Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 22:54:31 Player: nameimpending Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1678) 1678 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1493) 1493 TOTAL SCORE: 6081 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Transport Network Coupler > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Demolisher] (22) Relay Coupler [Specialist] (20) Relay Coupler [Hunter] (12) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Bore Cannon Maul > --- INVENTORY -------- Armored Treads Hardened Medium Armor Plating Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 65 | 8 9 2 11 . 8 8 18 1 Power 12 | 2 3 1 2 . 1 2 1 . Engine 8 | 2 3 . 2 . 1 . . . Core 4 | . . 1 . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 31 | 3 1 1 9 . 2 3 12 . Treads 8 | 2 1 1 . . . 2 2 . Leg 1 | 1 . . . . . . . . Wheel 1 | . . . 1 . . . . . Hover 6 | . . . . . . . 6 . Flight 15 | . . . 8 . 2 1 4 . Utility 13 | 1 1 . . . 4 2 4 1 Device 1 | . . . . . . . 1 . Storage 4 | 1 . . . . 2 . 1 . Processor 1 | . . . . . 1 . . . Hackware 1 | . 1 . . . . . . . Protection 6 | . . . . . 1 2 2 1 Artifact . | . . . . . . . . . Weapon 9 | 2 4 . . . 1 1 1 . Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 5 | . 4 . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 20 | . . 2 4 . . 3 7 4 Power 4 | . . . 1 . . 1 2 . Propulsion 10 | . . 1 2 . . 1 2 4 Utility 3 | . . . . . . 1 2 . Weapon 3 | . . 1 1 . . . 1 . Highest Loss Streak 4 | . . 2 4 . . 2 4 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 86 | . 96 100 49 44 77 77 80 54 Engine 7 | . 13 7 1 . 9 . . . Core 2 | . . 6 3 . . 7 6 . Treads 16 | . 28 28 7 . . 4 3 6 Hover 4 | . . . . . . . 30 21 Flight 9 | . . . 12 22 36 30 . . Storage 11 | . 14 14 11 11 9 9 9 8 Processor 3 | . . . . . 8 9 9 9 Hackware 8 | . 11 14 11 11 9 3 . . Protection 1 | . . . . . . 1 7 . Ballistic Cannon 15 | . 27 28 3 . . . 2 . Impact Weapon 3 | . . . . . 5 9 9 9 Peak Build Rating 37 | 6 11 12 13 13 29 31 37 23 Average Rating 16 | 4 10 11 9 13 25 26 28 18 On Entrance 14 | . 6 11 11 13 13 26 25 21 Naked Turns . | . . . . . . . . . Heaviest Build 36 | 13 18 18 13 5 15 24 36 13 Greatest Support 40 | 40 40 40 40 10 20 20 32 24 Greatest Overweight (x) 4 | 1 . . 1 . . 1 4 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 9 Most Carried 10 | 4 8 8 8 8 8 8 8 10 Average Carried 7 | 2 7 7 6 8 7 7 7 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 Final Carried 8 | 4 8 7 8 8 8 8 6 5 Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Matter Collected 1390 | 105 483 349 . . 203 90 156 4 Remotely . | . . . . . . . . . Salvage Created 1362 | . 417 196 . . 218 162 365 4 Parts 51 | . 31 3 . . 3 7 7 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Combat Hostiles Destroyed 46 | . 17 9 . . 5 6 8 1 Melee 8 | . . . . . 3 . 4 1 Guns 5 | . . . . . . 5 . . Cannons 24 | . 17 7 . . . . . . AOE 2 | . . 2 . . . . . . Classes Destroyed 9 | . 5 2 . . 2 . . . Worker 2 | . . . . . 1 . 1 . Hauler 1 | . 1 . . . . . . . Recycler 3 | . . 1 . . 1 . 1 . Operator 2 | . 1 . . . . . 1 . Watcher 5 | . 3 . . . 1 . 1 . Swarmer 19 | . 8 . . . 4 3 3 1 Grunt 18 | . 9 4 . . . 1 4 . Sentry 4 | . . . . . 1 2 1 . Assembled 5 | . . 5 . . . . . . Best Kill Streak 6 | . 4 3 . . 6 3 5 1 Combat Bots Only 4 | . 4 3 . . 4 3 3 1 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Hostile Shots Fired 466 | . 86 41 43 7 27 40 163 59 Missed 152 | . 24 12 22 4 4 5 59 22 Damage Taken 3844 | . 577 518 294 36 214 416 1352 437 Core 870 | . 112 96 79 33 111 41 224 174 Absorbed by Shields 54 | . . . . . . 34 . 20 Core Remaining (%) 62 | 100 . 16 . 72 . . . . Volleys Fired 96 | . 53 21 5 . . 15 2 . Largest 2 | . 2 2 1 . . 1 1 . Hottest 70 | . 70 70 35 . . 63 57 . Shots Fired 170 | . 106 42 5 . . 15 2 . Gun 15 | . . . . . . 15 . . Cannon 155 | . 106 42 5 . . . 2 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 155 | . 106 42 5 . . . 2 . Thermal 15 | . . . . . . 15 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . 6 7 3 . . 7 . . Robot Miss Streak 5 | . 5 3 2 . . 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 139 | . 53 21 3 . 12 12 36 2 Core Hits 47 | . 23 15 . . . 6 3 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 4 1 6 . Critical Strikes 18 | . 4 1 . . 4 2 7 . Burn 1 | . . . . . . 1 . . Blast 5 | . 4 1 . . . . . . Smash 12 | . . . . . 4 1 7 . Melee Attacks 74 | . . . . . 19 6 46 3 Impact 74 | . . . . . 19 6 46 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . 3 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3818 | . 915 527 49 7 566 238 1428 88 Guns 168 | . . . . . . 168 . . Cannons 1330 | . 900 381 49 . . . . . Explosions 144 | . . 144 . . . . . . Melee 2152 | . . . . . 566 70 1428 88 Ramming 24 | . 15 2 . 7 . . . . Kinetic 1330 | . 900 381 49 . . . . . Thermal 312 | . . 144 . . . 168 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 2152 | . . . . . 566 70 1428 88 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 893 | . 4 . . . 324 40 497 28 Projectiles 4 | . 4 . . . . . . . Explosions . | . . . . . . . . . Melee 889 | . . . . . 324 40 497 28 Knockbacks 24 | . 9 7 . . 3 . 5 . Impact 8 | . . . . . 3 . 5 . Kinetic 15 | . 8 7 . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 57 | . . 54 . 3 . . . . Shots 1 | . . 1 . . . . . . Rammed 6 | . 4 1 . 1 . . . . Targets Rammed 6 | . 4 1 . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 225 | . 84 110 2 . 12 168 41 225 Average Temperature 33 | . 21 40 2 . 12 56 15 103 Received Heat Transfer 1157 | . 120 86 114 . 45 156 513 123 Siege Activations . | . . . . . . . . . Robots Corrupted 13 | . . . . . 5 1 7 . Combat Hostiles 7 | . . . . . 2 1 4 . Parts Fried 16 | . . . . . 8 1 7 . Impact Corruptions 39 | . . . . . 14 2 21 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 594 | . . 150 . . . 444 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Peak Influence 741 | . 237 193 146 116 259 572 741 491 Initial 481 | . . 30 66 56 44 168 278 481 Average 216 | . 125 162 76 75 115 363 452 477 Maximum Alert Level 3 | . 1 . . . 1 2 3 2 Low Security (%) 61 | 100 90 100 100 100 79 3 . . Level 1 21 | . 9 . . . 20 50 55 . Level 2 17 | . . . . . . 46 42 100 Level 3 . | . . . . . . . 2 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 4 . . . . . 3 . Investigation 3 | . 3 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Distress Signals 7 | . 2 1 1 . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 25 16 14 4 9 18 24 11 Peak Tracking Total 11 | . 4 6 8 4 6 3 9 11 Tactical Retreats 15 | . 2 2 1 1 . 1 7 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Traps Triggered 11 | . 2 . . . . 5 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Machines Disabled 6 | . . 3 . . . 2 1 . Max in Single Turn 3 | . . 3 . . . 1 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Machines Accessed 19 | . 7 . 1 . 1 3 6 1 Terminals 15 | . 5 . 1 . . 3 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 50 | . 26 . 2 . 1 7 9 5 Successful 25 | . 15 . 1 . 1 1 7 . Failed 25 | . 11 . 1 . . 6 2 5 Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 29 | . 21 . 2 . . 2 4 . Terminals 44 | . 22 . 2 . . 7 8 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 10 | . 5 . . . . 1 4 . Robot Analysis 1 | . 1 . . . . . . . Open Door 4 | . . . . . . 1 3 . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 13 | . 10 . 1 . . . 2 . Terminals 11 | . 8 . 1 . . . 2 . Track 4 | . 4 . . . . . . . Botnet 7 | . 4 . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 6 . 1 . . 3 3 1 Full Trace Events 3 | . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Used RIF Installer 2 | . . . . . . 1 . 1 Hotswap 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . Machine Destruction 9 | . . . . . . 9 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 39 | . . . . . . 39 . . Highest-Rated Ally 39 | . . . . . . 39 . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . Total Damage 53 | . . . . . . 53 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Turns Passed 3456 | 87 1608 226 113 19 242 644 389 128 Spaces Moved 3070 | 50 878 92 144 58 502 871 338 137 Core 19 | 5 . . 3 . . . 1 10 Treads 1179 | 40 878 92 19 . . 133 17 . Legs 5 | 5 . . . . . . . . Wheels 6 | . . . 6 . . . . . Hover 430 | . . . . . . . 303 127 Flight 1431 | . . . 116 58 502 738 17 . Fastest Speed 26 | 50 160 160 32 32 26 26 26 46 Average Speed 84 | 147 160 160 56 32 28 53 54 59 Slowest Speed 250 | 160 160 160 160 32 29 250 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . 5 4 5 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 78 16 15 17 19 74 45 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . 3 2 . . Terrain Destroyed 21 | . . 16 . . 3 2 . . Melee 5 | . . . . . 3 2 . . Projectile . | . . . . . . . . . AOE 16 | . . 16 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Total 3599 | 60 978 129 169 54 559 1018 452 180 Wait 166 | . 15 13 . . 24 61 27 26 Move 3034 | 49 877 92 133 50 491 868 337 137 Hop 15 | . . . 5 4 5 1 . . Pick Up 31 | 2 7 . 4 . 5 8 1 4 Fast Attach 31 | 7 5 . 3 . 4 3 9 . Attach 18 | . . 1 5 . 4 3 4 1 Detach 18 | 1 2 . 5 . 3 3 3 1 Swap 17 | 1 4 1 3 . . 3 5 . Drop 42 | . 11 1 6 . 4 8 10 2 Fire 96 | . 53 21 5 . . 15 2 . Melee 74 | . . . . . 19 6 46 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 4 . . . . . . . Escape Stasis 53 | . . . . . . 39 8 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 12) 616 | -10/Materials | Discovered new exit (range 11) 643 | -10/Materials | Discovered new exit (range 15) 959 | -10/Materials | Discovered new exit (range 10) 1272 | -10/Materials | Discovered new exit (range 11) 1696 | -10/Materials | Entered Mines 1741 | -10/Mines | Assembled infested the area 1776 | -10/Mines | Discovered new exit (range 10) 1845 | -10/Mines | Core integrity fell below 50% 1918 | -10/Mines | Core integrity fell below 20% 1922 | -10/Mines | Entered Materials 1922 | -9/Materials | Evolved 2 slots: Utility x2 1993 | -9/Materials | Lost 4 parts (1p2n1w) 2015 | -9/Materials | Discovered new exit (range 5) 2035 | -9/Materials | Entered Mines 2044 | -9/Mines | Learned Materials trap positions 2048 | -9/Mines | Discovered new exit (range 8) 2054 | -9/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Propulsion x2 2055 | -8/Materials | Loaded intel: 20 trap records 2067 | -8/Materials | Discovered new exit (range 12) 2287 | -8/Materials | Build established: Sprinter 2296 | -8/Materials | Identified exit to Garrison 2296 | -8/Materials | Entered Garrison 2296 | -8/Garrison | Warlord forces raided the area 2298 | -8/Garrison | Triggered checkpoint 2320 | -8/Garrison | Triggered checkpoint 2320 | -8/Garrison | Garrison Relay disabled 2434 | -8/Garrison | Triggered checkpoint 2450 | -8/Garrison | Triggered checkpoint 2471 | -8/Garrison | Lost 3 allies 2505 | -8/Garrison | Discovered new exit (range 10) 2556 | -8/Garrison | Discovered new exit (range 11) 2564 | -8/Garrison | Triggered checkpoint 2604 | -8/Garrison | Garrison Relay disabled 2664 | -8/Garrison | Rescued a captive Derelict 2734 | -8/Garrison | Warlord forces retreated 2760 | -8/Garrison | Triggered checkpoint 2814 | -8/Garrison | Triggered checkpoint 2908 | -8/Garrison | Discovered new exit (range 5) 2928 | -8/Garrison | Discovered new exit (range 10) 2936 | -8/Garrison | Installed Relay Interface Framework 2940 | -8/Garrison | Entered Storage 3000 | -8/Storage | Build established: Mutant 3236 | -8/Storage | Core integrity fell below 50% 3316 | -8/Storage | Lost 4 parts (1p1n2u) 3327 | -8/Storage | Identified exit to Garrison 3329 | -8/Storage | Entered Garrison 3335 | -8/Garrison | Expanded RIF knowledge: Hotswap 3403 | -8/Garrison | Triggered checkpoint 3408 | -8/Garrison | Core integrity fell below 20% 3453 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03417_ Acquired 4 matter. 03429_ System corrupted: Heat flow error (+248). 03439_ Aerolev Unit destroyed. 03439_ Connecting with Garrison Terminal... 03442_ Aerolev Unit destroyed. 03444_ C/OTIVVEP D|FZFG2YWRLP84/EODTR: 03447_ Dropped Hrd. Medium Armor Plating. 03448_ Dropped Med. Storage Unit. 03452_ Triggered Stasis Trap. 03452_ A bubble of rippling energy engulfs the area. 03452_ Field strength at 94. 03452_ Field strength at 88. 03453_ Beams of light sweep through the air. An alarm sounds. 03453_ Field strength at 80. 03454_ Field strength at 69. 03455_ Field strength at 63. 03456_ Field strength at 48. 03457_ Field strength at 42. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ??????????????????????????# T#??????????????????? | | ??????????????????????????# "??????????????????? | | ??????????????????????????# "??????????????????? | | ??????????????????????????? ???????????????????? | | ????????????????????# ?????# #???????????????????? | | ????????????????????# "#### #####???????????????? | | ????????????????????# @ggs !!#???????????????? | | ????????????????????####### g ##!#???????????????? | | ????????????????????????????? ##!#???????????????? | | ???????????????????????????????#!#???????????????? | | ???????????????????????????????#!#???????????????? | | ???????????????????????????????# ###?????????????? | | ??????????????????############## #T########??????? | | ????????????????? #??????? | | ????????????????? #??????? | | ????????????????? #??????? | | ???????????????????############# ###### #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# ###### #??????? | | ???????????????????????????????+ #??????? | | ???????????????????????????????######## #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# ##""""## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageCatalystAnalyzer Manual? 0 Play Time 00:40:45 Cumulative 46.0 hours Start 2024.12.09 @ 16:38:19 End 2024.12.09 @ 22:54:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 43 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44d66883-f036-4bed-a132-ff2b125971dc