Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.16 @ 13:35:33 Player: Jefffff Result: Destroyed by R4-E9C(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1364 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 247/250 System Corruption 0% Temperature Cool (14) Movement Rolling (165) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY (35) --- Subdweller Power Source Aluminum Leg Wheel Heat Sink Disposable Heat Sink Small Storage Unit Humpback Large Matter Pod (150) Structural Scanner ECM Suite ECM Suite Makeshift Light Armor Plating Scrap Shield Subdweller Beam Cannon Makeshift Axe Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (47) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Disposable Heat Sink Small Storage Unit Humpback Large Matter Pod Structural Scanner Makeshift Light Armor Plating Scrap Shield Subdweller Beam Cannon Makeshift Axe Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 6 20 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 7 | 2 2 3 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 1 8 Energy Gun 5 | 2 . 3 Energy Cannon 2 | . . 2 Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 99 92 Engine 13 | . 14 13 Leg 19 | . 28 16 Wheel 8 | . . 11 Device 9 | . 13 7 Storage 14 | . 14 14 Energy Gun 6 | . 16 3 Energy Cannon 7 | . . 9 Ballistic Gun 4 | . 11 2 Ballistic Cannon 6 | . . 8 Slashing Weapon 2 | . . 3 Peak Build Rating 14 | 6 7 14 Average Rating 10 | 4 6 11 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 216 | 12 14 216 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 10 | . . 10 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 35 | 8 8 35 Average Capacity 16 | 7 8 20 Most Carried 22 | 3 8 22 Average Carried 11 | 1 7 13 Final Capacity 35 | 8 8 35 Final Carried 22 | 3 8 22 Class Distribution -------------------- 36% | Mutant 33% | Hauler-Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 947 | 211 277 459 Remotely . | . . . Salvage Created 908 | . 561 347 Parts 48 | . 28 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 13 11 Melee 4 | . . 4 Guns 12 | . 11 1 Cannons 6 | . . 6 AOE 2 | . 2 . Classes Destroyed 6 | . 3 3 Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 12 | . 10 2 Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 6 | . 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 109 | . 29 80 Missed 26 | . 8 18 Damage Taken 1085 | . 181 904 Core 251 | . 33 218 Absorbed by Shields . | . . . Ignored by Resistances 271 | . 57 214 Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 29 42 Largest 2 | . 2 2 Hottest 119 | . 80 119 Shots Fired 134 | . 58 76 Gun 88 | . 58 30 Cannon 46 | . . 46 Launcher . | . . . Special . | . . . Kinetic 54 | . 18 36 Thermal 29 | . . 29 Explosive . | . . . Electromagnetic 51 | . 40 11 Robot Hit Streak 20 | . 10 20 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | . 40 62 Core Hits 45 | . 24 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 18 | . . 18 Impact . | . . . Slashing 18 | . . 18 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2116 | . 613 1503 Guns 735 | . 502 233 Cannons 827 | . . 827 Explosions 111 | . 111 . Melee 443 | . . 443 Ramming . | . . . Kinetic 551 | . 79 472 Thermal 629 | . 111 518 Explosive . | . . . Electromagnetic 493 | . 423 70 Impact . | . . . Slashing 443 | . . 443 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles 12 | . . 12 Explosions . | . . . Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 6 | . . 6 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 27 Average Temperature 30 | . 36 14 Received Heat Transfer 444 | . 120 324 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 843 | . 150 693 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 263 | . 263 . Initial . | . . . Average 71 | . 79 . Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 . Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 17 16 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 7 | . 3 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 11 | . 11 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Branch Access Points 1 | . 1 . Alert Level 3 | . 3 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3401 | 90 798 2513 Spaces Moved 1840 | 73 441 1326 Core 16 | 16 . . Treads . | . . . Legs 1200 | 57 441 702 Wheels 624 | . . 624 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 142 | 104 120 151 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 61 60 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2476 | 85 659 1732 Wait 449 | . 170 279 Move 1838 | 72 440 1326 Hop . | . . . Pick Up 44 | 7 8 29 Fast Attach 6 | 2 . 4 Attach 9 | 4 1 4 Detach . | . . . Swap 17 | . 5 12 Drop 24 | . 6 18 Fire 71 | . 29 42 Melee 18 | . . 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 362 | -10/Materials | Discovered new exit (range 5) 660 | -10/Materials | Build established: Scavenger-Mutant 758 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Entered Subcaves 1039 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1060 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1062 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1261 | -10/Subcaves | Discovered new exit (range 12) 1362 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1365 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1710 | -10/Subcaves | Build established: Mutant 2072 | -10/Subcaves | Core integrity fell below 50% 2078 | -10/Subcaves | Discovered new exit (range 15) 2570 | -10/Subcaves | Build established: Hauler-Mutant 2794 | -10/Subcaves | Core integrity fell below 20% 3279 | -10/Subcaves | Discovered new exit (range 8) 3402 | -10/Subcaves | Destroyed by R4-E9C(R) with Subdweller Laser Last Messages --------------- 02788_ Triggered Piercing Trap. 02788_ Spikes shoot up from the floor. 02788_ Critical hit (Impale). 02793_ Triggered Piercing Trap. 02793_ Spikes shoot up from the floor. 02793_ Critical hit (Impale). 02797_ Triggered Piercing Trap. 02797_ Spikes shoot up from the floor. 02907_ Acquired 14 matter. 02915_ Acquired 13 matter. 03049_ Triggered Piercing Trap. 03049_ Spikes shoot up from the floor. 03049_ Critical hit (Impale). 03219_ Acquired 36 matter. 03236_ Acquired 33 matter. 03279_ EXIT=FOUND 03287_ Acquired derelict log, extracted data. Exit location confirmed. 03397_ R4-E9C(R) knocked back. 03400_ 3J-0ZY(R) knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????####???????????? | | ???????????????????????????# ###########?? | | ???????????????????????????# ##? | | ???????????????????????###?# #### #? | | ???????????????????????# ### ##??## #? | | ???????????????????????# #????# #? | | ??????????????????????## # #????# #? | | ??????????????????????# ##### ##??## ####? | | ??????????????????????## #??# #### #???? | | ???????????????????????# #??## #####? | | ???????????????????????# ##?# ###### ?? | | ??????????????????###### #### ##?## #?? | | ??????????????????# # ## # ### ### | | ??????????????????# ### # | | ?????????????????## ### | | ?????????????????# # < ## ## # | | ?????????????????## # ## # | | ?????????????????## ## #### | | ?????????????????# ######?## | | ?????????????????# #???### ## | | ?????????????????# ##???# ####### | | ?????????????????##% ##??# ## ##?????# | | ?????????????????#%R ### #?# ##??????# | | ?????????????????#@R ##?# #???????# | | ?????????????????### ##? ##???????? | | ???????????????????# ##? ##????????? | | ???????????????????# #? #?????????? | | ??????????????????? ## #?????????? | | ??????????????????? ### ?????????? | | ??????????????????? ###?# ?????????? | | ??????????????????? #???# ?????????? | | ?????????????????? #???## ?????????? | | ?????????????????? #????## ?????????? | | ?????????????????? #???????" ?????????? | | ??????????????????" ????????# ?????????? | | ????????????????? ""????????? ##?????????? | | ????????????????? #??????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageAngularProtection Manual? 0 Play Time 00:19:26 Cumulative 217.7 hours Start 2025.04.16 @ 11:34:01 End 2025.04.16 @ 13:35:33 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 251 Rogue 0 Adventurer 251 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53261735-e2a5-4a3b-bd00-1467f4b833ec