Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 15:32:35 Player: CHROMATICNEONN Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1529) 1529 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 4744 Bonus ------- Follower Combat Kills 145 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine Heat Sink Heat Sink Heat Sink Improved Targeting Computer ECM Suite Hardlight Generator Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler > --- WEAPON ----------- Shock Rifle Beam Rifle Flak Cannon Flak Cannon Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Heat Sink Heat Sink Heat Sink Improved Targeting Computer ECM Suite Particle Gun Heavy Assault Rifle Datajack Mining Laser [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . 1 . Weapon 3 | . . . . 2 1 . Parts Attached 51 | 3 5 . 21 16 3 3 Power 10 | 2 . . 4 2 1 1 Engine 6 | 2 . . 3 . . 1 Core 4 | . . . 1 2 1 . Reactor . | . . . . . . . Propulsion 17 | 1 2 . 7 7 . . Treads 7 | 1 . . 2 4 . . Leg 10 | . 2 . 5 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 1 . 4 2 1 . Device 5 | . . . 2 2 1 . Storage 2 | . 1 . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | . 2 . 6 5 1 2 Energy Gun 8 | . 1 . 4 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . 2 1 . . Ballistic Cannon 2 | . . . . 2 . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 40 | . . . 16 10 . 14 Power 7 | . . . 4 1 . 2 Propulsion 16 | . . . 6 6 . 4 Utility 3 | . . . 1 1 . 1 Weapon 14 | . . . 5 2 . 7 Highest Loss Streak 9 | . . . 9 8 . 9 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 3 6 5 13 13 13 Power 2 | . . 1 1 4 3 3 Propulsion . | 1 1 1 . . . . Utility 3 | . 1 2 1 5 5 6 Weapon 2 | 1 1 1 2 2 3 2 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . . . 6 Power 3 | . . . . . . 3 Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 58 85 73 91 99 74 Engine 4 | . 14 14 7 3 . . Core 3 | . . . 1 4 7 5 Treads 8 | . 7 . 6 18 7 4 Leg 19 | . 14 28 22 13 23 13 Device 7 | . . . 1 8 14 10 Storage 9 | . 7 14 11 9 7 7 Energy Gun 11 | . 7 14 7 13 14 9 Ballistic Gun 6 | . 7 14 12 9 . . Ballistic Cannon 7 | . . . . 7 15 12 Slashing Weapon 3 | . . . . 3 7 6 Peak Build Rating 33 | 2 6 7 14 26 33 33 Average Rating 19 | 1 4 6 8 21 32 25 On Entrance 12 | . 2 6 7 14 26 33 Avg Prop Armor Cover (%) 10 | . . . 6 9 12 9 Naked Turns . | . . . . . . . Heaviest Build 47 | 5 14 14 35 43 47 47 Greatest Support 80 | 20 20 20 60 80 20 20 Greatest Overweight (x) 14 | 1 1 . 8 3 2 14 Average Overweight (x) . | . . . . . 2 3 Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 Average Capacity 13 | 5 6 8 14 15 15 15 Most Carried 15 | 5 5 8 12 15 15 14 Average Carried 10 | 4 3 6 5 13 13 13 Final Capacity 15 | 5 8 8 15 15 15 15 Final Carried 14 | 5 4 8 12 14 14 10 Class Distribution -------------------- 56% | Scavenger-Gunner 29% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1448 | 194 44 84 464 559 73 30 Remotely . | . . . . . . . Salvage Created 2160 | . 57 35 831 1147 73 17 Parts 144 | . 4 4 56 73 5 2 Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 38 | . 1 3 15 16 2 1 Guns 31 | . 1 3 15 12 . . Cannons 6 | . . . . 3 2 1 Classes Destroyed 14 | . 2 1 6 3 1 1 Worker 7 | . . . 3 4 . . Builder 5 | . . . 1 4 . . Hauler 3 | . . . . 3 . . Recycler 3 | . . . 1 2 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 2 1 . . Swarmer 9 | . . 3 3 3 . . Grunt 17 | . 1 . 6 10 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 8 | . . . 5 2 1 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 1 3 6 8 2 1 Combat Bots Only 5 | . 1 3 5 5 2 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 503 | . . 33 156 114 29 171 Missed 140 | . . 8 36 26 12 58 Hits 363 | . . 25 120 88 17 113 Melee 3 | . . . 1 2 . . Projectile 360 | . . 25 119 86 17 113 Critical Strikes 10 | . . . 5 4 . 1 Damage Taken 4696 | . . 227 1480 1346 135 1508 Core 1199 | . . 55 254 158 5 727 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 64 | . . . . . 64 . Core Remaining (%) 71 | 100 . 78 36 71 . . Volleys Fired 176 | . 5 9 77 54 5 26 Largest 4 | . 2 2 2 4 4 4 Hottest 180 | . 70 70 130 158 180 180 Shots Fired 412 | . 9 18 125 173 20 67 Gun 346 | . 9 18 125 146 10 38 Cannon 65 | . . . . 27 10 28 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 230 | . 5 9 82 90 10 34 Thermal 170 | . 4 9 43 83 5 26 Explosive . | . . . . . . . Electromagnetic 12 | . . . . . 5 7 Robot Hit Streak 23 | . 3 4 8 23 10 13 Robot Miss Streak 18 | . 2 3 3 18 4 7 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 4 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 263 | . 5 9 83 98 15 53 Core Hits 136 | . 4 4 32 69 9 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | . . 1 3 5 . 1 Burn 9 | . . 1 2 5 . 1 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4046 | . 76 129 1165 1692 259 725 Guns 3206 | . 76 127 1161 1392 98 352 Cannons 820 | . . . . 286 161 373 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 20 | . . 2 4 14 . . Kinetic 2449 | . 39 51 829 913 161 456 Thermal 1543 | . 37 76 332 765 64 269 Explosive . | . . . . . . . Electromagnetic 34 | . . . . . 34 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 5 . . . Message Errors 1 | . . . 1 . . . Matter Fused 3 | . . . 3 . . . Energy Discharges 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . 1 . 7 2 2 Impact 3 | . . 1 . 2 . . Kinetic 9 | . . . . 5 2 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 4 | . . 1 1 2 . . Kicked 1 | . . 1 . . . . Crushed 2 | . . . 1 1 . . Highest Temperature 487 | . 18 54 487 312 240 318 Average Temperature 123 | . 8 24 229 63 108 154 Received Heat Transfer 1650 | . . 45 672 729 36 168 Effects 8 | . . . 6 . . 2 Shutdowns 2 | . . . 2 . . . Interference 6 | . . . 4 . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 3 | . . . . 3 . . Heat Transferred 4541 | . 111 296 963 2320 148 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 170 | . 22 70 89 170 52 . Initial 30 | . . . . 19 30 . Average 33 | . 2 23 32 75 7 . Influence Increases 1307 | . 39 128 525 484 101 30 Destroy 0b10 Robot/C 860 | . 20 100 360 320 40 20 Destroy 0b10 Robot/NC 125 | . 5 . 45 75 . . Destroy Leader 234 | . 2 20 104 78 20 10 Allied During Kill 18 | . . 8 10 . . . Successful Hack 66 | . 12 . 5 8 41 . Destroy Structure 4 | . . . 1 3 . . Influence Decreases 1307 | . 37 130 478 463 169 30 Entered New Map 68 | . . 2 . 28 38 . Time Decay 927 | . 37 128 266 335 131 30 Lost Part 259 | . . . 159 100 . . Lost Ally 53 | . . . 53 . . . Squads Dispatched 4 | . . . 2 1 1 . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 4 | . . . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 2 5 25 23 2 2 Peak Tracking Total 9 | . 1 3 9 8 1 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 6 | . . . 4 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 12 | . 2 . 4 2 4 . Terminals 6 | . 1 . 2 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 5 . 8 6 9 . Successful 12 | . 2 . 4 2 4 . Failed 15 | . 3 . 3 4 5 . Catastrophic 1 | . . . . 1 . . Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 14 | . 3 . 4 6 1 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units 5 | . 2 . . . 3 . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 . 3 2 1 . Record 4 | . 1 . 2 1 . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 3 2 3 . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 1 | . . . . . 1 . Time 16 | . . . . . 16 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 31 | . . 8 23 . . . Total Damage 375 | . . 65 310 . . . Kills 6 | . . 2 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 17 | . . . 17 . . . ECM 17 | . . . 17 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3674 | 56 178 364 791 849 908 528 Spaces Moved 1447 | 45 114 266 331 289 277 125 Core 60 | 25 . . 8 . . 27 Treads 795 | 20 46 . 86 268 277 98 Legs 592 | . 68 266 237 21 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 320 320 Average Speed 207 | 103 136 120 156 215 320 364 Slowest Speed 750 | 160 190 120 450 330 320 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 31 78 39 24 6 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1786 | 54 126 292 476 390 291 157 Wait 30 | 1 . 13 5 8 1 2 Move 1441 | 44 113 265 330 288 276 125 Hop . | . . . . . . . Pick Up 62 | 5 3 4 32 14 4 . Fast Attach 9 | 2 . . . 7 . . Attach 51 | . 4 . 27 12 4 4 Detach 1 | . . . . 1 . . Swap 7 | 1 1 . 3 2 . . Drop 5 | 1 . . 1 2 1 . Fire 176 | . 5 9 77 54 5 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 3 | . . . 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Entered Mines 275 | -10/Mines | Discovered new exit (range 7) 313 | -10/Mines | Build established: Mutant 315 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 357 | -10/Mines | Learned location of Storage (-7) 411 | -10/Mines | Learned Materials interactive machine intel 537 | -10/Mines | Discovered new exit (range 9) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Accompanied by 3 allies 599 | -9/Materials | Evolved 2 slots: Propulsion x2 600 | -9/Materials | Loaded intel: 18 interactive machine locations 693 | -9/Materials | Discovered new exit (range 13) 762 | -9/Materials | Lost 3 allies 797 | -9/Materials | Lost 9 parts (2p3n1u3w) 921 | -9/Materials | Central database locked down 1271 | -9/Materials | Core integrity fell below 50% 1313 | -9/Materials | Lost 3 parts (1p2w) 1371 | -9/Materials | Discovered new exit (range 8) 1390 | -9/Materials | Entered another Materials area 1390 | -8/Materials | Evolved 2 slots: Weapon x2 1700 | -8/Materials | Build established: Scavenger-Gunner 1842 | -8/Materials | Lost 8 parts (1p4n1u2w) 2191 | -8/Materials | Discovered new exit (range 16) 2239 | -8/Materials | Entered Factory 2239 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2303 | -7/Factory | Repaired Beam Rifle 3086 | -7/Factory | Discovered new exit (range 12) 3147 | -7/Factory | Entered Lower Caves 3353 | -7/Lower Caves | Spotted B-75 Beast 3447 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3631 | -7/Lower Caves | Core integrity fell below 50% 3648 | -7/Lower Caves | Core integrity fell below 20% 3657 | -7/Lower Caves | Lost 9 parts (2p1n6w) 3675 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Lgt. Treads destroyed. Acquired 4 matter. Lgt. Nuclear Core destroyed. B-75 Beast suffers critical hit (Burn). Beam Rifle destroyed. Flak Cannon destroyed. Flak Cannon blasted off. Carbon-fiber Leg destroyed. Hvy. Assault Rifle+ destroyed. Overheating: System interference. Weapon Cycler temporarily disabled. Katana temporarily disabled. Katana destroyed. Knocked back. Imp. Deuterium Engine destroyed. Particle Gun destroyed. Knocked back. Acquired 9 matter. Mining Laser destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????#?????????????????? | | ?????????????????????????? ## ????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????##??????????? ?????????????????? | | ????? ??????## ??????????? ??????????????????? | | ????? ?????# ????###???? ????????????????????? | | ???? ????# ????# ##### #?????????????????????? | | ???? ??## #??## #;; ##?????????????????????? | | ?????? ## "### ;##????????????????????? | | ?????????# ## @ ;#????????????????????? | | ?????# ## #????????????????????? | | ?????# BB ;; % % #????????????????????? | | ? ## ### BB;;;; % #????????????????????? | | ?????## ; %;] ##????????????????????? | | ??## % ;; ;; ;????????????????? ???? | | ## ;;####;; ##??????????????? ?? | | ????# ;????#### % #??????????????? ## | | ????# ##??????# ##?????????????? | | ????## ### ##?????# #???????????????? | | ?????#####?### ##????####?###?????????????# | | ???????????# #????????# ##???????#####?# | | ???????????# "#?###### #????#### ##?# | | ????????#### """# ##????? #### | | ????????# # # # ##### ## ## | | ????????## ## # | | ?????????##### ##### # #?# # | | ?????????????### #??# # #????????# | | ???????????????# #??# # ##????#### | | ??????????????? #??## # # ##??## | | ?????????????? #???## #??# | | ?????????????######????## # #??# | | ???????????????????????## #### ##???## | | ????????????????????#### ##??#"####### | | ????????????????????# ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 14% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexMissileNetwork Manual? 0 Play Time 00:36:24 Cumulative 2.4 hours Start 2026.11.05 @ 13:58:18 End 2026.11.05 @ 15:32:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa11f490-d628-4f96-9fef-be5f796a77db