## # ## ! #?##########???????? | | ## =% #? ## !] **#?# #???????? | | ## =% #? ## ]] #?# #???????? | | ## %#??###############+####### #???????? | | ## ###### + #???????? | | ## # #???????? | | ## + #???????? | | ## # """"#???????? | | "" ####"###"####### = # """"#???????? | | ## #?# %|! ==# # """"#???????? | | ## #?# !!! ==# + """"#???????? | | ## #?# !=! == # ###### #???????? | | ## #?# # %#????# #???????? | | ## #?# = # % #????##########???????? | | #?#############; % #?????????????????????? | | #?????????????#;;p;;###???????????????????? | | #?????????????#% ;#???????????????????? | | #????????????##^^p% ^##???????????????????? | | #????????????# % ^ #???????????????????? | | #????????????#; % ^##???????????????????? | | #????????????# E #???????????????????? | | ####+#/#????????????## 7 E7^##???????????????????? | | ??? ????????????# EE #???????????????????? | | ??? ?????????????## K% ##???????????????????? | | ?? ?????????????# ^BBK % #???????????????????? | | ?? ?????????????## BB@% ##???????????????????? | | ? ??????????# BB #?????????????????? | | ? ??????????# BB #?????????????????? | | #+#######?????????# #?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# "" #?????????????????? | | ??????????????????# "< #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 75 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 2400 Resistance: TH 30 Core Shielding 30 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Imp. Utility Shielding | -8/Storage | Hacked Arm. Leg | -8/Storage | Hacked Tesla Rifle | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Titanium Leg | -6/Extension | Hacked Phase Gun | -6/Extension | Hacked Adv. Particle Charger | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Tesla Rifle | x2 | -6/Factory Fusion Bomb Launcher | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Phase Redirector Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ResetLobotomyRegenerator Manual? 0 Play Time 07:23:56 Cumulative 210.6 hours Start 2024.09.01 @ 12:22:35 End 2024.09.05 @ 23:33:13 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01d54d62-a948-465b-b2f7-4cb7a5f60e88