Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 23:04:30 Player: Big Tortoise Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (38) 7600 Robots Destroyed (724) 3620 Value Destroyed (37738) 37738 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (15943) 15943 TOTAL SCORE: 68781 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10332 Follower Combat Kills 2117 Entered Garrisons 1400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 454 Friendly Fire -760 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 33/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Cooling System Improved Matter Compressor (300) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Small Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Thermal Barrier Advanced Remote Shield Experimental Field Recycling Unit > --- WEAPON ----------- Tesla Rifle High-powered Shotgun KE Penetrator > --- INVENTORY -------- Medium Treads Armored Medium Treads Improved Diametric Drive Improved Diametric Drive Improved Matter Compressor Improved Medium Armor Plating Wave Gun Vortex Cannon [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Titanium Leg Hover Unit Gravmag Array Flight Unit Improved Diametric Drive Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . 2 . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 8 | . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 490 | 6 3 7 4 11 15 15 9 10 2 25 5 2 3 8 19 11 10 18 9 21 11 10 4 1 3 2 8 13 15 57 9 3 17 4 53 22 12 33 Power 50 | 1 1 1 . 2 . 1 1 2 . 2 . . 1 1 1 2 2 3 . 2 1 . . . . . . 2 1 6 1 1 1 . 5 4 . 5 Engine 16 | 1 1 1 . 1 . . . 2 . 1 . . 1 . . 1 1 2 . 1 . . . . . . . 1 . 1 . 1 . . . . . . Core 17 | . . . . 1 . 1 1 . . 1 . . . 1 1 . 1 . . 1 1 . . . . . . . 1 4 . . . . 3 . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 . 1 . 2 4 . 5 Propulsion 77 | 2 . 3 1 4 2 3 1 3 . 1 . 1 . 2 2 1 . 1 1 4 1 1 1 . . . 1 1 1 5 1 . 9 1 11 7 2 3 Treads 52 | . . . . . 1 3 1 3 . 1 . 1 . 1 2 1 . 1 1 3 1 1 1 . . . 1 1 1 4 1 . 6 1 6 6 2 1 Leg 15 | 2 . 3 1 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Flight 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . 1 Utility 243 | 1 2 1 2 4 8 6 6 3 1 17 4 1 2 5 13 5 7 11 8 12 8 6 2 . 3 . 6 7 5 24 4 2 5 2 21 7 5 17 Device 136 | . 1 . 1 1 5 3 4 1 1 8 3 . 1 5 9 4 6 6 5 3 6 2 1 . . . 5 5 . 13 2 1 3 1 13 4 3 10 Storage 11 | 1 . . . . 1 1 . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . 1 1 . . . 2 . . . Processor 22 | . 1 . . . 1 . . . . 3 . . . . 2 . . . . 5 . . . . 1 . . . . 3 . . . . 2 . 1 3 Hackware 9 | . . . . 1 . 1 1 . . 3 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Protection 65 | . . 1 1 2 1 1 1 2 . 2 1 1 1 . . . 1 5 1 4 2 4 1 . 2 . 1 2 5 7 1 . 2 1 4 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 . 2 1 1 5 5 1 2 1 5 1 . . . 3 3 1 3 . 3 1 3 1 1 . 2 1 3 8 22 3 . 2 1 16 4 5 8 Energy Gun 16 | . . 2 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 . 5 1 1 1 Energy Cannon 31 | . . . . . 2 2 1 1 1 1 1 . . . 1 1 1 1 . 1 . 2 1 . . . . 1 2 2 . . 1 . 3 . 4 1 Ballistic Gun 30 | 2 . . 1 1 1 . . . . 1 . . . . 1 1 . 1 . 1 . . . . . . 1 2 1 7 3 . . . 2 1 . 3 Ballistic Cannon 23 | . . . . . 2 3 . 1 . 1 . . . . . 1 . 1 . 1 1 . . . . 1 . . 1 4 . . . 1 1 1 . 3 Launcher 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 8 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 1 . . . . 1 . 2 . . 1 . . 1 1 1 . 5 . . . . . . 1 1 . 1 . . 6 . 3 . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 4 . . . . . . . . Parts Lost 86 | . . . 1 . 3 . . 1 2 4 1 1 . 6 4 1 . . . 1 1 1 . . . . 3 2 1 11 2 2 . . 25 . . 13 Power 13 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 1 . 2 . 1 . . 3 . . 2 Propulsion 13 | . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . 2 . . . . 3 . . 3 Utility 40 | . . . . . 3 . . . 1 3 1 1 . 4 1 . . . . . . 1 . . . . 1 . 1 4 1 1 . . 11 . . 6 Weapon 20 | . . . 1 . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 3 1 . . . 8 . . 2 Highest Loss Streak 8 | . . . 1 . 1 . . 1 1 2 1 1 . 2 1 1 . . . 1 1 1 . . . . 3 1 1 7 1 2 . . 8 . . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 99 86 99 94 91 89 89 89 89 90 75 79 86 76 90 92 92 89 90 85 85 88 93 93 93 81 83 81 86 84 99 99 94 87 77 68 72 69 Engine 5 | . 14 11 11 6 9 4 . 6 9 14 7 7 9 12 6 8 5 5 6 8 3 . . . . . . . 1 . . 1 1 . . . . . Core 2 | . . . . 2 . 4 9 2 . . . . . . 5 2 . . . 1 9 13 13 13 13 13 6 4 3 4 5 5 1 . 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 6 5 6 2 . . . . . . . 4 5 4 4 3 3 5 4 6 10 8 Treads 12 | . . . . . 7 10 18 17 18 14 7 12 15 13 12 13 13 12 13 13 13 13 13 13 13 13 10 11 10 10 19 23 22 23 15 6 10 9 Leg 2 | . 28 30 33 27 11 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Device 15 | . 6 11 11 9 24 26 17 18 17 10 12 15 15 15 18 13 19 20 21 7 6 8 13 13 7 6 12 11 11 15 10 10 11 5 18 25 23 15 Storage 6 | . 14 11 11 9 9 9 9 9 9 7 7 7 7 7 6 5 6 6 6 6 6 6 6 6 6 6 6 5 5 4 4 5 5 5 4 5 5 4 Processor 9 | . 7 . . . 4 . . . . 2 7 7 7 7 13 20 7 6 6 18 20 20 20 20 25 26 26 17 17 17 23 17 17 17 10 . 2 9 Hackware 4 | . . . . 8 . 3 9 9 9 17 15 8 7 1 4 6 6 3 2 . . . . . . . . . . . . 4 4 . . . . . Protection 5 | . . 1 9 13 5 5 9 8 9 6 1 4 6 1 . . 4 5 6 5 5 6 5 6 6 6 . 4 9 5 5 5 5 11 6 3 5 5 Energy Gun 1 | . . 11 17 9 1 . . . . 2 3 . . . 4 4 . . . . . . . . . . . . . . 5 5 3 5 3 7 3 . Energy Cannon 4 | . . . . . 7 7 9 9 8 4 3 7 7 7 3 3 5 5 6 . . 1 6 . . . . 1 4 1 . . 1 3 . . 8 8 Ballistic Gun 4 | . 28 10 4 9 1 . . . . 2 . . . . 5 4 6 6 6 5 6 6 6 6 6 6 8 12 8 7 10 11 10 5 4 . . 2 Ballistic Cannon 5 | . . . . . 8 10 9 9 9 4 7 7 7 7 3 5 6 5 6 12 12 11 6 6 6 . 6 2 . 4 . . . 1 2 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 14 20 31 29 56 58 61 64 64 87 72 79 89 90 91 95 105 121 101 97 90 90 84 83 83 77 71 109 112 108 60 60 88 89 103 107 120 122 Greatest Support 150 | 20 20 33 33 51 75 95 102 102 102 102 75 95 95 103 103 102 102 102 103 103 105 105 103 103 103 103 103 150 150 150 97 97 105 105 129 140 140 140 Greatest Overweight (x) 13 | 2 . . . . . . . 2 . 1 . . . . . . 1 1 1 1 . . . . . . . . 1 1 . . . . 1 13 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 Average Capacity 14 | 7 8 8 8 8 13 15 15 15 15 16 20 20 20 20 20 18 20 20 18 15 15 15 15 15 15 15 15 15 15 13 7 8 8 8 7 8 8 7 Most Carried 20 | 4 8 8 8 8 15 15 15 15 15 17 15 18 20 18 19 20 20 20 20 15 15 15 13 14 15 14 15 15 13 15 7 6 8 8 8 8 8 8 Average Carried 13 | 1 7 7 7 7 12 14 14 13 13 14 14 15 19 15 16 15 17 18 18 14 14 13 12 13 14 14 14 11 11 12 5 5 7 7 5 7 7 6 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 5 8 8 8 8 8 8 8 5 Final Carried 20 | 4 8 7 8 8 14 15 14 13 14 14 15 18 19 16 19 17 19 20 14 15 14 13 13 14 14 14 15 11 13 5 6 6 6 8 8 8 7 2 Class Distribution -------------------- 35% | Hacker-Mutant 32% | Scavenger-Gunner 12% | Mutant 5% | Scavenger-Tank 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 18674 | 208 144 133 44 133 562 922 774 415 448 665 185 97 . 478 837 650 354 730 255 1580 501 1277 193 160 94 . 378 387 616 1763 306 163 190 186 1455 213 289 889 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32027 | . 229 390 360 288 761 1374 1169 1019 989 1268 216 200 . 746 927 1471 698 640 461 1486 701 1477 584 432 153 . 720 681 2151 3582 436 354 150 961 2608 . 415 1930 Parts 1430 | . 11 20 43 24 24 79 61 57 56 66 2 9 . 20 46 6 29 36 26 53 34 50 26 27 13 . 20 40 117 136 32 13 1 50 120 . 16 67 Haulers Intercepted 15 | . 1 . . 1 . 2 . 2 . . . . . . . . . . 2 . 1 . . . . . 1 1 . 3 . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Retrieved Matter 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . . Parts Self-Destructed 144 | . . . . . . . . . . . 1 9 . 18 . . . . . . . . . 15 12 . 11 . . . 33 16 . 29 . . . . Prevented 41 | . . . . . . . . . . . . . . 5 . . . . . . . . . 8 3 . 4 . . . . . . 21 . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 629 | . 6 10 18 11 22 31 28 22 28 24 5 4 . 18 19 6 14 21 5 27 9 29 9 13 7 . 10 12 49 68 11 6 3 14 36 . 6 28 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 200 | . 6 9 17 11 2 . . . . 3 2 . . . 9 2 5 8 1 13 2 11 2 2 3 . 4 6 18 20 11 6 1 8 14 . . 4 Cannons 348 | . . . . . 20 31 27 22 27 20 3 4 . 17 8 3 8 13 4 14 7 18 7 4 2 . 1 3 9 22 . . 1 6 19 . 6 22 AOE 66 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 7 2 . 5 3 20 24 . . . . 2 . . . Classes Destroyed 27 | . 4 1 . . 1 7 . 1 1 1 1 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 2 . . 1 . . . . 1 Worker 18 | . 1 . . . . . . 1 . 3 . . . . 2 . . . 1 . . . . . . . . . . 3 . . . . 5 . 2 . Builder 20 | . . . . . . 2 . . . 2 . . . . 2 . 1 . 3 . 1 . . . . . . . . 2 . . . . 7 . . . Tunneler 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 15 | . 1 . . 1 . 2 . 2 . . . . . . . . . . 2 . 1 . . . . . 1 1 . 3 . . . . 1 . . . Recycler 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . 3 Operator 7 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 2 . . . . 1 . . . Watcher 17 | . . . . . . 2 . 2 . 2 . . . . 1 . . . 2 . 1 . . . . . . 1 . 3 . . . . 2 . . 1 Swarmer 139 | . 3 3 15 7 4 2 3 4 9 1 . . . 4 5 . 3 12 2 8 . 3 . 10 7 . . 4 19 . 8 . . . 2 . . 1 Saboteur 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 2 . . . . . . . . Grunt 242 | . 3 5 3 2 16 15 18 11 13 14 . . . 7 7 . 9 4 1 9 2 12 4 2 . . 8 3 9 33 . 4 2 3 18 . . 5 Brawler 23 | . . . . . . 3 . . . 1 . 1 . 2 2 . . . . . . 3 . . . . . . 1 5 . . . 2 2 . . 1 Duelist 35 | . . . . . 1 1 . . . . . 1 . 2 2 . 1 . . . . 1 . . . . 1 . 3 10 . . . 1 . . . 11 Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Sentry 72 | . . 2 . 2 1 6 5 6 4 2 . 1 . 2 2 . 1 2 1 4 4 6 3 1 . . . . 5 3 1 . . 2 4 . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Hunter 42 | . . . . . . 3 2 1 1 2 1 . . . . . . . 1 4 1 2 1 . . . . 3 2 5 . 2 . 4 4 . 3 . Programmer 41 | . . . . . . . . . 1 4 . 1 . . 1 . . 2 . 1 2 2 1 . . . 1 1 . 8 2 . . 2 6 . 1 5 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 31 | . 5 4 3 5 4 8 4 5 6 7 4 3 . 5 4 3 3 11 6 6 2 6 5 5 4 . 6 9 9 31 5 5 2 7 19 . 5 8 Combat Bots Only 24 | . 4 4 3 5 4 6 4 5 6 4 4 3 . 5 4 3 3 11 2 6 2 6 5 5 4 . 5 6 9 24 5 5 2 7 6 . 3 4 Max Kills in Single Turn 9 | . 1 2 2 1 1 2 1 2 1 4 1 1 . 1 1 1 1 2 2 1 2 2 1 4 2 . 3 6 4 5 2 2 1 1 9 . 2 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Exploded 4 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 4 1 . 2 3 3 3 . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 3167 | . 29 21 43 25 79 88 70 52 84 118 29 57 . 151 74 1 43 60 25 184 42 168 35 33 13 . 31 58 142 339 52 23 93 61 479 . 35 330 Missed 835 | . 4 11 11 10 25 16 10 14 19 35 6 19 . 29 15 . 13 12 13 48 13 57 16 10 4 . 5 12 43 83 11 9 28 27 102 . 11 94 Damage Taken 28758 | . 211 159 236 114 738 830 694 544 805 997 406 245 . 2018 878 44 171 190 36 1398 602 1064 125 248 102 . 424 510 628 3220 532 188 407 443 3972 . 387 5192 Core 2889 | . 34 . 12 25 36 49 41 67 135 70 25 24 . 233 141 . 18 11 2 128 99 95 4 . . . 32 9 38 288 23 9 52 32 265 . 21 871 Absorbed by Shields 3448 | . . . . . 5 . 59 68 184 29 . . . . . . 184 206 38 202 . . . . . . 33 221 597 832 . . 151 8 494 . . 137 Reduced by Siege Mode 1520 | . . . . . 6 74 10 11 11 25 50 16 . 159 12 . 10 4 . 10 4 21 . 4 . . 7 15 2 132 . . . . 113 . . 824 Redirected to Shielding 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 12470 | . 69 46 77 36 212 238 218 124 196 300 116 82 . 551 244 11 101 116 23 461 169 310 42 76 30 . 124 207 474 1358 157 51 877 130 3464 . 206 1574 Regen/Repaired (Parts) 4095 | . . . . . . 809 . 231 . 500 . . 776 . 269 . . . . . 561 . 676 . . . . . . . . . 178 . . 35 6 54 Core Remaining (%) 65 | 100 86 . 97 . . . . . 35 . . . . 49 . . . . . . . . . . . . 37 . . . . . . 54 . . . . Volleys Fired 1653 | . 20 15 23 23 155 80 98 46 72 74 68 11 . 53 53 37 47 66 16 97 19 67 11 9 5 . 13 22 74 111 17 9 8 27 94 . 16 97 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 Hottest 280 | . 40 65 110 85 147 147 147 147 147 147 90 147 . 147 188 217 175 170 170 170 152 185 170 141 141 . 141 143 151 162 144 141 155 155 202 . 229 280 Shots Fired 3563 | . 40 30 42 46 224 142 168 91 128 146 88 22 . 107 136 97 97 124 46 232 52 174 35 21 13 . 33 59 155 296 45 28 21 65 250 1 47 262 Gun 1330 | . 40 30 42 46 49 . . . . 45 20 . . . 65 36 25 29 15 90 17 68 13 8 5 . 15 45 86 148 45 28 14 55 170 1 11 69 Cannon 2169 | . . . . . 175 142 168 91 128 101 68 22 . 107 71 61 72 95 31 142 35 106 22 8 5 . 12 14 51 122 . . 7 10 74 . 36 193 Launcher 58 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 6 . 18 26 . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Kinetic 2147 | . 40 15 4 23 91 95 70 45 57 74 20 11 . 54 79 51 50 88 30 226 52 168 24 16 10 . 27 53 88 238 31 18 7 28 151 . 11 102 Thermal 1059 | . . . 21 23 124 24 98 46 71 72 68 11 . 53 57 46 47 36 16 6 . 6 . . . . . . . . 14 10 . . 28 1 21 160 Explosive 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . Electromagnetic 303 | . . 15 17 . 9 23 . . . . . . . . . . . . . . . . 11 5 3 . 6 6 67 32 . . 7 27 60 . 15 . Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 11 . . . Robot Hit Streak 79 | . 8 14 14 23 39 38 17 22 27 18 42 48 . 72 74 79 26 14 10 51 17 60 32 41 5 . 26 32 36 60 21 12 20 24 55 9 32 44 Robot Miss Streak 4 | . 2 4 3 4 3 3 2 4 2 3 . 1 . 1 1 1 1 1 1 1 2 2 . 1 1 . 1 1 2 2 1 1 2 1 2 . 2 2 Penetration Max 2 | . . . . . . 1 . 1 1 1 . . . 1 . . . . 1 1 1 1 1 . . . . 1 2 2 . . 2 1 2 . 1 2 Secondary Targets 16 | . 2 1 4 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Shots Hit Robots 2405 | . 24 24 32 40 81 118 66 67 60 100 37 19 . 94 97 90 53 40 32 161 30 111 27 16 7 . 22 47 100 225 37 22 18 51 209 1 40 207 Core Hits 1266 | . 13 16 33 50 40 49 30 29 27 49 12 6 . 32 36 17 24 30 20 68 21 56 15 14 7 . 21 28 81 174 15 11 9 28 108 . 19 78 Critical Kills 30 | . . . . . . 1 1 . 1 . . . . 1 1 1 1 . . 1 1 2 . . . . . . 2 2 2 . . . 2 . 3 8 Critical Parts Destroyed 41 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 1 3 7 1 1 . . 2 . 4 18 Critical Strikes 213 | . . . . . 8 15 5 6 4 3 5 3 . 6 5 3 3 2 3 20 2 14 . . 1 . 1 2 5 28 3 1 2 5 19 . 10 29 Burn 7 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Meltdown 9 | . . . . . . 1 1 . 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 Destroy 64 | . . . . . . . . . . . . . . . . . 1 . . 2 1 3 . . . . 1 1 5 9 3 1 . . 4 . 9 24 Blast 118 | . . . . . 8 14 4 6 3 1 2 3 . 5 4 2 1 2 3 18 1 11 . . 1 . . 1 . 19 . . . . 6 . . 3 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sunder 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 6 . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87086 | . 269 516 411 551 2046 3750 2168 2429 2248 3969 935 690 . 3275 2855 2554 1512 1572 926 5008 1154 3854 1017 946 332 . 1467 1878 4376 13557 1121 573 1040 1716 7626 14 1304 7427 Guns 26873 | . 269 374 383 551 357 . . . . 673 390 . . . 1081 733 405 394 248 1779 420 1484 429 222 127 . 352 981 1972 3838 1121 573 510 1103 4194 14 233 1663 Cannons 47757 | . . . . . 1689 3750 2168 2276 2248 2672 545 690 . 3275 1774 1821 1107 1138 678 3229 610 2370 588 230 117 . 265 238 1094 3133 . . 513 613 2321 . 986 5619 Explosions 12068 | . . 142 28 . . . . 136 . 605 . . . . . . . 40 . . 124 . . 494 88 . 850 659 1310 6586 . . . . 823 . 85 98 Melee 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 . . . Ramming 109 | . . . . . . . . 17 . 19 . . . . . . . . . . . . . . . . . . . . . . 17 . 9 . . 47 Kinetic 45323 | . 269 117 23 142 1092 2724 790 1026 818 1400 545 366 . 1465 1516 1340 855 929 640 4948 1030 3716 707 452 244 . 617 1074 1972 6166 779 372 323 536 4088 . 201 2041 Thermal 24822 | . . 142 157 409 811 661 1378 1386 1430 1945 390 324 . 1810 1339 1214 657 603 286 60 124 138 . 43 . . 390 659 172 405 342 201 . . 1455 14 538 5339 Explosive 6771 | . . . . . . . . . . 421 . . . . . . . 40 . . . . . . . . . . 44 6181 . . . . . . 85 . Electromagnetic 8079 | . . 257 231 . 143 365 . . . 184 . . . . . . . . . . . . 310 451 88 . 460 145 2188 805 . . 187 567 1218 . 480 . Impact 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 . . . Entropic 1801 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513 613 675 . . . Highest Corruption 22 | . . . . . 1 1 1 1 3 1 . . . 2 . . . . . 2 2 3 3 3 3 3 5 . 6 15 16 16 16 2 22 22 22 22 Average Corruption 4 | . . . . . 1 1 1 1 3 1 . . . 2 . . . . . 1 2 2 3 3 3 3 4 . 1 8 15 16 16 1 9 22 22 13 Corruption Purged 24 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 392 | . . . . . 4 12 13 8 17 . . . . 13 . . . . . 17 22 23 7 11 11 4 13 . 3 53 32 20 2 16 36 18 22 15 Message Errors 102 | . . . . . 1 5 1 1 5 . . . . 3 . . . . . 4 6 4 2 3 1 . 2 . . 13 10 4 1 6 11 8 8 3 Matter Fused 91 | . . . . . 1 1 2 1 5 . . . . 2 . . . . . 5 3 3 2 4 3 1 5 . . 9 10 7 . 4 8 3 5 7 Heat Flow Errors 48 | . . . . . . 1 3 1 2 . . . . . . . . . . 2 4 4 . 1 2 2 3 . . 5 2 2 . 2 2 5 3 2 Energy Discharges 52 | . . . . . 1 3 3 1 2 . . . . 5 . . . . . . 3 7 1 2 3 1 1 . 2 5 3 1 1 . 4 . 1 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . Parts Fused 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . Data Loss (minor) 37 | . . . . . . 1 2 1 1 . . . . . . . . . . 4 3 2 . . . . . . . 8 2 3 . 2 4 1 3 . Data Loss (major) 18 | . . . . . . . 2 1 1 . . . . 1 . . . . . . 1 1 . . 1 . 1 . 1 4 2 . . . 1 . 1 . Misfires 13 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 2 . . . . . . 3 . 2 . 1 . 1 . . Alerts 7 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . 1 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 13 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 1 . . 3 2 1 . . 1 . 1 1 Overload Shots 17 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2178 | . . 7 . . 60 134 32 100 133 144 . 61 . 62 101 7 20 13 7 23 56 97 39 54 21 . 16 92 6 384 . . 23 . 212 . 14 260 Projectiles 1384 | . . . . . 60 134 32 26 133 97 . 61 . 62 101 7 20 13 7 23 . 97 39 29 21 . . . . 70 . . 23 . 69 . 14 246 Explosions 742 | . . 7 . . . . . 74 . 47 . . . . . . . . . . 56 . . 25 . . 16 92 6 314 . . . . 92 . . 13 Melee 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . 1 Knockbacks 187 | . . . . . 12 28 10 7 4 11 6 2 . 8 6 . 6 . 2 16 4 16 3 1 . . 3 1 . 17 . . . . 10 . . 14 Impact 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 167 | . . . . . 12 23 9 7 4 9 4 2 . 8 6 . 6 . 2 15 4 13 2 1 . . 3 1 . 16 . . . . 9 . . 11 Secondary 17 | . . . . . . 5 1 . . 1 2 . . . . . . . . 1 . 3 1 . . . . . . 1 . . . . 1 . . 1 Self-Inflicted Damage 865 | . . 56 20 . . . . 39 . 90 . . . . . . . . . . 330 . . 14 . . 30 . 31 237 . . . . . . . 18 Shots 20 | . . 2 1 . . . . 1 . 1 . . . . . . . . . . 4 . . 1 . . 2 . 3 5 . . . . . . . . Rammed 13 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 6 Targets Rammed 14 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 551 | . 16 25 240 91 405 215 224 187 234 315 360 11 . 216 13 . 1 27 172 338 216 401 66 143 237 237 191 111 52 219 228 212 40 231 197 194 165 551 Average Temperature 63 | . 9 10 83 28 79 54 53 19 51 59 115 7 . 89 7 . 1 10 69 68 54 81 24 33 129 97 49 34 17 54 68 91 21 75 37 87 28 116 Received Heat Transfer 8579 | . 96 63 69 45 478 432 406 128 249 333 162 78 . 861 353 . 82 29 4 358 84 426 24 33 . . 210 166 123 890 9 72 391 45 1370 . 45 465 Effects 7 | . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 77 | . . . . . 1 6 8 4 4 7 1 1 . 4 3 3 3 2 . 5 1 4 2 1 . . 1 1 3 5 . . . . 1 . . 6 Total Turns 1481 | . . . . . 10 121 126 83 54 164 29 20 . 108 30 85 29 38 . 50 12 79 26 10 . . 9 20 56 112 . . . . 50 . . 160 Longest Duration 50 | . . . . . 10 40 41 47 24 48 29 20 . 32 19 48 16 31 . 18 12 35 17 10 . . 9 20 41 41 . . . . 50 . . 47 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . Parts Fried 35 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . 13 6 . 1 . . 9 . 2 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 Robots Melted 10 | . . . . . . 1 1 . 1 . . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 9 | . . . . . . . 1 . 1 . . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 45 | . . . 1 . . 4 . 2 2 4 . . . 1 2 . 3 . . 1 . 1 2 . . . . . 1 . . . . . 3 . 1 17 Heat Transferred 27264 | . . 200 215 495 916 703 1421 1432 1443 2357 962 333 . 1887 1591 1665 740 666 333 74 100 200 . 50 . . 250 500 250 350 481 296 . . 1586 37 777 4954 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 1 . 4 . 4 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 3054 | . 176 380 424 410 1086 1008 1523 858 1353 998 . . . . 385 19 230 1183 773 1751 855 1501 1009 . . . . 537 2043 3054 . . . . 1110 276 934 891 Initial 929 | . . 63 125 133 176 456 274 639 290 615 . . . . 50 17 5 64 538 387 796 340 682 . . . . 24 331 929 . . . . . 276 170 310 Average 703 | . 75 224 346 234 595 754 889 560 932 645 . . . . 147 11 80 703 600 1147 609 947 882 . . . . 146 1203 1653 . . . . 703 276 497 640 Maximum Alert Level 5 | . . 1 2 2 3 3 4 3 4 3 . . . . 1 . 1 4 3 5 3 4 3 . . . . 2 5 5 . . . . 4 1 3 3 Low Security (%) 14 | 100 100 51 16 42 2 . . . . . . . . . 80 100 88 10 . . . . . . . . . 85 . . . . . . 18 . 23 . Level 1 10 | . . 48 25 50 22 . 5 20 3 4 . . . . 19 . 11 7 . 3 6 7 . . . . . 1 12 . . . . . 7 100 12 8 Level 2 27 | . . . 57 7 34 39 24 44 20 67 . . . . . . . 22 88 15 63 11 10 . . . . 13 9 . . . . . 10 . 35 46 Level 3 29 | . . . . . 40 60 32 35 37 28 . . . . . . . 50 11 16 29 49 89 . . . . . 30 6 . . . . 59 . 28 44 Level 4 13 | . . . . . . . 36 . 38 . . . . . . . . 9 . 49 . 32 . . . . . . 15 60 . . . . 3 . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 31 1 . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . . 1 . 3 . 6 . 3 . 12 . . . 1 12 . 5 . 3 . 4 . 2 . . . . 2 . 22 . . . . 10 . 2 5 Investigation 17 | . . 1 . 1 . 4 . . . 4 . . . . 2 . 1 . . . 2 . . . . . . . . . . . . . 2 . . . Extermination 19 | . . . . . . . . . . 4 . . . . 3 . 1 . . . 2 . 1 . . . . . . 2 . . . . 3 . 1 2 Reinforcement 13 | . . . . 1 . . . 1 . 3 . . . . 3 . 1 . . . . . . . . . . . . 3 . . . . . . 1 . Assault 29 | . . . . . . 2 . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . 17 . . . . 3 . . 3 Garrison 15 | . . . . 1 . . . 1 . . . . . . 4 . 2 . 3 . . . . . . . . 2 . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 24 | . . 1 . 3 1 1 . 2 . 2 . . . . 3 . . . . . 1 . . . . . . . . 3 . . . . 2 . 1 4 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Times Spotted 886 | . 9 11 20 19 26 40 28 34 27 48 5 4 . 21 39 6 16 23 10 33 16 30 8 11 6 . 10 15 49 117 12 5 15 14 69 . 14 76 Peak Tracking Total 20 | . 4 5 4 5 4 5 4 4 6 5 4 3 . 6 5 2 3 7 3 6 3 5 4 5 4 . 5 5 8 19 5 3 12 7 8 . 7 20 Tactical Retreats 42 | . . . . 2 1 1 1 1 1 5 . . . . 2 . . . 1 4 . 1 2 . . . 1 1 4 2 . . . . 6 . . 6 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 33 | . 1 . . . 2 1 3 2 1 3 . . . . 2 . 1 4 . 2 1 2 . . . . . . 3 . . . . . 5 . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . 1 2 3 12 . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 . 3 3 3 3 2 1 1 . . . 2 . . . . . . . . 2 2 2 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 166 | . 1 . . . 4 6 7 3 8 7 . . . 1 6 . 4 15 1 9 6 8 . . . . . 24 9 18 . . . 1 19 . 5 4 Max in Single Turn 24 | . 1 . . . 1 1 2 1 1 4 . . . 1 3 . 1 2 1 1 4 2 . . . . . 24 2 8 . . . 1 8 . 1 1 Garrison Access 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Relay 24 | . . . . . 3 . 3 . 2 . . . . . . . . 6 . 3 . 3 . . . . . . 4 . . . . . . . . . Phase Generator 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 127 | . 2 2 1 4 2 16 3 11 4 11 . . . . 8 . 5 2 4 2 11 2 2 . . 4 . 6 1 3 . . 9 . 11 . . 1 Terminals 64 | . 1 2 . 2 2 10 3 6 4 5 . . . . 3 . 2 2 2 2 5 2 1 . . . . 4 1 1 . . . . 3 . . 1 Fabricators 8 | . . . . . . . . . . 1 . . . . 2 . 2 . . . 2 . . . . . . . . . . . . . 1 . . . Repair Stations 13 | . 1 . . . . 1 . 2 . 2 . . . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . Recycling Units 9 | . . . . 1 . 2 . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Scanalyzers 8 | . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Garrison Access 11 | . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . Total Hacks 331 | . 2 2 1 10 3 49 7 33 6 43 . . . . 23 . 8 6 5 4 23 2 8 . . 30 . 13 2 8 . . 12 . 24 . . 7 Successful 211 | . 1 . 1 9 1 30 3 24 4 26 . . . . 12 . 5 2 4 2 14 2 7 . . 30 . 5 1 2 . . 12 . 12 . . 2 Failed 120 | . 1 2 . 1 2 19 4 9 2 17 . . . . 11 . 3 4 1 2 9 . 1 . . . . 8 1 6 . . . . 12 . . 5 Catastrophic 19 | . 1 2 . . . 3 . 1 . . . . . . . . 1 . 1 . 2 . . . . . . 3 1 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 2 2 . 7 . 31 . 11 . 20 . . . . 6 . 1 . 3 . 10 . 3 . . . . 2 . 2 . . 1 . 1 . . . Terminals 170 | . 1 2 . 6 3 32 7 17 6 28 . . . . 6 . 3 6 3 4 14 2 4 . . . . 9 2 3 . . . . 5 . . 7 Fabricators 17 | . . . . . . . . . . 5 . . . . 4 . 4 . . . 2 . . . . . . . . . . . . . 2 . . . Repair Stations 39 | . 1 . . . . 6 . 4 . 5 . . . . 7 . . . . . 5 . 4 . . . . 3 . . . . . . 4 . . . Recycling Units 14 | . . . . 1 . 2 . . . 2 . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . 4 . . . Scanalyzers 32 | . . . . . . 8 . 11 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . 7 . . . Garrison Access 16 | . . . . 3 . 1 . 1 . 1 . . . . 3 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 . . . Terminal Hacks 106 | . . . 1 4 1 7 3 9 4 11 . . . . 2 . . 2 1 2 5 2 2 . . 30 . 3 1 1 . . 12 . 1 . . 2 Record 24 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 11 . . . . . . 11 . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . 2 . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Open Door 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 7 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 9 | . . . . 1 . 2 . 2 . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Unreport Threat 9 | . . . . . . 2 . 3 . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . 5 . . . . 3 . 3 . . . 2 . . . . . . . . . . . . . 2 . . . Network Status 5 | . . . . . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Build 6 | . . . . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Repair Station Hacks 26 | . . . . . . 6 . 2 . 3 . . . . 4 . . . . . 4 . 4 . . . . 1 . . . . . . 2 . . . Scan Component 15 | . . . . . . 3 . 1 . 2 . . . . 2 . . . . . 2 . 2 . . . . 1 . . . . . . 2 . . . Repair 11 | . . . . . . 3 . 1 . 1 . . . . 2 . . . . . 2 . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Report Inventory 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 24 | . . . . . . 8 . 9 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . Insert Component 11 | . . . . . . 3 . 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Analyze 13 | . . . . . . 5 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . Unlock Access 7 | . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 1 . . 4 . 8 . 3 . 3 . . . . 2 . 1 . 2 . 2 . 1 . . . . . . . . . . . 1 . . . Terminals 17 | . . . . 1 . 6 . 3 . 2 . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . Botnet 17 | . . . . 1 . 6 . 3 . 2 . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . 2 . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decoy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . Used 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . Hacking Detections 94 | . 1 2 . 3 1 13 3 11 2 8 . . . . 8 . 5 2 3 2 8 1 2 . . . . 6 1 2 . . . . 9 . . 1 Full Trace Events 11 | . . 1 . . 1 2 . . . 2 . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . 3 . 4 . 1 . . 13 . . . . . . . . . . . . 12 . . . . . . . . 2 . . . Parts Built 5 | . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 532 | . . . . . . . . . . 106 . . . . 117 . 53 . . . 187 . . . . . . . . . . . . . 69 . . . Total Part Build Rating 34 | . . . . . . . . . . 6 . . . . . . 12 . . . 7 . . . . . . . . . . . . . 9 . . . Parts Repaired 11 | . . . . . . 3 . 1 . 1 . . . . 2 . . . . . 2 . 2 . . . . . . . . . . . . . . . Time 523 | . . . . . . 180 . 38 . 31 . . . . 56 . . . . . 100 . 118 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed 11 | . . . . . . 3 . 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Part Schematics Acquired 9 | . . . . . . 3 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 106 | . . . . . 10 . 12 . 10 1 . . . . . . . 27 . 11 . 12 . . . . . 3 17 3 . . . . . . . . Machine Destruction 96 | . . . . . 10 . 12 . 7 1 . . . . . . . 23 . 11 . 12 . . . . . . 17 3 . . . . . . . . Programmers 10 | . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . 2 . 2 . 6 . . . . 1 . . . . . 1 . . . . . . . . 8 . . . 5 2 . . . 4 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 59 | . . . 2 . 2 . 2 . 6 6 . . . 1 . . . . . 1 . . . . . . . . 8 . . . 5 2 . 20 . 4 Largest Group 20 | . . . 2 2 2 . 2 2 3 5 . . . 1 1 . . . . 1 . . . . . . . . 4 . . . 5 2 2 20 20 11 Highest-Rated Group 747 | . . . 49 49 62 . 64 64 54 133 . . . 30 30 . . . . 119 . . . . . . . . 151 . . . 229 94 94 747 746 454 Highest-Rated Ally 119 | . . . 31 31 31 . 39 39 18 31 . . . 30 30 . . . . 119 . . . . . . . . 46 . . . 65 65 47 50 50 50 Warlord Squad Rendezvous 12 | . . . . . . . . . . . . . . . 3 . 1 . 1 . 2 . 1 . . . . 2 . 2 . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Muscle 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . 1 . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ranger 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 416 | . . . 7 2 24 . 4 33 3 71 . . . 1 . . . . . 9 . . . . . . . . 39 . . . 18 . 8 . 110 87 Total Damage 11041 | . . . 85 44 426 . 82 588 101 1269 . . . 34 . . . . . 484 . . . . . . . . 1000 . . . 825 . 131 . 3653 2319 Kills 71 | . . . 2 1 2 . 1 11 1 9 . . . 1 . . . . . 9 . . . . . . . . 6 . . . 2 . . . 14 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total 8 | . . . . . . . . 2 . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . 1 . . . . . . . 3 2 . 1 . . . . . . . . . . 2 . 2 . . . 2 1 . 2 . . . . Drone Launches 25 | . . . 5 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 24 | . . . 5 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 40080 | 68 297 338 781 490 1843 1758 1955 1560 1958 2606 1983 834 1571 997 1718 394 918 1687 532 1426 1393 1242 418 406 494 172 523 499 1198 1651 759 422 883 907 1405 399 487 1108 Spaces Moved 20455 | 46 191 200 559 283 898 814 907 748 1010 1230 1104 483 945 467 890 140 331 671 276 659 787 605 184 231 295 106 284 242 519 791 431 243 497 484 953 275 235 441 Core 136 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . 84 Treads 18213 | . . . . . 782 814 907 748 1010 1230 1104 483 945 467 890 140 331 671 276 659 787 605 184 231 295 106 284 242 519 705 431 243 497 484 460 115 235 333 Legs 1429 | 33 191 200 559 283 116 . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 24 Flight 652 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 493 159 . . Fastest Speed 27 | 50 120 120 120 120 130 160 165 165 165 160 160 160 165 160 160 160 165 160 160 160 160 160 160 160 160 160 160 160 160 50 160 160 160 165 27 27 160 50 Average Speed 157 | 121 120 120 120 122 156 160 165 165 165 164 160 163 165 163 160 164 221 214 163 160 160 160 160 160 160 160 160 160 160 152 160 160 160 165 95 116 169 148 Slowest Speed 1140 | 150 120 120 120 130 160 165 165 330 165 240 160 165 165 165 160 165 245 245 240 240 160 160 160 160 160 160 160 160 240 240 160 160 165 165 246 1140 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 40 16 81 41 75 65 96 70 76 32 96 79 88 76 26 82 7 91 10 95 18 74 5 39 53 75 47 8 69 21 64 45 76 60 18 90 10 30 Regions Visited 38 Branch Regions 14 Pre-discovered Areas 19 | . . . . 1 . 2 . . . 1 2 . 2 1 . . . . . . . . . . 1 1 2 . . . 1 . 3 2 . . . . Known Exits Taken 17 | . . . . 1 . 1 . 1 . 1 1 1 1 1 . . 1 . 1 . 1 . 1 . 1 1 1 1 . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 . . . . Scrap Searched 30 | . . . 2 . . . . . . . 7 3 1 3 . . . . . . . . . 1 2 . 2 . . . 3 4 . 2 . . . . Spaces Dug 74 | . . . . . 15 2 15 1 10 4 3 . . . 4 . 10 3 1 . 4 . . . . . . 1 . . . . . . 1 . . . Terrain Destroyed 1821 | . . 5 4 . 64 21 129 52 30 60 52 5 . 20 65 3 36 156 11 34 50 112 15 31 12 . 38 63 104 422 17 11 2 28 121 . 5 43 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 800 | . . . . . 64 21 44 20 30 30 52 5 . 20 19 3 36 11 11 34 28 37 15 18 10 . 16 18 12 107 17 11 2 28 52 . 1 28 AOE 1020 | . . 5 4 . . . 85 32 . 30 . . . . 46 . . 145 . . 22 75 . 13 2 . 22 45 92 315 . . . . 68 . 4 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Arm Total 25384 | 55 223 269 628 390 1183 1154 1202 980 1184 1668 1233 507 958 599 1077 224 440 820 337 863 881 749 283 249 307 109 325 310 749 1018 465 258 571 536 1238 356 294 692 Wait 2049 | . 4 42 40 56 74 224 160 164 66 309 52 8 8 63 99 17 34 36 22 57 55 45 78 8 . . 13 22 56 26 . 2 . 4 94 36 9 66 Move 20413 | 45 190 199 558 282 897 813 906 747 1005 1229 1103 482 944 466 890 139 330 670 275 658 786 604 183 230 294 105 283 241 518 790 430 242 496 483 951 274 234 441 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 171 | 4 4 . 1 6 13 7 5 4 3 7 2 4 1 1 8 14 6 8 3 6 2 8 4 1 2 . 3 2 5 5 3 1 5 1 11 2 4 5 Fast Attach 257 | 6 2 4 1 2 8 6 3 7 . 13 1 1 2 3 7 4 4 14 2 16 5 6 1 . . 2 3 5 6 25 7 2 10 . 35 15 9 20 Attach 139 | . . 1 2 2 4 3 2 3 2 9 3 1 1 5 9 2 4 4 3 2 4 3 2 . 2 . 2 7 3 13 2 1 2 2 17 5 2 10 Detach 79 | . . 1 1 1 2 3 2 1 . 7 2 . 1 2 5 1 3 2 2 3 2 . . . 1 . 1 4 . 6 . . 3 1 10 5 3 4 Swap 94 | . 1 2 1 7 3 6 4 . . 3 1 . . . 3 5 2 . 4 3 2 1 1 1 1 . 3 1 6 19 . . 5 2 1 2 1 3 Drop 305 | . 2 5 1 11 15 12 12 7 . 15 1 . 1 2 3 5 8 12 10 20 6 13 3 . 2 2 4 6 4 23 5 1 22 . 19 17 16 20 Fire 1653 | . 20 15 23 23 155 80 98 46 72 74 68 11 . 53 53 37 47 66 16 97 19 67 11 9 5 . 13 22 74 111 17 9 8 27 94 . 16 97 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 Escape Stasis 20 | . . . . . 8 . 1 . 1 . . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . Rewire 183 | . . . . . 4 . 9 . 35 . . . . 4 . . . . . 1 . . . . . . . . 77 . 1 . 16 16 . . . 20 Trap 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Discovered new exit (range 10) 704 | -9/Materials | Entered Mines 743 | -9/Mines | Learned Materials garrison access intel 877 | -9/Mines | Found the Drone Emporium 894 | -9/Mines | Found Prototype Device 894 | -9/Mines | Identified Sensor Drone Bay 1018 | -9/Mines | Discovered new exit (range 6) 1485 | -9/Mines | Entered Materials 1485 | -8/Materials | Accompanied by 2 allies 1485 | -8/Materials | Evolved 2 slots: Utility x2 1486 | -8/Materials | Loaded intel: 1 garrison access location 1490 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1540 | -8/Materials | Identified exit to Storage 1818 | -8/Materials | Build established: Hacker-Mutant 1910 | -8/Materials | Garrison activated, responded to threat 1967 | -8/Materials | Identified exit to Garrison 1975 | -8/Materials | Entered Garrison 2044 | -8/Garrison | Triggered checkpoint 2384 | -8/Garrison | Triggered checkpoint 2428 | -8/Garrison | Build established: Mutant 2434 | -8/Garrison | Garrison Relay disabled 2529 | -8/Garrison | Discovered new exit (range 12) 2705 | -8/Garrison | Discovered new exit (range 12) 2760 | -8/Garrison | Triggered checkpoint 2781 | -8/Garrison | Garrison Relay disabled 2846 | -8/Garrison | Triggered checkpoint 3032 | -8/Garrison | Discovered new exit (range 16) 3104 | -8/Garrison | Garrison Relay disabled 3594 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Entered Materials 4218 | -8/Materials | First assault squad dispatched 4607 | -8/Materials | Discovered new exit (range 13) 5066 | -8/Materials | Repaired Imp. Heavy Treads 5104 | -8/Materials | Build established: Hacker-Mutant 5156 | -8/Materials | Repaired Enh. Gauss Cannon 5228 | -8/Materials | Repaired Imp. Heavy Treads 5292 | -8/Materials | Identified exit to Garrison 5576 | -8/Materials | Entered Garrison 5672 | -8/Garrison | Triggered checkpoint 5708 | -8/Garrison | Garrison Relay disabled 5888 | -8/Garrison | Triggered checkpoint 5948 | -8/Garrison | Triggered checkpoint 6160 | -8/Garrison | Triggered checkpoint 6177 | -8/Garrison | Garrison Relay disabled 6228 | -8/Garrison | Learned Materials security intel 6284 | -8/Garrison | Discovered new exit (range 8) 6500 | -8/Garrison | Triggered checkpoint 6542 | -8/Garrison | Garrison Relay disabled 6581 | -8/Garrison | Discovered new exit (range 12) 6750 | -8/Garrison | Triggered checkpoint 7108 | -8/Garrison | Triggered checkpoint 7296 | -8/Garrison | Triggered checkpoint 7371 | -8/Garrison | Phase Generator disabled 7485 | -8/Garrison | Discovered new exit (range 8) 7531 | -8/Garrison | Entered Materials 7531 | -8/Materials | Accompanied by 2 allies 7682 | -8/Materials | Discovered new exit (range 15) 7931 | -8/Materials | First assault squad dispatched 8450 | -8/Materials | Repaired Hrd. Medium Armor Plating 8533 | -8/Materials | Crushed by falling debris 8604 | -8/Materials | Discovered new exit (range 16) 8766 | -8/Materials | Discovered exit to Storage (range 3) 8993 | -8/Materials | Garrison activated, responded to threat 9089 | -8/Materials | Identified exit to Garrison 9091 | -8/Materials | Entered Garrison 9110 | -8/Garrison | Triggered checkpoint 9160 | -8/Garrison | Triggered checkpoint 9388 | -8/Garrison | Triggered checkpoint 9448 | -8/Garrison | Triggered checkpoint 9557 | -8/Garrison | Triggered checkpoint 9639 | -8/Garrison | Discovered new exit (range 9) 9780 | -8/Garrison | Triggered checkpoint 10034 | -8/Garrison | Discovered new exit (range 10) 10139 | -8/Garrison | Crushed by falling debris 10140 | -8/Garrison | Core integrity fell below 50% 10186 | -8/Garrison | Triggered checkpoint 10228 | -8/Garrison | Triggered checkpoint 10247 | -8/Garrison | Garrison Relay disabled 10264 | -8/Garrison | Learned Factory security intel 10317 | -8/Garrison | Discovered new exit (range 22) 10317 | -8/Garrison | Discovered new exit (range 54) 10317 | -8/Garrison | Discovered new exit (range 75) 10895 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11049 | -8/Garrison | Entered Factory 11049 | -7/Factory | Accompanied by 3 allies 11049 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11337 | -7/Factory | Discovered new exit (range 15) 11623 | -7/Factory | Garrison activated, responded to threat 12127 | -7/Factory | Fabricated B-48 Gladiator? 12271 | -7/Factory | Allied Derelicts emerged from ambush trap array 12298 | -7/Factory | Fabricated Adv. Cooling System? 12354 | -7/Factory | Lost 4 allies 12595 | -7/Factory | Identified exit to Lower Caves 13568 | -7/Factory | Repaired Imp. Heavy Treads 13655 | -7/Factory | Entered Lower Caves 13671 | -7/Lower Caves | Met a Warlord Commander 13672 | -7/Lower Caves | Learned location of Warlord (-5) 13673 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13683 | -7/Lower Caves | Found Encrypted Comm Array 13924 | -7/Lower Caves | Learned location of Zion (-7) 13996 | -7/Lower Caves | Learned 12 Factory zone layouts 14025 | -7/Lower Caves | Learned Factory terminal intel 14120 | -7/Lower Caves | Ambushed by wild Derelicts 14478 | -7/Lower Caves | Discovered new exit (range 16) 14500 | -7/Lower Caves | Identified exit to Lower Caves 14519 | -7/Lower Caves | Encountered a Warlord checkpoint 15638 | -7/Lower Caves | Entered another Lower Caves area 15759 | -7/Lower Caves | Discovered new exit (range 5) 15771 | -7/Lower Caves | Identified exit to Factory 15855 | -7/Lower Caves | Learned Factory garrison access intel 16005 | -7/Lower Caves | Learned Factory garrison access intel 16292 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16446 | -7/Lower Caves | Discovered new exit (range 14) 16471 | -7/Lower Caves | Identified exit to Zion 16472 | -7/Lower Caves | Entered Zion 16542 | -7/Zion | Given A8's code to call for help 16638 | -7/Zion | Discovered new exit (range 13) 16658 | -7/Zion | Identified exit to Proximity Caves 16846 | -7/Zion | Given the Hacking Drone Bay 16850 | -7/Zion | Found Prototype Device 16850 | -7/Zion | Identified Hacking Drone Bay 17301 | -7/Zion | Learned location of Data Miner (-6) 17557 | -7/Zion | Visited the Megawrench Repair Shop 17557 | -7/Zion | Megawrench repaired 10 parts 18043 | -7/Zion | Entered Proximity Caves 18266 | -6/Proximity Caves | Spotted B-75 Beast 18287 | -6/Proximity Caves | Destroyed B-75 Beast 18381 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18507 | -6/Proximity Caves | Build established: Mutant 18702 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18901 | -6/Proximity Caves | Core integrity fell below 50% 19011 | -6/Proximity Caves | Discovered exit to Factory (range 13) 19040 | -6/Proximity Caves | Entered Factory 19040 | -6/Factory | Accompanied by 1 ally 19040 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19041 | -6/Factory | Identified exit to Lower Caves 19042 | -6/Factory | Loaded intel: 28 terminal locations 19043 | -6/Factory | Loaded intel: 4 garrison access locations 19442 | -6/Factory | Joined by Warlord Ranger squad 19567 | -6/Factory | Joined by Warlord Muscle squad 19711 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 19735 | -6/Factory | Garrison activated, responded to threat 19969 | -6/Factory | Discovered new exit (range 20) 20005 | -6/Factory | Identified exit to Extension 20023 | -6/Factory | Cargo convoy interrupted 20027 | -6/Factory | Build established: Scavenger-Skirmisher 20383 | -6/Factory | Joined by Warlord Pyro squad 20462 | -6/Factory | Build established: Hacker-Gunner 20566 | -6/Factory | Repaired Adv. Cooling System 20596 | -6/Factory | Repaired Enh. Gauss Cannon 20708 | -6/Factory | Garrison activated, responded to threat 20758 | -6/Factory | Sucked down chute 20758 | -6/Factory | Entered Waste 20760 | -6/Waste | Spotted C-40 Crusher 20781 | -6/Waste | Spotted C-40 Crusher 20784 | -6/Waste | Destroyed C-40 Crusher 20793 | -6/Waste | Spotted C-40 Crusher 20794 | -6/Waste | Destroyed C-40 Crusher 20803 | -6/Waste | Spotted C-40 Crusher 20810 | -6/Waste | Destroyed C-40 Crusher 20834 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20836 | -6/Waste | Destroyed C-40 Crusher 20884 | -6/Waste | Spotted C-40 Crusher 20909 | -6/Waste | Destroyed C-40 Crusher 21023 | -6/Waste | Spotted C-40 Crusher 21044 | -6/Waste | Destroyed C-40 Crusher 21117 | -6/Waste | Discovered new exit (range 19) 21147 | -6/Waste | Identified exit to Factory 21152 | -6/Waste | Entered Factory 21153 | -6/Factory | Loaded intel: 4 garrison access locations 21475 | -6/Factory | Fabricated Enh. Gauss Cannon? 21618 | -6/Factory | Build established: Hacker-Tank 21628 | -6/Factory | Joined by Warlord Muscle squad 21918 | -6/Factory | Garrison activated, responded to threat 22052 | -6/Factory | Identified exit to Garrison 22070 | -6/Factory | Entered Garrison 22100 | -6/Garrison | Triggered checkpoint 22136 | -6/Garrison | Garrison Relay disabled 22250 | -6/Garrison | Phase Generator disabled 22321 | -6/Garrison | Spotted Executioner 22323 | -6/Garrison | Spotted Executioner 22356 | -6/Garrison | Triggered checkpoint 22425 | -6/Garrison | Destroyed 11 combat bots 22531 | -6/Garrison | Discovered new exit (range 68) 22531 | -6/Garrison | Discovered new exit (range 38) 22531 | -6/Garrison | Discovered new exit (range 64) 22747 | -6/Garrison | Garrison Relay disabled 23079 | -6/Garrison | H-XX Assembler disabled 23139 | -6/Garrison | Found Prototype Device 23139 | -6/Garrison | Identified Active Sensor Suite 23168 | -6/Garrison | Garrison Relay disabled 23358 | -6/Garrison | Garrison Relay disabled 23406 | -6/Garrison | Build established: Tank 23590 | -6/Garrison | Triggered checkpoint 23640 | -6/Garrison | Garrison Relay disabled 23757 | -6/Garrison | Entered Factory 23830 | -6/Factory | Identified exit to DSF 23839 | -6/Factory | Build established: Scavenger-Tank 23990 | -6/Factory | Garrison activated, responded to threat 24062 | -6/Factory | Identified exit to Garrison 24197 | -6/Factory | Joined by Warlord Ghost squad 24289 | -6/Factory | Entered Garrison 24322 | -6/Garrison | Triggered checkpoint 24403 | -6/Garrison | Spotted Executioner 24424 | -6/Garrison | Destroyed Executioner 24429 | -6/Garrison | Found Prototype Processor 24429 | -6/Garrison | Identified Exp. Core Analyzer 24437 | -6/Garrison | Found Prototype Processor 24437 | -6/Garrison | Identified Exp. Targeting Computer 24446 | -6/Garrison | Found Prototype Device 24446 | -6/Garrison | Identified Adv. Kinecellerator 24476 | -6/Garrison | Rewired Executioner 24630 | -6/Garrison | Found Adv. Kinecellerator 24702 | -6/Garrison | Triggered checkpoint 24724 | -6/Garrison | Build established: Scavenger-Gunner 24743 | -6/Garrison | Triggered checkpoint 24864 | -6/Garrison | Discovered new exit (range 10) 24878 | -6/Garrison | Triggered checkpoint 24914 | -6/Garrison | Garrison Relay disabled 25063 | -6/Garrison | Found Exp. Targeting Computer 25136 | -6/Garrison | Discovered new exit (range 7) 25312 | -6/Garrison | Triggered checkpoint 25374 | -6/Garrison | Garrison Relay disabled 25541 | -6/Garrison | Discovered new exit (range 12) 25642 | -6/Garrison | Triggered checkpoint 25663 | -6/Garrison | Garrison Relay disabled 25715 | -6/Garrison | Entered Factory 25784 | -6/Factory | Repaired Hrd. Heavy Armor Plating 25949 | -6/Factory | Fabricated Adv. Myomer Leg? 26193 | -6/Factory | Discovered new exit (range 7) 26329 | -6/Factory | Discovered exit to Lower Caves (range 12) 26477 | -6/Factory | Repaired Adv. Cooling System 26732 | -6/Factory | Joined by Warlord Muscle squad 26928 | -6/Factory | Discovered new exit (range 11) 26960 | -6/Factory | Joined by Warlord Muscle squad 27053 | -6/Factory | Lost 4 allies 27097 | -6/Factory | Identified exit to Garrison 27108 | -6/Factory | Entered Garrison 27182 | -6/Garrison | Triggered checkpoint 27186 | -6/Garrison | Core integrity fell below 50% 27254 | -6/Garrison | Garrison Relay disabled 27679 | -6/Garrison | Discovered new exit (range 10) 27714 | -6/Garrison | Learned Factory security intel 27827 | -6/Garrison | Garrison Relay disabled 28002 | -6/Garrison | Triggered checkpoint 28036 | -6/Garrison | Triggered checkpoint 28079 | -6/Garrison | Garrison Relay disabled 28133 | -6/Garrison | Discovered new exit (range 10) 28297 | -6/Garrison | Phase Generator disabled 28350 | -6/Garrison | Entered Factory 28399 | -6/Factory | Joined by Warlord Infantry squad 28663 | -6/Factory | Repaired Imp. Heavy Treads 28700 | -6/Factory | First assault squad dispatched 28720 | -6/Factory | Repaired Enh. Gauss Cannon 28768 | -6/Factory | Entered Lower Caves 28770 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28865 | -6/Lower Caves | Spotted B-75 Beast 29104 | -6/Lower Caves | Discovered new exit (range 14) 29174 | -6/Lower Caves | Entered another Lower Caves area 29181 | -6/Lower Caves | Encountered a Warlord checkpoint 29244 | -6/Lower Caves | Discovered new exit (range 5) 29253 | -6/Lower Caves | Identified exit to Factory 29565 | -6/Lower Caves | Learned location of Extension (-6) 29567 | -6/Lower Caves | Identified exit to Data Miner 29668 | -6/Lower Caves | Entered Data Miner 29669 | -6/Data Miner | Discovered new exit (range 6) 29679 | -6/Data Miner | Identified exit to Proximity Caves 29700 | -6/Data Miner | Met Data Miner 29751 | -6/Data Miner | Learned location of Section 7 (-2) 29751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29781 | -6/Data Miner | Received God Mode back door access code from Data Miner 29840 | -6/Data Miner | Entered Proximity Caves 29881 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 29894 | -5/Proximity Caves | Spotted B-75 Beast 30296 | -5/Proximity Caves | Discovered exit to Factory (range 10) 30363 | -5/Proximity Caves | Entered Factory 30363 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30449 | -5/Factory | Identified exit to DSF 30455 | -5/Factory | Joined by Warlord Geek squad 30648 | -5/Factory | Joined by Warlord Ranger squad 30725 | -5/Factory | Garrison activated, responded to threat 30753 | -5/Factory | Spotted B-75 Beast 30779 | -5/Factory | Destroyed B-75 Beast 30846 | -5/Factory | Identified exit to Garrison 30862 | -5/Factory | Entered Garrison 31036 | -5/Garrison | Triggered checkpoint 31122 | -5/Garrison | Triggered checkpoint 31122 | -5/Garrison | Triggered checkpoint 31173 | -5/Garrison | Destroyed 9 combat bots 31235 | -5/Garrison | Lost 3 allies 31452 | -5/Garrison | Discovered new exit (range 81) 31452 | -5/Garrison | Discovered new exit (range 81) 31452 | -5/Garrison | Discovered new exit (range 26) 31521 | -5/Garrison | Lost 4 allies 31639 | -5/Garrison | Phase Generator disabled 31680 | -5/Garrison | Garrison Relay disabled 31687 | -5/Garrison | Destroyed 9 combat bots 31754 | -5/Garrison | Garrison Relay disabled 31824 | -5/Garrison | Triggered checkpoint 31863 | -5/Garrison | Triggered checkpoint 31881 | -5/Garrison | Garrison Relay disabled 31889 | -5/Garrison | Triggered checkpoint 31982 | -5/Garrison | Found Corrupted Fusion Bomb Launcher 31984 | -5/Garrison | Found Corrupted Fusion Bomb Launcher 32060 | -5/Garrison | Entered Factory 32153 | -5/Factory | Spotted B-75 Beast 32167 | -5/Factory | Destroyed B-75 Beast 32230 | -5/Factory | Destroyed 10 combat bots 32279 | -5/Factory | Discovered new exit (range 5) 32329 | -5/Factory | Joined by Warlord Muscle squad 32492 | -5/Factory | Joined by Warlord Chimera squad 32660 | -5/Factory | First assault squad dispatched 33193 | -5/Factory | High security lockdown imminent 33273 | -5/Factory | High security lockdown engaged 33354 | -5/Factory | Destroyed 9 combat bots 33472 | -5/Factory | System corruption reached 10% 33502 | -5/Factory | Lost 7 parts (2p1n2u2w) 33504 | -5/Factory | Destroyed 24 combat bots 33564 | -5/Factory | Lost 3 parts (1n1u1w) 33711 | -5/Factory | Entered Upper Caves 33862 | -5/Upper Caves | Learned location of 1 exit from Factory 34093 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34426 | -5/Upper Caves | Discovered new exit (range 5) 34470 | -5/Upper Caves | Entered another Upper Caves area 34676 | -5/Upper Caves | Learned 4 Factory zone layouts 34874 | -5/Upper Caves | Discovered new exit (range 10) 34892 | -5/Upper Caves | Entered Warlord 34945 | -5/Warlord | System corruption cleaned by Quarantine Array 35051 | -5/Warlord | Met Warlord 35076 | -5/Warlord | Warlord's base attacked by MAIN.C 35076 | -5/Warlord | Opened Warlord's prototype stash 35082 | -5/Warlord | Found Prototype Reactor 35082 | -5/Warlord | Identified Vortex Chain Reactor 35115 | -5/Warlord | Found Prototype Device 35115 | -5/Warlord | Identified Thermal Barrier 35236 | -5/Warlord | Learned location of Testing (-3) 35426 | -5/Warlord | Warlord forces counterattacked 35456 | -5/Warlord | Found Prototype Energy Cannon 35456 | -5/Warlord | Identified Vortex Cannon 35460 | -5/Warlord | Found Vortex Cannon 35695 | -5/Warlord | Spotted Striker 35696 | -5/Warlord | Destroyed Striker 35718 | -5/Warlord | Spotted Executioner 35751 | -5/Warlord | Warlord base infiltrated, sounded retreat 35756 | -5/Warlord | Discovered new exit (range 14) 35763 | -5/Warlord | Lost 4 allies 35775 | -5/Warlord | Entered Proximity Caves 35775 | -4/Proximity Caves | Accompanied by 1 ally 35839 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36435 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 36492 | -4/Proximity Caves | Destroyed 7 combat bots 36598 | -4/Proximity Caves | Discovered new exit (range 13) 36682 | -4/Proximity Caves | Entered Factory 36682 | -4/Factory | Accompanied by 2 allies 36682 | -4/Factory | Evolved 2 slots: Utility x2 36683 | -4/Factory | Identified exit to Armory 36953 | -4/Factory | Garrison activated, responded to threat 36975 | -4/Factory | Build established: Scavenger-Tank 37217 | -4/Factory | Fabricated Biometal Heavy Treads? 37351 | -4/Factory | Lost 4 parts (1n2u1w) 37406 | -4/Factory | Found Prototype Processor 37406 | -4/Factory | Identified Exp. Melee Analysis Suite 37588 | -4/Factory | System corruption reached 10% 37625 | -4/Factory | Lost 5 parts (1p2u2w) 37634 | -4/Factory | Found Prototype Slashing Weapon 37634 | -4/Factory | Identified Molecular Scythe 37682 | -4/Factory | First assault squad dispatched 37833 | -4/Factory | Lost 8 parts (1p1n5u1w) 37904 | -4/Factory | Lost 5 parts (1p2u2w) 38087 | -4/Factory | Sucked down chute 38087 | -4/Factory | Entered Waste 38088 | -4/Waste | Joined by Warlord forces that had cleared the area 38234 | -4/Waste | Found Damper Plating 38269 | -4/Waste | Found Damper Plating 38303 | -4/Waste | Found Damper Plating 38366 | -4/Waste | Discovered new exit (range 16) 38486 | -4/Waste | Entered Factory 38486 | -4/Factory | Accompanied by 20 allies 38684 | -4/Factory | Lost 4 allies 38689 | -4/Factory | Spotted B-86 Titan 38702 | -4/Factory | Allies destroyed B-86 Titan 38824 | -4/Factory | Discovered exit to Armory (range 11) 38836 | -4/Factory | P-70 Sage assimilated allied EH-03Y(g) 38973 | -4/Factory | Entered Armory 38973 | -4/Armory | Accompanied by 11 allies 39020 | -4/Armory | Build established: Scavenger-Gunner 39067 | -4/Armory | P-70 Sage assimilated allied ME-9JN(g) 39223 | -4/Armory | First assault squad dispatched 39471 | -4/Armory | Lost 10 allies 40024 | -4/Armory | Lost 7 parts (1p2n3u1w) 40025 | -4/Armory | Discovered new exit (range 3) 40026 | -4/Armory | Core integrity fell below 50% 40040 | -4/Armory | Spotted B-86 Titan 40061 | -4/Armory | Core integrity fell below 20% 40081 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 40052_ Compression Vault explodes. 40052_ Adv. Transmission Jammer destroyed. 40052_ C-30 ARC bursts open, deploying its payload. 40052_ S-27 Virus unfolds itself. 40061_ S-27 Virus suffers critical hit (Blast). 40061_ Destroyed Unknown Flight Unit. 40067_ S-27 Virus suffers critical hit (Blast). 40067_ Destroyed Unknown Flight Unit. 40070_ Slug penetrates S-27 Virus. 40070_ S-27 Virus destroyed. 40071_ Vortex Cannon destroyed. 40072_ Slug penetrates S-27 Virus. 40074_ P-70 Sage knocked back. 40077_ Slammed into P-70 Sage. 40078_ Acquired Unknown Flight Unit. 40078_ Identified VTOL Module. 40080_ VTOL Module destroyed. 40081_ P-70 Sage suffers critical hit (Blast). 40081_ Destroyed Imp. Remote Datajack. 40081_ P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# """ # | | ???????????????????????????????????# """ # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# """ # | | ???????????????????????????????????# """ # | | ???????????????????????????????????# """ # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# """ # | | ???????????????????????????????????# """ | | ???????????????????????????????????# """ | | ???????????????????????????????????# "" | | ???????????????????????????????????# "" | | ???????????????????????????????????# """ =F | | ???????????????????????????????????# """ "" | | ???????????????????????????????????+ """ "" | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ^ | | ???????????????????????????????????# | | ????????????????????################ | | ????????????????????# l # ]] | | ????????????????????# % s "??" # """ ]! | | ????????????????????# p @"???" " """ ]! | | ????????????????????# "???" # """ | | ????????????????????# ss""""" # | | ????????????????????# p % #" #### | | ????????????????????#######"###+###%" #??? | | ???????????????????????????? ? " !! ? | | ????????????????????????????? ? ! # | | ????????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????###+###########+####+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 550 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Armor Coverage 3200 Resistance: KI 20 Resistance: TH 70 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 9 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Heavy Treads | -8/Materials | Scanalyzed Enh. Gauss Cannon | -8/Materials | Scanalyzed Hvy. Phase Cannon | -8/Materials | Scanalyzed Adv. Cooling System | -8/Materials | Scanalyzed Imp. Kinecellerator | -8/Materials | Scanalyzed Mass Driver | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Imp. Core Shielding | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Biometal Heavy Treads | -4/Factory | Hacked Imp. Diametric Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked I-36 Angel | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Authchip Adv. Cooling System | x1 | -7/Factory Enh. Gauss Cannon | x2 | -6/Factory Adv. Myomer Leg | x1 | -6/Factory | Preloaded Biometal Heavy Treads | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Great Explorer What Is This Thing? Challenges ------------ None Game ------ Seed SystemCannonDrive Manual? 0 Play Time 07:08:49 Cumulative 238.0 hours Start 2024.03.20 @ 15:30:36 End 2024.03.31 @ 23:04:30 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 7 Adventurer 41 Explorer 1 Win Type - Total 14 Types 5/0/4/4/1/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 539deda3-0e94-40dc-a404-2377ee48bbea